Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 15:57:34 Player: erfael Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (3022) 3022 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 9441 Bonus ------- Follower Combat Kills 332 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -393 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 23/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Advanced Beam Rifle Improved Grenade Launcher Improved Grenade Launcher Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Improved Core Shielding Layered Medium Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Plasma Rifle Heavy Machine Gun Makeshift Axe > --- INVENTORY -------- Light Angular Momentum Engine Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Cryofiber Web Energy Well Mobile Refinery Mk. CCLXVII Advanced Beam Rifle Plasma Rifle Plasma Rifle Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher Lance [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Experimental Hacking Suite Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . 2 2 . . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . 1 Utility 5 | . . . . . 2 . 1 1 . . . 1 Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 100 | 7 2 3 2 . 18 18 11 13 4 7 4 11 Power 11 | 1 . 1 . . 2 1 2 3 . . . 1 Engine 7 | 1 . 1 . . 2 . 1 2 . . . . Core 4 | . . . . . . 1 1 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . 1 . . 2 5 2 1 . . 4 2 Treads . | . . . . . . . . . . . . . Leg 19 | 2 . 1 . . 2 5 2 1 . . 4 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | 2 1 . . . 5 12 5 6 4 6 . 2 Device 19 | 1 . . . . 2 8 2 3 1 . . 2 Storage 5 | 1 1 . . . 1 . . 1 . 1 . . Processor 8 | . . . . . 1 . 2 . 2 3 . . Hackware 2 | . . . . . . . . 1 . 1 . . Protection 9 | . . . . . 1 4 1 1 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 1 1 2 . 9 . 2 3 . 1 . 6 Energy Gun 7 | . . . 1 . 1 . . 2 . . . 3 Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 9 | 2 . . . . 4 . 1 . . . . 2 Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher 5 | . 1 . . . 3 . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 1 . 2 . . Parts Lost 35 | . . 1 . . . 2 1 14 . . . 17 Power 4 | . . . . . . . 1 1 . . . 2 Propulsion 11 | . . . . . . . . 3 . . . 8 Utility 8 | . . . . . . 1 . 6 . . . 1 Weapon 12 | . . 1 . . . 1 . 4 . . . 6 Highest Loss Streak 12 | . . 1 . . . 1 1 10 . . . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 3 11 13 14 15 14 14 14 13 11 14 15 12 Power 1 | 1 2 2 2 2 1 . . . 2 2 2 1 Propulsion 3 | 1 2 2 3 3 2 3 2 2 2 4 4 2 Utility 4 | . 3 4 5 5 4 5 4 4 2 4 4 2 Weapon 5 | . 3 5 4 5 5 5 6 5 4 4 5 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . . 2 1 . 5 3 . . . 1 2 3 Power 2 | . . . . . 2 . . . . . . . Propulsion 6 | . . . . . 1 3 . . . . 2 . Utility 4 | . . 1 1 . . . . . . 1 . 1 Weapon 5 | . . 1 . . 2 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 90 73 100 99 99 99 89 99 99 100 88 Engine 12 | . 14 14 14 14 17 14 9 11 13 13 13 4 Core 1 | . . . . . . 3 5 . . . . 4 Leg 26 | . 28 28 28 28 26 26 30 24 26 26 26 24 Device 9 | . 13 14 14 14 9 9 7 11 19 6 . . Storage 8 | . 14 14 14 14 9 9 7 6 8 6 6 4 Processor 10 | . . . . . 8 9 14 10 4 16 20 15 Hackware 1 | . . . . . . . . 2 . 2 6 4 Protection 5 | . . . . . 8 7 7 1 6 6 6 8 Ballistic Gun 10 | . 27 14 1 . 5 10 8 7 13 13 13 7 Ballistic Cannon 1 | . . . . . . . . 1 6 5 . . Launcher 1 | . . 4 1 . 2 5 . . . . 5 . Slashing Weapon 1 | . . . . . 2 . 4 2 . . . 