Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 22:48:06 // AFD2020/Player2 Player: Michael Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (118) 590 Value Destroyed (6021) 6021 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (6766) 6766 TOTAL SCORE: 18437 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 2122 Follower Combat Kills 3916 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -1272 Cogmind --------- Core Integrity 0/850 Matter 458/550 Energy 310/310 System Corruption 0% Temperature Cool (51) Movement Treading (560) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Light Treads Wheel Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Matter Compressor Advanced Terrain Scan Processor Improved Targeting Computer Improved Propulsion Shielding Relay Coupler [NC] (2) > --- WEAPON (4) ------- Precision Assault Rifle Heavy Machine Gun Improved Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY (25) --- Improved Ion Engine Nuclear Core Armored Huge Wheel Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scanner Improved Targeting Computer Reactive Plating Relay Coupler [NC] (25) Relay Coupler [Heavy] (11) High-powered Tractor Beam Plasma Rifle Improved Assault Rifle Missile Launcher Missile Launcher Remote Datajack Katana Katana Greatsword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Matter Compressor Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Relay Coupler [NC] > --- WEAPON ----------- Plasma Rifle Precision Assault Rifle Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Nuclear Core Armored Huge Wheel Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Propulsion Shielding Reactive Plating Relay Coupler [NC] Relay Coupler [Heavy] High-powered Tractor Beam Improved Assault Rifle Advanced Assault Cannon Missile Launcher Missile Launcher Remote Datajack Katana Greatsword [Rating: 61] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Reactive Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . . 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 4 | . . . . . 1 . . 2 1 . . . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 84 | 7 2 1 . . 15 11 11 18 14 4 1 . . Power 10 | 1 . . . . 3 . 2 3 1 . . . . Engine 4 | 1 . . . . 2 . . 1 . . . . . Core 6 | . . . . . 1 . 2 2 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 13 | 2 . . . . 2 2 2 2 3 . . . . Treads 5 | . . . . . 1 . 1 2 1 . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel 6 | . . . . . 1 2 1 . 2 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 29 | 1 2 . . . 6 3 3 8 5 1 . . . Device 10 | . . . . . 3 3 . 1 2 1 . . . Storage 5 | 1 1 . . . 1 . . 1 1 . . . . Processor 4 | . 1 . . . . . 1 . 2 . . . . Hackware 5 | . . . . . . . 2 3 . . . . . Protection 5 | . . . . . 2 . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 3 . 1 . . 4 6 4 5 5 3 1 . . Energy Gun 2 | . . . . . . . 1 . . 1 . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 11 | 3 . . . . 2 2 . . 2 2 . . . Ballistic Cannon 4 | . . . . . 1 . 1 2 . . . . . Launcher 9 | . . 1 . . 1 2 2 2 1 . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 13 | . . . . . 1 4 1 6 1 . . . . Power 3 | . . . . . 1 . . 2 . . . . . Propulsion 3 | . . . . . . 1 1 1 . . . . . Utility 2 | . . . . . . 1 . 1 . . . . . Weapon 5 | . . . . . . 2 . 2 1 . . . . Highest Loss Streak 3 | . . . . . 1 1 1 3 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 2 3 5 5 6 13 17 17 20 20 20 20 21 21 Power 1 | . . . . . . 1 . . 1 2 2 2 2 Propulsion 2 | 1 1 2 2 2 4 3 2 2 1 1 1 1 1 Utility 8 | . 1 2 2 3 6 9 10 10 10 10 10 10 10 Weapon 4 | . . 