Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.06 @ 16:24:15 Player: Bobm Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (387) 387 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1292 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 194/300 Energy 26/250 System Corruption 0% Temperature Danger (494) Movement Core (450) Ox8 Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Medium Battery (150) High-capacity Matter Pod (135) Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Compact Wheel Medium Battery High-capacity Matter Pod Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Beam Cannon Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 6 11 1 1 4 Power 3 | 1 . 1 . 1 Engine 2 | 1 . . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 2 2 . . 1 Treads . | . . . . . Leg 4 | 2 2 . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 4 . 1 . Device . | . . . . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 9 | 2 5 . . 2 Energy Gun 1 | 1 . . . . Energy Cannon 3 | . 2 . . 1 Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 9 | . 2 . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . 1 . . 1 Weapon 4 | . 1 . . 3 Highest Loss Streak 7 | . 2 . . 7 To Critical Strikes . | . . . . . Average Backups 9 | 2 7 13 13 12 Power . | . 1 1 1 . Propulsion 2 | 1 2 2 2 2 Utility 4 | . 2 8 8 8 Weapon 1 | 1 1 2 2 1 Tool/Special . | . . . . . Unused Backups 10 | . 1 . . 9 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 8 | . . . . 8 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 95 85 98 81 Engine 7 | . 14 3 . 4 Core 6 | . . 10 14 8 Leg 27 | . 28 28 28 16 Storage 14 | . 14 14 14 14 Protection 10 | . 9 . 12 10 Energy Gun 2 | . 5 . . . Energy Cannon 15 | . 3 28 28 26 Ballistic Gun 4 | . 8 . . . Launcher 5 | . 10 . . . Peak Build Rating 17 | 6 11 14 17 17 Average Rating 11 | 4 7 13 16 13 On Entrance 9 | . 6 11 14 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 13 33 33 41 41 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 8 | 2 1 1 2 8 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 10 15 15 15 Most Carried 14 | 5 12 14 14 13 Average Carried 9 | 2 7 13 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 3 11 14 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 690 | 204 296 . 190 . Remotely . | . . . . . Salvage Created 530 | . 342 . 117 71 Parts 21 | . 15 . 4 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 10 | . 5 . 4 1 Guns 4 | . 4 . . . Cannons 6 | . 1 . 4 1 Classes Destroyed 7 | . 4 . 2 1 Worker 1 | . 1 . . . Hauler 2 | . 2 . . . Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 4 | . . . 4 . Grunt 5 | . 5 . . . Sentry 1 | . . . . 1 Best Kill Streak 4 | . 3 . 4 1 Combat Bots Only 4 | . 2 . 4 1 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 260 | . 57 . 89 114 Missed 78 | . 14 . 31 33 Hits 182 | . 43 . 58 81 Projectile 182 | . 43 . 58 81 Damage Taken 1659 | . 601 . 422 636 Core 250 | . 47 . 44 159 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 85 | . 60 . 15 10 Largest 2 | . 2 . 2 2 Hottest 136 | . 136 . 136 136 Shots Fired 127 | . 81 . 30 16 Gun 72 | . 72 . . . Cannon 54 | . 8 . 30 16 Launcher 1 | . 1 . . . Special . | . . . . . Kinetic 47 | . 47 . . . Thermal 79 | . 33 . 30 16 Explosive 1 | . 1 . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 . 9 7 Robot Miss Streak 6 | . 6 . 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 87 | . 57 . 18 12 Core Hits 29 | . 17 . 8 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1454 | . 836 . 372 246 Guns 621 | . 621 . . . Cannons 741 | . 123 . 372 246 Explosions 79 | . 79 . . . Melee . | . . . . . Ramming 13 | . 13 . . . Kinetic 385 | . 385 . . . Thermal 977 | . 359 . 372 246 Explosive 79 | . 79 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . 4 . 7 . Projectiles 9 | . 2 . 7 . Explosions 2 | . 2 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . 4 . . . Kicked 4 | . 4 . . . Crushed . | . . . . . Highest Temperature 662 | . 337 . 353 662 Average Temperature 166 | . 102 . 135 450 Received Heat Transfer 744 | . 