Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.17 @ 12:44:21 Player: Kyzrati Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (132) 660 Value Destroyed (5396) 5396 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 14386 Bonus ------- High Alert Combat Kills 618 Follower Combat Kills 324 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -1032 Cogmind --------- Core Integrity 0/1150 Matter 208/300 Energy 61/170 System Corruption 43% Temperature Cool (9) Movement Treading (240) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Treads Improved Treads Myomer Leg > --- UTILITY (9) ------ Improved Heat Sink Advanced Heat Sink Experimental Cooling System Improved Coolant Injector High-capacity Storage Unit Improved Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Matter Neutralizer Heavy Neutron Cannon KE Penetrator Heavy Gauss Cannon > --- INVENTORY (20) --- Micro Fission Core Light Antimatter Reactor Improved VSS Leg Small Matter Pod (50) Hacking Suite High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Tesla Rifle Advanced Datajack Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Improved Terrain Scan Processor Improved Targeting Computer Improved Maneuvering Thrusters Damper Plating Hacking Suite > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Armored Leg Precision Rocket Launcher Improved Remote Datajack [Rating: 108] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel High-density Centrium Wheel Hover Unit Combat Airjet Flight Unit Cooled Impulse Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Dispersion Rifle Energy Gun Heavy Dispersion Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . 4 . . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . Utility 7 | . . . . . 3 . . 3 . . . . 1 . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . Parts Attached 209 | 6 2 3 . 3 16 7 6 30 11 39 1 . 1 30 2 3 1 8 40 Power 14 | 1 . 1 . . 2 . . 2 1 2 . . . 1 . . . 1 3 Engine 8 | 1 . 1 . . 2 . . 2 . 1 . . . . . . . . 1 Core 5 | . . . . . . . . . 1 1 . . . 1 . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 61 | 2 . . . . 4 2 . 12 4 9 . . . 15 . 2 . . 11 Treads 17 | . . . . . 4 2 . 2 3 . . . . . . . . . 6 Leg 32 | 2 . . . . . . . 10 1 2 . . . 11 . 2 . . 4 Wheel 2 | . . . . . . . . . . 2 . . . . . . . . . Hover 7 | . . . . . . . . . . 2 . . . 4 . . . . 1 Flight 3 | . . . . . . . . . . 3 . . . . . . . . . Utility 52 | 1 1 . . 1 5 . 3 5 3 14 1 . . 1 . 1 1 1 14 Device 21 | . . . . . 2 . . 1 1 4 . . . 1 . . . 1 11 Storage 6 | 1 1 . . 1 2 . . . . . . . . . . . . . 1 Processor 10 | . . . . . 1 . 2 1 . 3 . . . . . . 1 . 2 Hackware 4 | . . . . . . . . 1 . 3 . . . . . . . . . Protection 11 | . . . . . . . 1 2 2 4 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 1 2 . 2 5 5 3 11 3 14 . . 1 13 2 . . 6 12 Energy Gun 16 | 1 . . . . . . . . 1 . . . . 8 2 . . 2 2 Energy Cannon 5 | . . . . . . . . . . 2 . . . 1 . . . . 2 Ballistic Gun 22 | 1 1 1 . 1 4 2 . 7 . . . . . . . . . 1 4 Ballistic Cannon 10 | . . . . . . . 2 1 . 3 . . . . . . . . 4 Launcher 16 | . . 1 . 1 1 1 1 3 . 1 . . . 4 . . . 3 . Special Weapon 5 | . . . . . . . . . 1 4 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . . 1 2 . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . 5 . . . 1 . . . . 2 Corrupted Parts 4 | . . . . . . . . 1 . 2 . . . . . . . . 1 System Corruption 14 | . . . . . . . . 4 . 2 . . . . . . . . 8 Parts Lost 78 | . . . . . 2 1 . 26 . 18 . . . 2 . 2 . 14 13 Power 8 | . . . . . 2 . . 3 . 1 . . . . . . . 2 . Propulsion 22 | . . . . . . . . 11 . 2 . . . . . 2 . 3 4 Utility 23 | . . . . . . 1 . 5 . 6 . . . 2 . . . 3 6 Weapon 25 | . . . . . . . . 7 . 9 . . . . . . . 6 3 Highest Loss Streak 16 | . . . . . 1 1 . 14 . 16 . . . 1 . 2 . 10 3 Average Slot Usage (%) 76 | . 