1 1 1 2 2 3 6 6 6 6 7 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 15 | . 1 . . . 4 4 . . . . . . 6 Power . | . . . . . . . . . . . . . . Propulsion 2 | . 1 . . . . . . . . . . . 1 Utility 11 | . . . . . 2 4 . . . . . . 5 Weapon 2 | . . . . . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 100 100 84 88 87 87 84 91 93 93 93 Engine 3 | . 14 14 14 14 8 . . . 4 . . . . Core 4 | . . . . . . 9 9 6 1 6 6 6 6 Treads 4 | . . . . . 8 6 . 2 6 6 6 6 6 Leg 4 | . 28 28 28 28 . . . . . . . . . Wheel 9 | . . . . . 8 11 17 11 7 13 13 13 13 Device 4 | . . . . . 4 7 4 5 1 5 6 6 5 Storage 10 | . 14 14 14 14 9 9 9 7 10 13 13 13 13 Processor 8 | . 11 14 14 14 9 9 9 2 8 13 13 13 13 Hackware 7 | . . . . . . . 3 16 17 6 6 6 6 Protection 1 | . . . . . 4 1 1 4 . . . . . Ballistic Gun 14 | . 28 25 28 27 25 19 7 1 5 18 20 20 20 Ballistic Cannon 5 | . . . . . 5 9 14 10 3 . . . . Launcher 2 | . . 2 . . . 5 4 2 2 . . . . Slashing Weapon 4 | . . . . . . . 4 10 6 4 5 6 5 Peak Build Rating 61 | 6 7 7 7 7 29 33 34 47 57 61 61 59 59 Average Rating 36 | 3 6 7 7 7 24 29 32 43 50 57 59 59 58 On Entrance 28 | . 6 7 7 7 7 27 32 34 41 53 61 59 59 Avg Prop Armor Cover (%) 7 | . . . . . 7 7 7 6 7 6 7 6 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 123 | 13 28 28 28 29 78 81 76 123 120 115 115 115 115 Greatest Support 38 | 20 20 20 20 20 34 38 38 38 38 38 38 38 38 Greatest Overweight (x) 5 | 4 1 1 1 1 2 2 2 4 5 3 3 3 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 10 15 15 15 19 20 20 24 25 25 25 25 25 Most Carried 25 | 3 6 5 6 7 20 20 20 25 25 24 23 23 23 Average Carried 18 | 2 3 5 5 6 16 19 19 22 22 22 22 23 23 Final Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 Final Carried 23 | 3 5 5 6 7 20 20 20 21 23 22 23 23 23 Class Distribution -------------------- 22% | Mutant 16% | Gunner 15% | Bothacker-Gunner 14% | Skirmisher 11% | Bothacker-Tank 10% | Bothacker-Mutant 5% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Matter Collected 4855 | 208 60 . . 69 766 718 437 1067 828 190 196 . 316 Remotely 731 | . . . . . . 178 . 553 . . . . . Salvage Created 3860 | . 60 21 . 185 706 461 438 943 618 236 . . 192 Parts 195 | . 1 4 . 17 46 17 22 46 27 11 . . 4 Haulers Intercepted 6 | . 1 . . . 3 . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 14 . . 8 Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 92 | . . 3 . 5 14 14 12 24 7 7 . . 6 Melee 6 | . . . . . . . . 3 3 . . . . Guns 21 | . . . . . 8 4 1 . 2 2 . . 4 Cannons 13 | . . . . . 1 3 3 6 . . . . . AOE 52 | . . 3 . 5 5 7 8 15 2 5 . . 2 Classes Destroyed 17 | . 1 1 . 3 4 2 . 5 . . . . 1 Worker 5 | . . . . . . . . 3 2 . . . . Builder 3 | . . . . 1 . . 2 . . . . . . Hauler 6 | . 1 . . . 3 . 2 . . . . . . Recycler 6 | . . . . 1 1 . 1 1 2 . . . . Mechanic 2 | . . . . . . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 2 | . . . . . 1 . . 1 . . . . . Swarmer 20 | . . 3 . 3 3 2 3 1 . 3 . . 2 Grunt 43 | . . . . 2 7 7 9 12 2 2 . . 2 Brawler 9 | . . . . . 1 1 . 4 1 1 . . 1 Duelist 2 | . . . . . . . . 1 1 . . . . Protector 3 | . . . . . . . . 3 . . . . . Sentry 10 | . . . . . 3 2 . 2 2 1 . . . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 3 | . . . . . . . . 2 1 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 1 3 . 3 4 3 5 8 3 3 . . 2 Combat Bots Only 7 | . . 3 . 3 3 3 3 7 2 3 . . 2 Max Kills in Single Turn 7 | . 1 3 . 2 2 2 3 7 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 6 | . . 3 . 2 1 2 3 6 1 2 . . 1 Melee 1 | . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 486 | . . 2 . 4 50 45 51 219 64 30 . . 