Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 21:14:11 Player: the Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (253) 1265 Value Destroyed (7150) 7150 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (893) 893 TOTAL SCORE: 15108 Bonus ------- High Alert Combat Kills 363 Follower Combat Kills 320 Met Data Miner 300 Friendly Fire -90 Cogmind --------- Core Integrity 914/1000 Matter 275/300 Energy 28/100 System Corruption 0% Temperature Warm (105) Movement Treading (153) Location -5/Factory Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (4) --- Treaded Spiked-FC Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Structural Scanner Enhanced Optical Array > --- WEAPON (3) ------- Hvy. Thermic Autopen Construct/C > --- INVENTORY (20) --- Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Makeshift Microdissipator Network High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Kinecellerator Transmission Jammer Reaction Control System Improved Reaction Control System Improved Heavy Armor Plating Improved Shield Generator Improved Field Recycling Unit (44) Gatling Laser Proton Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Graviton-Fission Reactor > --- PROPULSION ------- Treaded Spiked-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer Enhanced Optical Array > --- WEAPON ----------- Hvy. Thermic Autopen Construct/C > --- INVENTORY -------- Graviton Reactor Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Makeshift Microdissipator Network High-capacity Storage Unit Structural Scanner Seismic Detector Improved Kinecellerator Improved Medium Armor Plating Improved Heavy Armor Plating Improved Field Recycling Unit Drone Bay KN-7UR's Autopenetrator Heavy Machine Gun Hellfire Missile Launcher Hellfire Missile Launcher PL-3XN's Ring of Power [Rating: 95] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Fission Core Reactor Constructs Propulsion Armored Wheel Treads Constructs Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 . . 4 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . Utility 6 | . . . 2 . . . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 120 | 8 13 15 19 3 16 19 4 12 3 3 1 1 3 Power 10 | 1 1 2 3 . 1 . . 1 . . . . 1 Engine 8 | 1 1 1 3 . 1 . . . . . . . 1 Core 1 | . . 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 12 | 3 1 4 . . 2 2 . . . . . . . Treads 2 | 1 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 8 | 2 . 4 . . 2 . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . Utility 49 | 2 4 3 10 2 6 4 1 7 3 3 1 1 2 Device 34 | 1 1 2 6 1 4 4 1 4 3 3 1 1 2 Storage 6 | 1 2 1 1 . 1 . . . . . . . . Processor 2 | . . . . . 1 . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 7 | . 1 . 3 1 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 7 6 6 1 7 13 3 4 . . . . . Energy Gun 20 | 1 . . . 1 5 12 1 . . . . . . Energy Cannon 7 | . 2 1 4 . . . . . . . . . . Ballistic Gun 8 | 1 4 2 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 11 | . 1 3 1 . 1 . 1 4 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 1 4 2 4 . . . . . Corrupted Parts 2 | . . 1 . . . . . . . . 1 . . System Corruption 14 | . . 5 . . . . . . . . 9 . . Parts Lost 19 | . . . . . 4 1 1 4 . . . 6 3 Power 5 | . . . . . 1 . 1 1 . . . 2 . Propulsion 4 | . . . . . 1 . . 1 . . . 2 . Utility 7 | . . . . . 2 . . 1 . . . 2 2 Weapon 3 | . . . . . . 1 . 1 . . . . 1 Highest Loss Streak 4 | . . . . . 2 1 1 2 . . . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 3 15 19 19 20 19 19 19 19 18 18 19 18 16 Power 1 | . . 1 2 2 1 1 1 . 1 1 1 . . Propulsion . | 1 1 3 2 2 . . . . . . . . . Utility 11 | . 5 7 8 9 10 10 11 13 14 14 16 16 14 Weapon 5 | 1 7 7 7 7 6 7 6 4 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 55 | . 