Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 07:49:13 Player: Eddie Result: Destroyed by as-69429 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1050) 1050 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2495 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 49/100 System Corruption 0% Temperature Hot (251) Movement Core (250) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Target Analyzer > --- WEAPON (2) ------- Maul > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink Cooling System Improved Targeting Computer Particle Charger Pulse Rifle Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Target Analyzer > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Improved Targeting Computer Particle Charger Pulse Rifle Mining Laser Plasma Cutter Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Target Analyzer Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 6 5 19 2 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 1 7 1 Treads . | . . . . Leg 11 | 2 1 7 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 3 9 1 Energy Gun 7 | 1 1 5 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . 2 1 . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 2 8 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 84 96 100 Engine 8 | . 14 2 . Core 4 | . . 8 11 Leg 35 | . 27 43 44 Storage 12 | . 14 11 11 Processor 4 | . . 9 11 Energy Gun 15 | . 13 18 22 Ballistic Gun 6 | . 11 . . Special Weapon 1 | . 2 . . Naked Turns . | . . . . Heaviest Build 21 | 14 19 21 21 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 6 | 1 4 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | . 10 10 8 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 653 | 203 225 221 4 Remotely . | . . . . Salvage Created 1776 | . 631 1132 13 Parts 110 | . 41 69 . Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 30 | . 9 19 2 Melee 3 | . . 3 . Guns 25 | . 8 15 2 AOE 1 | . 1 . . Classes Destroyed 11 | . 6 4 1 Worker 2 | . 2 . . Builder 1 | . 1 . . Hauler 6 | . 2 4 . Recycler 4 | . . 4 . Operator 1 | . 1 . . Watcher 7 | . 3 4 . Swarmer 8 | . . 8 . Grunt 12 | . 9 3 . Brawler 2 | . . 2 . Sentry 6 | . . 6 . Assembled 2 | . . . 2 Best Kill Streak 5 | . 5 5 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 1852 | . 316 759 777 Core 489 | . 83 181 225 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 169 | . 44 125 . Core Remaining (%) 83 | 100 66 . . Volleys Fired 134 | 1 64 65 4 Largest 2 | 1 2 2 2 Hottest 126 | 40 100 126 126 Shots Fired 240 | 1 110 121 8 Gun 218 | 1 92 117 8 Cannon . | . . . . Launcher . | . . . . Special 22 | . 18 4 . Kinetic 53 | . 46 7 . Thermal 137 | . 18 111 8 Explosive . | . . . . Electromagnetic 50 | 1 46 3 . Robot Hit Streak 12 | 1 8 12 7 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 148 | 1 62 77 8 Core Hits 70 | 1 29 35 5 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 11 | . 1 10 . Burn 9 | . . 9 . Destroy 1 | . 1 . . Smash 1 | . . 1 . Melee Attacks 10 | . . 9 1 Impact 10 | . . 9 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2626 | 12 971 1443 200 Guns 2191 | 12 808 1232 139 Cannons . | . . . . Explosions 105 | . 105 . . Melee 272 | . . 211 61 Ramming . | . . . . Kinetic 452 | . 403 49 . Thermal 1485 | . 163 1183 139 Explosive . | . . . . Electromagnetic 417 | 12 405 . . Impact 272 | . . 211 61 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 65 | . . 44 21 Projectiles . | . . . . Explosions . | . . . . Melee 65 | . . 44 21 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 387 | . 148 387 266 Average Temperature 87 | . 42 101 167 Received Heat Transfer 405 | . 177 108 120 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 3 2 . Impact Corruptions 3 | . . 2 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . . 9 . Heat Transferred 3839 | . 287 3256 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 384 | . 205 384 113 Initial 113 | . . . 113 Average 126 | . 51 221 99 Maximum Alert Level 1 | . 1 1 . Low Security (%) 70 | 100 98 35 100 Level 1 29 | . 1 64 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 15 34 20 Peak Tracking Total 20 | . 3 4 20 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 12 | . . 12 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 17 | . 9 8 . Terminals 12 | . 7 5 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 61 | . 27 34 . Successful 41 | . 15 26 . Failed 19 | . 11 8 . Catastrophic 2 | . 1 1 . Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 41 | . 21 20 . Fabricators . | . . . . Repair Stations 11 | . 