Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 14:40:10 Player: Afro Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (135) 675 Value Destroyed (4454) 4454 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 7970 Bonus ------- High Alert Combat Kills 521 Cogmind --------- Core Integrity 0/700 Matter 45/300 Energy 257/265 System Corruption 6% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Heavy Deuterium Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Advanced ECM Suite Advanced ECM Suite Improved Propulsion Shielding System Shield High-powered Tractor Beam Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Power Shielding > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Sensor Array Improved Sensor Array Advanced Targeting Computer Advanced ECM Suite Advanced ECM Suite Improved Propulsion Shielding System Shield High-powered Tractor Beam Assault Cannon Remote Datajack [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Improved Treads Leg VSS Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 2 . Weapon 2 | . . 1 . 1 Parts Attached 98 | 7 6 24 28 33 Power 13 | 1 2 3 4 3 Engine 12 | 1 2 3 3 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 26 | 2 . 12 4 8 Treads 13 | 2 . 3 3 5 Leg 10 | . . 9 1 . Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 27 | 1 2 4 8 12 Device 11 | . . . 5 6 Storage 5 | 1 1 2 . 1 Processor 1 | . . . . 1 Hackware 2 | . . . 1 1 Protection 8 | . 1 2 2 3 Artifact . | . . . . . Weapon 32 | 3 2 5 12 10 Energy Gun 5 | 1 . . 2 2 Energy Cannon 7 | . . 1 6 . Ballistic Gun 8 | 2 1 1 3 1 Ballistic Cannon 11 | . 1 2 1 7 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . 2 . 8 11 Power 2 | . 1 . 1 . Propulsion 6 | . . . 1 5 Utility 4 | . . . 1 3 Weapon 9 | . 1 . 5 3 Highest Loss Streak 4 | . 1 . 4 4 To Critical Strikes . | . . . . . Average Backups 16 | 2 6 16 19 17 Power 2 | . 1 2 1 2 Propulsion 3 | 1 4 4 4 . Utility 7 | . . 5 8 12 Weapon 2 | . . 3 3 1 Tool/Special . | . . . . . Unused Backups 32 | . . 12 5 15 Power 10 | . . 4 4 2 Propulsion 6 | . . 3 . 3 Utility 8 | . . 1 . 7 Weapon 7 | . . 4 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 99 98 92 Engine 9 | . 13 11 7 7 Treads 12 | . 28 5 5 23 Leg 15 | . . 27 20 . Device 6 | . . . 11 11 Storage 9 | . 14 11 9 7 Hackware 1 | . . . 4 . Protection 10 | . 12 11 11 6 Energy Gun 2 | . 3 . . 7 Energy Cannon 7 | . . 5 14 3 Ballistic Gun 7 | . 20 10 3 3 Ballistic Cannon 11 | . 3 16 8 14 Peak Build Rating 47 | 6 8 26 34 47 Average Rating 24 | 4 6 18 30 37 On Entrance 13 | . 6 8 26 28 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 84 | 12 21 67 73 84 Greatest Support 92 | 40 40 69 69 92 Greatest Overweight (x) 3 | . . 2 2 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 8 10 20 20 25 Average Capacity 17 | 7 8 17 20 20 Most Carried 20 | 4 10 20 20 20 Average Carried 16 | 2 6 16 19 18 Final Capacity 20 | 8 10 20 20 20 Final Carried 20 | 4 10 20 20 18 Class Distribution -------------------- 49% | Tank 16% | Mutant 16% | Gunner 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3413 | 253 222 885 1005 1048 Remotely 20 | . . . 20 . Salvage Created 4070 | . 438 1195 1656 781 Parts 221 | . 18 90 72 41 Haulers Intercepted 5 | . . 3 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 117 | . 12 39 43 23 Guns 29 | . 10 9 3 7 Cannons 69 | . 2 23 28 16 AOE 19 | . . 7 12 . Classes Destroyed 14 | . 2 5 4 3 Worker 7 | . . 1 6 . Builder 2 | . . . . 2 Hauler 5 | . . 3 2 . Recycler 2 | . . 1 1 . Mechanic 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 29 | . 3 15 6 5 Grunt 67 | . 9 16 29 13 Brawler 2 | . . 1 1 . Duelist 1 | . . . 1 . Protector 2 | . . . 