Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 20:18:29 Player: Nisakard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (2840) 2840 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 8304 Bonus ------- Follower Combat Kills 529 Aligned with FarCom 300 Cogmind --------- Core Integrity 598/850 Matter 134/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Weapon Cycler Improved Utility Shielding Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Medium Treads Cryofiber Web Matter Compressor (0) Machine Analyzer Experimental Sensor Array Improved Weapon Shielding Improved Light Armor Plating Hardlight Generator Hacking Suite Heavy Machine Gun Missile Launcher Improved Datajack Remote Datajack Deploy-a-Sentry Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Weapon Cycler Improved Utility Shielding Hardened Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Proton Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Cryofiber Web Matter Compressor Machine Analyzer Experimental Sensor Array Improved Weapon Shielding Improved Light Armor Plating Hardlight Generator Hacking Suite Heavy Machine Gun Missile Launcher Improved Datajack Remote Datajack Deploy-a-Sentry [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . . . 3 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 92 | 8 10 10 . 3 35 10 16 Power 12 | 1 2 . . 1 5 1 2 Engine 12 | 1 2 . . 1 5 1 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 27 | 2 4 2 . . 12 2 5 Treads 18 | . 2 2 . . 10 1 3 Leg 5 | 2 2 . . . . . 1 Wheel 1 | . . . . . . . 1 Hover 2 | . . . . . 1 1 . Flight 1 | . . . . . 1 . . Utility 24 | 2 2 2 . . 10 3 5 Device 6 | 1 . 1 . . 3 . 1 Storage 3 | 1 1 . . . . . 1 Processor 3 | . 1 1 . . . . 1 Hackware 4 | . . . . . 1 1 2 Protection 8 | . . . . . 6 2 . Artifact . | . . . . . . . . Weapon 29 | 3 2 6 . 2 8 4 4 Energy Gun 4 | 1 . . . . 2 1 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | 2 1 1 . . 4 . 1 Ballistic Cannon 7 | . . 1 . . 1 3 2 Launcher 5 | . . 3 . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . 1 1 . . 1 . . Unidentified Prototypes 12 | . . . . . 8 3 1 Parts Lost 14 | . 4 . . 1 4 1 4 Power 1 | . 1 . . . . . . Propulsion 5 | . 1 . . . 2 . 2 Utility 3 | . 1 . . . 1 . 1 Weapon 5 | . 1 . . 1 1 1 1 Highest Loss Streak 4 | . 2 . . 1 1 1 4 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 7 13 14 11 12 13 13 Power 1 | . 1 3 3 3 1 1 1 Propulsion 1 | . 1 1 2 2 1 1 1 Utility 4 | . 1 4 4 2 4 8 7 Weapon 2 | . 1 3 3 2 3 1 2 Tool/Special . | . . . . . . . . Unused Backups 20 | . 1 1 3 . 6 . 9 Power 6 | . 1 . . . 4 . 1 Propulsion . | . . . . . . . . Utility 10 | . . . 3 . 1 . 6 Weapon 3 | . . 1 . . 1 . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 96 100 100 100 99 97 92 Engine 10 | . 13 14 14 14 9 6 5 Treads 23 | . 11 28 28 28 26 22 14 Leg 1 | . 13 . . . . . . Device 3 | . 10 . . . 4 . 5 Storage 11 | . 16 14 14 14 9 7 6 Processor 9 | . . 13 14 14 9 7 6 Hackware 5 | . . . . . 8 14 12 Protection 6 | . . . . . 12 15 12 Ballistic Gun 8 | . 23 4 14 . 12 1 4 Ballistic Cannon 7 | . . 4 13 . 4 17 13 Launcher 6 | . . 16 . 26 . . . Peak Build Rating 69 | 9 9 15 16 17 41 49 69 Average Rating 29 | 6 8 10 15 15 37 45 62 On Entrance 19 | . 9 8 15 16 15 40 49 Naked Turns . | . . . . . . . . Heaviest Build 69 | 15 33 34 32 35 47 56 69 Greatest Support 112 | 20 40 40 40 40 84 84 112 Greatest Overweight (x) 10 | 2 1 . . . 1 1 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 Most Carried 15 | 4 11 15 15 15 15 15 15 Average Carried 13 | 1 7 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 10 15 15 15 14 15 15 Class Distribution -------------------- 62% | Mutant 19% | Hacker-Bomber 7% | Skirmisher 4% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Bomber | -7/Factory Hacker-Bomber | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 4013 | 322 510 276 20 163 1893 473 356 Remotely . | . . . . . . . . Salvage Created 3589 | 104 866 127 . 