Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.16 @ 03:05:45 Player: Sub Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2219) 2219 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 4576 Bonus ------- Follower Combat Kills 241 Friendly Fire -149 Cogmind --------- Core Integrity 315/550 Matter 274/300 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Walking (480) Ox5 Location -8/Storage Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (5) ------ Huge Storage Unit Structural Scanner Improved Signal Interpreter Drone Bay (0/2) > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (25) --- Improved Ion Engine Huge Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Medium Matter Pod (100) Medium Matter Pod (100) Large Matter Pod (150) Advanced Weight Redist. System Advanced Visual Processing Unit ECM Suite Core Shielding Propulsion Shielding Improved Propulsion Shielding Insulated Plating Hardlight Generator System Shield High-powered Tractor Beam Drone Bay (0/2) Drone Bay (0/2) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Light Deuterium Engine F-cell Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Signal Interpreter Drone Bay Drone Bay > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Huge Storage Unit High-capacity Battery Medium Matter Pod Medium Matter Pod Medium Matter Pod Large Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit ECM Suite Core Shielding Propulsion Shielding Improved Propulsion Shielding Insulated Plating Hardlight Generator System Shield High-powered Tractor Beam Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Improved Datajack [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 5 | . 1 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . 1 1 1 . Weapon . | . . . . . Parts Attached 76 | 7 6 35 10 18 Power 10 | 1 1 4 2 2 Engine 10 | 1 1 4 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 7 3 1 Treads 3 | 2 . . 1 . Leg 10 | . . 7 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 31 | 2 4 11 3 11 Device 20 | 1 1 6 1 11 Storage 5 | 1 2 1 1 . Processor 5 | . 1 3 1 . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 22 | 2 1 13 2 4 Energy Gun 15 | 1 . 11 2 1 Energy Cannon 2 | . 1 1 . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 1 . 2 Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . . 6 2 11 Power 3 | . . 1 1 1 Propulsion 5 | . . 2 . 3 Utility 4 | . . 1 . 3 Weapon 7 | . . 2 1 4 Highest Loss Streak 3 | . . 3 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 89 98 97 Engine 12 | . 12 9 14 16 Treads 4 | . 25 3 . . Leg 19 | . . 19 24 24 Device 18 | . 15 15 22 23 Storage 9 | . 12 10 8 8 Processor 10 | . 6 12 10 8 Energy Gun 13 | . 12 14 15 11 Energy Cannon 2 | . 2 4 . . Ballistic Gun 1 | . 9 . . 2 Naked Turns . | . . . . . Heaviest Build 115 | 21 49 53 101 115 Greatest Support 43 | 40 40 40 43 43 Greatest Overweight (x) 13 | 4 1 13 2 5 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 25 | 10 20 20 25 25 Average Capacity 20 | 9 16 20 23 25 Most Carried 25 | 10 14 20 24 25 Average Carried 17 | 6 10 16 19 23 Final Capacity 25 | 10 20 20 25 25 Final Carried 22 | 7 14 16 22 20 Class Distribution -------------------- 82% | Hacker-Mutant 17% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1609 | 203 308 642 105 351 Remotely . | . . . . . Salvage Created 2937 | . 322 1252 788 575 Parts 166 | . 17 68 44 37 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 58 | . 5 22 15 16 Guns 45 | . 4 14 11 16 Cannons 4 | . . 4 . . AOE 4 | . 1 2 1 . Classes Destroyed 10 | . 5 3 1 1 Worker 2 | . 1 1 . . Hauler 1 | . . 1 . . Recycler 1 | . 1 . . . Drone 1 | . . . . 1 Watcher 7 | . 1 4 1 1 Swarmer 13 | . 2 . 3 8 Grunt 23 | . 3 14 2 4 Brawler 1 | . . . 1 . Duelist 3 | . . 2 1 . Sentry 18 | . . 6 8 4 Best Kill Streak 9 | . 3 5 3 9 Combat Bots Only 9 | . 2 4 3 9 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 417 | . 16 113 75 213 Missed 119 | . 5 28 34 52 Damage Taken 2724 | . 87 834 406 1397 Core 343 | . 15 93 103 132 Absorbed by Shields . | . . . . . Ignored by Resistances 1680 | . 55 508 252 865 Regen/Repaired (Parts) 49 | . . . . 49 Core Remaining (%) 90 | 100 94 76 . . Volleys Fired 192 | . 16 64 43 69 Largest 2 | . 2 2 2 2 Hottest 105 | . 60 105 95 90 Shots Fired 314 | . 32 107 69 106 Gun 296 | . 32 89 69 106 Cannon 18 | . . 18 . . Launcher . | . . . . . Special . | . . . . . Kinetic 68 | . 16 . . 52 Thermal 55 | . . 18 . 37 Explosive . | . . . . . Electromagnetic 191 | . 16 89 69 17 Robot Hit Streak 25 | . 14 17 23 25 Robot Miss Streak 2 | . 1 2 2 2 Penetration Max . | . . . . . Secondary Targets 7 | . . 3 1 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 260 | . 25 85 64 86 Core Hits 113 | . 11 44 27 31 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 5 . 2 Burn 2 | . . . . 2 Destroy 1 | . 1 . . . Corrupt 5 | . . 5 . . Melee Attacks 6 | . . 1 . 5 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4392 | . 483 1607 1105 1197 Guns 3596 | . 343 1141 915 1197 Cannons 212 | . . 212 . . Explosions 584 | . 140 254 190 . Melee . | . . . . . Ramming . | . . . . . Kinetic 660 | . 158 . . 502 Thermal 1284 | . 140 466 190 488 Explosive . | . . . . . Electromagnetic 2448 | . 185 1141 915 207 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . 3 . . . Projectiles . | . . . . . Explosions 3 | . 3 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . 36 27 . Shots 3 | . . 2 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 494 | . 39 291 215 494 Average Temperature 133 | . 16 68 70 242 Received Heat Transfer 1839 | . 66 504 207 1062 Effects 25 | . . . . 