85 85 85 93 87 98 98 89 55 73 79 . 70 75 77 74 71 63 65 Engine 4 | . 14 14 14 14 9 9 9 4 . . . . . . . . . . 1 Core 1 | . . . . . . . . . 2 5 6 . 5 5 5 5 5 1 2 Treads 10 | . . . . . 19 26 27 15 9 9 . . . . . . . . 8 Leg 7 | . 28 28 28 28 6 . . 10 3 . . . . 20 26 23 21 19 4 Device 7 | . . . . . 13 17 3 4 9 11 6 . 5 10 10 8 5 1 10 Storage 8 | . 14 14 14 22 18 18 18 13 6 4 . . . . . . . . 1 Processor 12 | . . . . . 2 9 14 15 13 11 13 . 11 11 10 10 13 15 20 Protection 3 | . . . . . . . 7 11 1 10 12 . 11 1 . . . . . Energy Gun 3 | . 1 . . . . . . . 2 3 . . . 6 19 21 21 14 5 Ballistic Gun 6 | . 26 27 28 27 18 15 4 6 . . . . . . . . . 2 2 Ballistic Cannon 1 | . . . . . . . 4 3 . 2 . . . . . . . . 3 Launcher 1 | . . . . . . . 8 2 . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . 2 . . 5 3 6 . 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 12 16 18 18 22 97 97 104 117 123 135 21 21 21 25 39 84 37 38 92 Greatest Support 140 | 20 20 20 20 20 62 62 60 80 140 140 30 21 21 80 80 80 64 64 129 Greatest Overweight (x) 27 | . . . . 1 1 1 1 27 27 6 . . . . . 1 . . 4 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 25 25 25 25 25 25 5 5 5 5 5 5 5 5 20 Average Capacity 16 | 7 9 10 10 10 17 25 25 25 25 21 5 5 5 5 5 5 5 5 10 Most Carried 25 | 4 9 10 10 10 18 18 25 25 21 25 5 5 5 5 5 3 2 3 12 Average Carried 11 | 2 6 9 9 9 13 17 20 18 11 18 5 5 5 4 3 2 2 2 6 Final Capacity 25 | 8 10 10 10 10 25 25 25 25 25 5 5 5 5 5 5 5 5 5 20 Final Carried 25 | 4 9 10 10 10 18 15 25 9 21 5 5 5 5 5 3 2 2 1 12 Class Distribution -------------------- 43% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Assassin 6% | Skirmisher 6% | Assassin 5% | Sprinter 5% | Scavenger-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Scavenger-Assassin | -6/Waste Scavenger-Assassin | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Mutant | -5/DSF Skirmisher | -4/Factory Skirmisher | -4/Waste Skirmisher | -4/Factory Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Matter Collected 4045 | 259 21 58 . 251 327 111 174 142 409 572 57 . 39 232 . . . 80 1313 Remotely 404 | . . . . . 293 111 . . . . . . . . . . . . . Salvage Created 6444 | . . 45 . 73 394 92 225 420 801 759 48 . 117 809 . 520 . 484 1657 Parts 247 | . . 4 . 6 21 1 9 25 10 38 2 . 2 31 . 1 . 21 76 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . 1 . . . 2 . 2 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Combat Hostiles Destroyed 99 | . . 2 . 2 5 . 4 13 1 12 1 . . 17 . 2 . 12 28 Melee 2 | . . . . . . . . . . 1 1 . . . . . . . . Guns 35 | . . 1 . . 5 . . 6 1 4 . . . 8 . 2 . 1 7 Cannons 24 | . . . . . . . . 1 . 7 . . . . . . . . 16 AOE 37 | . . 1 . 2 . . 4 6 . . . . . 9 . . . 11 4 Classes Destroyed 20 | . . 1 . 1 4 . 1 4 1 2 2 . . 1 . . . . 3 Worker 10 | . . . . . 1 . . 1 . 5 . . . . . . . . 3 Builder 6 | . . . . 1 1 . . 1 . 2 . . . . . . . . 1 Recycler 13 | . . . . . 3 1 4 . . 1 . . 1 . . . . . 3 Operator 2 | . . . . . . . . . . . . . . . . . . . 2 Drone 4 | . . . . . . . 4 . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . 1 Swarmer 22 | . . . . . 3 . . 4 . 3 . . . 4 . . . 4 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 28 | . . 2 . 2 1 . . 4 . 1 . . . 8 . . . 6 4 Brawler 2 | . . . . . . . . 1 . . . . . . . . . . 1 Duelist 4 | . . . . . . . . 2 . . . . . . . . . . 2 Protector 3 | . . . . . . . . 1 . 2 . . . . . . . . . Sentry 5 | . . . . . 2 . . . . 1 . . . . . . . . 2 Specialist 8 | . . . . . . . . . . 3 . . . 3 . . . . 2 Hunter 3 | . . . . . . . . . . 1 . . . . . . . 2 . Programmer 14 | . . . . . . . . 1 . 1 . . . 1 . . . . 11 Heavy 2 | . . . . . . . . . . . . . . 1 . . . . 1 Compactor 3 | . . . . . . . . . 1 . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . . 2 . 3 3 1 2 7 1 9 1 . 1 9 . 2 . 5 7 Combat Bots Only 9 | . . 2 . 2 3 . 