209 1647 283 353 Parts 194 | 6 49 5 . 12 83 17 22 Haulers Intercepted 8 | . 2 . . . 6 . . Recyclers Shooed 6 | 1 . . . . 5 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 53 | . 12 1 . 7 19 6 8 Melee 1 | . . . . . . . 1 Guns 26 | . 12 . . . 13 . 1 Cannons 18 | . . 1 . . 5 6 6 AOE 8 | . . . . 7 1 . . Classes Destroyed 14 | 2 6 . . 1 4 1 . Worker 5 | . 1 . . 1 3 . . Builder 7 | . 1 . . 1 4 . 1 Tunneler 2 | 2 . . . . . . . Hauler 8 | . 2 . . . 6 . . Recycler 12 | 1 3 1 . 1 5 1 . Operator 1 | . . . . . 1 . . Watcher 11 | . 3 . . . 5 2 1 Swarmer 3 | . 3 . . . . . . Grunt 38 | . 9 1 . 5 14 4 5 Sentry 3 | . . . . . 3 . . Demolisher 2 | . . . . 2 . . . Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . . 2 3 Heavy 1 | . . . . . 1 . . Best Kill Streak 11 | 1 3 1 . 5 11 3 3 Combat Bots Only 3 | . 3 1 . 3 3 2 3 Max Kills in Single Turn 3 | 1 2 1 . 3 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 1 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 376 | . 77 4 . 7 177 34 77 Missed 76 | . 17 2 . 1 34 8 14 Hits 300 | . 60 2 . 6 143 26 63 Melee 27 | . . . . . . . 27 Projectile 273 | . 60 2 . 6 143 26 36 AOE 4 | . . . . 4 . . . Critical Strikes 22 | . . . . 1 10 1 10 Actively Blocked 3 | . . . . . 1 . 2 Damage Taken 5591 | . 739 36 . 264 2541 405 1606 Core 747 | . 112 . . . 348 35 252 Absorbed by Shields 112 | . . . . . 112 . . Redirected to Shielding 143 | . . . . . 70 . 73 Regen/Repaired (Parts) 11 | . . . . . . . 11 Core Remaining (%) 71 | 100 . . . 55 36 95 . Volleys Fired 288 | 11 82 4 . 10 133 26 22 Largest 3 | 2 2 2 . 2 2 3 3 Hottest 169 | 70 70 57 . 67 62 117 169 Shots Fired 586 | 22 163 8 . 16 262 65 50 Gun 389 | 22 163 6 . . 188 . 10 Cannon 163 | . . 2 . 1 55 65 40 Launcher 34 | . . . . 15 19 . . Special . | . . . . . . . . Kinetic 527 | 14 152 8 . 1 243 65 44 Thermal 19 | 8 11 . . . . . . Explosive 34 | . . . . 15 19 . . Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 16 | 5 12 8 . 4 16 10 12 Robot Miss Streak 5 | 2 5 2 . 5 5 4 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 397 | 12 109 9 . 7 189 40 31 Core Hits 193 | 3 40 4 . 27 92 12 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 15 | . 2 . . . 3 3 7 Burn 2 | . 2 . . . . . . Destroy 1 | . . . . . 1 . . Blast 12 | . . . . . 2 3 7 Melee Attacks 7 | . 4 2 . . 1 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . 4 2 . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7616 | 174 1296 63 . 455 3477 978 1173 Guns 3945 | 174 1296 42 . . 2245 . 188 Cannons 2827 | . . 21 . 13 895 978 920 Explosions 678 | . . . . 378 300 . . Melee . | . . . . . . . . Ramming 166 | . . . . 64 37 . 65 Kinetic 6377 | 113 1171 63 . 13 3140 978 899 Thermal 186 | 61 125 . . . . . . Explosive 678 | . . . . 378 300 . . Electromagnetic 209 | . . . . . . . 209 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 2 3 5 Average Corruption 1 | . . . . . 1 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 38 | . . . . . 10 23 5 Message Errors 15 | . . . . . 6 7 2 Matter Fused 8 | . . . . . 1 6 1 Heat Flow Errors 4 | . . . . . 1 3 . Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . 1 3 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 92 | . . . . . 49 15 28 Projectiles 82 | . . . . . 39 15 28 Explosions . | . . . . . . . . Melee 10 | . . . . . 10 . . Knockbacks 39 | . . . . 1 13 14 11 Impact 1 | . . . . . . . 1 Kinetic 35 | . . . . 1 11 14 9 Secondary 3 | . . . . . 2 . 1 Self-Inflicted Damage 70 | . . . . 44 26 . . Shots 3 | . . . . 2 1 . . Rammed 35 | . . . . 10 4 . 21 Targets Rammed 36 | . . . . 10 4 . 22 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 281 | 72 169 30 . 27 281 156 226 Average Temperature 54 | 37 46 19 . 12 56 46 78 Received Heat Transfer 1815 | . 393 18 . 36 954 162 252 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . 4 . 1 Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 703 | 185 518 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 94 | 100 100 100 . 