21 Missed 161 | . . 1 . 1 16 10 12 81 22 12 . . 6 Hits 325 | . . 1 . 3 34 35 39 138 42 18 . . 15 Melee 8 | . . . . . . 6 . 2 . . . . . Projectile 317 | . . 1 . 3 34 29 39 136 42 18 . . 15 AOE 9 | . . . . . . 2 . . . . . . 7 Critical Strikes 11 | . . . . . 1 4 2 2 2 . . . . Damage Taken 4987 | . . 8 . 49 802 704 577 1395 601 336 . . 515 Core 714 | . . 6 . 32 142 81 124 116 80 76 . . 57 Absorbed by Shields 58 | . . . . . . 41 . . 17 . . . . Redirected to Shielding 148 | . . . . . . . . 96 . 15 . . 37 Ignored by Resistances 214 | . . . . . 52 13 . 117 11 . . . 21 Regen/Repaired (Parts) 297 | . . . . . 28 . . 130 139 . . . . Core Remaining (%) 58 | 100 . . . 78 . . 1 54 . . . . . Volleys Fired 224 | . 2 1 . 7 43 41 29 49 20 11 5 . 16 Largest 4 | . 2 1 . 2 4 4 4 3 4 4 1 . 4 Hottest 168 | . 40 30 . 40 100 123 152 112 168 148 36 . 113 Shots Fired 502 | . 4 1 . 10 144 102 69 66 33 23 5 . 45 Gun 277 | . 4 . . 6 121 59 19 . 18 14 . . 36 Cannon 134 | . . . . . 15 27 40 40 8 . . . 4 Launcher 75 | . . 1 . 4 8 16 10 13 4 9 5 . 5 Special 16 | . . . . . . . . 13 3 . . . . Kinetic 405 | . 4 . . 6 136 86 56 40 24 13 . . 40 Thermal 6 | . . . . . . . 3 . 2 1 . . . Explosive 75 | . . 1 . 4 8 16 10 13 4 9 5 . 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 24 | . 4 . . 5 24 7 5 10 10 4 . . 10 Robot Miss Streak 5 | . . 1 . 2 4 3 2 3 1 2 . . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 320 | . 4 . . 5 87 50 46 61 34 11 . . 22 Core Hits 236 | . 2 3 . 8 46 33 30 62 21 13 . . 18 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . . . . Critical Strikes 11 | . . . . . 1 . 1 6 3 . . . . Destroy 2 | . . . . . 1 . . . 1 . . . . Blast 4 | . . . . . . . 1 3 . . . . . Sever 5 | . . . . . . . . 3 2 . . . . Melee Attacks 135 | . . . . . . 1 4 62 34 12 22 . . Impact . | . . . . . . . . . . . . . . Slashing 135 | . . . . . . 1 4 62 34 12 22 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 2 3 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . Damage Inflicted 13634 | . 39 125 . 265 1659 1908 1711 4802 1572 652 . . 901 Guns 2474 | . 39 . . 50 850 463 193 . 281 201 . . 397 Cannons 1744 | . . . . . 148 299 571 649 25 . . . 52 Explosions 7475 | . . 125 . 215 661 1146 800 3152 473 451 . . 452 Melee 1941 | . . . . . . . 147 1001 793 . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 4161 | . 39 . . 50 998 762 729 649 306 179 . . 449 Thermal 529 | . . . . . . . 35 472 . 22 . . . Explosive 7003 | . . 125 . 215 661 1146 800 2680 473 451 . . 452 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1941 | . . . . . . . 147 1001 793 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 . . . . . Average Corruption 1 | . . . . . . . 2 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . 3 5 . . . . . Message Errors 4 | . . . . . . . 1 3 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 616 | . . 13 . . 8 2 86 388 93 . . . 26 Projectiles 14 | . . . . . . . . 14 . . . . . Explosions 187 | . . 13 . . 8 2 4 130 4 . . . 26 Melee 415 | . . . . . . . 82 244 89 . . . . Knockbacks 18 | . . . . . 1 4 6 7 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 16 | . . . . . 1 3 5 7 . . . . . Secondary 2 | . . . . . . 1 1 . . . . . . Self-Inflicted Damage 204 | . . 2 . . 77 125 . . . . . . . Shots 10 | . . 1 . . 4 5 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 189 | . . . . 4 115 84 189 78 184 15 . . 72 Average Temperature 35 | . . . . 4 34 20 48 24 96 10 . . 22 Received Heat Transfer 1449 | . . . . 27 297 189 252 375 222 87 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 . . . . . Heat Transferred 386 | . . . . . . . 