1 6 1 7 1 . . 9 . 2 . 5 6 Max Kills in Single Turn 5 | . . 1 . 3 1 1 2 3 1 5 1 . 1 4 . 1 . 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 . . 1 2 . . . . . 4 . . . 4 4 Melee 1 | . . . . . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Damage Taken 16550 | . . 64 . 122 346 257 87 2629 . 4416 152 . 67 1633 . 101 120 2399 4157 Core 2256 | . . 17 . . 33 . . 371 . 436 . . 19 222 . . 38 289 831 Absorbed by Shields 6 | . . . . . . . 6 . . . . . . . . . . . . Reduced by Siege Mode 242 | . . . . . . . . . . 242 . . . . . . . . . Core Remaining (%) 73 | 100 . . . 93 . . 94 . . . . 5 . 75 . . . . . Volleys Fired 359 | . . 4 . 6 27 7 17 45 9 41 . . . 34 . 10 . 20 139 Largest 4 | . . 2 . 2 2 2 1 2 1 2 . . . 2 . 4 . 3 4 Hottest 376 | . . 40 . 40 48 48 44 74 81 138 . . . 171 . 376 . 282 360 Shots Fired 619 | . . 5 . 11 53 11 17 78 9 71 . . . 60 . 28 . 26 250 Gun 360 | . . 2 . 10 52 9 3 55 8 10 . . . 48 . 28 . 17 118 Cannon 211 | . . . . . . . 7 11 . 56 . . . 5 . . . . 132 Launcher 42 | . . 3 . 1 1 2 7 12 . . . . . 7 . . . 9 . Special 6 | . . . . . . . . . 1 5 . . . . . . . . . Kinetic 289 | . . 2 . 10 52 9 10 66 . 44 . . . . . . . . 96 Thermal 282 | . . . . . . . . . 8 22 . . . 53 . 28 . 17 154 Explosive 42 | . . 3 . 1 1 2 7 12 . . . . . 7 . . . 9 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . . 3 . 2 5 3 3 27 6 18 . . . 19 . 4 . 11 17 Robot Miss Streak 6 | . . 1 . 1 3 2 1 1 2 2 . . . 3 . 2 . 3 6 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . 1 Secondary Targets 3 | . . . . . 2 . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . 1 . Shots Hit Robots 409 | . . 4 . 5 35 5 4 65 16 60 5 . 1 48 . 13 . 16 132 Core Hits 276 | . . 7 . 5 18 2 10 44 8 42 2 . 1 39 . 3 . 29 66 Critical Kills 5 | . . . . . . . . . . 1 . . . . . 1 . 1 2 Critical Parts Destroyed 12 | . . . . . . . . . . 8 . . . . . . . 2 2 Critical Strikes 41 | . . . . . . . . 1 1 10 . . . 4 . 7 . 3 15 Burn 8 | . . . . . . . . . 1 1 . . . 4 . . . . 2 Destroy 23 | . . . . . . . . . . 9 . . . . . 7 . 3 4 Blast 10 | . . . . . . . . 1 . . . . . . . . . . 9 Melee Attacks 50 | . . . . . . 4 . . 9 24 9 . 3 1 . . . . . Impact 3 | . . . . . . . . . . 3 . . . . . . . . . Slashing 46 | . . . . . . 4 . . 9 20 9 . 3 1 . . . . . Piercing 1 | . . . . . . . . . . 1 . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 4 2 . 1 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19054 | . . 178 . 166 538 84 355 2139 1059 2554 425 . 183 3039 . 455 . 1891 5988 Guns 5028 | . . 19 . 56 514 77 32 765 140 210 . . . 888 . 455 . 260 1612 Cannons 5142 | . . . . . . . 26 182 . 1238 . . . 156 . . . . 3540 Explosions 6413 | . . 159 . 110 24 . 297 1192 . 455 . . . 1809 . . . 1531 836 Melee 2364 | . . . . . . . . . 919 651 425 . 183 186 . . . . . Ramming 107 | . . . . . . 7 . . . . . . . . . . . 100 . Kinetic 5027 | . . 19 . 56 514 77 58 947 . 1082 . . . . . . . . 2274 Thermal 5143 | . . . . . . . . . 140 366 . . . 1044 . 455 . 260 2878 Explosive 5573 | . . 159 . 110 24 . 297 1024 . . . . . 1809 . . . 1531 619 Electromagnetic 840 | . . . . . . . . 168 . 455 . . . . . . . . 217 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2364 | . . . . . . . . . 919 651 425 . 183 186 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . 2 2 2 2 . . . 4 4 6 6 6 . 3 . 16 16 16 43 Average Corruption 11 | . 2 2 2 2 . . . 4 4 4 6 6 . 1 . 9 16 16 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 229 | . 1 . 1 3 . . . 4 34 26 3 . . 1 . 3 1 18 134 Message Errors 59 | . 1 . . 1 . . . 1 7 12 1 . . . . 1 . 5 30 Matter Fused 56 | . . . . . . . . 1 13 6 . . . 1 . 2 . 4 29 Heat Flow Errors 25 | . . . . 1 . . . . 4 2 1 . . . . . 1 2 14 Energy Discharges 34 | . . . . 1 . . . . 5 2 1 . . . . . . 4 21 Parts Rejected 4 | . . . . . . . . 2 . 1 . . . . . . . . 