25 Shutdowns 5 | . . . . 5 Energy Bleed 5 | . . . . 5 Interference 10 | . . . . 10 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 5 | . . 2 3 . Combat Hostiles 5 | . . 2 3 . Parts Fried 11 | . . 4 5 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 . 4 Heat Transferred 2589 | . 150 944 200 1295 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 1 3 5 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 342 | . 147 269 312 342 Initial 27 | . . 1 3 27 Average 69 | . 64 58 95 89 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 93 | 100 100 90 94 93 Level 1 6 | . . 9 5 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 2 4 6 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison 6 | . . . 3 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 7 30 19 33 Peak Tracking Total 8 | . 2 4 4 8 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 9 | . . 6 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 7 | . . 1 . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . 2 2 1 Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 18 | . 3 7 3 5 Terminals 14 | . 2 7 2 3 Fabricators . | . . . . . Repair Stations 3 | . 1 . . 2 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 51 | . 9 25 6 11 Successful 41 | . 4 22 4 11 Failed 10 | . 5 3 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 42 | . 8 25 4 5 Fabricators . | . . . . . Repair Stations 7 | . 1 . . 6 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 33 | . 4 22 2 5 Record 12 | . 2 7 1 2 Robot Analysis 1 | . . 1 . . Prototype ID Bank 3 | . . 3 . . Open Door 2 | . . . . 2 Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Locate Traps 1 | . 1 . . . Disarm Traps 3 | . . 2 . 1 Dispatch Records 1 | . . 1 . . Transport Status 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Hauler Manifests 2 | . . 2 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 2 | . . . . 2 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 4 2 3 Full Trace Events 6 | . 2 2 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat . | . . . . . Combat 3 | . . . . 3 Robot Hacks Applied 4 | . . . . 4 parse_system 4 | . . . . 4 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 38 | . . . . 38 Total Damage 610 | . . . . 610 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches 44 | . . . . 44 Drone Recoveries 31 | . . . . 31 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5108 | 257 473 2350 1053 975 Spaces Moved 2006 | 138 228 977 383 280 Core 44 | 28 . 16 . . Treads 518 | 110 228 180 . . Legs 1444 | . . 781 383 280 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 190 190 263 Average Speed 220 | 172 178 215 237 269 Slowest Speed 700 | 250 240 700 263 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 7 43 68 38 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . 8 26 . Melee . | . . . . . Projectile . | . . . . . AOE 34 | . . 8 26 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2385 | 158 261 1114 460 392 Wait . | . . . . . Move 2002 | 137 227 976 382 280 Hop . | . . . . . Pick Up 84 | 14 10 29 18 13 Fast Attach . | . . . . . Attach 41 | 7 1 21 5 7 Detach 1 | . . 1 . . Swap 35 | . 5 14 5 11 Drop 24 | . 2 8 7 7 Fire 192 | . 16 64 43 69 Melee 6 | . . 1 . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 16) 258 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 406 | -10/Materials | Identified exit to Mines 406 | -10/Materials | Discovered exit to Mines (range 15) 666 | -10/Materials | Identified exit to Materials 666 | -10/Materials | Discovered exit to Materials (range 16) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1172 | -9/Materials | Identified exit to Materials 1172 | -9/Materials | Discovered exit to Materials (range 16) 2465 | -9/Materials | Lost 3 parts (1p1u1w) 2645 | -9/Materials | Lost 3 parts (2n1w) 3081 | -9/Materials | Entered another Materials area 3081 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3497 | -8/Materials | Met 7R-MNS 3655 | -8/Materials | Garrison activated, responded to threat 4092 | -8/Materials | Identified exit to Storage 4092 | -8/Materials | Discovered exit to Storage (range 9) 4134 | -8/Materials | Entered Storage 4137 | -8/Storage | Allied Derelicts emerged from ambush trap array 4149 | -8/Storage | Build established: Hacker-Skirmisher 4349 | -8/Storage | Repaired Lgt. Deuterium Engine 4372 | -8/Storage | Repaired Imp. Sensor Array 4858 | -8/Storage | Garrison activated, responded to threat 4933 | -8/Storage | Destroyed 9 combat bots 4955 | -8/Storage | Lost 4 allies 5018 | -8/Storage | Lost 4 allies 5109 | -8/Storage | Self-destructed Last Messages --------------- Jacked G-47 Trooper... >>parse_system Reading system data... Drone suffers critical hit (Burn). Drone destroyed. K-01 Serf destroyed. R-06 Scavenger collects Backup Power I. Drone retrieved by Drone Bay. R-06 Scavenger collects Backup Power I. R-06 Scavenger collects Backup Laser I. Drone retrieved by Drone Bay. Drone Bay destroyed. Lgt. Deuterium Engine destroyed. Aluminum Leg destroyed. Jacked G-47 Trooper... Command string: ? No effect. R-06 Scavenger collects Backup Propulsion I. Drone released from Drone Bay. R-06 Scavenger collects Backup Laser I. 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Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Spy Challenges ------------ None Game ------ Seed DirtyMappingShifter Manual? 0 Play Time 00:48:32 Cumulative 4.6 hours Start 2024.03.16 @ 02:16:55 End 2024.03.16 @ 03:05:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 273dfe57-78a8-4a33-ba7d-eb61ce0ef286