Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 05:14:31 Player: CONM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (306) 306 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (868) 868 TOTAL SCORE: 2749 Bonus ------- Follower Combat Kills 268 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Treads Light Treads Gravmag System Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Makeshift Light Armor Plating > --- WEAPON ----------- Katana Makeshift Axe > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Compact Wheel Gravmag System Flight Unit Small Storage Unit Terrain Scanner Seismic Detector 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Hacking Drone Bay Ripper Makeshift Sword [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Protection Makeshift Light Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 18 | 7 1 5 1 2 2 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 3 . . 1 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 5 | 2 . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 1 . 1 . Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 5 | 2 . 1 1 . 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 14 | . . . . . 14 Parts Lost 12 | . . 4 . . 8 Power 2 | . . 1 . . 1 Propulsion 5 | . . 1 . . 4 Utility 2 | . . 1 . . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 4 | . . 4 . . 4 To Critical Strikes . | . . . . . . Average Backups 11 | 1 5 7 10 13 14 Power . | . 1 1 1 . . Propulsion 5 | 1 2 2 5 6 5 Utility 4 | . 1 3 3 4 5 Weapon 1 | . . 1 1 2 2 Tool/Special . | . . . . . . Unused Backups 16 | . . . . 2 14 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 5 | . . . . . 5 Weapon 4 | . . . . 2 2 Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 100 73 59 80 84 Engine 6 | . 14 8 . 4 7 Wheel 25 | . 28 23 22 26 23 Device 10 | . 14 11 11 11 7 Storage 11 | . 14 11 11 11 10 Protection 5 | . . . . 4 10 Energy Gun 1 | . 14 4 . . . Ballistic Gun 2 | . 14 7 . . . Launcher 7 | . . . 4 11 7 Slashing Weapon 9 | . . 5 11 11 13 Peak Build Rating 22 | 7 7 14 12 21 22 Average Rating 14 | 4 7 8 10 16 19 On Entrance 9 | . 7 7 9 12 21 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns 3 | . . . . . 3 Heaviest Build 34 | 13 28 29 27 34 34 Greatest Support 44 | 32 32 44 24 40 40 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 14 Most Carried 15 | 3 7 9 12 15 15 Average Carried 11 | 1 5 7 11 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 3 7 9 12 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 446 | 205 . 141 . 62 38 Remotely . | . . . . . . Salvage Created 345 | 33 . 156 32 . 124 Parts 30 | 4 . 11 8 . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . . 16 Prevented 7 | . . . . . 7 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . . 6 3 . 4 Melee 11 | . . 5 2 . 4 Guns 1 | . . 1 . . . AOE 1 | . . . 1 . . Classes Destroyed 5 | 1 . 3 . . 1 Tunneler 2 | 2 . . . . . Swarmer 10 | . . 4 3 . 3 Grunt 1 | . . 1 . . . Duelist 1 | . . 1 . . . Programmer 1 | . . . . . 1 Best Kill Streak 4 | 2 . 4 2 . 3 Combat Bots Only 4 | . . 4 2 . 3 Max Kills in Single Turn 1 | 1 . 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 188 | . 2 72 25 . 89 Missed 63 | . . 21 10 . 32 Hits 125 | . 2 51 15 . 57 Melee 5 | . . 5 . . . Projectile 120 | . 2 46 15 . 57 Critical Strikes 7 | . . 4 1 . 2 Damage Taken 1707 | . 32 631 165 . 879 Core 408 | . . 108 41 . 259 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 25 | 6 . 17 2 . . Largest 2 | 2 . 2 1 . . Hottest 60 | 60 . 60 33 . . Shots Fired 40 | 12 . 26 2 . . Gun 38 | 12 . 26 . . . Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 23 | 6 . 17 . . . Thermal 15 | 6 . 9 . . . Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 6 . 7 1 . . Robot Miss Streak 2 | 1 . 2 1 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 47 | 8 . 28 3 . 8 Core Hits 22 | 4 . 11 3 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 29 | . . 11 4 1 13 Impact . | . . . . . . Slashing 29 | . . 