3 Peak Build Rating 83 | 8 8 16 16 16 32 36 49 60 59 66 67 83 Average Rating 43 | 5 7 8 14 16 28 31 43 51 57 60 65 68 On Entrance 32 | . 8 8 16 16 16 30 32 49 56 56 66 67 Naked Turns 60 | . . . . . . . . . . . . 60 Heaviest Build 69 | 13 29 35 35 35 47 50 62 63 65 63 60 69 Greatest Support 90 | 20 20 25 25 25 40 45 56 59 59 59 62 90 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 2 1 1 1 1 4 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 13 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 11 13 14 15 14 14 14 13 11 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 13 15 15 15 15 15 15 10 14 15 15 5 Class Distribution -------------------- 28% | Scavenger-Skirmisher 24% | Mutant 15% | Scavenger-Gunner 8% | Gunner 8% | Assassin 6% | Scavenger-Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Assassin | -7/Factory Assassin | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Gunner | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Matter Collected 3359 | 312 9 234 . . 444 700 147 362 477 46 255 373 Remotely . | . . . . . . . . . . . . . Salvage Created 2605 | 128 25 48 . . 450 880 133 226 17 . 265 433 Parts 148 | 11 8 10 . . 20 62 8 10 . . 7 12 Haulers Intercepted 2 | . . . . . . 2 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . Parts Field Recycled 5 | . . . . . . . 2 3 . . . . Retrieved Matter 44 | . . . . . . . 11 33 . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 15 . Prevented 1 | . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Combat Hostiles Destroyed 68 | . 3 8 . . 10 24 4 4 . . 7 8 Melee 1 | . . . . . . . 1 . . . . . Guns 26 | . 1 1 . . 2 8 2 3 . . 2 7 Cannons 3 | . . . . . . . 1 1 . . . 1 AOE 38 | . 2 7 . . 8 16 . . . . 5 . Classes Destroyed 15 | 2 1 . . . 5 6 1 . . . . . Worker 2 | . . . . . 1 1 . . . . . . Builder 2 | . . . . . 1 1 . . . . . . Tunneler 5 | 3 1 . . . 1 . . . . . . . Hauler 2 | . . . . . . 2 . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 15 | . 3 8 . . . 4 . . . . . . Grunt 27 | . . . . . 8 7 2 3 . . 7 . Brawler 1 | . . . . . . 1 . . . . . . Duelist 2 | . . . . . . 2 . . . . . . Protector 1 | . . . . . . 1 . . . . . . Sentry 12 | . . . . . 2 8 . . . . . 2 Hunter 2 | . . . . . . 1 . . . . . 1 Programmer 8 | . . . . . . . 2 1 . . . 5 Decomposer 1 | . . . . . . . . . 1 . . . Thug 2 | . . . . . . 2 . . . . . . Best Kill Streak 12 | 3 4 3 . . 6 12 2 2 . . 5 3 Combat Bots Only 9 | . 3 3 . . 6 9 2 2 . . 5 3 Max Kills in Single Turn 4 | 1 2 2 . . 3 4 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 2 . . 2 3 . . . . 3 . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Hostile Shots Fired 436 | . 6 20 . . 18 71 51 12 . . 27 231 Missed 140 | . 1 8 . . 9 19 17 2 . . 11 73 Hits 296 | . 5 12 . . 9 52 34 10 . . 16 158 Projectile 296 | . 5 12 . . 9 52 34 10 . . 16 158 Critical Strikes 15 | . . 1 . . . . 2 1 . . 1 10 Actively Blocked 3 | . . . . . . . . . . . . 3 Damage Taken 7039 | . 44 360 . . 250 799 584 1659 . . 288 3055 Core 1760 | . 27 46 . . 95 96 99 295 . . 57 1045 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 42 | . . . . . . . . . . . . 42 Regen/Repaired (Parts) 296 | . 5 . . . 36 174 . 81 . . . . Core Remaining (%) 75 | 100 . . . 70 . 65 85 . . . 58 . Volleys Fired 157 | 9 3 10 . . 17 37 14 20 3 . 11 33 Largest 3 | 2 2 2 . . 2 2 2 3 2 . 3 3 Hottest 225 | 40 50 100 . . 110 111 65 94 50 . 86 225 Shots Fired 325 | 18 6 16 . . 30 70 25 41 7 . 28 84 Gun 243 | 18 3 7 . . 18 50 18 37 6 . 22 64 Cannon 37 | . . . . . 5 . 7 4 1 . . 20 Launcher 41 | . 3 5 . . 7 20 . . . . 