Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.31 @ 01:48:52 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by as-78081 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (412) 2060 Value Destroyed (14806) 14806 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (6622) 6622 TOTAL SCORE: 30248 Bonus ------- High Alert Combat Kills 2742 Follower Combat Kills 1309 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Triggered Deep Caves Wall 500 Friendly Fire -329 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 485/500 System Corruption 0% Temperature Cool (-150) Movement Hovering (40) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- F-cell Engine Zionite Light DM Reactor > --- PROPULSION (4) --- Cooled Airjet Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY (10) ----- Improved Cryofiber Web Experimental Heat Sink Improved Maneuvering Thrusters Cloaking Device Zionite Heavy Carapace 1C-UTU's Buckler Makeshift System Shield Relay Coupler [Brawler] (63) Relay Coupler [Behemoth] (26) > --- WEAPON (5) ------- Zionite Laser-S Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun 1C-UTU's Sword "Lootmaker" > --- INVENTORY (5) ---- Zionite Biocell (1000) Relay Coupler [Behemoth] (30) Zionite Laser-S Zionite Phaser-S Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Cooled Airjet Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Improved Cryofiber Web Experimental Heat Sink Zionite Biocell Improved Maneuvering Thrusters Cloaking Device 1C-UTU's Buckler Advanced Focal Shield Makeshift Hacking Suite Makeshift System Shield Relay Coupler [Brawler] > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Remote Datajack 1C-UTU's Sword "Lootmaker" > --- INVENTORY -------- Zionite Glidesys I Relay Coupler [Behemoth] Relay Coupler [Behemoth] Zionite Laser-S Zionite Laser-S [Rating: 128] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Target Analyzer Device Improved Cooling System Storage High-capacity Matter Pod Processor Target Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Hypervelocity Coil Gun Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon 1C-UTU's Sword "Lootmaker" Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Slots Evolved 17 | 3 . 3 3 1 1 . 2 1 . 1 . 1 1 . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . 1 . . 1 . . . . . . . . . Utility 9 | 1 . 2 2 1 . . 1 . . 1 . . 1 . . . . Weapon 4 | 1 . . 1 . . . 1 . . . . 1 . . . . . Parts Attached 289 | 5 19 19 16 3 2 3 13 10 9 14 31 17 55 4 8 7 54 Power 32 | 1 7 2 2 . . . . 2 . 2 3 . 8 . . . 5 Engine 26 | 1 7 2 2 . . . . 2 . 2 3 . 6 . . . 1 Core . | . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . 2 . . . 4 Propulsion 72 | 2 3 7 5 1 2 . 2 1 2 3 8 . 13 4 2 . 17 Treads . | . . . . . . . . . . . . . . . . . . Leg 8 | 2 3 1 . . . . . . . . . . . . 1 . 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover 61 | . . 6 4 1 2 . 2 1 2 3 8 . 12 3 1 . 16 Flight 3 | . . . 1 . . . . . . . . . 1 1 . . . Utility 97 | . 4 9 5 1 . 1 3 7 1 6 9 9 14 . 6 6 16 Device 49 | . 3 6 4 . . 1 2 2 . 1 4 3 7 . 5 3 8 Storage 7 | . . . . 1 . . . . . . . . 2 . 1 . 3 Processor 8 | . 1 2 . . . . . . . . . 2 3 . . . . Hackware 18 | . . . 1 . . . 1 3 . 4 1 4 1 . . 