Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 19:38:56 Player: Jsswann Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (575) 575 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1640 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 13/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Heat Sink Visual Processing Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Visual Processing Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Beam Cannon [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Structural Scanner Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 6 19 3 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 11 | 2 8 1 Treads 1 | . 1 . Leg 6 | 2 3 1 Wheel . | . . . Hover 2 | . 2 . Flight 2 | . 2 . Utility 6 | . 5 1 Device 4 | . 3 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 7 | 2 4 1 Energy Cannon 1 | . 1 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 2 | . . 2 Parts Lost 8 | . 2 6 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 2 | . 2 2 Power . | . . . Propulsion . | . 1 . Utility . | . . . Weapon . | . . 2 Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 84 | . 86 61 Engine 11 | . 12 6 Treads 2 | . 3 . Leg 16 | . 16 18 Hover 2 | . 2 . Flight 1 | . 2 . Device 7 | . 7 9 Processor 11 | . 11 11 Protection 2 | . 2 . Energy Gun 18 | . 19 10 Ballistic Gun 7 | . 7 6 Peak Build Rating 8 | 5 8 8 Average Rating 6 | 3 6 6 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) 18 | . . 18 Naked Turns . | . . . Heaviest Build 8 | 7 8 8 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 5 Average Carried 2 | . 2 2 Final Capacity 5 | 5 5 5 Final Carried 2 | 2 2 2 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 557 | 260 256 41 Remotely . | . . . Salvage Created 694 | 36 487 171 Parts 44 | 2 34 8 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | 1 17 3 Guns 20 | 1 16 3 Cannons 1 | . 1 . Classes Destroyed 3 | 1 2 . Watcher 4 | . 3 1 Swarmer 9 | . 9 . Grunt 12 | 1 8 3 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 214 | 2 104 108 Missed 80 | 1 38 41 Hits 134 | 1 66 67 Projectile 134 | 1 66 67 Critical Strikes 2 | . . 2 Damage Taken 1590 | 10 666 914 Core 555 | . 146 409 Absorbed by Shields . | . . . Regen/Repaired (Parts) 50 | . 50 . Core Remaining (%) 70 | 100 41 . Volleys Fired 106 | 2 73 31 Largest 2 | 2 2 2 Hottest 80 | 80 80 80 Shots Fired 189 | 4 144 41 Gun 180 | 4 135 41 Cannon 9 | . 9 . Launcher . | . . . Special . | . . . Kinetic 47 | . 36 11 Thermal 132 | 4 107 21 Explosive . | . . . Electromagnetic 10 | . 1 9 Robot Hit Streak 8 | 3 5 8 Robot Miss Streak 7 | 1 7 5 Penetration Max . | . . . Secondary Targets 6 | . 4 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 99 | 3 67 29 Core Hits 42 | 2 30 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1152 | 32 744 376 Guns 1030 | 32 656 342 Cannons 87 | . 87 . Explosions 34 | . . 34 Melee . | . . . Ramming 1 | . 1 . Kinetic 190 | . 145 45 Thermal 821 | 32 583 206 Explosive . | . . . Electromagnetic 140 | . 15 125 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . . 12 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 308 | 42 308 30 Average Temperature 72 | 22 75 11 Received Heat Transfer 642 | 6 246 390 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 1 2 1 Heat Transferred 1835 | 75 1310 450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 86 | 20 86 50 Initial 10 | . 6 10 Average 20 | 4 22 9 Influence Increases 540 | 20 440 80 Destroy 0b10 Robot/C 420 | 20 340 60 Destroy 0b10 Robot/NC 20 | . 15 5 Destroy Leader 78 | . 66 12 Successful Hack 19 | . 19 . Destroy Structure 3 | . . 3 Influence Decreases 500 | 10 424 66 Entered New Map 20 | . 4 16 Time Decay 440 | 10 400 30 Lost Part 40 | . 20 20 Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | 1 23 5 Peak Tracking Total 5 | 1 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 11 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 31 | . 27 4 Successful 17 | . 14 3 Failed 14 | . 13 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 4 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Security Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 3 | . . 3 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 8 1 Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1353 | . 1203 150 Optics 1353 | . 1203 150 Structural 516 | . 516 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1746 | 90 1506 150 Spaces Moved 1233 | 69 1110 54 Core 31 | 17 . 14 Treads 189 | . 189 . Legs 656 | 52 564 40 Wheels . | . . . Hover 217 | . 217 . Flight 140 | . 140 . Fastest Speed 37 | 50 37 50 Average Speed 108 | 102 108 101 Slowest Speed 160 | 120 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 99 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1462 | 83 1269 110 Wait 45 | . 28 17 Move 1231 | 68 1109 54 Hop . | . . . Pick Up 29 | 7 19 3 Fast Attach 1 | . 1 . Attach 20 | 5 12 3 Detach . | . . . Swap 16 | 1 13 2 Drop 13 | . 13 . Fire 106 | 2 73 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 582 | -10/Materials | Discovered new exit (range 7) 816 | -10/Materials | Discovered new exit (range 4) 944 | -10/Materials | Core integrity fell below 50% 954 | -10/Materials | Build established: Scavenger-Mutant 1345 | -10/Materials | Discovered new exit (range 18) 1349 | -10/Materials | Build established: Mutant 1505 | -10/Materials | Repaired Lgt. Assault Rifle? 1597 | -10/Materials | Entered another Materials area 1597 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1711 | -9/Materials | Core integrity fell below 50% 1724 | -9/Materials | Core integrity fell below 20% 1738 | -9/Materials | Lost 6 parts (1p2n1u2w) 1747 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- G-34 Mercenary destroyed. Switching to secondary target: Y-45 Defender. EM Pulse Gun destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Acquired 18 matter. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Heat Sink destroyed. Acquired 23 matter. Aluminum Leg destroyed. Acquired Corrupted Aluminum Leg. Acquired Sml. Laser. Aluminum Leg destroyed. Acquired Heat Sink. Integrated Corrupted Aluminum Leg (+2). Corrupted Aluminum Leg temporarily disabled. G-34 Mercenary destroyed. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????#######???????????????????? | | ????????????######## #???????????????????? | | ????????????# #???????????????????? | | ????????????# " #???????????????????? | | ????????????# @ #???????????????????? | | ????????????####+### #???????????????????? | | ????????????# ## ##???????????????????? | | ????????????# "" #; #????????????????????? | | ????????????# """#;!%*#????????????????????? | | ????????????# S"#; [[+????????????????????? | | ????????????# ## %%#????????????????????? | | ????????????# ! ## =#????????????????????? | | ????????????######### Y #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ??????????????????? ???????????????????? | | ??????????????????? ???????????????????? | | ??????????????????? #???????????????????? | | ?????????????????? ###+###???????????????????? | | ??????????????????#??????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 11 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 61 Recoil Reduction 1 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 37% | -10/Materials Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Novice Programmer One Hack Too Far Organ Harvest Part-time Mechanic Party Time Spot Them First Storm Trooper Challenges ------------ None Game ------ Seed AssembledActiveSubcomponent Manual? 0 Play Time 00:30:20 Cumulative 0.7 hours Start 2025.11.15 @ 19:10:11 End 2025.11.15 @ 19:38:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7166efa1-6009-4b2c-a79f-2468fd15cfb1