6 . Special 4 | . . 4 . . . . . . . . . . Kinetic 214 | 18 3 7 . . 11 40 25 35 7 . 22 46 Thermal 70 | . . 4 . . 12 10 . 6 . . . 38 Explosive 41 | . 3 5 . . 7 20 . . . . 6 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 28 | 4 3 2 . . 6 28 9 7 2 . 8 14 Robot Miss Streak 4 | 3 2 4 . . 4 2 4 2 3 . 2 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 194 | 9 3 3 . . 19 45 14 20 3 . 19 59 Core Hits 166 | 5 6 10 . . 22 67 8 10 2 . 15 21 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 12 | . . . . . 1 4 1 . 1 . . 5 Burn 6 | . . . . . . 3 . . . . . 3 Destroy 2 | . . . . . 1 1 . . . . . . Blast 4 | . . . . . . . 1 . 1 . . 2 Melee Attacks 105 | . . . . . 9 9 37 17 . 1 . 32 Impact . | . . . . . . . . . . . . . Slashing 93 | . . . . . 9 9 37 5 . 1 . 32 Piercing 12 | . . . . . . . . 12 . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7731 | 135 248 299 . . 1035 2761 491 359 64 . 792 1547 Guns 2867 | 135 25 24 . . 195 592 177 327 33 . 259 1100 Cannons 711 | . . . . . 53 . 161 32 31 . . 434 Explosions 3987 | . 223 275 . . 787 2169 . . . . 533 . Melee . | . . . . . . . . . . . . . Ramming 166 | . . . . . . . 153 . . . . 13 Kinetic 2708 | 135 25 24 . . 116 465 338 359 64 . 259 923 Thermal 870 | . . . . . 132 127 . . . . . 611 Explosive 3987 | . 223 275 . . 787 2169 . . . . 533 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 27 | . . 4 4 4 . . 7 27 27 27 . 9 Average Corruption 13 | . . 4 4 4 . . 4 25 27 27 . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 183 | . . 18 16 5 . . 17 11 95 4 . 17 Message Errors 44 | . . 5 . 1 . . 3 4 25 2 . 4 Matter Fused 45 | . . 4 8 1 . . 5 3 19 1 . 4 Heat Flow Errors 25 | . . 2 1 . . . 3 1 16 . . 2 Energy Discharges 23 | . . 2 2 2 . . 1 1 11 1 . 3 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 2 | . . . 1 . . . 1 . . . . . Data Loss (minor) 28 | . . 3 2 . . . 2 2 18 . . 1 Data Loss (major) 7 | . . . 1 1 . . 1 . 4 . . . Misfires 2 | . . 1 . . . . . . 1 . . . Alerts 4 | . . 1 1 . . . 1 . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 114 | . 2 . . . 3 48 32 . . . . 29 Projectiles 54 | . . . . . . . 25 . . . . 29 Explosions 53 | . 2 . . . 3 48 . . . . . . Melee 7 | . . . . . . . 7 . . . . . Knockbacks 7 | . . . . . . . 2 . . . . 5 Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 2 . . . . 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . 49 . . . 42 . . . . 4 4 Shots 6 | . . 3 . . . 2 . . . . 1 . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 31 | . . . . . . . 27 . . . . 4 Kicked 29 | . . . . . . . 27 . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 594 | . . 155 233 . 174 254 174 232 261 . 224 594 Average Temperature 107 | . . 35 122 . 70 73 65 78 95 . 70 235 Received Heat Transfer 846 | . . . . . 63 261 54 108 . . 99 261 Effects 17 | . . . . . . . . . . . . 17 Shutdowns 7 | . . . . . . . . . . . . 7 Energy Bleed 3 | . . . . . . . . . . . . 3 Interference 5 | . . . . . . . . . . . . 5 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . . . . 5 . . . . 1 3 Heat Transferred 2340 | . . . . . 296 444 . . . . . 1600 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Maximum Alert Level 1 | . . . . . 1 1 . . . . . . Low Security (%) 95 | 100 100 100 . 100 92 83 100 100 . . . 100 Level 1 4 | . . . . . 7 16 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 272 | 10 89 169 . . 272 272 118 30 . . . 84 Initial 118 | . . 28 . . . 109 118 . . . . . Average 32 | 1 6 48 . . 34 98 11 2 . . . 8 Influence Increases 2774 | 20 89 330 . . 