74 262 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Maximum Alert Level 5 | . . . . . 3 5 5 5 5 . . . . Low Security (%) 20 | 100 100 100 . 100 53 . . . . . . . . Level 1 2 | . . . . . 18 . . . . . . . . Level 2 8 | . . . . . 18 20 . 8 . . . . . Level 3 11 | . . . . . 10 15 41 9 . . . . . Level 4 35 | . . . . . . 32 42 38 83 . . . . Level 5 15 | . . . . . . 31 16 26 5 . . . . High Security 6 | . . . . . . . . 17 10 . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2652 | . 14 93 . 103 745 2104 1711 2652 1701 . . . . Initial 1299 | . . . . . 3 474 1025 771 1299 . . . . Average 1072 | . . 68 . 44 243 1267 1267 1563 1426 . . . . Influence Increases 8515 | . 28 93 . 183 1045 1730 1073 2600 1228 261 . . 274 Destroy 0b10 Robot/C 4180 | . . 60 . 100 540 800 520 1260 540 180 . . 180 Destroy 0b10 Robot/NC 285 | . 5 . . 10 60 . 55 110 45 . . . . Destroy Leader 694 | . 2 10 . 20 134 10 122 206 130 30 . . 30 Allied During Kill 1296 | . 1 17 . 31 171 250 163 389 159 51 . . 64 Successful Hack 177 | . 20 . . . 20 18 39 29 51 . . . . Disable Machine 525 | . . . . . 15 15 60 270 165 . . . . Anti-Garrison Action 650 | . . . . . . 500 . 150 . . . . . Destroy Structure 558 | . . 6 . 22 90 92 84 156 108 . . . . Lose Combat Pursuer 150 | . . . . . 15 45 30 30 30 . . . . Influence Decreases 8515 | . 28 50 43 174 324 356 1481 1644 2179 890 465 607 274 Entered New Map 5104 | . . . 43 . 6 256 1079 925 1353 630 205 607 . Time Decay 2661 | . 28 50 . 174 308 . 392 559 486 230 230 . 204 Lost Part 490 | . . . . . 10 50 10 120 170 30 30 . 70 Lost Ally 110 | . . . . . . 50 . 40 20 . . . . Purge Threat 150 | . . . . . . . . . 150 . . . . Squads Dispatched 43 | . . . . . 1 . 6 22 14 . . . . Investigation 3 | . . . . . . . . 2 1 . . . . Extermination 4 | . . . . . . . . 2 2 . . . . Reinforcement 12 | . . . . . . . 4 4 4 . . . . Assault 22 | . . . . . . . 2 14 6 . . . . Garrison 2 | . . . . . 1 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 2 . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Distress Signals 20 | . . 1 . . 8 . . 2 3 . . . 6 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 229 | . 1 3 . 5 32 39 30 69 31 9 . . 10 Peak Tracking Total 13 | . . 3 . 3 7 6 5 13 4 4 . . 4 Tactical Retreats 9 | . . . . . 1 2 2 2 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Traps Triggered 20 | . . . . . . 12 1 2 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Machines Disabled 45 | . . . . . 1 10 4 19 11 . . . . Max in Single Turn 4 | . . . . . . 3 1 4 3 . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . . Garrison Relay 8 | . . . . . . 8 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Machines Accessed 51 | . 5 . 1 . 9 3 9 9 12 . . 3 . Terminals 25 | . 4 . . . 6 3 6 3 3 . . . . Fabricators 3 | . . . . . . . . 1 2 . . . . Repair Stations 4 | . . . . . 1 . . 2 1 . . . . Recycling Units 7 | . 1 . . . . . 1 2 3 . . . . Scanalyzers 4 | . . . . . 1 . 1 . 2 . . . . Garrison Access 4 | . . . . . 1 . 1 1 1 . . . . Total Hacks 137 | . 13 . 1 . 25 7 30 16 30 . . 15 . Successful 94 | . 3 . 1 . 19 2 23 10 21 . . 15 . Failed 43 | . 10 . . . 6 5 7 6 9 . . . . Catastrophic 7 | . 1 . . . . 2 1 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . 1 . . . 1 . 2 1 1 . . . . Terminals 72 | . 12 . . . 20 7 19 7 7 . . . . Fabricators 4 | . . . . . . . . 1 3 . . . . Repair Stations 9 | . . . . . 2 . . 4 3 . . . . Recycling Units 14 | . 1 . . . . . 3 3 7 . . . . Scanalyzers 18 | . . . . . 2 . 7 . 9 . . . . Garrison Access 4 | . . . . . 1 . 