2 1 Protection 15 | . . 1 . . . . . 2 1 1 4 . 1 . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 88 | 2 5 1 4 1 . 2 8 . 6 3 11 8 20 . . 1 16 Energy Gun 26 | 2 4 . 2 1 . . 1 . 2 . 1 1 1 . . . 11 Energy Cannon 16 | . . . . . . 2 1 . 1 1 5 5 1 . . . . Ballistic Gun 28 | . . . . . . . 4 . 3 2 . 1 13 . . . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . Launcher 3 | . . 1 1 . . . 1 . . . . . . . . . . Special Weapon 7 | . 1 . 1 . . . . . . . 2 . 3 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon 5 | . . . . . . . . . . . 3 1 1 . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . . . 2 . 2 . 1 . 2 . . . 10 Parts Lost 3 | . . . . . . . . . . . . . 2 . . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 98 | . 96 99 99 100 100 100 97 99 100 96 97 94 98 99 99 100 98 Engine 9 | . 14 17 16 14 13 13 12 11 11 9 10 10 8 4 4 4 3 Reactor 1 | . . . . . . . . . . . . . . 4 4 4 4 Leg 1 | . 28 8 . . . . . . . . . . . . . . . Hover 18 | . . 13 16 14 17 20 18 20 22 20 20 20 19 18 19 19 18 Device 15 | . 12 16 20 14 13 18 18 15 11 9 10 10 14 23 27 23 22 Storage 1 | . . . . 4 6 6 5 4 . . . . . . . 2 . Processor 6 | . 11 16 16 14 13 7 5 5 5 5 5 5 6 4 4 4 1 Hackware 16 | . . . 1 7 6 6 8 9 22 23 26 25 23 19 14 13 15 Protection 4 | . . 5 8 7 6 6 5 7 5 4 4 5 1 . . 1 4 Energy Gun 3 | . 27 4 7 7 13 7 . . . . 1 4 . . . . 6 Energy Cannon 2 | . . . . . . 5 2 5 5 4 5 2 . . . . . Ballistic Gun 7 | . . . . . . . 9 11 11 9 2 . 13 14 14 14 8 Launcher 1 | . . 6 9 7 6 6 5 . . . . . . . . . . Special Weapon 3 | . . 11 . 6 . . . . . . 2 5 4 4 4 4 3 Piercing Weapon 1 | . . . . . . . . . . . 3 5 4 4 4 1 . Special Melee Weapon 1 | . . . . . . . . 5 5 5 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 7 11 17 31 37 37 40 40 47 52 52 54 61 68 56 62 66 65 Greatest Support 90 | 20 20 44 44 44 53 53 55 66 66 66 71 71 84 68 68 68 90 Greatest Overweight (x) 1 | . . . 1 1 1 . . . . . 1 . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 Average Capacity 4 | 1 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 Most Carried 5 | 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 Average Carried 4 | 1 2 2 3 3 3 4 3 3 3 3 4 4 4 5 4 5 4 Final Capacity 5 | 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 Final Carried 5 | 3 3 3 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 Class Distribution -------------------- 21% | Bothacker-Mutant 16% | Scavenger-Mutant 13% | Bothacker-Gunner 11% | Hacker-Gunner 10% | Hacker-Mutant 6% | Hacker-Tank 5% | Scavenger-Gunner 4% | Scavenger-Scout 4% | Scavenger-Tank 3% | Hacker-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Hacker-Scout | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Matter Collected 9890 | 250 180 230 300 159 20 50 510 737 534 357 434 214 2457 323 201 2169 765 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 15477 | . 579 192 1040 206 . 67 1176 1538 1315 786 930 1251 2727 134 404 2497 635 Parts 932 | . 41 18 79 21 . 1 66 67 80 49 66 47 136 13 13 183 52 Haulers Intercepted 20 | . . . 6 . . . 6 . 3 . 1 . 4 . . . . Recyclers Shooed 3 | . 1 . . . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . . 15 13 1 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 264 | . 11 6 27 13 . 