2 . Sentry 13 | . . 7 4 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 12 | . 3 6 12 5 Combat Bots Only 7 | . 3 4 7 4 Max Kills in Single Turn 4 | . 1 3 4 1 Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 702 | . 63 122 196 321 Missed 188 | . 14 20 58 96 Hits 514 | . 49 102 138 225 Melee 1 | . . . 1 . Projectile 513 | . 49 102 137 225 Critical Strikes 10 | . . 1 4 5 Part Disruptions 1 | . . . . 1 Damage Taken 7287 | . 567 1129 2168 3423 Core 1192 | . 53 129 301 709 Absorbed by Shields . | . . . . . Redirected to Shielding 98 | . 12 11 34 41 Ignored by Resistances 78 | . . . . 78 Regen/Repaired (Parts) 69 | . . 69 . . Core Remaining (%) 72 | 100 78 67 45 . Volleys Fired 227 | . 35 65 80 47 Largest 4 | . 2 3 3 4 Hottest 284 | . 60 110 225 284 Shots Fired 656 | . 69 187 217 183 Gun 213 | . 63 62 24 64 Cannon 425 | . 6 122 178 119 Launcher 18 | . . 3 15 . Special . | . . . . . Kinetic 435 | . 60 149 93 133 Thermal 151 | . . 35 66 50 Explosive 18 | . . 3 15 . Electromagnetic 52 | . 9 . 43 . Robot Hit Streak 15 | . 13 10 15 12 Robot Miss Streak 7 | . 3 6 3 7 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 415 | . 51 115 141 108 Core Hits 302 | . 18 80 130 74 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . 2 1 . 3 Destroy 1 | . . 1 . . Blast 4 | . 1 . . 3 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10194 | . 668 2179 5122 2225 Guns 2042 | . 590 540 173 739 Cannons 5374 | . 78 1082 2872 1342 Explosions 2638 | . . 513 1989 136 Melee . | . . . . . Ramming 140 | . . 44 88 8 Kinetic 4587 | . 584 1294 1186 1523 Thermal 2461 | . . 428 1339 694 Explosive 2202 | . . 413 1789 . Electromagnetic 804 | . 84 . 720 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 163 | . . 4 83 76 Projectiles 8 | . . . 8 . Explosions 151 | . . . 75 76 Melee 4 | . . 4 . . Knockbacks 63 | . 2 14 23 24 Impact 3 | . . 1 1 1 Kinetic 54 | . 2 11 21 20 Secondary 6 | . . 2 1 3 Self-Inflicted Damage 233 | . . 14 112 107 Shots 6 | . . 1 3 2 Rammed 3 | . . . 2 1 Targets Rammed 25 | . . 11 13 1 Kicked 21 | . . 11 10 . Crushed 1 | . . . 1 . Highest Temperature 896 | . 39 384 391 896 Average Temperature 143 | . 11 97 117 245 Received Heat Transfer 2445 | . 276 393 1107 669 Effects 45 | . . 3 4 38 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . . . 3 Interference 14 | . . 3 2 9 Matter Decay 6 | . . . . 6 Short Circuit 7 | . . . 2 5 Damage (minor) 3 | . . . . 3 Damage (major) 5 | . . . . 5 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 3 2 Heat Transferred 3824 | . . 803 1848 1173 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 2 3 2 Low Security (%) 39 | 100 100 61 17 . Level 1 28 | . . 18 31 56 Level 2 28 | . . 19 38 43 Level 3 4 | . . . 13 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 820 | . 100 614 820 582 Initial 370 | . . 13 255 370 Average 282 | . 34 192 402 400 Influence Increases 3587 | . 330 1183 1265 809 Destroy 0b10 Robot/C 2300 | . 240 780 820 460 Destroy 0b10 Robot/NC 100 | . . 25 65 10 Destroy Leader 522 | . 60 196 166 100 Successful Hack 27 | . . 11 4 12 Disable Machine 270 | . . 60 105 105 Destroy Structure 203 | . . 81 90 32 Lose Combat Pursuer 165 | . 30 30 15 90 Influence Decreases 3032 | . 298 609 1057 1068 Entered New Map 814 | . . 19 351 444 Time Decay 2008 | . 278 590 626 514 Lost Part 210 | . 20 . 80 110 Squads Dispatched 28 | . 3 6 9 10 Investigation 9 | . 2 3 1 3 Extermination 2 | . . . . 2 Reinforcement 7 | . 1 3 2 1 Assault 3 | . . . 2 1 Garrison 7 | . . . 4 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 13 | . 1 6 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 188 | . 15 63 64 46 Peak Tracking Total 12 | . 