1 1 1 . . . . Terminal Hacks 50 | . 2 . 1 . 13 2 11 2 4 . . 15 . Record 10 | . . . 1 . . . . . . . . 9 . Part Schematic 3 | . . . . . . . . . . . . 3 . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 8 | . . . . . 3 . 2 . . . . 3 . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 4 | . . . . . 2 . 2 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 6 | . 1 . . . 3 . 2 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . Registered Prototypes 2 | . . . . . 1 . 1 . . . . . . Zone Layout 3 | . . . . . . . 2 1 . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . . 2 . . 4 2 . . . . Scan Component 4 | . . . . . 1 . . 2 1 . . . . Repair 4 | . . . . . 1 . . 2 1 . . . . Recycling Unit Hacks 11 | . . . . . . . 3 3 5 . . . . Recycle Component 1 | . . . . . . . . 1 . . . . . Process 2 | . . . . . . . 1 . 1 . . . . Report Inventory 5 | . . . . . . . 1 1 3 . . . . Retrieve Matter 2 | . . . . . . . 1 . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer 16 | . . . . . 2 . 7 . 7 . . . . Insert Component 10 | . . . . . 2 . 3 . 5 . . . . Analyze 6 | . . . . . . . 4 . 2 . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 1 1 . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 4 | . 1 . . . 1 . 1 . 1 . . . . Terminals 4 | . 1 . . . 1 . 1 . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 3 | . . . . . 1 . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . . . 5 3 5 6 10 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 3 . 2 . . 3 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . . 2 1 . . . . Time 121 | . . . . . 26 . . 51 44 . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . . Recycled Matter 287 | . . . . . . . 249 . 38 . . . . Retrieved Matter 437 | . . . . . . . 399 . 38 . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . Parts Scanalyzed 5 | . . . . . . . 3 . 2 . . . . Part Schematics Acquired 5 | . . . . . . . 3 . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . . Robots Hacked 10 | . . . . . . . . 7 3 . . . . Non-combat 2 | . . . . . . . . 1 1 . . . . Combat 8 | . . . . . . . . 6 2 . . . . Robot Hacks Applied 10 | . . . . . . . . 7 3 . . . . map_route 2 | . . . . . . . . 1 1 . . . . disable_weapons 2 | . . . . . . . . 2 . . . . . overwrite_iff 6 | . . . . . . . . 4 2 . . . . Relay Couplers Released 35 | . . . . . . 33 . 2 . . . . . Machine Destruction 35 | . . . . . . 33 . 2 . . . . . Attached 4 | . . . . . . . 1 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Total Allies 13 | . 2 1 . . . 3 . 4 2 . . . 1 Largest Group 5 | . 2 3 3 2 2 5 1 2 2 1 1 1 2 Highest-Rated Group 174 | . 67 98 98 67 82 157 81 114 132 109 104 95 174 Highest-Rated Ally 114 | . 57 57 57 57 72 76 81 89 114 109 104 95 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 352 | . . . . 2 40 78 34 93 65 9 . . 31 Total Damage 17903 | . . . . 26 1817 2491 2124 6019 3837 644 . . 945 Kills 151 | . . . . . 19 27 20 55 25 2 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Active Infowar (turns) 2625 | . . . . . 49 7 54 662 386 428 497 100 442 Terrain 2625 | . . . . . 49 7 54 662 386 428 497 100 442 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Turns Passed 9730 | 49 506 110 271 453 941 1499 926 1991 1421 491 497 100 475 Spaces Moved 6002 | 34 354 56 143 227 563 967 683 1179 752 337 321 80 306 Core 17 | 17 . . . . . . . . . . . . . Treads 1 | . . . . . . . . . 1 . . . . Legs 818 | 17 354 56 143 227 21 . . . . . . . . Wheels 5166 | . . . . . 