5 6 . Recycling Units 1 | . 1 . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 24 | . 10 14 . Record 4 | . 3 1 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 2 | . 1 1 . Terminal Index 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 4 | . 2 2 . Disarm Traps 3 | . . 3 . Investigation Status 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Zone Layout 5 | . 1 4 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 4 4 . Scan Component 4 | . 2 2 . Repair 4 | . 2 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 8 6 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 2 2 . Time 116 | . 52 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 3158 | 64 1657 1411 26 Spaces Moved 1840 | 57 942 832 9 Core 25 | 25 . . . Treads . | . . . . Legs 1815 | 32 942 832 9 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 89 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 99 59 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 15 | . 12 3 . Terrain Destroyed 20 | . 17 3 . Melee . | . . . . Projectile 16 | . 13 3 . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 2503 | 68 1322 1097 16 Wait 447 | . 298 149 . Move 1837 | 56 941 831 9 Hop . | . . . . Pick Up 31 | 5 13 13 . Fast Attach 4 | 1 . 3 . Attach 14 | 5 2 5 2 Detach . | . . . . Swap 14 | . 3 11 . Drop 12 | . 1 11 . Fire 134 | 1 64 65 4 Melee 10 | . . 9 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 14) 65 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 343 | -10/Materials | Central database locked down 483 | -10/Materials | Discovered new exit (range 6) 555 | -10/Materials | Discovered new exit (range 7) 601 | -10/Materials | Repaired EM Pulse Gun 892 | -10/Materials | Repaired Aluminum Leg 1043 | -10/Materials | Discovered new exit (range 11) 1316 | -10/Materials | Discovered new exit (range 10) 1526 | -10/Materials | Discovered new exit (range 16) 1722 | -10/Materials | Entered another Materials area 1722 | -9/Materials | Evolved 2 slots: Propulsion x2 2279 | -9/Materials | Discovered new exit (range 16) 2287 | -9/Materials | Build established: Scavenger-Mutant 2543 | -9/Materials | Discovered new exit (range 15) 2601 | -9/Materials | Repaired Pulse Rifle 2629 | -9/Materials | Repaired Aluminum Leg 2911 | -9/Materials | Discovered new exit (range 12) 3133 | -9/Materials | Entered Mines 3134 | -9/Mines | Assembled infested the area 3149 | -9/Mines | Core integrity fell below 50% 3158 | -9/Mines | Core integrity fell below 20% 3159 | -9/Mines | Destroyed by as-69429 with Assembled Heavy Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE ALERT: Infestation in the mines, dispatching Demolisher response squad. [Achievement: Hunted] as-83733 sneak attacks. T-07 Excavator destroyed. as-93566 destroyed. Switching to secondary target: as-83733. as-83733 destroyed. as-24135 destroyed. Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. Acquired 4 matter. Aluminum Leg destroyed. Pulse Rifle destroyed. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. Destroyed Asb. Hover Unit. as-63084 system corrupted by crushing effect. as-63084 knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????####?????????????????? | | ?????????????????## ##????????????????? | | ?????????????????# ##???????????????? | | ?????????????????# ##??????????????? | | ????????????????## ##?????????????? | | ??????????????### ##????????????? | | ?????????????## ##???????????? | | ????????????## #????? | | ?????????#### * ### #????? | | ????????## a%|##?? ## ##????? | | ????????# aaa##??? #?? #####?????? | | ????????# aa%#???? #????##?????????? | | ????????## a #????? #???????????????? | | ?????????#####a@#????? #???????????????? | | ?????????????#a #????? ???????????????? | | ?????????????# a ????? ???????????????? | | ?????????????# #?????? ???????????????? | | ?????????????#a #?????? ??????????????? | | ?????????????#aa#?????? ??????????????? | | ?????????????# #?????? ??????????????? | | ?????????????# #??????? ??????????????? | | ????????????? #??????????????????????? | | ????????????? a???????????????????????? | | ????????????? a#???????????????????????? | | ????????????? ????????????????????????? | | ?????????????""????????????????????????? | | ????????????"""????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed EnhancedCryofiberPropulsion Manual? 0 Play Time 00:26:56 Cumulative 9.6 hours Start 2023.03.10 @ 07:20:42 End 2023.03.10 @ 07:49:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be4ae27f-09d0-45ff-9f0c-597c36e67f5e