5 2 9 . 3 2 4 16 2 1 . . 11 Power 1 | . . . 1 . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 24 | . 1 . 2 . 2 1 1 9 . . . . 8 Weapon 28 | . 4 . 6 . 1 1 3 7 2 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 100 99 100 98 99 74 55 53 53 53 50 45 Engine 7 | . 14 14 11 11 9 9 8 . . . . . . Treads 3 | . 26 10 . . . . 2 . . . . . 3 Leg 1 | . . . . . . . 2 1 3 6 6 6 1 Wheel 12 | . 1 17 22 22 26 26 10 3 . . . . . Device 17 | . 10 11 23 22 20 17 11 19 20 20 20 18 21 Storage 9 | . 14 14 11 11 9 9 9 6 6 6 6 6 5 Processor 4 | . . . . . . 9 9 4 6 6 6 6 5 Protection 2 | . 3 2 8 11 5 . . 1 . . . . . Energy Gun 8 | . 2 . . 6 26 24 16 2 . . . . . Energy Cannon 5 | . 4 7 19 15 . 1 . 1 3 2 . 3 5 Ballistic Gun 1 | . 17 1 . . . . . . . . . . . Launcher 2 | . 3 18 . . . . 1 1 . . . . . Peak Build Rating 95 | 7 12 16 26 26 38 41 58 95 95 95 93 95 77 Average Rating 45 | 4 9 12 21 25 32 36 44 70 93 93 93 86 71 On Entrance 46 | . 7 12 12 24 25 35 41 57 93 94 93 93 65 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 96 | 13 54 88 67 67 69 63 62 96 69 69 66 72 59 Greatest Support 121 | 26 40 40 24 24 36 36 58 90 121 121 121 121 67 Greatest Overweight (x) 5 | . 1 4 2 2 4 5 4 1 1 . . . . Average Overweight (x) 1 | . . 1 2 2 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 20 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 17 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 21 | 6 20 21 20 20 20 20 20 20 20 20 20 20 19 Average Carried 19 | 4 15 19 19 19 19 19 19 19 19 19 20 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 17 20 20 19 20 20 20 20 18 Scrap Engine Consumption 105 | . . . . . . . 46 42 10 3 . 1 3 Constructs Created 6 | . . . . . . . 4 1 . . . 1 . Constructs Modified 39 | . . . . . . . 15 14 6 2 . 1 1 Class Distribution -------------------- 32% | Mutant 24% | Construct 14% | Commander-Construct 8% | Gunner 5% | Skirmisher 5% | Commander-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 4188 | 298 327 682 650 125 519 558 222 421 130 120 . 106 30 Remotely 467 | . . 467 . . . . . . . . . . . Salvage Created 9971 | 116 655 218 1250 472 2125 873 1008 1752 497 448 . 349 208 Parts 522 | 9 48 22 85 36 92 62 36 72 21 8 . 26 5 Haulers Intercepted 21 | . 2 . 5 . 5 6 . 2 . . . . 1 Recyclers Shooed 7 | . 4 . . 1 1 . . 1 . . . . . Parts Field Recycled 4 | . . . . . 4 . . . . . . . . Retrieved Matter 60 | . . . . . 60 . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . 18 9 . 26 . Prevented 2 | . . . . . . . . . 1 1 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 170 | . 10 12 21 8 27 12 8 32 9 18 . 12 1 Guns 50 | . 7 3 . 1 22 7 8 2 . . . . . Cannons 73 | . . . 16 3 . . . 14 9 18 . 12 1 AOE 42 | . 3 9 4 2 5 5 . 14 . . . . . Classes Destroyed 21 | 2 6 1 1 . 5 . 1 3 2 . . . . Worker 12 | . 1 1 3 . 4 . . 3 . . . . . Builder 12 | . 2 1 1 1 3 1 . 3 . . . . . Tunneler 14 | 2 1 5 1 4 . . 1 . . . . . . Hauler 22 | . 2 . 5 . 5 6 . 3 . . . . 1 Recycler 21 | 1 3 . 2 1 4 1 8 1 . . . . . Minesweeper 3 | . . . . . . . . . 1 1 . 1 . Mechanic 3 | . . . . . 1 . . 1 . . . . 1 Watcher 14 | . 3 . 5 . 3 1 . 2 . . . . . Swarmer 37 | . 6 . 7 . . 6 1 4 . 3 . 10 . Grunt 63 | . 4 2 9 6 17 1 1 13 6 3 . . 1 Brawler 3 | . . . . . 2 . . 1 . . . . . Duelist 3 | . . . . . 2 . . . 1 . . . . Protector 3 | . . . . . 1 . . 2 . . . . . Sentry 22 | . . . 5 2 4 5 3 . 1 1 . 1 . Demolisher 2 | . . . . . . . 2 . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . Hunter 5 | . . . . . 1 . 1 3 . . . . . Programmer 7 | . . . . . . . . 5 . 1 . 1 . Heavy 2 | . . . . . . . . 2 . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . . . 1 . . . . Assembled 20 | . . 10 . . . . . . . 