542 967 683 1179 751 337 321 80 306 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 115 105 105 105 120 120 120 120 120 Average Speed 129 | 110 139 190 190 190 124 117 106 131 141 120 120 120 120 Slowest Speed 560 | 250 190 190 190 190 190 130 130 160 560 135 135 135 135 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . 2 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 47 15 49 66 62 77 69 35 20 56 48 68 40 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . . . . . 5 . 2 Spaces Dug 150 | . . . . . . . 2 34 25 18 58 . 13 Terrain Destroyed 667 | . . 6 . 27 65 97 83 120 36 94 71 . 68 Melee 88 | . . . . . . . 2 33 22 10 21 . . Projectile 23 | . . . . . 5 . 7 3 5 . . . 3 AOE 556 | . . 6 . 27 60 97 74 84 9 84 50 . 65 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Total 7301 | 42 365 58 143 238 713 1252 817 1438 1002 379 391 83 380 Wait 494 | . 1 . . . 49 100 56 71 133 . 40 3 41 Move 5989 | 33 353 55 142 226 562 966 682 1178 751 336 320 79 306 Hop . | . . . . . . . . . . . . . . Pick Up 62 | 2 4 . 1 1 17 11 8 11 7 . . . . Fast Attach 34 | 6 1 . . . 7 3 5 6 6 . . . . Attach 29 | . . . . . 3 6 3 10 4 3 . . . Detach 22 | . . . . . 4 2 4 6 5 1 . . . Swap 172 | 1 1 2 . 4 18 16 15 50 35 16 4 1 9 Drop 45 | . 3 . . . 10 10 11 5 6 . . . . Fire 224 | . 2 1 . 7 43 41 29 49 20 11 5 . 16 Melee 124 | . . . . . . 1 4 52 33 12 22 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . 85 . . 2 . . . 8 Rewire 11 | . . . . . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -6/Factory (discovered 3 exits: [Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Entered Mines 556 | -10/Mines | Accompanied by 1 ally 568 | -10/Mines | Received a Mining Laser from a helpful Derelict 621 | -10/Mines | Assembled infested the area 626 | -10/Mines | Assisted by a Guerilla fighting off Assembled 656 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 656 | -10/Mines | Discovered new exit (range 5) 666 | -10/Mines | Entered Exiles 666 | -10/Exiles | Accompanied by 2 allies 712 | -10/Exiles | Met 8R-AWN 741 | -10/Exiles | Met EX-HEX 820 | -10/Exiles | Met EX-DEC 828 | -10/Exiles | Learned location of Zion (-7) 914 | -10/Exiles | Discovered new exit (range 12) 937 | -10/Exiles | Entered Mines 937 | -9/Mines | Accompanied by 1 ally 945 | -9/Mines | Met a Derelict bent on vengeance 1274 | -9/Mines | Learned location of Recycling (-9) 1377 | -9/Mines | Discovered new exit (range 7) 1390 | -9/Mines | Entered Materials 1390 | -8/Materials | Accompanied by 1 ally 1390 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1739 | -8/Materials | Repaired Assault Rifle 1743 | -8/Materials | Discovered new exit (range 5) 2017 | -8/Materials | Discovered new exit (range 8) 2222 | -8/Materials | Garrison activated, responded to threat 2278 | -8/Materials | Identified exit to Garrison 2331 | -8/Materials | Entered Garrison 2331 | -8/Garrison | Accompanied by 1 ally 2535 | -8/Garrison | Triggered checkpoint 2553 | -8/Garrison | Triggered checkpoint 2641 | -8/Garrison | Triggered checkpoint 2680 | -8/Garrison | Triggered checkpoint 2712 | -8/Garrison | Lost 4 allies 2775 | -8/Garrison | Discovered new exit (range 10) 2801 | -8/Garrison | Triggered checkpoint 2860 | -8/Garrison | Triggered checkpoint 2900 | -8/Garrison | Garrison Relay disabled 2944 | -8/Garrison | Build established: Gunner 3048 | -8/Garrison | Discovered new exit (range 13) 3173 | -8/Garrison | Triggered checkpoint 3240 | -8/Garrison | Discovered new exit (range 11) 3249 | -8/Garrison | Installed Relay Interface Framework 3275 | -8/Garrison | Triggered checkpoint 3304 | -8/Garrison | Garrison Relay disabled 3354 | -8/Garrison | Garrison Relay disabled 3354 | -8/Garrison | Garrison Relay disabled 3354 | -8/Garrison | Garrison Relay disabled 3355 | -8/Garrison | Core integrity fell below 50% 3421 | -8/Garrison | Garrison Relay disabled 3550 | -8/Garrison | Triggered checkpoint 3586 | -8/Garrison | Garrison Relay disabled 3673 | -8/Garrison | Triggered checkpoint 3720 | -8/Garrison | Build established: Bothacker-Gunner 3727 | -8/Garrison | Garrison Relay disabled 3830 | -8/Garrison | Entered Materials 4230 | -8/Materials | First assault squad dispatched 4331 | -8/Materials | Core integrity fell below 20% 4741 | -8/Materials | Discovered new exit (range 5) 4756 | -8/Materials | Entered Factory 4756 | -7/Factory | Evolved 2 slots: Utility x2 4803 | -7/Factory | Discovered new exit (range 3) 4964 | -7/Factory | Identified exit to DSF 5056 | -7/Factory | Identified exit to Garrison 5156 | -7/Factory | First assault squad dispatched 5208 | -7/Factory | Build established: Bothacker-Mutant 5453 | -7/Factory | Repaired Wheel 5855 | -7/Factory | Discovered new exit (range 12) 5920 | -7/Factory | Lost 3 parts (1p1n1w) 6039 | -7/Factory | Repaired Imp. Propulsion Shielding 6153 | -7/Factory | Build established: Bothacker-Tank 6334 | -7/Factory | Discovered new exit (range 7) 6402 | -7/Factory | High security lockdown imminent 6482 | -7/Factory | High security lockdown engaged 6565 | -7/Factory | Discovered new exit (range 13) 6687 | -7/Factory | Destroyed 7 combat bots 6747 | -7/Factory | Entered another Factory area 6747 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6980 | -6/Factory | Repaired Adv. Assault Cannon 7097 | -6/Factory | First assault squad dispatched 7111 | -6/Factory | Discovered new exit (range 14) 7224 | -6/Factory | Garrison activated, responded to threat 7239 | -6/Factory | Identified exit to Lower Caves 7857 | -6/Factory | Build established: Mutant 8000 | -6/Factory | Discovered new exit (range 164) 8019 | -6/Factory | High security lockdown imminent 8099 | -6/Factory | High security lockdown engaged 8168 | -6/Factory | Entered Lower Caves 8483 | -6/Lower Caves | Spotted B-75 Beast 8506 | -6/Lower Caves | Allies destroyed B-75 Beast 8548 | -6/Lower Caves | Build established: Skirmisher 8565 | -6/Lower Caves | Learned Factory stockpile data 8619 | -6/Lower Caves | Discovered new exit (range 15) 8628 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8659 | -6/Lower Caves | Entered another Lower Caves area 9123 | -6/Lower Caves | Discovered new exit (range 17) 9156 | -6/Lower Caves | Entered Data Miner 9156 | -6/Data Miner | Discovered new exit (range 6) 9179 | -6/Data Miner | Met Data Miner 9206 | -6/Data Miner | Learned location of Section 7 (-3) 9206 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9220 | -6/Data Miner | Received God Mode back door access code from Data Miner 9256 | -6/Data Miner | Entered Proximity Caves 9259 | -5/Proximity Caves | Core integrity fell below 50% 9430 | -5/Proximity Caves | Escorted by Enhanced Grunt 9475 | -5/Proximity Caves | Spotted B-75 Beast 9493 | -5/Proximity Caves | Destroyed B-75 Beast 9531 | -5/Proximity Caves | Learned Factory security intel 9721 | -5/Proximity Caves | Core integrity fell below 20% 9731 | -5/Proximity Caves | Core destroyed Last Messages --------------- 09704_ Field strength at 70. 09705_ Field strength at 60. 09706_ Field strength at 50. 09707_ Field strength at 40. 09708_ Field strength at 30. 09709_ Field strength at 20. 09710_ Field strength at 10. 09711_ Stasis field depleted. 09712_ Player 2 triggered Stasis Trap. 09712_ A bubble of rippling energy engulfs the area. 09712_ Field strength at 94. 