11 4 1 13 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 925 | 73 . 449 111 . 292 Guns 260 | 73 . 187 . . . Cannons . | . . . . . . Explosions 43 | . . . 43 . . Melee 617 | . . 257 68 . 292 Ramming 5 | . . 5 . . . Kinetic 143 | 30 . 113 . . . Thermal 117 | 43 . 74 . . . Explosive 43 | . . . 43 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 617 | . . 257 68 . 292 Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 67 | . . 26 . . 41 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 67 | . . 26 . . 41 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 43 | . . 2 41 . . Shots 1 | . . . 1 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 187 | 20 . 28 . . 187 Average Temperature 30 | 15 . 10 . . 97 Received Heat Transfer 135 | . 18 81 . . 36 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 275 | 100 . 175 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 100 | 5 3 70 100 . . Initial 14 | . 3 . 14 . . Average 16 | . . 18 59 . . Influence Increases 754 | 10 . 171 106 . 467 Destroy 0b10 Robot/C 440 | . . 120 60 . 260 Destroy 0b10 Robot/NC 15 | 10 . . . . 5 Destroy Leader 60 | . . 20 10 . 30 Allied During Kill 97 | . . . . . 97 Successful Hack 14 | . . 14 . . . Destroy Structure 23 | . . 2 21 . . Lose Combat Pursuer 105 | . . 15 15 . 75 Influence Decreases 621 | 5 5 134 53 90 334 Entered New Map 115 | . 2 . 23 90 . Time Decay 364 | 5 3 112 30 . 214 Lost Part 82 | . . 22 . . 60 Lost Ally 60 | . . . . . 60 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 4 14 4 . 22 Peak Tracking Total 6 | . 4 5 3 . 6 Tactical Retreats 5 | . . 1 1 . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 7 . . . Successful 4 | . 1 3 . . . Failed 5 | . 1 4 . . . Catastrophic 3 | . . 3 . . . Database Lockouts . | . . . . . . Manual 5 | . 2 3 . . . Terminals 9 | . 2 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Track 1 | . . 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 161 | . . . . 161 161 Highest-Rated Ally 43 | . . . . 43 43 Total Orders . | . . . . . . Ally Attacks 34 | . . . . . 34 Total Damage 733 | . . . . . 733 Kills 10 | . . . . . 10 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2155 | 6 140 410 71 1096 432 Seismic 2155 | 6 140 410 71 1096 432 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2430 | 98 140 410 71 1096 615 Spaces Moved 2078 | 68 136 335 56 1023 460 Core 10 | 2 . . . . 8 Treads . | . . . . . . Legs 71 | . . . . . 71 Wheels 1997 | 66 136 335 56 1023 381 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 90 90 93 50 Average Speed 101 | 98 100 96 94 99 109 Slowest Speed 190 | 100 100 100 105 105 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 21 29 13 82 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 1 4 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug 2 | . . 2 . . . Terrain Destroyed 27 | . . 2 25 . . Melee 2 | . . 2 . . . Projectile . | . . . . . . AOE 25 | . . . 25 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2320 | 84 139 378 65 1098 556 Wait 148 | 1 . 9 . 61 77 Move 2073 | 67 135 334 55 1022 460 Hop . | . . . . . . Pick Up 19 | 3 3 . 3 8 2 Fast Attach 14 | 7 . 4 1 1 1 Attach 4 | . . . . 2 2 Detach . | . . . . . . Swap 3 | . 1 2 . . . Drop 5 | . . . . 3 2 Fire 25 | 6 . 17 2 . . Melee 28 | . . 11 4 1 12 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 248 | -9/Materials | Discovered new exit (range 6) 310 | -9/Materials | Build established: Mutant 336 | -9/Materials | Discovered new exit (range 13) 602 | -9/Materials | Lost 4 parts (1p1n1u1w) 649 | -9/Materials | Entered Mines 669 | -9/Mines | Met a Derelict bent on vengeance 696 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 711 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 720 | -9/Mines | Entered Zion 783 | -7/Zion | Identified exit to Deep Caves 856 | -7/Zion | Received a visual enhancement algorithm 928 | -7/Zion | Found GAL Module 1129 | -7/Zion | Met Imprinter 1148 | -7/Zion | Imprinted 1150 | -7/Zion | Declared Zion's savior 1433 | -7/Zion | Learned location of Extension (-5) 1551 | -7/Zion | Learned location of Data Miner (-6) 1643 | -7/Zion | Given the Hacking Drone Bay 1644 | -7/Zion | Found Prototype Device 1776 | -7/Zion | Discovered new exit (range 12) 1816 | -7/Zion | Entered Proximity Caves 1816 | -6/Proximity Caves | Accompanied by 4 allies 1833 | -6/Proximity Caves | Learned Factory terminal intel 2206 | -6/Proximity Caves | Core integrity fell below 50% 2232 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2258 | -6/Proximity Caves | Core integrity fell below 20% 2286 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 2292 | -6/Proximity Caves | System corruption reached 10% 2336 | -6/Proximity Caves | Spotted B-75 Beast 2428 | -6/Proximity Caves | Released all parts (4) 2431 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02291_ Integrated Corrupted Carbon-fiber Leg (+14). 02294_ G-50 Soldier system terminally corrupted. 02295_ Acquired 10 matter. 02300_ System corrupted: Matter fused (-8). 02302_ Acquired 8 matter. 02322_ System corrupted: Energy discharge (-29). 02337_ Com. Wheel destroyed. 02343_ SQ-BJ2(M) destroyed. 02346_ System corrupted: Matter fused (-10). 02364_ System corrupted: Energy discharge (-34). 02369_ Acquired 10 matter. 02370_ Katana destroyed. 02370_ Critical hit (Blast). 02386_ OG-TNW(M) destroyed. 02407_ System corrupted: Heat flow error (+209). 02423_ System corrupted: Matter fused (-9). 02428_ Released Mak. Axe. 02428_ Released Lrg. Storage Unit. 02428_ Released Mak. Light Armor Plating. 02428_ Released Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #####??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | #### #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | #??# #?????????????????? ??????????????????????? | | #?# #?????????????????? ??????????????????????? | | ##= #?????????????????? #?????????????????????? | | ##%*#?????????????????? #?????????????????????? | | ###= #????????? ##?????? #?????????????????????? | | ##?# #???????? ??### #?????????????????????? | | ???# #???????? ?? #?????????????????????? | | ???# ##???###? ?? #?????????????????????? | | ???#% !#### #?? ??# #?????????????????????? | | ?###%=* #?? #??# ??????????????????????? | | ## !!! #??# #??# #??????????????????????? | | # = #??# #??# #??????????????????????? | | #### #??# #??# ##?????????????????????? | | ???# ##?## s#### #####?????????????????? | | ??## ##### s #?????????????????? | | ??# ### @$ #?????????????????? | | ?## # ## ##### #?????????????????? | | ## ##### #?????????????????? | | =% = """ ?????????????????? | | !%*##### !!! # """""??????????????????? | | % #???# !!/! ## """ "??????????????????? | | ### ##### !!/ ### "??????????????????? | | #?# = ### """ "??????????????????? | | ### % ## """""??????????????????? | | ## ## # """ ? ?????????????????? | | ## # ? ???????????????????? | | ## ## ## ######?????????????????????? | | % ### ## ### ###??????????????????????????? | | #?# #" #?# ##????????????????????????????? | | ###?## ### ?# ##?????????????????????????????? | | #########?# ? #??????????????????????????????? | | ## ##????# ? #??????????????????????????????? | | ##??? ##??????????????????????????????? | | ##?? #???????????????????????????????? | | #?? #???????????????????????????????? | | ##?# #???????????????????????????????? | | ## ##??# #???????????????????????????????? | | % ## #???# #???????????????????????????????? | | ## ##### #??????????????????????????????? | | #% #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 50 Melee Accuracy 5 Item Schematics ----------------- Imp. Hacking Suite | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive EM Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticRingNeutralizer Manual? 0 Play Time 00:23:36 Cumulative 190.6 hours Start 2026.11.01 @ 04:51:38 End 2026.11.01 @ 05:14:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11701d9f-cc28-497d-8753-3eba6125bb7c