1 29 19 21 25 16 18 43 6 3 14 12 Melee 16 | . . . . . . . . . . . 2 5 7 1 . 1 . Guns 159 | . 11 4 14 3 . . 5 10 13 12 6 13 35 5 3 13 12 Cannons 40 | . . . . . . 1 1 9 8 13 8 . . . . . . AOE 47 | . . 2 13 10 . . 21 . . . . . 1 . . . . Classes Destroyed 25 | . 6 2 5 . . 1 . 2 1 1 1 . . 1 2 2 1 Worker 20 | . 2 1 1 . . . 1 . 2 . 5 . 8 . . . . Builder 13 | . 1 1 1 1 . . 4 . 2 . . . 3 . . . . Tunneler 4 | . . . . . . . . . 2 . . . 2 . . . . Hauler 20 | . . . 6 . . . 6 . 3 . 1 . 4 . . . . Recycler 10 | . 1 . 1 . . . 2 . . . 3 . 3 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Operator 6 | . . . 1 . . . 1 . 2 . 1 . 1 . . . . Watcher 15 | . 2 . 3 . . . 2 . 4 . 3 . 1 . . . . Swarmer 53 | . 3 1 5 10 . . 8 3 3 8 4 2 3 3 . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . Grunt 99 | . 8 2 14 3 . . 19 8 11 6 2 6 14 3 3 . . Brawler 8 | . . . . . . . . 1 . 4 . 2 1 . . . . Duelist 7 | . . . 1 . . . . 2 1 1 . 1 1 . . . . Sentry 31 | . . . 7 . . . 2 4 6 2 3 6 1 . . . . Demolisher 6 | . . 2 . . . . . . . 1 . . 3 . . . . Hunter 6 | . . . . . . 1 . . . 2 1 1 1 . . . . Programmer 12 | . . . . . . . . . . . 7 . 5 . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Zionite 52 | . . . 1 . . . . . . . . . . . . 51 . Z-Light 9 | . . . . . . . . . . . . . . . . . 9 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . Tinkerer 4 | . . . . . . . . . . . . . . . . 4 . Thief 1 | . . . . . . . . . . . . . . 1 . . . Assembled 18 | . . 1 . . . . . . . . . . 14 . . . 3 Thug 2 | . . . . . . . . . . . . . . . . 2 . Savage 2 | . . . . . . . . . . . . . . . . 2 . Butcher 2 | . . . . . . . . . . . . . . . . 2 . Wizard 1 | . . . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . . . . . 5 . Best Kill Streak 37 | . 6 2 10 4 . 1 37 3 8 14 5 5 14 2 3 29 4 Combat Bots Only 22 | . 3 2 7 4 . 1 22 3 4 14 4 5 14 2 3 2 4 Max Kills in Single Turn 4 | . 1 1 3 4 . 1 3 1 2 2 2 2 4 2 1 4 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . 1 Exploded 3 | . . 1 2 3 . . 3 . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 1 1 1 . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . 2 . Imprinter (-6/Zion) 1C-UTU (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Damage Taken 11389 | . 468 123 679 295 . 22 1010 566 478 656 1305 669 1843 271 56 871 2077 Core 8291 | . 373 94 492 211 . 17 772 401 361 480 857 475 1367 217 44 707 1423 Absorbed by Shields 3 | . . . . . . . . 3 . . . . . . . . . Redirected to Core 6916 | . 298 88 395 157 . 17 588 381 310 365 755 419 1184 185 44 537 1193 Core Remaining (%) 95 | 100 . 100 . . . 97 . . . 81 . 100 . . . . . Volleys Fired 958 | . 57 22 93 27 . 7 75 104 74 109 56 8 136 14 6 142 28 Largest 4 | . 2 1 2 1 . 2 3 3 3 3 3 1 3 3 3 3 4 Hottest 180 | . 100 100 100 75 . 150 123 118 118 118 161 30 105 105 105 105 180 Shots Fired 2179 | . 113 22 94 27 . 12 139 312 221 175 143 59 302 42 15 418 85 Gun 1603 | . 113 13 76 19 . 2 61 208 148 69 42 51 247 42 13 414 85 Cannon 446 | . . . . . . 8 57 104 73 106 98 . . . . . . Launcher 51 | . . 3 17 8 . 2 21 . . . . . . . . . . Special 79 | . . 6 1 . . . . . . . 3 8 55 . 2 4 . Kinetic 1248 | . . . . . . . 61 208 148 69 28 . 219 42 13 414 46 Thermal 701 | . 59 6 77 19 . 6 34 104 73 106 112 51 28 . . . 26 Explosive 51 | . . 