10 . . . Best Kill Streak 21 | 3 5 4 7 3 21 3 4 15 4 8 . 5 2 Combat Bots Only 11 | . 5 4 5 3 10 3 4 11 4 8 . 5 1 Max Kills in Single Turn 7 | 1 3 2 3 2 2 2 4 7 1 1 . 1 1 Gunslinging 1 | . 1 . . . 1 . 1 . . . . . . Exploded 5 | . 2 1 3 1 2 1 . 5 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . 01-MTF (-8/Recycling) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Hostile Shots Fired 653 | . 29 16 49 24 110 24 1 164 16 79 . 90 51 Missed 196 | . 12 4 19 8 34 5 . 60 6 19 . 19 10 Hits 457 | . 17 12 30 16 76 19 1 104 10 60 . 71 41 Melee 4 | . . 3 . . . . . . . 1 . . . Projectile 453 | . 17 9 30 16 76 19 1 104 10 59 . 71 41 AOE 1 | . . . . . . . 1 . . . . . . Critical Strikes 8 | . . . . . 3 . . 3 . 1 . . 1 Damage Taken 8087 | . 171 291 312 185 1323 321 230 2235 190 940 . 1127 762 Core 910 | . 32 93 28 35 128 14 48 153 57 159 . 77 86 Absorbed by Shields 232 | . . . 52 71 88 . 21 . . . . . . Regen/Repaired (Parts) 2232 | . . . 76 . 90 170 37 766 484 333 . 191 85 Core Remaining (%) 69 | 100 . 50 . 84 . . 65 . . . . 47 . Volleys Fired 620 | 14 54 32 96 35 88 35 25 89 33 63 . 48 8 Largest 3 | 2 2 2 2 2 3 3 3 2 1 1 . 1 1 Hottest 214 | 60 120 120 160 136 195 183 195 214 141 141 . 141 141 Shots Fired 1018 | 20 84 59 163 65 229 81 62 105 33 63 . 46 8 Gun 482 | 20 70 13 . 11 223 71 60 14 . . . . . Cannon 430 | . 12 10 133 49 . 2 . 74 33 63 . 46 8 Launcher 83 | . 2 36 7 5 6 8 2 17 . . . . . Special 23 | . . . 23 . . . . . . . . . . Kinetic 178 | 6 41 13 . . . . 1 23 3 63 . 28 . Thermal 674 | . 12 10 156 60 223 33 59 65 30 . . 18 8 Explosive 54 | . 2 36 7 5 . . . 4 . . . . . Electromagnetic 112 | 14 29 . . . 6 48 2 13 . . . . . Robot Hit Streak 19 | 3 13 18 6 8 19 13 15 11 9 9 . 7 13 Robot Miss Streak 8 | 3 4 2 3 4 8 3 3 3 3 6 . 7 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 2 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . Shots Hit Robots 606 | 11 52 17 89 40 139 53 46 70 24 34 . 24 7 Core Hits 404 | 4 31 27 38 25 99 32 24 86 11 14 . 10 3 Critical Kills 4 | . . . 2 2 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 27 | . 1 . 2 2 12 4 6 . . . . . . Burn 22 | . . . . . 12 4 6 . . . . . . Meltdown 4 | . . . 2 2 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Melee Attacks 1 | . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24568 | 148 904 1010 2175 1044 3458 1375 1084 6635 2195 2508 . 1570 462 Guns 6159 | 148 619 150 . 118 2746 1026 910 442 . . . . . Cannons 12205 | . 175 111 1803 546 . . . 2836 2195 2508 . 1569 462 Explosions 6173 | . 110 749 348 380 712 349 168 3357 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 7 | . . . . . . . 6 . . . . 1 . Kinetic 4862 | 52 395 150 . . . . 20 744 240 2508 . 753 . Thermal 13579 | . 175 111 1827 664 2848 529 1003 3189 1955 . . 816 462 Explosive 3570 | . 110 749 348 380 . . . 1983 . . . . . Electromagnetic 2550 | 96 224 . . . 610 846 55 719 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . 5 . . 2 4 5 2 . . 9 11 . Average Corruption 4 | . . 5 . . 1 3 4 1 . . 9 9 . Corruption Purged 2 | . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 158 | . . . . . 1 29 95 6 . . . 27 . Message Errors 45 | . . . . . . 7 31 . . . . 7 . Matter Fused 39 | . . . . . 1 7 22 1 . . . 8 . Heat Flow Errors 17 | . . . . . . 2 11 3 . . . 1 . Energy Discharges 17 | . . . . . . 2 10 1 . . . 4 . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 18 | . . . . . . 3 11 . . . . 4 . Data Loss (major) 8 | . . . . . . 4 3 . . . . 1 . Misfires 6 | . . . . . . 1 5 . . . . . . Alerts 4 | . . . . . . 2 2 . . . . . . Weapon Failures 3 | . . . . . . 1 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2008 | . . 31 72 3 . 15 10 676 349 596 . 203 53 Projectiles 1594 | . . . 38 . . . . 