1 Data Loss (minor) 19 | . . . 1 . . . . . 5 2 . . . . . . . . 11 Data Loss (major) 6 | . . . . . . . . . . 1 . . . . . . . 1 4 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . 1 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 18 | . . . . . . . . . . . . . . . . . . 1 17 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 1037 | . . . . . . . 15 40 196 272 147 . . 135 . . . . 232 Projectiles 225 | . . . . . . . . . . 29 . . . . . . . . 196 Explosions 115 | . . . . . . . 15 40 . . . . . 24 . . . . 36 Melee 697 | . . . . . . . . . 196 243 147 . . 111 . . . . . Knockbacks 21 | . . . . . . . . 3 . 4 . . . . . . . 2 12 Impact 2 | . . . . . . . . . . . . . . . . . . 2 . Kinetic 16 | . . . . . . . . 3 . 3 . . . . . . . . 10 Secondary 3 | . . . . . . . . . . 1 . . . . . . . . 2 Self-Inflicted Damage 486 | . . 9 . . . . 49 192 . . . . . 113 . . . . 123 Shots 17 | . . 2 . . . . 3 6 . . . . . 3 . . . . 3 Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 26 | . . . . . . 1 . . . . . . . . . . . 25 . Kicked 25 | . . . . . . . . . . . . . . . . . . 25 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | . . 4 . 178 . . . 111 261 342 144 . . 100 . 254 52 537 256 Average Temperature 82 | . . 2 . 95 . . . 46 85 137 84 . . 16 . 103 52 164 78 Received Heat Transfer 2588 | . . 30 . . 54 117 . 771 . 240 12 . . 222 . . 54 527 561 Effects 6 | . . . . . . . . . 1 . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . Siege Activations 1 | . . . . . . . . . . 1 . . . . . . . . . Total Turns 50 | . . . . . . . . . . 50 . . . . . . . . . Longest Duration 50 | . . . . . . . . . . 50 . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . 1 . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . 1 . . . 3 . . . . 3 Heat Transferred 6462 | . . . . . . . . . 296 707 . . . 1850 . 592 . 333 2684 Parts Sabotaged 3 | . . . . . . . . 3 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Peak Influence 1126 | . 15 55 . 98 259 116 403 1126 359 337 . . 151 649 340 121 74 458 761 Initial 1059 | . . 5 . . 37 16 40 1059 359 . . . 142 105 340 119 59 51 233 Average 233 | . 4 53 . 35 102 53 167 1046 128 132 . . 145 350 340 102 66 297 241 Maximum Alert Level 4 | . . . . . 1 . 2 4 1 1 . . . 2 1 . . 2 3 Low Security (%) 62 | 100 100 100 . 100 97 100 61 . 75 63 . . 100 18 . 100 100 20 56 Level 1 24 | . . . . . 2 . 37 . 24 36 . . . 54 100 . . 71 25 Level 2 4 | . . . . . . . . . . . . . . 27 . . . 8 15 Level 3 7 | . . . . . . . . 84 . . . . . . . . . . 3 Level 4 1 | . . . . . . . . 15 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . Squads Dispatched 36 | . . . . 1 . 2 . 8 . 11 . . . 2 . . 1 . 11 Investigation 2 | . . . . . . . . . . 2 . . . . . . . . . Extermination 8 | . . . . . . . . 2 . 2 . . . . . . . . 4 Reinforcement 20 | . . . . 1 . 2 . 3 . 7 . . . 2 . . 1 . 4 Assault 3 | . . . . . . . . 2 . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 1 . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . 1 . 2 . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Distress Signals 6 | . . . . . . . . 2 . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 1 2 . 6 12 9 26 31 2 39 6 . 6 22 . 5 5 17 45 Peak Tracking Total 11 | . 1 2 . 3 3 8 3 8 1 11 4 . 3 6 . 3 4 10 6 Tactical Retreats 18 | . . . . . . 1 . 2 . 5 2 . . 3 . 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Traps Triggered 8 | . 1 . . . . 2 . 2 . . . . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Machines Disabled 36 | . . . . . 3 1 9 2 . 10 . . . 1 . . . . 10 Max in Single Turn 6 | . . . . . 2 1 1 1 . 6 . . . 1 . . . . 4 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Machines Accessed 27 | . 1 . 2 1 2 1 4 2 . 6 . . 3 . . . 1 . 4 Terminals 15 | . 1 . . 1 2 1 2 1 . 3 . . 2 . . . . . 2 Fabricators 3 | . . . . . . . . 1 . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . Total Hacks 64 | . 1 . 5 4 8 4 9 4 . 14 . . 4 . . . 1 . 10 Successful 30 | . . . 5 2 5 1 4 2 . 4 . . 2 . . . 1 . 4 Failed 34 | . 1 . . 2 3 3 5 2 . 10 . . 2 . . . . . 6 Catastrophic 9 | . 1 . . . . . 1 . . 5 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 29 | . 1 . 1 1 5 6 6 . . 4 . . 1 . . . . . 4 Terminals 39 | . 1 . . 4 8 4 6 2 . 7 . . 3 . . . . . 4 Fabricators 8 | . . . . . . . . 2 . 6 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 3 . . . . . . . . . . . 6 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . Terminal Hacks 16 | . . . 5 2 5 1 2 . . . . . 1 . . . . . . Record 5 | . . . 4 1 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . 4 . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . 2 . . . . . . . . . Build 3 | . . . . . . . . 1 . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 2 . . . . . . . . . . . 3 Report Inventory 3 | . . . . . . . 2 . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . 1 2 1 4 1 . 6 . . 2 . . . 1 . 4 Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 2 . 2 . . . . . . . . . Authchips 3 | . . . . . . . . 1 . 2 . . . . . . . . . Time 131 | . . . . . . . . 33 . 98 . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 4 . 4 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . find_dsf 1 | . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Total Allies 20 | . . . . 3 . . 6 2 1 6 . . . . . 1 . . 1 Largest Group 6 | . . . . 3 1 . 6 2 1 3 . . . . . 1 . . 1 Highest-Rated Group 242 | . . . . 40 16 . 118 30 141 242 . . . . . 46 . . 10 Highest-Rated Ally 141 | . . . . 16 16 . 34 15 141 130 . . . . . 46 . . 10 Total Orders 30 | . . . . . . . 2 . 13 12 . . . . . . . . 3 STAY 15 | . . . . . . . . . 7 7 . . . . . . . . 1 ROAM 2 | . . . . . . . 2 . . . . . . . . . . . . FOLLOW 11 | . . . . . . . . . 6 5 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 156 | . . . . 11 6 . 87 7 8 17 . . . . . 20 . . . Total Damage 4017 | . . . . 141 40 . 1970 162 426 705 . . . . . 573 . . . Kills 37 | . . . . 1 2 . 28 1 . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . 1 4 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Turns Passed 10725 | 62 241 201 270 279 904 269 1324 778 1634 1067 163 3 93 405 53 176 30 429 2344 Spaces Moved 5902 | 42 195 152 219 149 413 97 479 261 618 842 437 10 261 280 43 111 24 251 1018 Core 306 | 1 . . . . . . . 1 3 1 . . . . . . . . 300 Treads 2427 | . . . . . 266 97 479 163 615 338 . . . . . . . . 469 Legs 1808 | 41 195 152 219 149 147 . . 97 . 1 . . . 129 43 111 24 251 249 Wheels 9 | . . . . . . . . . . 9 . . . . . . . . . Hover 131 | . . . . . . . . . . . . . . 131 . . . . . Flight 1221 | . . . . . . . . . . 493 437 10 261 20 . . . . . Fastest Speed 20 | 50 120 120 120 120 155 235 240 192 160 20 20 29 29 29 120 120 120 120 50 Average Speed 143 | 118 120 120 120 151 190 236 240 229 250 83 27 29 29 87 120 122 120 120 153 Slowest Speed 1400 | 120 120 120 120 190 235 240 240 1400 1400 540 29 29 29 120 120 190 120 120 250 Overloaded Moves 131 | . . . . . . . . . . 56 75 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 5 . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 36 37 60 33 33 19 94 8 96 25 68 4 7 94 3 84 2 51 27 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . . 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . Spaces Dug 87 | . . . . . 6 4 6 . . 13 . . 2 . . 3 . 18 35 Terrain Destroyed 484 | . . 27 . 5 36 15 55 51 . 22 . . 2 55 . 7 . 111 98 Melee 15 | . . . . . . 4 . . . 9 . . 2 . . . . . . Projectile 82 | . . . . . . . . . . 11 . . . . . 7 . 1 63 AOE 387 | . . 27 . 5 36 11 55 51 . 2 . . . 55 . . . 110 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac DSF Fac Was Fac Gar Fac Total 7450 | 51 202 165 227 193 480 117 636 373 677 1082 460 9 270 391 45 128 24 345 1575 Wait 700 | . . 