100 84 91 100 Level 1 2 | . . . . . 5 8 . Level 2 2 | . . . . . 9 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 593 | 5 75 30 . 130 593 258 116 Initial 258 | . . . . . 1 258 28 Average 57 | 1 19 . . 30 134 62 11 Influence Increases 2427 | 15 382 35 . 311 1163 231 290 Destroy 0b10 Robot/C 1360 | . 240 20 . 140 680 120 160 Destroy 0b10 Robot/NC 235 | 15 50 5 . 15 125 15 10 Destroy Leader 368 | . 70 10 . 30 192 34 32 Allied During Kill 44 | . . . . . 44 . . Trap Triggered on 0b10 40 | . 10 . . . 20 10 . Successful Hack 72 | . 12 . . . 36 10 14 Disable Machine 90 | . . . . 60 . . 30 Destroy Structure 128 | . . . . 66 36 12 14 Lose Combat Pursuer 90 | . . . . . 30 30 30 Influence Decreases 2427 | 15 382 35 . 307 598 741 349 Entered New Map 345 | . . . . . 3 311 31 Time Decay 1802 | 15 339 35 . 297 510 430 176 Lost Part 110 | . 30 . . 10 34 . 36 Lost Ally 20 | . . . . . 20 . . Purge Threat 150 | . 13 . . . 31 . 106 Squads Dispatched 21 | . 3 . . . 9 5 4 Investigation 5 | . 2 . . . 3 . . Extermination 6 | . . . . . . 2 4 Reinforcement 8 | . 1 . . . 4 3 . Assault 1 | . . . . . 1 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 3 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 22 1 . 7 52 12 13 Peak Tracking Total 5 | . 4 1 . 3 5 3 3 Tactical Retreats 4 | . . . . . 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . 1 . . . 4 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts 126 | . 19 21 . . 31 55 . Triggered . | . . . . . . . . Disarmed 13 | . 3 1 . . . 3 6 Reprogrammed 13 | . 2 2 . . 4 5 . Reused 4 | . 1 . . . 2 1 . Traps Extracted . | . . . . . . . . Installed 2 | . . 2 . . . . . Triggered 4 | . 1 . . . 2 1 . Most Traps Carried 5 | . . 5 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . . . 4 . . 2 Max in Single Turn 2 | . . . . 2 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 38 | . 8 1 5 . 14 4 6 Terminals 19 | . 6 . . . 9 2 2 Fabricators 2 | . . . . . . . 2 Repair Stations 4 | . . . . . 2 1 1 Recycling Units 4 | . 2 . . . 1 1 . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access . | . . . . . . . . Total Hacks 133 | . 15 1 50 . 45 8 14 Successful 79 | . 3 1 50 . 14 5 6 Failed 53 | . 12 . . . 30 3 8 Catastrophic 11 | . 2 . . . 6 2 1 Database Lockouts 1 | . . . . . 1 . . Manual 39 | . 13 . 1 . 16 6 3 Terminals 47 | . 12 . . . 28 2 5 Fabricators 4 | . . . . . . . 4 Repair Stations 14 | . . . . . 7 3 4 Recycling Units 9 | . 3 . . . 3 3 . Scanalyzers 8 | . . . . . 7 . 1 Garrison Access . | . . . . . . . . Terminal Hacks 66 | . 1 1 50 . 11 1 2 Record 52 | . . . 49 . 3 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Unreport Threat 5 | . 1 . . . 3 . 1 Locate Traps 1 | . . . . . 1 . . Disarm Traps 1 | . . . . . . . 1 Security Status 1 | . . . . . 1 . . Surveillance Status 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 5 | . . . . . 2 1 2 Scan Component 4 | . . . . . 2 1 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . 1 . Report Inventory 2 | . 1 . . . . 1 . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . 2 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . Monitor 2 | . 1 . . . . 1 . Recyclers 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 32 | . 8 . . . 14 4 6 Full Trace Events 5 | . 2 . . . 3 . . Feedback Events 2 | . . . . . 2 . . Corruption 2 | . . . . . 2 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired 1 | . . . . . . . 1 Time 68 | . . . . . . . 68 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . 1 1 . . 1 . . Non-combat 3 | . 1 1 . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 5 | . 3 1 . . 1 . . parse_system 1 | . 1 . . . . . . no_distress 3 | . 1 1 . . 1 . . check_alert 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders 5 | . . . . 5 . . . GUARD 1 | . . . . 1 . . . AID 4 | . . . . 4 . . . Ally Attacks 48 | . . . . . 48 . . Total Damage 1638 | . . . . . 