549 825 115 103 . . 358 385 Destroy 0b10 Robot/C 1592 | . 60 240 . . 280 460 64 68 . . 260 160 Destroy 0b10 Robot/NC 85 | 20 5 . . . 25 35 . . . . . . Destroy Leader 352 | . 10 40 . . 82 124 16 10 . . 30 40 Allied During Kill 97 | . . 6 . . 7 16 . . . . 68 . Successful Hack 33 | . . . . . 7 13 . 13 . . . . Disable Machine 75 | . . . . . 30 45 . . . . . . Destroy Structure 345 | . 14 29 . . 58 117 35 12 . . . 80 Lose Combat Pursuer 195 | . . 15 . . 60 15 . . . . . 105 Influence Decreases 2696 | 20 16 368 35 . 289 825 375 103 . . 358 307 Entered New Map 373 | . . 45 35 . . 151 142 . . . . . Time Decay 1916 | 20 16 293 . . 269 514 232 91 . . 319 162 Lost Part 187 | . . 10 . . . 20 1 11 . . . 145 Lost Ally 220 | . . 20 . . 20 140 . 1 . . 39 . Squads Dispatched 21 | . 1 1 . 1 2 2 2 2 . . . 10 Investigation 3 | . 1 1 . . . . . 1 . . . . Extermination 6 | . . . . . . . 2 1 . . . 3 Reinforcement 2 | . . . . . . . . . . . . 2 Assault 3 | . . . . 1 . 2 . . . . . . Garrison 7 | . . . . . 2 . . . . . . 5 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Distress Signals 11 | . . . . . 4 4 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 8 12 . . 30 25 9 4 . . 12 32 Peak Tracking Total 11 | . 4 3 . . 7 7 5 3 . . 5 11 Tactical Retreats 7 | . . 1 . . 2 1 . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Traps Triggered 8 | . 1 . . . . 1 4 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Machines Disabled 5 | . . . . . 2 3 . . . . . . Max in Single Turn 2 | . . . . . 2 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Machines Accessed 25 | . 1 2 1 . 6 5 3 4 . . 1 2 Terminals 16 | . . . . . 5 4 1 3 . . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 1 . 1 . . . . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 47 | . 2 2 1 . 14 12 4 9 . . 1 2 Successful 27 | . 2 2 1 . 7 8 2 4 . . 1 . Failed 20 | . . . . . 7 4 2 5 . . . 2 Catastrophic 3 | . . . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . . . 1 . 12 2 1 6 . 1 . 2 Terminals 26 | . . . . . 12 4 1 6 . . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 15 | . 2 . . . 2 8 . 3 . . . . Recycling Units 3 | . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . . 2 1 . 2 2 . . . . 1 . Record 1 | . . . . . . . . . . . 1 . Open Door 4 | . . 2 . . . 2 . . . . . . Branch Access Points 2 | . . . . . 2 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . . . 2 6 . 2 . . . . Scan Component 6 | . 1 . . . 1 3 . 1 . . . . Repair 6 | . 1 . . . 1 3 . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 3 . . 2 . . . . Terminals 5 | . . . . . 3 . . 2 . . . . Botnet 5 | . . . . . 3 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 6 2 3 4 . . 1 2 Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 1 3 . 1 . . . . Time 209 | . 26 . . . 38 126 . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Total Allies 9 | . . 1 . 1 . 2 . . . 5 . . Largest Group 5 | . . 1 . 1 1 2 . . . 5 5 1 Highest-Rated Group 141 | . . 31 . 31 31 62 . . . 141 141 24 Highest-Rated Ally 31 | . . 31 . 31 31 31 . . . 31 31 24 Total Orders 5 | . . . . . . 5 . . . . . . EXPLORE 5 | . . . . . . 5 . . . . . . Ally Attacks 97 | . . 12 . . 23 9 . . . . 53 . Total Damage 1361 | . . 109 . . 317 150 . . . . 785 . Kills 16 | . . 4 . . 5 1 . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Active Infowar (turns) 11166 | 47 443 869 911 236 1730 1414 1535 751 2092 1133 . 5 Sensors 3225 | . . . . . . . . . 2092 1133 . . Terrain 5429 | . . . . . 1729 1414 1535 751 . . . . Seismic 2631 | 47 443 869 911 236 125 . . . . . . . ECM 5 | . . . . . . . . . . . . 