5 5 33 8 1 66 26 20 115 14 . 6 13 . 4 . 41 343 Move 5874 | 41 194 151 218 148 412 96 478 261 617 832 436 9 258 279 43 110 23 250 1018 Hop 5 | . . . . . . . . . . 4 . . 1 . . . . . . Pick Up 85 | 4 3 1 2 2 9 . 10 5 8 11 . . . 12 . . . . 18 Fast Attach 102 | 6 2 . . . 6 1 1 8 9 22 1 . 1 10 . 2 1 3 29 Attach 63 | . . . . 1 3 2 1 17 2 12 . . . 10 2 1 . 2 10 Detach 23 | . 2 . . . 3 . 1 . 3 6 . . . . . . . 1 7 Swap 44 | . . 3 . 2 7 4 4 5 . 5 . . . 10 . . . 3 1 Drop 60 | . 1 1 2 1 5 1 1 4 . 10 . . 1 22 . 1 . . 10 Fire 359 | . . 4 . 6 27 7 17 45 9 41 . . . 34 . 10 . 20 139 Melee 50 | . . . . . . 4 . . 9 24 9 . 3 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 25 | . . . . . . . . . . . . . . . . . . 25 . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . . . Rewire 57 | . . . . . . . 57 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Entered Mines 342 | -10/Mines | Build established: Mutant 346 | -10/Mines | Discovered new exit (range 13) 499 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 501 | -10/Mines | Discovered new exit (range 5) 505 | -10/Mines | Entered Exiles 537 | -10/Exiles | Met 8R-AWN 556 | -10/Exiles | Met EX-HEX 591 | -10/Exiles | Met EX-BIN 608 | -10/Exiles | Aligned with FarCom system 609 | -10/Exiles | Given EX-Vault access code 641 | -10/Exiles | Opened EX-Vault 652 | -10/Exiles | Found Field Lobotomy Kit 678 | -10/Exiles | Warned to stay clear of 0b10 Research branches 692 | -10/Exiles | Exiles lab attacked by MAIN.C 718 | -10/Exiles | Learned location of Zion (-7) 753 | -10/Exiles | Discovered new exit (range 14) 775 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 775 | -10/Exiles | Entered Mines 869 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 894 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1026 | -9/Mines | Discovered new exit (range 7) 1054 | -9/Mines | Entered Materials 1054 | -8/Materials | Accompanied by 1 ally 1054 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1223 | -8/Materials | Identified exit to Factory 1792 | -8/Materials | Discovered new exit (range 7) 1958 | -8/Materials | Entered Storage 1959 | -8/Storage | Identified exit to Recycling 2217 | -8/Storage | Used back door to open Recycling access 2227 | -8/Storage | Entered Recycling 2299 | -8/Recycling | Spotter reported a threat 2480 | -8/Recycling | Spotter reported a threat 2492 | -8/Recycling | Spotter reported a threat 2510 | -8/Recycling | Spotter reported a threat 2566 | -8/Recycling | Spotter reported a threat 2617 | -8/Recycling | Spotter reported a threat 2742 | -8/Recycling | Spotter reported a threat 2772 | -8/Recycling | Spotter reported a threat 2791 | -8/Recycling | Spotter reported a threat 2814 | -8/Recycling | Spotter reported a threat 2817 | -8/Recycling | Spotter reported a threat 2845 | -8/Recycling | Discovered new exit (range 8) 2857 | -8/Recycling | Spotter reported a threat 2883 | -8/Recycling | Spotter reported a threat 3084 | -8/Recycling | Spotter reported a threat 3087 | -8/Recycling | Spotter reported a threat 3158 | -8/Recycling | Spotter reported a threat 3169 | -8/Recycling | Spotter reported a threat 3194 | -8/Recycling | Spotter reported a threat 3211 | -8/Recycling | Spotter reported a threat 3250 | -8/Recycling | Spotter reported a threat 3252 | -8/Recycling | Spotter reported a threat 3307 | -8/Recycling | Spotter reported a threat 3329 | -8/Recycling | Spotter reported a threat 3335 | -8/Recycling | Build established: Commander-Mutant 3339 | -8/Recycling | Spotter reported a threat 3370 | -8/Recycling | Spotter reported a threat 3381 | -8/Recycling | Spotter reported a threat 3423 | -8/Recycling | Spotter reported a threat 3425 | -8/Recycling | Spotter reported a threat 3431 | -8/Recycling | Spotter reported a threat 3473 | -8/Recycling | Spotter reported a threat 3478 | -8/Recycling | Spotter reported a threat 3511 | -8/Recycling | Spotter reported a threat 3520 | -8/Recycling | Spotter reported a threat 3551 | -8/Recycling | Entered Factory 3551 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3901 | -6/Factory | First assault squad dispatched 4064 | -6/Factory | Lost 14 parts (2p5n2u5w) 4097 | -6/Factory | Fabricated Y-45 Defender? 