355 349 596 . 203 53 Explosions 414 | . . 31 34 3 . 15 10 321 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . 3 . 8 . . . Impact . | . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . 3 . 8 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 423 | . 8 89 . 38 37 20 94 137 . . . . . Shots 17 | . 1 2 . 1 2 1 4 6 . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 . . . . 1 . Kicked 2 | . . . . . . . 1 . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 479 | . 180 60 204 107 366 339 243 479 395 430 . 448 105 Average Temperature 106 | . 49 30 54 35 113 54 71 146 150 157 . 208 62 Received Heat Transfer 1330 | . 60 . 69 60 494 45 35 318 90 105 . 9 45 Effects 28 | . . . . . 4 2 . 6 2 9 . 5 . Shutdowns 5 | . . . . . . . . 3 . 1 . 1 . Energy Bleed 4 | . . . . . . . . . 1 1 . 2 . Interference 14 | . . . . . 4 2 . 3 . 5 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Damage (minor) 4 | . . . . . . . . . 1 1 . 2 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 4 | . . . . . 2 1 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . 2 2 1 . . 1 . . . . . Combat Hostiles 4 | . . . 1 2 . . . 1 . . . . . Parts Melted 38 | . 1 . 3 6 12 3 3 10 . . . . . Heat Transferred 18902 | . 370 222 3417 1070 5872 1173 2082 2869 777 . . 650 400 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 1 4 2 4 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 1 . 2 1 . 3 . . . . . Low Security (%) 85 | 100 100 100 50 100 87 98 100 24 . . . . 100 Level 1 8 | . . . 49 . 3 1 . 26 . . . . . Level 2 4 | . . . . . 8 . . 36 . . . . . Level 3 1 | . . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 772 | 10 157 103 327 169 524 221 71 772 . . . . 28 Initial 221 | . . 31 8 94 . 221 52 200 . . . . 28 Average 90 | 1 48 26 145 50 69 126 5 433 . . . . 3 Influence Increases 5823 | 15 372 246 854 266 929 600 330 1454 215 220 . 290 32 Destroy 0b10 Robot/C 3020 | . 200 40 420 160 520 240 180 680 160 160 . 240 20 Destroy 0b10 Robot/NC 510 | 15 60 35 85 30 105 45 45 65 5 5 . 5 10 Destroy Leader 640 | . 50 10 120 20 126 84 . 168 20 10 . 30 2 Allied During Kill 135 | . . . . . . . 73 62 . . . . . Successful Hack 142 | . 24 . 43 . 8 23 20 24 . . . . . Disable Machine 300 | . . . 45 15 . 120 . 120 . . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . Destroy Structure 381 | . 8 161 66 26 5 13 12 90 . . . . . Advance Influence 200 | . . . . . . . . 200 . . . . . Lose Combat Pursuer 345 | . 30 . 75 15 15 75 . 45 30 45 . 15 . Influence Decreases 5823 | 15 291 305 632 510 405 988 466 694 756 439 . 244 78 Entered New Map 943 | . . 50 14 150 . 303 84 . 282 42 . . 18 Time Decay 4170 | 15 291 255 468 360 365 474 338 534 464 387 . 174 45 Lost Part 165 | . . . . . 40 . 10 40 . . . 60 15 Lost Ally 150 | . . . . . . . . 120 10 10 . 10 . Purge Threat 395 | . . . 150 . . 211 34 . . . . . . Squads Dispatched 26 | . 2 . 2 . 5 7 . 10 . . . . . Investigation 9 | . . . 1 . 3 5 . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 9 | . 2 . 1 . . 1 . 5 . . . . . Assault 2 | . . . . . 2 . . . . . . . . Garrison 4 | . . . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 . 2 . 2 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 236 | . 16 11 34 10 39 30 8 44 9 19 . 13 3 Peak Tracking Total 12 | . 4 3 6 3 7 4 4 12 4 9 . 5 2 Tactical Retreats 22 | . 2 1 2 1 1 5 . 3 2 4 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 12 | . . . 1 . 2 3 . 4 . 1 . . 1 Indirectly 3 | . . . . . . 2 . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 5 . . . Triggered 3 | . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 21 | . . . 3 1 1 8 . 8 . . . . . Max in Single Turn 6 | . . . 1 1 1 2 . 6 . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 66 | . 