09713_ Field strength at 88. 09715_ Field strength at 82. 09716_ Field strength at 76. 09717_ Field strength at 70. 09722_ Player 2 attaches Great Maul. 09725_ The unstable cave ceiling collapses. 09726_ Enhanced Grunt destroyed. 09726_ Player 2 attaches Falx. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ???????????????????? ???? ???? ??????????????????? | | ????????????????? ? ??? ???????????#???????????? | | ?????????????????? ? %#???? ?????????????????? | | ?????????? ?? ? ? d ???????????#???????????? | | ?? ?? ???? ???? ?? ? ????##???????????? | | ? ? ? ? ?? ? #######????????????????? | | ? ????????? #????#????????????? | | ? ? ? ??? ##????????????????? | | ?? ????? ? #?#?#?????#???????? | | ? ? ? ? ##?##???#?????????? | | ? ? #####?###?#???????? | | ? ????? ? ? ##??#?##?#????????? | | ? ?? ? ? #?#?#?###?#???????? | | ? ? ? ??? ###?#??#???#??????? | | ? ? @ ???#?????#??###????? | | ? ??#???#??##??#??????? | | ####?# ##?###### @#??######?##??#????????? | | ##?### ? #####?### ########??#???#??#?????? | | #?##################?### ##?###?###?###?#?#?????? | | ?###??######??######### ###?#####?#???#?#?#???? | | #######?#####?######### #####?####??####??????? | | ####################### #######?#?##??#??##????? | | #?################### ## ##??##??##?#?#???? | | ########?#?#??####### # #####???##?#??#??? | | # ##################### # ###??#?###???#??? | | # ##?################## # #??###?###??????? | | # ###??# ########### ####?#??##???#??? | | # #?#### ####### ####?####?###?#?? | | # ###### ##?# ### ##??###?#?#????? | | # ###?## #### ?## ## #?####??#?##??? | | # ##### #### ###### ##? ##?##???####??? | | # #### ###?## ###?###?#?#####?????? | | # ### ##### #######??#???????#?? | | ########### ## ##??####????#???? | | #######?### ##??##?#??#?#????? | | #######?#### ####?###??#???#???? | | ########?#### ### ###?#??#?#?#????#??? | | ####################### #####??????##??#???? | | ########???############ #?#????#?####??????? | | ?##?#########?######### #?###?#?##???##????? | | ###?#######?######?## ##??#????#???#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 40 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Imp. Assault Rifle | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 72% | -8/Materials Wheel | 15% | -7/Factory Imp. Propulsion Shielding | 4% | -7/Factory Adv. Assault Cannon | 13% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oppo Buddy Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . 4 . . 2 2 . . . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 . . . 2 . . . . . Utility 2 | . . . . 1 . . 1 . . . . . . Weapon 2 | . . . . 1 . . 1 . . . . . . Parts Attached 133 | . 7 . . 1 10 10 13 30 48 3 3 . 8 Parts Lost 39 | . . . . . . 1 . 6 16 3 3 . 10 Damage Taken 7140 | . . 4 . 39 299 777 548 1874 1967 266 392 . 974 Core 1066 | . . 2 . 13 36 110 49 204 120 6 138 . 388 Player 2/Cogmind (%) 59 | . . 25 . 28 20 57 28 63 60 7 100 . 87 Absorbed by Shields 10 | . . . . . . . . . . . . . 10 Damage Inflicted 16494 | . . . . 26 1817 1855 2124 5865 3605 644 . . 558 Player 2/Cogmind (%) 54 | . . . . 8 52 49 55 54 69 49 . . 38 Combat Hostiles Destroyed 114 | . . . . . 13 23 13 42 18 2 . . 3 Player 2/Cogmind (%) 55 | . . . . . 48 62 52 63 72 22 . . 33 Game ------ Seed DisruptorImprinterThrower Manual? 0 Play Time 02:19:53 Cumulative 23.0 hours Start 2026.06.28 @ 15:12:34 End 2026.07.01 @ 22:48:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(270) Steam 0 RUN: 416cd0ad-7247-4c04-a3f1-23b01e47c96f