4122 | -6/Factory | Build established: Skirmisher 4282 | -6/Factory | Garrison activated, responded to threat 4329 | -6/Factory | Sucked down chute 4329 | -6/Factory | Entered Waste 4329 | -6/Waste | The area was eerily silent 4360 | -6/Waste | Lost 12 parts (1p6n3u2w) 4710 | -6/Waste | A Compactor rumbled back to life 4715 | -6/Waste | Spotted C-40 Crusher 4786 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 4848 | -6/Waste | Build established: Assassin 5044 | -6/Waste | Found Enh. Force Lance 5202 | -6/Waste | Found Damper Plating 5494 | -6/Waste | Build established: Scavenger-Assassin 5570 | -6/Waste | A Compactor rumbled back to life 5570 | -6/Waste | Spotted C-40 Crusher 5599 | -6/Waste | Destroyed C-40 Crusher 5875 | -6/Waste | Discovered new exit (range 13) 5963 | -6/Waste | Entered Factory 5963 | -6/Factory | Accompanied by 1 ally 5967 | -6/Factory | Spotted B-75 Beast 6031 | -6/Factory | Discovered new exit (range 20) 6440 | -6/Factory | Fabricated Y-45 Defender? 6722 | -6/Factory | Assimilated A-27 Freighter with FLK Orb 6723 | -6/Factory | Cargo convoy interrupted 6747 | -6/Factory | Core integrity fell below 50% 6798 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 6801 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 6808 | -6/Factory | Destroyed 7 combat bots 6817 | -6/Factory | Found Prototype Processor 6817 | -6/Factory | Identified Exp. Melee Analysis Suite 6829 | -6/Factory | Assimilated X-72 Disruptor with FLK Orb 6836 | -6/Factory | Released all parts (8) 6848 | -6/Factory | Core integrity fell below 20% 6884 | -6/Factory | Lost 16 parts (1p2n5u8w) 7026 | -6/Factory | Discovered new exit (range 5) 7030 | -6/Factory | Entered Lower Caves 7073 | -6/Lower Caves | Build established: Sprinter 7085 | -6/Lower Caves | Spotted B-75 Beast 7179 | -6/Lower Caves | Discovered new exit (range 16) 7193 | -6/Lower Caves | Entered another Lower Caves area 7193 | -6/Lower Caves | Discovered new exit (range 10) 7196 | -6/Lower Caves | Entered Factory 7196 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7281 | -5/Factory | Assembled infested ambush trap array 7289 | -5/Factory | Identified exit to DSF 7289 | -5/Factory | Entered DSF 7310 | -5/DSF | Additional patrols routed to DSF 7350 | -5/DSF | Discovered new exit (range 15) 7595 | -5/DSF | Sterilization system engaged 7615 | -5/DSF | Ambient heat levels rising (+10) 7630 | -5/DSF | Ambient heat levels rising (+10) 7633 | -5/DSF | Build established: Mutant 7645 | -5/DSF | Ambient heat levels rising (+10) 7645 | -5/DSF | Destroyed 9 combat bots 7660 | -5/DSF | Ambient heat levels rising (+10) 7675 | -5/DSF | Ambient heat levels rising (+10) 7690 | -5/DSF | Ambient heat levels rising (+10) 7694 | -5/DSF | Entered Factory 7694 | -4/Factory | Evolved 2 slots: Weapon x2 7747 | -4/Factory | Sucked down chute 7747 | -4/Factory | Entered Waste 7748 | -4/Waste | Met a frightened Derelict 7762 | -4/Waste | EMP discharged 7765 | -4/Waste | Spotted C-40 Crusher 7785 | -4/Waste | Destroyed C-40 Crusher 7791 | -4/Waste | Spotted C-40 Crusher 7800 | -4/Waste | Destroyed C-40 Crusher 7803 | -4/Waste | Spotted C-40 Crusher 7810 | -4/Waste | Spotted C-40 Crusher 7816 | -4/Waste | Found Damper Plating 7824 | -4/Waste | Spotted C-40 Crusher 7837 