5 . 13 . 7 11 13 11 1 . 4 . 1 Terminals 34 | . 4 . 9 . 4 8 6 2 . . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 4 | . . . 1 . 1 2 . . . . . . . Recycling Units 11 | . 1 . 1 . . . 6 3 . . . . . Scanalyzers 7 | . . . 2 . 2 . . 3 . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . Total Hacks 197 | . 11 . 55 . 22 31 28 21 1 . 27 . 1 Successful 128 | . 3 . 39 . 15 19 15 9 1 . 27 . . Failed 68 | . 7 . 16 . 7 12 13 12 . . . . 1 Catastrophic 15 | . . . 2 . 1 4 2 5 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 46 | . 4 . 16 . 7 10 7 1 . . . . 1 Terminals 92 | . 9 . 27 . 12 23 17 3 . . . . 1 Fabricators 6 | . . . . . . . . 6 . . . . . Repair Stations 14 | . . . 4 . 4 6 . . . . . . . Recycling Units 19 | . 2 . 2 . . . 9 6 . . . . . Scanalyzers 33 | . . . 22 . 6 . . 5 . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . . . Terminal Hacks 64 | . 3 . 10 . 4 10 7 2 1 . 27 . . Record 12 | . . . . . . . . 1 . . 11 . . Part Schematic 10 | . . . . . . . 1 . . . 9 . . Robot Schematic 5 | . . . . . . 1 . . . . 4 . . Robot Analysis 7 | . 2 . 3 . . 1 1 . . . . . . Prototype ID Bank 7 | . 1 . 2 . . . 1 . . . 3 . . Open Door 2 | . . . . . . 1 . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 4 | . . . . . 2 1 1 . . . . . . Unreport Threat 4 | . . . 1 . . 2 1 . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 1 1 . 1 . . . . . Release Object 2 | . . . . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . Repair Station Hacks 14 | . . . 4 . 4 6 . . . . . . . Scan Component 8 | . . . 2 . 2 4 . . . . . . . Repair 6 | . . . 2 . 2 2 . . . . . . . Recycling Unit Hacks 8 | . . . . . . . 6 2 . . . . . Retrieve Components 8 | . . . . . . . 6 2 . . . . . Scanalyzer 28 | . . . 21 . 6 . . 1 . . . . . Insert Component 13 | . . . 10 . 2 . . 1 . . . . . Analyze 15 | . . . 11 . 4 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . Unauthorized Hacks 10 | . . . 4 . 1 2 2 1 . . . . . Terminals 9 | . . . 3 . 1 2 2 1 . . . . . Botnet 9 | . . . 3 . 1 2 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 52 | . 5 . 12 . 7 10 9 8 . . . . 1 Full Trace Events 12 | . . . 1 . 2 5 4 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 9 . 2 . 1 . . . 9 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . 2 2 . . . . . . . Time 217 | . . . 89 . 64 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 41 | . . . . . . . 36 5 . . . . . Parts Scanalyzed 12 | . . . 9 . 2 . . 1 . . . . . Part Schematics Acquired 11 | . . . 9 . 2 . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . 23 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies 24 | . . 1 . . . . 23 . . . . . . Largest Group 21 | . . 1 . . . . 21 15 . . . . . Highest-Rated Group 295 | . . 31 . . . . 295 247 . . . . . Highest-Rated Ally 34 | . . 31 . . . . 34 34 . . . . . Total Orders 55 | . . . . . . . 42 1 7 1 . 4 . STAY 17 | . . . . . . . 16 1 . . . . . ROAM 5 | . . . . . . . 5 . . . . . . FOLLOW 7 | . . . . . . . 6 . 1 . . . . PICKUP 2 | . . . . . . . 2 . . . . . . EXPLORE 19 | . . . . . . . 9 . 5 1 . 4 . RETURN 5 | . . . . . . . 4 . 1 . . . . Ally Attacks 78 | . . 6 . . . . 51 21 . . . . . Total Damage 1440 | . . 81 . . . . 780 579 . . . . . Kills 15 | . . 2 . . . . 7 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Active Infowar (turns) 10117 | 44 780 . 1467 . 1250 1058 . 1381 1160 1360 132 951 534 Optics 4333 | . . . . . . . . 200 1160 1356 132 951 534 Sensors 1 | . . . . . . . . . . 1 . . . IFF 2789 | . . . . . . . . . 706 1284 132 665 2 Structural 1380 | . . . 318 . 547 26 . 164 . . . . 325 Seismic 6142 | 44 780 . 1443 . 1212 1032 . 1209 . . . . 422 Robot Analysis Total 7 | . 2 . 3 . . 1 1 . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 1 . 