5 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 1 2 . Drone Launches 19 | . . . . . . 16 . 3 . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Turns Passed 15335 | 148 469 869 911 236 1730 1414 1665 970 2096 2185 1563 1079 Spaces Moved 7935 | 94 224 405 475 125 789 583 947 432 1097 1212 878 674 Core 163 | 13 . . . . . . . . . . . 150 Treads . | . . . . . . . . . . . . . Legs 7772 | 81 224 405 475 125 789 583 947 432 1097 1212 878 524 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 103 107 100 115 115 112 50 Average Speed 164 | 110 188 190 190 190 190 150 109 175 189 177 171 109 Slowest Speed 330 | 120 190 190 190 190 190 190 270 190 190 190 190 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 7 | . . 4 . . . . . 3 . . . . Cave-ins Triggered 6 | . . 1 . . . . . 5 . . . . Exploration Rate (%) 50 | 5 31 65 62 28 68 81 23 10 85 89 92 17 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 4 | . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . Scrap Searched 4 | . . 1 . . . . . . 2 . 1 . Spaces Dug 104 | . . 4 . . 9 7 35 17 . . . 32 Terrain Destroyed 415 | . 18 33 . . 67 175 35 17 . . 32 38 Melee 98 | . . . . . 9 7 35 15 . . . 32 Projectile 12 | . . 4 . . . . . 2 . . . 6 AOE 305 | . 18 29 . . 58 168 . . . . 32 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Zio Pro Fac Total 9743 | 117 265 483 485 124 977 1039 1488 581 1112 1237 923 912 Wait 1211 | . 29 51 1 . 111 353 432 80 1 9 15 129 Move 7922 | 93 223 403 474 124 788 582 946 431 1096 1211 877 674 Hop . | . . . . . . . . . . . . . Pick Up 63 | 8 5 5 3 . 11 7 3 6 5 3 3 4 Fast Attach 36 | 7 1 . 2 . 4 6 3 5 1 3 . 4 Attach 41 | . . 3 . . 2 2 4 12 2 . . 16 Detach 9 | . . 2 . . . . 1 . 2 1 . 3 Swap 103 | . 3 4 . . 20 27 18 7 1 5 9 9 Drop 59 | . 1 4 5 . 15 16 3 1 1 4 8 1 Fire 157 | 9 3 10 . . 17 37 14 20 3 . 11 33 Melee 105 | . . . . . 9 9 37 17 . 1 . 32 Ram 1 | . . . . . . . . . . . . 1 Kick 29 | . . . . . . . 27 . . . . 2 Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . 1 . . . . . . . . . 4 Rewire 2 | . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Repaired Seismic Detector 257 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 618 | -10/Materials | Entered Mines 690 | -10/Mines | Escorted by a lone wolf Derelict 737 | -10/Mines | Assembled infested the area 806 | -10/Mines | Crushed by falling debris 1041 | -10/Mines | Met a Derelict shopkeep closing up shop 1199 | -10/Mines | Found the Drone Emporium 1210 | -10/Mines | Found Prototype Device 1477 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1479 | -10/Mines | Discovered new exit (range 5) 1487 | -10/Mines | Entered Exiles 1516 | -10/Exiles | Discovered new exit (range 15) 1535 | -10/Exiles | Met 8R-AWN 1570 | -10/Exiles | Met EX-HEX 1658 | -10/Exiles | Met EX-BIN 1680 | -10/Exiles | Aligned with FarCom system 1682 | -10/Exiles | Given EX-Vault access code 1749 | -10/Exiles | Opened EX-Vault 1778 | -10/Exiles | Found 0b10 Alert Chip 1815 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1872 | -10/Exiles | Met EX-DEC 1993 | -10/Exiles | Discovered new exit (range 11) 2398 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2398 | -10/Exiles | Entered Mines 2611 | -9/Mines | Discovered new exit (range 9) 2614 | -9/Mines | Met a Derelict testing a Signal Generator 2634 | -9/Mines | Entered Materials 2634 | -8/Materials | Accompanied by 1 ally 2634 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2787 | -8/Materials | Identified exit to Storage 2969 | -8/Materials | Build established: Scavenger-Skirmisher 3683 | -8/Materials | Repaired Carbon-fiber Leg 3932 | -8/Materials | Build established: Scavenger-Assassin 4164 | -8/Materials | Discovered new exit (range 15) 4220 | -8/Materials | Garrison activated, responded to threat 4364 | -8/Materials | Entered Storage 4851 | -8/Storage | Lost 11 allies 4936 | -8/Storage | Build established: Scavenger-Skirmisher 5117 | -8/Storage | Repaired Carbon-fiber Leg 5157 | -8/Storage | Repaired Imp. Grenade Launcher 5208 | -8/Storage | Repaired Lgt. Angular Momentum Engine 5482 | -8/Storage | Met a pair of Derelict thieves 5727 | -8/Storage | Destroyed 9 combat bots 5761 | -8/Storage | Discovered new exit (range 14) 5778 | -8/Storage | Entered Factory 5778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5800 | -7/Factory | Build established: Skirmisher 6681 | -7/Factory | Build established: Scavenger-Assassin 7385 | -7/Factory | Cargo convoy interrupted 7417 | -7/Factory | Discovered new exit (range 5) 7443 | -7/Factory | Entered another Factory area 7443 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7719 | -6/Factory | Lost 3 parts (1p1n1u) 7764 | -6/Factory | Build established: Assassin 7872 | -6/Factory | Identified Thief Drone Bay 8135 | -6/Factory | Repaired Minigun 8206 | -6/Factory | Crushed by falling debris 8213 | -6/Factory | Crushed by falling debris 8216 | -6/Factory | Crushed by falling debris 8216 | -6/Factory | System corruption reached 10% 8224 | -6/Factory | Crushed by falling debris 8228 | -6/Factory | Crushed by falling debris 8259 | -6/Factory | Lost 10 parts (2n5u3w) 8341 | -6/Factory | Discovered new exit (range 12) 8413 | -6/Factory | Entered Lower Caves 8544 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8704 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9142 | -6/Lower Caves | Entered a destroyed Warlord outpost 9282 | -6/Lower Caves | Encountered a Warlord checkpoint 9458 | -6/Lower Caves | Build established: Scavenger-Gunner 10216 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10413 | -6/Lower Caves | Discovered new exit (range 7) 10439 | -6/Lower Caves | Identified exit to Lower Caves 10507 | -6/Lower Caves | Identified exit to Zion 10509 | -6/Lower Caves | Entered Zion 10572 | -6/Zion | System corruption cleaned by Quarantine Array 10629 | -6/Zion | Discovered new exit (range 12) 10648 | -6/Zion | Identified exit to Proximity Caves 10717 | -6/Zion | Build established: Scavenger-Skirmisher 11165 | -6/Zion | Found Prototype Device 11693 | -6/Zion | Found Prototype Processor 11693 | -6/Zion | Identified Exp. Targeting Computer 11698 | -6/Zion | Found Prototype Hackware 11698 | -6/Zion | Identified Exp. Hacking Suite 11852 | -6/Zion | Given the Hacking Drone Bay 11947 | -6/Zion | Build established: Gunner 12006 | -6/Zion | Gained Derelict followers 12082 | -6/Zion | Learned Factory non-interactive machine intel 12326 | -6/Zion | Rebuked by Imprinter 12694 | -6/Zion | Entered Proximity Caves 12694 | -5/Proximity Caves | Accompanied by 5 allies 12695 | -5/Proximity Caves | Identified exit to Factory 13270 | -5/Proximity Caves | Build established: Scavenger-Gunner 14096 | -5/Proximity Caves | Learned Factory emergency access door positions 14099 | -5/Proximity Caves | Learned Factory garrison access intel 14257 | -5/Proximity Caves | Entered Factory 14257 | -5/Factory | Accompanied by 1 ally 14257 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14259 | -5/Factory | Loaded intel: 223 non-interactive machine locations 14260 | -5/Factory | Loaded intel: 4 garrison access locations 14579 | -5/Factory | Build established: Mutant 14804 | -5/Factory | Lost 3 parts (1n2w) 15204 | -5/Factory | Garrison activated, responded to threat 15230 | -5/Factory | Lost 12 parts (2p7n1u2w) 15233 | -5/Factory | Released all parts (12) 15276 | -5/Factory | Core integrity fell below 50% 15312 | -5/Factory | Core integrity fell below 20% 15336 | -5/Factory | Core destroyed Last Messages --------------- 15240_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4O. 15241_ U-05 Engineer builds a Wall. 15246_ K-01 Serf cleans the Construction Platform. 15246_ Acquired Gauss Rifle. 15248_ System corrupted: Heat flow error (+118). 15254_ K-01 Serf cleans the Construction Platform. 15258_ Acquired Unknown Launcher. 15258_ Identified Hvy. Shock Bomb Launcher. 15260_ S-27 Virus destroyed. 15260_ K-01 Serf destroyed. 15266_ >WN GNU,B 15336_ Destabilizing: Core damaged (-50). Map ----- +----------------------------------------------------+ | ???????????# " " " # #?????## ## " | | ???????????# " " " # #?????#" ## | | ???????????# " " " # #?????## ## " | | ???????????+ " " " # #??????# / " | | ???????????# ##############??????# ## " | | ???????????# #???#"""# """#??????# ## | | ??????###??# #???#"R"#""R"#??????# ## | | ??????+ #####/########" "#"" "######## #### | | ??????# | | """""?# | | ??????+ | | ??????#### [[! | | ?????????# """"""" [!! | | ?????????# """"""" ! ########### | | ?????????# """"""" Y #?????????# | | ???????? """"""" !] #?????????? | | ??????? = ! + ????????? | | ?????? [ % !] # ??"""?? | | ?????# % # """ """?? | | ?????# #?"Y """?? | | ????????? ###################+#########??"" ???? | | ????????????????????????# #????? ? ???? | | ????????????????????????# #???????????? | | ??"""???????????????????# ! #???????????? | | ??"""???????????????????#ss #???????????? | | ??"""???????????????????#@"""" """" #???????????? | | ????????????????????????# """" """" #???????????? | | ????????????????????????# """" """" #???????????? | | ????????????????????????# """" """" #???????????? | | ????????????????????????# """" """" #???????????? | | ????????????????????????#s"""" """" #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""?????""""?????????????????????????????????????? | | ?""?????""""?????????????????????????????????????? | | ?"""????""""?????????????????????????????????????? | | ?"""?????????????????????????????????????????????? | | ?"""?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????"""?"""??????????????????????????????????????? | | ????"""?"""??????????????????????????????????????? | | ????"""?"""??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 38 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 150 Armor Coverage 225 Core Shielding 30 Evasion (%) 60 Targeting Accuracy 12 Offensive Hacking 16 Item Schematics ----------------- Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 75% | -10/Materials Carbon-fiber Leg | 67% | -8/Materials Carbon-fiber Leg | 37% | -8/Storage Imp. Grenade Launcher | 12% | -8/Storage Lgt. Angular Momentum Engine | 35% | -8/Storage Minigun | 35% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterNetworkDesublimator Manual? 0 Play Time 02:27:24 Cumulative 40.4 hours Start 2025.07.29 @ 21:58:01 End 2025.08.02 @ 15:57:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 987ea7cc-9d96-44dc-a801-985db4762b08