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7862 | -4/Waste | EMP discharged 7862 | -4/Waste | System corruption reached 10% 7867 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7911 | -4/Waste | Discovered new exit (range 11) 7923 | -4/Waste | Entered Factory 7945 | -4/Factory | Identified exit to Garrison 7953 | -4/Factory | Entered Garrison 8274 | -4/Garrison | Spotted B-86 Titan 8284 | -4/Garrison | Triggered checkpoint 8371 | -4/Garrison | Discovered new exit (range 10) 8382 | -4/Garrison | Entered Factory 8396 | -4/Factory | Lost 10 parts (1p3n2u4w) 9512 | -4/Factory | Core integrity fell below 50% 10071 | -4/Factory | Garrison activated, responded to threat 10110 | -4/Factory | System corruption reached 30% 10286 | -4/Factory | Core integrity fell below 20% 10577 | -4/Factory | Build established: Scavenger-Mutant 10716 | -4/Factory | Garrison activated, responded to threat 10726 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 10707_ Destroyed Antigrav System. 10707_ P-70 Sage knocked back. 10707_ K-01 Serf collects debris. 10712_ System corrupted: Matter fused (-5). 10714_ Imp. Treads destroyed. 10714_ U-05 Engineer builds a Wall. 10714_ K-01 Serf collects debris. 10716_ G-67 Veteran calls for garrison reinforcements. 10716_ ALERT: Activating Garrison Access F002. 10716_ Slug penetrates G-67 Veteran. 10716_ G-67 Veteran knocked back. 10717_ Critical hit (Burn: +50). 10719_ Destroyed Lgt. Antimatter Reactor. 10719_ Slug penetrates G-67 Veteran. 10719_ G-67 Veteran suffers critical hit (Destroy). 10719_ Destroyed Flexi-carbon Leg. 10719_ G-67 Veteran knocked back. 10723_ Slug penetrates G-67 Veteran. 10723_ G-67 Veteran Plasma Rifle blasted off. 10723_ G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????# #####+###########??????? | | ??????????????????????# #???# #????????????????? | | ??????????????????????# #???# #????????????????? | | ??????????????????????# #???# #????????????????? | | ?????????????????????## ##### ###??????????????? | | ?????????????????????# % ^^ #??????????????? | | ?????????????????????# = ^ #??????????????? | | ?????????????????????# %* ^ #??????????????? | | ?????????????????????# w ^ #??????????????? | | ?????????????????????# ^ #??????????????? | | ?????????????????????# ########??????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# k #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????? ???????# #?????????????????????? | | ???????????? ??????# #?????????????????????? | | ???????????? ????# ############+###??????? | | ???????????# #### u ???? | | ???????????# ???? | | ???????????# p ???? | | ???????????# % % ???? | | ?????????????Y######## =k% ????? | | ?????????????????????####g#############+#####????? | | ?????????????????????# g!@ %u ##????????????????? | | ?????????????????????# [ ##????????????????? | | ?????????????????????# % #?????????????????? | | ?????????????????????# !! #?????????????????? | | ?????????????????????#= !! #?????????????????? | | ?????????????????????# !! #?????????????????? | | ?????????????????????# ! #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 80 Energy Generation 21 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 310 Corruption Prevention 20 Armor Coverage 3200 Resistance: EM 90 Propulsion Shielding 33 Evasion (%) 66 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked Y-45 Defender | -8/Recycling | Hacked Fabricated ------------ Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackPhysicsBoosters Manual? 0 Play Time 03:07:26 Cumulative 377.6 hours Start 2021.11.17 @ 08:53:24 End 2021.11.17 @ 12:44:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/2/2/0/1/0/1/0 Lore% 40 Gallery% 80 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3c2a503-6bcc-4509-986b-19da20f7d0b0