324 . 210 210 Effects 17 | . 1 . 1 15 Shutdowns 2 | . . . . 2 Energy Bleed 4 | . 1 . . 3 Interference 2 | . . . . 2 Matter Decay 3 | . . . 1 2 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 3 . 1 2 Heat Transferred 2109 | . 999 . 666 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 77 | . 58 8 . 77 Initial 77 | . . 8 . 77 Average 12 | . 12 1 . 50 Influence Increases 451 | . 221 . 210 20 Destroy 0b10 Robot/C 240 | . 100 . 120 20 Destroy 0b10 Robot/NC 25 | . 25 . . . Destroy Leader 28 | . 28 . . . Destroy Structure 8 | . 8 . . . Lose Combat Pursuer 150 | . 60 . 90 . Influence Decreases 451 | . 198 23 48 182 Entered New Map 100 | . . 15 . 85 Time Decay 271 | . 188 8 48 27 Lost Part 80 | . 10 . . 70 Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 15 . 9 2 Peak Tracking Total 6 | . 3 . 6 2 Tactical Retreats 7 | . 4 . 3 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1965 | 79 994 106 725 61 Spaces Moved 823 | 57 438 53 268 7 Core 23 | 22 . . . 1 Treads . | . . . . . Legs 798 | 35 438 53 268 4 Wheels 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 115 Average Speed 194 | 114 169 190 251 245 Slowest Speed 450 | 150 190 190 260 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 70 12 23 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . 7 . . . Melee . | . . . . . Projectile . | . . . . . AOE 7 | . 7 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1069 | 71 612 59 289 38 Wait 88 | . 64 1 6 17 Move 819 | 56 437 52 267 7 Hop . | . . . . . Pick Up 34 | 9 21 4 . . Fast Attach . | . . . . . Attach 20 | 6 10 . 1 3 Detach 2 | . 2 . . . Swap 5 | . 3 1 . 1 Drop 12 | . 11 1 . . Fire 85 | . 60 . 15 10 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 4 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Subcaves -7/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 4) 780 | -10/Materials | Discovered new exit (range 6) 976 | -10/Materials | Discovered new exit (range 13) 1074 | -10/Materials | Entered Mines 1079 | -10/Mines | Met a Derelict shopkeep closing up shop 1165 | -10/Mines | Discovered new exit (range 10) 1180 | -10/Mines | Entered Subcaves 1459 | -10/Subcaves | Learned Materials stockpile data 1839 | -10/Subcaves | Discovered new exit (range 11) 1905 | -10/Subcaves | Entered Recycling 1906 | -7/Recycling | Met a Zionite searching for Scraptown 1936 | -7/Recycling | Core integrity fell below 50% 1955 | -7/Recycling | Core integrity fell below 20% 1966 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Adv. Beam Cannon temporarily disabled. Overheating: Energy bleed (-6). R-06 Scavenger collects Lgt. Treads. Power failure, Ion Engine shutdown. Overheating: Matter decay (-33). Overheating: System interference. Mining Laser temporarily disabled. Y-54 Guardian heat short circuits Imp. Deuterium Engine. R-06 Scavenger collects Imp. Heat Sink. Overheating: Adv. Beam Cannon damaged (-22). Overheating: Adv. Beam Cannon damaged (-10). Y-54 Guardian heat damages Imp. Heat Sink. Mining Laser destroyed. Adv. Beam Cannon destroyed. Overheating: Com. Wheel damaged (-18). Y-54 Guardian heat damages Lgt. Treads. Com. Wheel broken. Overheating: Short circuit. Y-54 Guardian heat damages core (-12). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? =??????????????????? | | ????????????????????????? =??????????????????? | | ????????????????????????# =??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????# r#??????????????????? | | ????????????????#####???#Y ??????????????????? | | ????????????????? ??# #??????????????????? | | ?????????????????""" ?; #??????????????????? | | ???????????????????" # #??????????????????? | | ????????????????????? # #??????????????????? | | ??????????????????????? ; #??????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#####??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerBackupScrapsphere Manual? 0 Play Time 00:18:52 Cumulative 4.5 hours Start 2026.05.06 @ 16:07:28 End 2026.05.06 @ 16:24:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c681b50a-1d06-4752-9625-4ca52f7c339e