1 . Drone Launches 20 | . . . . . . 6 4 . 4 1 . 5 . Drone Recoveries 11 | . . . . . . . 4 . 3 . . 4 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 18972 | 117 1076 2174 1831 1217 1554 1209 4115 1519 1160 1383 132 951 534 Spaces Moved 10833 | 71 445 1359 1095 846 797 780 2157 969 640 812 85 467 310 Core 7 | 7 . . . . . . . . . . . . . Treads 1698 | 2 407 315 . . . . 761 . . . . . 213 Legs 2605 | . . . . . . . 499 192 453 812 85 467 97 Wheels 6079 | 62 38 1044 1095 846 797 780 897 520 . . . . . Hover . | . . . . . . . . . . . . . . Flight 444 | . . . . . . . . 257 187 . . . . Fastest Speed 50 | 50 90 105 120 120 105 105 105 52 52 129 153 153 153 Average Speed 130 | 88 187 143 120 120 105 105 135 113 114 142 153 153 153 Slowest Speed 240 | 160 240 240 120 120 150 165 232 150 129 153 153 153 153 Overloaded Moves 13 | . . . . . . . . 12 1 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 4 | . . 2 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 61 100 64 98 51 96 99 24 89 92 74 80 10 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 22 | . . 2 . 1 . . . . 10 8 . 1 . Spaces Dug 90 | . . 51 30 . 1 . . 6 . . . 2 . Terrain Destroyed 603 | . 9 292 79 31 3 9 7 94 8 39 . 32 . Melee 1 | . . . . . 1 . . . . . . . . Projectile 120 | . . . 22 1 . . . 18 8 39 . 32 . AOE 481 | . 9 292 57 30 2 9 7 75 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Total 14777 | 101 607 1519 1402 986 1309 1092 3301 1313 1041 991 86 666 363 Wait 2592 | 2 51 80 100 90 346 210 934 158 345 96 . 145 35 Move 10820 | 70 444 1358 1094 845 796 779 2156 968 639 811 84 466 310 Hop . | . . . . . . . . . . . . . . Pick Up 137 | 7 24 10 24 4 13 6 9 29 6 3 . 1 1 Fast Attach 43 | 6 2 . 1 1 5 14 1 9 . 1 . . 3 Attach 35 | 1 2 2 3 1 7 1 2 9 1 1 . 1 4 Detach 8 | . 1 . . . . 2 . 4 . . . . 1 Swap 202 | 1 13 24 54 5 39 28 3 11 12 7 2 3 . Drop 158 | . 16 13 30 5 14 17 16 36 5 4 . 1 1 Fire 620 | 14 54 32 96 35 88 35 25 89 33 63 . 48 8 Melee 1 | . . . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . 1 . . . . 1 . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 154 | . . . . . . . 154 . . . . . . Trap 5 | . . . . . . . . . . 5 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 13) 232 | -10/Materials | Discovered new exit (range 16) 356 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 12) 1173 | -10/Materials | Central database locked down 1194 | -10/Materials | Entered Mines 1383 | -10/Mines | Assembled infested the area 1388 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1607 | -10/Mines | Received a Mining Laser from a helpful Derelict 1730 | -10/Mines | Discovered new exit (range 15) 2092 | -10/Mines | Learned Materials terminal intel 2099 | -10/Mines | Found DCF Scrap (14 items) 2113 | -10/Mines | Discovered new exit (range 12) 2265 | -10/Mines | Learned Materials stockpile data 2363 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2508 | -10/Mines | Discovered new exit (range 12) 2521 | -10/Mines | Discovered new exit (range 12) 3368 | -10/Mines | Entered Materials 3368 | -9/Materials | Evolved 2 slots: Utility x2 3370 | -9/Materials | Loaded intel: 12 terminal locations 3727 | -9/Materials | Discovered new exit (range 16) 4167 | -9/Materials | Discovered new exit (range 5) 4563 | -9/Materials | Discovered new exit (range 12) 4617 | -9/Materials | Repaired Adv. Beam Cannon 4662 | -9/Materials | Repaired Imp. Heat Sink 5199 | -9/Materials | Entered Mines 5431 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5492 | -9/Mines | Learned location of 1 exit from Materials 5500 | -9/Mines | Discovered new exit (range 16) 5547 | -9/Mines | Learned location of Storage (-8) 5705 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5954 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5998 | -9/Mines | Discovered new exit (range 13) 6416 | -9/Mines | Entered Materials 6416 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6417 | -8/Materials | Identified exit to Factory 6776 | -8/Materials | Build established: Tank 6835 | -8/Materials | Repaired Arm. Wheel? 