1638 . . Kills 16 | . . . . . 16 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 2 | . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2598 | 66 1005 63 . . 1464 . . Sensors 1464 | . . . . . 1464 . . Terrain 1071 | 66 1005 . . . . . . Traps 63 | . . 63 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 13562 | 144 1414 1489 1489 2042 3653 1411 1920 Spaces Moved 6286 | 79 710 812 895 752 1569 719 750 Core 10 | 9 . . . . . . 1 Treads 5803 | . 307 812 895 752 1569 719 749 Legs 473 | 70 403 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 165 165 160 160 152 Average Speed 166 | 120 147 161 165 165 162 160 216 Slowest Speed 550 | 150 190 165 165 165 240 240 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . 5 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 4 95 92 94 100 78 18 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 180 | . . . . 110 50 8 12 Melee . | . . . . . . . . Projectile 25 | . . . . . 5 8 12 AOE 155 | . . . . 110 45 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 8802 | 101 913 976 908 1530 2472 921 981 Wait 1785 | . 66 101 2 749 627 90 150 Move 6269 | 78 709 811 894 751 1558 718 750 Hop 5 | . . . . . 5 . . Pick Up 61 | 4 10 11 3 1 22 3 7 Fast Attach 26 | 7 3 . . . 6 7 3 Attach 17 | . 2 . . 1 6 6 2 Detach 3 | . . . . . . 3 . Swap 100 | 1 12 15 2 6 42 8 14 Drop 73 | . 6 9 3 2 37 5 11 Fire 288 | 11 82 4 . 10 133 26 22 Melee 7 | . 4 2 . . 1 . . Ram 7 | . . . . . . . 7 Kick . | . . . . . . . . Crush 29 | . . . . 10 4 . 15 Escape Stasis . | . . . . . . . . Rewire 4 | . . . 4 . . . . Trap 128 | . 19 23 . . 31 55 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Discovered new exit (range 15) 832 | -10/Materials | Discovered new exit (range 9) 1211 | -10/Materials | Discovered new exit (range 5) 1253 | -10/Materials | Discovered new exit (range 13) 1538 | -10/Materials | Discovered new exit (range 12) 1557 | -10/Materials | Identified exit to Mines 1559 | -10/Materials | Entered Mines 1593 | -10/Mines | Found a hidden stash of uninstalled traps 1751 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1751 | -10/Mines | Discovered new exit (range 5) 1756 | -10/Mines | Identified exit to Exiles 1782 | -10/Mines | Found DCF Scrap (14 items) 2046 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2575 | -10/Mines | Discovered new exit (range 7) 2585 | -10/Mines | Identified exit to Materials 2634 | -10/Mines | Discovered exit to Materials (range 5) 2720 | -10/Mines | Discovered new exit (range 13) 2736 | -10/Mines | Identified exit to Subcaves 3048 | -10/Mines | Entered Exiles 3072 | -10/Exiles | Discovered new exit (range 15) 3093 | -10/Exiles | Identified exit to Mines 3128 | -10/Exiles | Met 8R-AWN 3159 | -10/Exiles | Met EX-HEX 3321 | -10/Exiles | Met EX-DEC 3348 | -10/Exiles | Learned location of Zion (-6) 3399 | -10/Exiles | Met EX-BIN 3649 | -10/Exiles | Discovered exit to Mines (range 14) 3817 | -10/Exiles | Visited The Gauntlet 4128 | -10/Exiles | Aligned with FarCom system 4130 | -10/Exiles | Given EX-Vault access code 4169 | -10/Exiles | Opened EX-Vault 4195 | -10/Exiles | Found Deploy-a-Sentry 4198 | -10/Exiles | Found Deploy-a-Sentry 4201 | -10/Exiles | Found Deploy-a-Sentry 4238 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4537 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 4537 | -10/Exiles | Entered Mines 4538 | -9/Mines | Assembled infested the area 4576 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4727 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4730 | -9/Mines | Found Prototype Device 4934 | -9/Mines | Identified exit to Materials 5964 | -9/Mines | Discovered exit to Materials (range 3) 5980 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6148 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6579 | -9/Mines | Entered Materials 6579 | -8/Materials | Accompanied by 3 allies 6579 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6591 | -8/Materials | Identified Exp. Sensor Array 6910 | -8/Materials | Central database locked down 7104 | -8/Materials | Build established: Scavenger-Skirmisher 7109 | -8/Materials | Lost 3 allies 7552 | -8/Materials | Discovered new exit (range 16) 7608 | -8/Materials | Build established: Skirmisher 8489 | -8/Materials | Build established: Scavenger-Mutant 8534 | -8/Materials | DAS Turret deployed 8814 | -8/Materials | Build established: Mutant 9051 | -8/Materials | Garrison activated, responded to threat 9850 | -8/Materials | Core integrity fell below 50% 9860 | -8/Materials | DAS Turret deployed 10130 | -8/Materials | Discovered new exit (range 3) 10134 | -8/Materials | Identified exit to Factory 10179 | -8/Materials | First assault squad dispatched 10232 | -8/Materials | Entered Factory 10232 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10233 | -7/Factory | Identified exit to Storage 10808 | -7/Factory | Build established: Hacker-Bomber 11234 | -7/Factory | Build established: Hacker-Mutant 11563 | -7/Factory | Discovered new exit (range 15) 11641 | -7/Factory | Identified exit to Factory 11643 | -7/Factory | Entered another Factory area 11643 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11851 | -6/Factory | Build established: Hacker-Bomber 12295 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 12775 | -6/Factory | Repaired Broken Exp. Sensor Array 12983 | -6/Factory | Discovered new exit (range 15) 13563 | -6/Factory | Self-destructed Last Messages --------------- 13526_ Slammed into L-41 Fighter. 13531_ Enh. Gauss Cannon severed. 13532_ Slammed into L-41 Fighter. 13532_ Destabilizing: Core damaged (-8). 13536_ Slammed into L-41 Fighter. 13536_ Destabilizing: System corrupted (+2). 13539_ Imp. Hacking Suite destroyed. 13540_ Slammed into L-41 Fighter. 13540_ Destabilizing: System corrupted (+2). 13542_ Arm. Huge Wheel destroyed. 13544_ Slammed into L-41 Fighter. 13548_ Destabilizing: System interference. 13548_ Weapon Cycler temporarily disabled. 13548_ Imp. Signal Interpreter temporarily disabled. 13552_ 0AO # GY&PUC1K&&8BP Z8CYOMLOFR|TDHTQN 13552_ Slammed into L-41 Fighter. 13552_ Imp. Signal Interpreter broken. 13552_ Destabilizing: Short circuit. 13556_ Acquired Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | #?????# """ """ # #??????????????????????????? | | #?????# """ """ # #??????????????????????????? | | #?????# """ """ # #??????????????????????????? | | #?????# # #??????????????????????????? | | #?????# = = # ##########?????????????????? | | ??????########### # #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # """""" #?????????????????? | | ????????????????# # """""" #?????????????????? | | ????????????????# # """""" #?????????????????? | | ????????????????# # """""" #?????????????????? | | ????????????????# + #?????????????????? | | ????????????????# # ! #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# ###########????????????????? | | ????????????????# # ] #????????????????? | | ??????????###+### # #????????????????? | | ???? # """ """ #????????????????? | | ???? + """ """ #????????????????? | | ???? # """ """ #????????????????? | | ????? # #????????????????? | | ????? # ! #????????????????? | | ?????? # #????????????????? | | ?????? ##;!;####### #?????????????? | | ?????? *! +?????????????? | | ??????? @= ]#### #?????????????? | | ??????? l ;#??????????????????? | | ???????? ##??????????????????? | | ???????? #???????????????????? | | ??????????################+###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Exp. Sensor Array | 62% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatDisposableSystem Manual? 0 Play Time 01:41:32 Cumulative 7.5 hours Start 2025.06.01 @ 18:27:08 End 2025.06.01 @ 20:18:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 12 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9e28d5f-3bad-425a-b166-1809b3c03e06