Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 00:31:00 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (144) 144 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1989 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 272/300 Energy 275/275 System Corruption 0% Temperature Cool (21) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Medium Laser Flak Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Large Storage Unit Improved Trap Extractor (0/6) Medium Laser Heavy Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Light Armor Plating > --- WEAPON ----------- Medium Laser Flak Cannon > --- INVENTORY -------- Ion Engine Large Storage Unit Improved Trap Extractor Medium Laser Heavy Assault Rifle Light Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 16 | 7 1 . 8 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads 3 | 2 . . 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 5 . Device 1 | . . . 1 . Storage 2 | 1 . . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 4 | 3 . . 1 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 4 | 1 2 5 6 7 Power . | . 1 1 . 1 Propulsion . | . . . . 1 Utility 1 | . . 1 2 2 Weapon 2 | . 1 2 3 3 Tool/Special . | . . . . . Unused Backups 8 | . . . 2 6 Power 3 | . . . 2 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 90 100 91 81 Engine 12 | . 14 14 11 9 Treads 24 | . 28 28 22 18 Device 1 | . . . 4 . Storage 12 | . 14 14 11 9 Processor 5 | . . . 9 18 Protection 10 | . 5 14 11 9 Energy Gun 22 | . 28 28 16 9 Ballistic Cannon 2 | . . . 5 9 Peak Build Rating 18 | 6 7 8 18 16 Average Rating 9 | 4 6 7 13 16 On Entrance 7 | . 6 7 8 16 Naked Turns . | . . . . . Heaviest Build 41 | 14 17 17 41 40 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 12 15 Most Carried 8 | 3 4 6 8 8 Average Carried 4 | 1 2 5 6 7 Final Capacity 15 | 8 8 8 15 15 Final Carried 7 | 2 3 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 368 | 193 70 . 105 . Remotely . | . . . . . Salvage Created 180 | . 70 . 110 . Parts 13 | . 5 . 8 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 8 | . 1 . 7 . Guns 7 | . 1 . 6 . Cannons 1 | . . . 1 . Classes Destroyed 3 | . 2 . 1 . Watcher 1 | . 1 . . . Swarmer 6 | . . . 6 . Grunt 2 | . 1 . 1 . Best Kill Streak 4 | . 2 . 4 . Combat Bots Only 4 | . 1 . 4 . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 47 | . 3 . 44 . Missed 14 | . 2 . 12 . Hits 33 | . 1 . 32 . Projectile 33 | . 1 . 32 . Damage Taken 340 | . 11 . 329 . Core 44 | . . . 44 . Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 100 89 . Volleys Fired 27 | . 4 . 22 1 Largest 2 | . 2 . 2 2 Hottest 100 | . 100 . 100 87 Shots Fired 54 | . 8 . 44 2 Gun 48 | . 8 . 39 1 Cannon 6 | . . . 5 1 Launcher . | . . . . . Special . | . . . . . Kinetic 6 | . . . 5 1 Thermal 48 | . 8 . 39 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 3 . 9 2 Robot Miss Streak 7 | . 1 . 7 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 31 | . 5 . 25 1 Core Hits 17 | . 3 . 14 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . 1 . Burn 3 | . 2 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 410 | . 60 . 329 21 Guns 307 | . 60 . 247 . Cannons 103 | . . . 82 21 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 103 | . . . 82 21 Thermal 307 | . 60 . 247 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 235 | . 123 . 235 21 Average Temperature 69 | . 53 . 73 14 Received Heat Transfer 48 | . 6 . 42 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 2 . Heat Transferred 1147 | . 333 . 814 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | . 20 . 100 . Initial . | . . . . . Average 15 | . 1 . 33 . Influence Increases 212 | . 27 . 185 . Destroy 0b10 Robot/C 160 | . 20 . 140 . Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 32 | . 2 . 30 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 212 | . 27 . 185 . Time Decay 212 | . 27 . 185 . Squads Dispatched 3 | . . . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 3 . 21 1 Peak Tracking Total 6 | . 3 . 6 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 2 1 2 1 Terminals 5 | . 2 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 1 4 3 Successful 4 | . 2 1 1 . Failed 7 | . 1 . 3 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 3 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Record 1 | . 1 . . . Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 407 | . . . 368 39 Optics 407 | . . . 368 39 Sensors 215 | . . . 215 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1249 | 76 313 263 558 39 Spaces Moved 576 | 44 140 145 226 21 Core 8 | 8 . . . . Treads 568 | 36 140 145 226 21 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 164 | 140 160 160 176 160 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 29 36 29 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 822 | 58 221 176 343 24 Wait 173 | . 75 29 69 . Move 572 | 43 139 144 225 21 Hop . | . . . . . Pick Up 25 | 8 2 3 11 1 Fast Attach . | . . . . . Attach 10 | 6 1 . 3 . Detach . | . . . . . Swap 6 | 1 . . 5 . Drop 9 | . . . 8 1 Fire 27 | . 4 . 22 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 13) 390 | -10/Materials | Entered Mines 406 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 646 | -10/Mines | Discovered new exit (range 4) 647 | -10/Mines | Learned location of Storage (-8) 653 | -10/Mines | Entered Materials 653 | -9/Materials | Evolved 2 slots: Utility x2 1121 | -9/Materials | Discovered new exit (range 4) 1211 | -9/Materials | Entered another Materials area 1211 | -8/Materials | Evolved 2 slots: Utility x2 1250 | -8/Materials | Self-destructed Last Messages --------------- 01013_ Acquired Lgt. Treads. 01014_ Acquired 26 matter. 01019_ W-16 Scout sends out distress signal. 01019_ Acquired Imp. Ion Engine. 01020_ Dropped Lgt. Ion Engine. 01030_ S-10 Pest destroyed. 01095_ K-01 Serf collects debris. 01101_ Dropped Imp. Sensor Array. 01108_ Acquired Targeting Computer. 01112_ K-01 Serf collects debris. 01121_ EXIT=FOUND Distant sounds of combat echo through the corridors. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01224_ Connecting with Terminal... 01224_ Current location identified: Materials 01239_ Acquired Hvy. Assault Rifle. 01243_ Dropped Hvy. Assault Rifle. 01247_ R-06 Scavenger knocked back. 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T #???????????????? | | ??????## #???????????????? | | ???????# ####### ########???????????????? | | ???????####????????#######??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityThiefObliterator Manual? 0 Play Time 00:08:00 Cumulative 32.1 hours Start 2025.07.07 @ 00:23:23 End 2025.07.07 @ 00:31:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a788bc5f-7483-42af-9818-ac2ce8cca992