6890 | -8/Materials | Repaired Arm. Wheel? 7301 | -8/Materials | Build established: Skirmisher 7516 | -8/Materials | Discovered exit to Factory (range 8) 7773 | -8/Materials | Discovered exit to Factory (range 16) 7774 | -8/Materials | Identified exit to Storage 7776 | -8/Materials | Build established: Tank 7859 | -8/Materials | Destroyed 10 combat bots 7970 | -8/Materials | Entered Storage 8152 | -8/Storage | Build established: Gunner 8507 | -8/Storage | Met 01-MTF 8591 | -8/Storage | Garrison activated, responded to threat 8734 | -8/Storage | Discovered new exit (range 4) 8823 | -8/Storage | Repaired Arm. Wheel 8856 | -8/Storage | Discovered exit to Factory (range 16) 8907 | -8/Storage | Repaired Arm. Wheel 9179 | -8/Storage | Entered Recycling 9179 | -8/Recycling | Accompanied by 7 allies (01-MTF) 9311 | -8/Recycling | Discovered new exit (range 60) 9745 | -8/Recycling | Build established: Commander-Gunner 10260 | -8/Recycling | Scanned before Scraplab entrance 10282 | -8/Recycling | Destroyed 01-MTF 10295 | -8/Recycling | Found Prototype Energy Gun 10296 | -8/Recycling | Identified KN-7UR's Autopenetrator 10413 | -8/Recycling | Entered Scraplab 10454 | -8/Recycling | Angered Scraplab inhabitants 10489 | -8/Recycling | Found Prototype Device 10489 | -8/Recycling | Identified Scrap Engine 10493 | -8/Recycling | Lost 4 allies 10775 | -8/Recycling | Build established: Commander-Mutant 11288 | -8/Recycling | Build established: Commander-Construct 13294 | -8/Recycling | Entered Factory 13294 | -6/Factory | Accompanied by 15 allies 13294 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 13530 | -6/Factory | Lost 6 allies 13666 | -6/Factory | Lost 4 allies 13714 | -6/Factory | Lost 3 allies 14030 | -6/Factory | Build established: Construct 14056 | -6/Factory | Cargo convoy interrupted 14087 | -6/Factory | Found Prototype Launcher 14087 | -6/Factory | Identified Hellfire Missile Launcher 14090 | -6/Factory | Found Hellfire Missile Launcher 14093 | -6/Factory | Destroyed 11 combat bots 14096 | -6/Factory | Garrison activated, responded to threat 14163 | -6/Factory | Found Hellfire Missile Launcher 14165 | -6/Factory | Found Hellfire Missile Launcher 14245 | -6/Factory | Found PL-3XN's Ring of Power 14711 | -6/Factory | Discovered new exit (range 7) 14813 | -6/Factory | Entered Lower Caves 14823 | -6/Lower Caves | Found DCF Scrap (12 items) 15929 | -6/Lower Caves | Discovered new exit (range 6) 15973 | -6/Lower Caves | Entered another Lower Caves area 15998 | -6/Lower Caves | Discovered new exit (range 13) 16088 | -6/Lower Caves | Learned Factory terminal intel 16273 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16558 | -6/Lower Caves | Encountered an infested base 16633 | -6/Lower Caves | Destroyed 8 combat bots 16988 | -6/Lower Caves | Spotted B-75 Beast 17248 | -6/Lower Caves | Discovered new exit (range 15) 17356 | -6/Lower Caves | Entered Data Miner 17356 | -6/Data Miner | Discovered new exit (range 6) 17376 | -6/Data Miner | Met Data Miner 17428 | -6/Data Miner | Learned location of Section 7 (-2) 17428 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17450 | -6/Data Miner | Received God Mode back door access code from Data Miner 17488 | -6/Data Miner | Entered Proximity Caves 17534 | -5/Proximity Caves | Learned Factory terminal intel 17728 | -5/Proximity Caves | Spotted B-75 Beast 18249 | -5/Proximity Caves | Core integrity fell below 50% 18320 | -5/Proximity Caves | System corruption reached 10% 18379 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 18414 | -5/Proximity Caves | Discovered new exit (range 17) 18415 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18439 | -5/Proximity Caves | Entered Factory 18439 | -5/Factory | Evolved 2 slots: Utility x2 18440 | -5/Factory | Identified exit to Upper Caves 18441 | -5/Factory | Loaded intel: 28 terminal locations 18727 | -5/Factory | Build established: Skirmisher 18953 | -5/Factory | Allied Derelicts emerged from ambush trap array 18973 | -5/Factory | Self-destructed Last Messages --------------- 18966_ The unstable cave ceiling collapses. 18966_ U-05 Engineer lays Concrete. 18967_ The unstable cave ceiling collapses. 18967_ Acquired Backup Power III. 18967_ Penetrated by Slug. 18967_ K-01 Serf collects debris. 18968_ Acquired 30 matter. 18968_ U-05 Engineer builds a Wall. 18968_ U-05 Engineer lays Concrete. 18970_ Slug penetrates U-05 Engineer. 18970_ U-05 Engineer destroyed. 18970_ U-05 Engineer lays Concrete. 18970_ K-01 Serf collects debris. 18971_ U-05 Engineer lays Concrete. 18973_ Penetrated by Slug. 18973_ Hvy. Thermic Autopen Construct/C destroyed. 18973_ Hvy. Thermic Autopen Construct/C core remains intact and functional. 18973_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ############################?????????????????????? | | # ##?????????????????????? | | # """ """ """ """ ##?????????????????????? | | # """ """ """ """ ##?????????????????????? | | # """ """ """ """ ##?????????????????????? | | #####+### ##?????????????????????? | | + ! ##?????????????????????? | | ##### ### ##?????????????????????? | | ##### ###########+##########?????????????????????? | | ??## ######### #### ##############???????????? | | ??## ] # #???????????? | | #### ######### # ] #???????????? | | ################ # #???????????? | | ##????## # """ == " " #???????????? | | """ ##????## # """ = "R" #???????????? | | """"" ##????## # """ """ #???????????? | | """"" ##????## / #???????????? | | ##????## ###### #######???????????? | | ##????## # " = [#??????????????? | | ######+###????## # ""R =%! #??????????????? | | ?>??## #u"" !@ """ #??????????????? | | ##???????????##% +!kuh%= """ #??????????????? | | ##???????????## #== k=! """ #??????????????? | | ##??????????? # # #??????????????? | | ##??????????? # ### ####??????????????? | | ###??????????? # ##### ###?????????????????? | | ??????????? # ##??#######???????????????????? | | ?????????????? # # ????????????????????????????? | | ?????????????? # # ????????????????????????????? | | ??????????????##% # ????????????????????????????? | | ???????????????#]] #?????????????????????????????? | | ???????????????+* +?????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 50 Energy Generation 45 Energy Capacity 511 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Point Defense Rating 80 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- Fission Core | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -8/Storage | Hacked H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 53% | -9/Materials Imp. Heat Sink | 62% | -9/Materials Arm. Wheel | 37% | -8/Materials Arm. Wheel | 73% | -8/Materials Arm. Wheel | 4% | -8/Storage Arm. Wheel | 26% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonSensorShielding Manual? 0 Play Time 03:48:20 Cumulative 179.5 hours Start 2025.07.07 @ 16:21:05 End 2025.07.07 @ 21:14:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 56 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eee1d651-1b01-49e1-a07c-5e8c049071b9