4 5 7 12 Tactical Retreats 9 | . 1 2 1 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 18 | . . 4 7 7 Max in Single Turn 4 | . . 3 2 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 3 7 3 4 Terminals 8 | . 1 4 2 1 Fabricators 3 | . . . . 3 Repair Stations 1 | . . 1 . . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 79 | . 8 34 25 12 Successful 51 | . 2 23 20 6 Failed 26 | . 6 10 4 6 Catastrophic 3 | . 1 1 1 . Database Lockouts 2 | . . 1 1 . Manual 17 | . . 8 4 5 Terminals 20 | . 2 10 5 3 Fabricators 9 | . . . . 9 Repair Stations 2 | . . 2 . . Recycling Units 6 | . 6 . . . Scanalyzers 42 | . . 22 20 . Garrison Access . | . . . . . Terminal Hacks 5 | . . 4 1 . Record 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks 6 | . . . . 6 Load Schematic 3 | . . . . 3 Build 3 | . . . . 3 Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer 36 | . . 17 19 . Insert Component 17 | . . 8 9 . Analyze 16 | . . 7 9 . Retrieve Study 3 | . . 2 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 2 7 3 5 Full Trace Events 9 | . 2 3 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . 7 8 . Parts Built 6 | . . . . 6 Authchips . | . . . . . Time 124 | . . . . 124 Total Part Build Rating 12 | . . . . 12 Part Studies Acquired 3 | . . 2 1 . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 15 | . . 7 8 . Part Schematics Acquired 15 | . . 7 8 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 29 | . . . . 29 ECM 29 | . . . . 29 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6606 | 89 796 2178 2142 1401 Spaces Moved 2905 | 50 412 971 838 634 Core 4 | 4 . . . . Treads 1265 | 46 412 171 159 477 Legs 1479 | . . 800 679 . Wheels 157 | . . . . 157 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 160 100 Average Speed 177 | 151 160 176 199 165 Slowest Speed 400 | 160 160 270 270 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 51 75 55 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 209 | . . 94 88 27 Melee . | . . . . . Projectile 20 | . . . 18 2 AOE 189 | . . 94 70 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3857 | 60 480 1295 1131 891 Wait 388 | . 15 152 113 108 Move 2901 | 49 411 970 837 634 Hop . | . . . . . Pick Up 93 | 4 8 31 24 26 Fast Attach 36 | 6 3 11 10 6 Attach 39 | . 1 4 13 21 Detach 7 | . . 1 . 6 Swap 48 | 1 3 16 15 13 Drop 93 | . 4 34 26 29 Fire 227 | . 35 65 80 47 Melee . | . . . . . Ram . | . . . . . Kick 21 | . . 11 10 . Crush 4 | . . . 3 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Met a group of wandering Federalists 111 | -10/Materials | Discovered new exit (range 7) 259 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 14) 776 | -10/Materials | Discovered new exit (range 13) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 917 | -9/Materials | Central database locked down 1259 | -9/Materials | Build established: Tank 1647 | -9/Materials | Repaired Assault Rifle+ 1791 | -9/Materials | Discovered new exit (range 14) 2090 | -9/Materials | Discovered new exit (range 10) 2443 | -9/Materials | Discovered new exit (range 7) 2829 | -9/Materials | Discovered new exit (range 16) 3064 | -9/Materials | Entered another Materials area 3064 | -8/Materials | Evolved 2 slots: Utility x2 3286 | -8/Materials | Central database locked down 3481 | -8/Materials | Garrison activated, responded to threat 3794 | -8/Materials | Lost 4 parts (1p1u2w) 4075 | -8/Materials | Build established: Gunner 4658 | -8/Materials | Build established: Tank 4664 | -8/Materials | First assault squad dispatched 4725 | -8/Materials | Garrison activated, responded to threat 4755 | -8/Materials | Destroyed 7 combat bots 5019 | -8/Materials | Discovered new exit (range 16) 5151 | -8/Materials | Core integrity fell below 50% 5206 | -8/Materials | Entered Factory 5206 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5507 | -7/Factory | Build established: Scavenger-Tank 5565 | -7/Factory | Fabricated Imp. Treads (x2) 5960 | -7/Factory | Fabricated Imp. Treads? 6080 | -7/Factory | Core integrity fell below 50% 6115 | -7/Factory | Fabricated Imp. Treads? 6246 | -7/Factory | Garrison activated, responded to threat 6272 | -7/Factory | Lost 4 parts (2n2u) 6406 | -7/Factory | First assault squad dispatched 6540 | -7/Factory | Core integrity fell below 20% 6606 | -7/Factory | Lost 4 parts (1n3w) 6607 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- floor. 06503_ S-27 Virus emerges from a hatch in the floor. 06524_ System corrupted: Heat flow error (+281). 06527_ Assault Cannon destroyed. 06554_ Triggered Shock Trap. 06554_ The floor emits a surge of raw power. 06554_ System corrupted (+2). 06556_ K-01 Serf cleans the Subcomponent Replicator. 06557_ System corrupted: Component data lost. 06564_ K-01 Serf cleans the Subcomponent Replicator. 06571_ Assault Cannon destroyed. 06573_ U-05 Engineer lays Concrete. 06575_ K-01 Serf cleans the Subcomponent Replicator. 06575_ Arm. Huge Wheel destroyed. 06578_ K-01 Serf cleans the Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ???????????????????????# ####"""""# | | ???????????????????????# =[ | | ???????????????? + [! | | ???????????????????????# ![ | | ???????????????????????# | | ???????????????????????# | | ??????????????????""???####### | | ???????????????????" ????????? | | ??????????????????? ?????????" | | ???????????????????#/########## | | ???????#############! | | ?????? = ### | | ?????? #?# | | ????????""" #######+##### | | ?????????"" + | | ?????????"" ] # """ | | ?????? ]!] # ] ""= | | ?????? ==* + "" | | ???????############## ==! [ # % | | ????????? # # | | ?????????? # """" % + ! | | ???????# """ """ # """"" #### | | ???????#! """ """ # """ #??####### | | ???????# """ """ # #????????? | | ???????# t ss/ """"" #??????### | | ???????# """ !@ ""# """"" ######## | | ???????# """ !! ""# """ + | | ???????? """ G# ##### | | ????????] ""# """"" #???# | | ???????? ! ""# """"" #???# | | ???????# # """ #???# | | ???????######+####### ##### | | ????????????????????# / | | ????????????????????# ########### | | ????????????????????# #?????????# | | ????????????????????# #?????????# | | ????????????????????# #?????????# | | ????????????????????# #???######### | | ????????????????????# #???# | | ????????????????????# #???# | | ????????????????????# #???# | | ????????????????????# #???# """ | | ????????????????????# #???# """ | | ????????????????????# #???# """ | | ????????????????????# #???# | | ????????????????????# #???# | | ????????????????????# #???######### | | ????????????????????# ########### | | ????????????????????# ] | | ????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Power Shielding 66 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 8 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Imp. Power Shielding | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Imp. Treads | x2 | -7/Factory Imp. Treads | x2 | -7/Factory Repaired ---------- Assault Rifle | 31% | -9/Materials Studied --------- Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Like A Rock You Again Challenges ------------ None Game ------ Seed CoolingComponentGravjet Manual? 0 Play Time 01:33:17 Cumulative 30.7 hours Start 2026.07.28 @ 12:18:56 End 2026.07.28 @ 14:40:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e124934-35e7-4c9e-825f-81a063d5f3b7