3 17 8 . 2 21 . . . . . . . . . . Electromagnetic 94 | . 54 13 . . . 4 23 . . . . . . . . . . Phasic 13 | . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 35 | . 10 11 10 8 . 4 15 35 14 8 18 35 31 4 6 30 10 Robot Miss Streak 7 | . 3 2 4 2 . 1 4 3 3 3 3 1 4 7 1 3 3 Penetration Max 3 | . . . . . . . . . . . . . 3 1 1 2 1 Secondary Targets 30 | . 4 . . . . . . . . . . . 5 2 1 13 5 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . 1 1 1 2 1 Autonomous 94 | . . . . . . . . . . . 14 51 29 . . . . Shots Hit Robots 1582 | . 64 11 53 13 . 5 98 179 167 81 118 87 252 23 24 347 60 Core Hits 723 | . 27 8 50 16 . 3 75 67 54 32 43 37 120 14 13 139 25 Critical Hits 301 | . . . . . . . 9 18 24 7 18 3 69 8 4 130 11 Critical Kills 115 | . . . . . . . . 9 11 6 7 2 22 5 2 44 7 Critical Parts Destroyed 157 | . . . . . . . 8 9 13 1 10 1 47 3 2 63 . Melee Attacks 449 | . . . . . . . . 11 23 19 18 164 25 2 78 107 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . . . . . . . . . 101 2 Piercing 284 | . . . . . . . . . . . 9 164 25 2 78 6 . Sneak Attacks 61 | . . . . . . . . 7 23 9 11 . 6 . 2 3 . Combat Hostiles 6 | . . . . . . . . 1 . . 2 . 3 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32271 | . 845 325 2437 820 . 149 4378 2724 2584 1340 2786 3092 4411 217 1058 4152 953 Guns 15045 | . 774 130 1178 298 . . 703 1215 1383 661 726 1409 2439 183 100 2893 953 Cannons 6082 | . . . . . . 76 1027 1509 1201 635 1634 . . . . . . Explosions 5626 | . 71 147 1235 522 . 73 2648 . . 44 . . 886 . . . . Melee 5395 | . . . . . . . . . . . 426 1662 1056 34 958 1259 . Ramming 51 | . . . . . . . . . . . . 21 30 . . . . Kinetic 9350 | . . . . . . . 703 1215 1383 661 316 . 1593 183 100 2893 303 Thermal 11118 | . 409 99 1202 298 . 23 647 1509 1201 635 2044 1409 1259 . . . 383 Explosive 5055 | . . 96 1235 522 . 73 2612 . . 44 . . 473 . . . . Electromagnetic 1035 | . 436 130 . . . 53 416 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1130 | . . . . . . . . . . . . . . . . 1130 . Piercing 4265 | . . . . . . . . . . . 426 1662 1056 34 958 129 . Phasic 267 | . . . . . . . . . . . . . . . . . 267 Highest Corruption 9 | . . . . . . . . . 1 1 9 2 6 6 6 . . Average Corruption 3 | . . . . . . . . . 1 1 4 1 4 6 5 . . Corruption Purged 16 | . . . . . . . . . . . 8 2 . . 6 . . Effects 140 | . . . . . . . . . 9 6 27 4 30 31 33 . . Message Errors 37 | . . . . . . . . . 2 5 10 2 7 3 8 . . Matter Fused 27 | . . . . . . . . . . . 6 . 7 7 7 . . Heat Flow Errors 15 | . . . . . . . . . . . 6 . 3 4 2 . . Energy Discharges 12 | . . . . . . . . . 1 . 1 1 3 2 4 . . Data Loss (minor) 21 | . . . . . . . . . 2 1 4 1 2 6 5 . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 . . Misfires 3 | . . . . . . . . . . . . . 1 1 1 . . Targeting Errors 21 | . . . . . . . . . 4 . . . 6 6 5 . . Weapon Failures 2 | . . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 894 | . . . 12 . . . 117 51 35 6 34 62 262 . 291 24 . Projectiles 143 | . . . . . . . 17 51 35 6 34 . . . . . . Explosions 243 | . . . 12 . . . 100 . . . . . 131 . . . . Melee 508 | . . . . . . . . . . . . 62 131 . 291 24 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . 35 13 31 10 . . 17 71 . 45 . 10 15 . . . . Shots 8 | . 1 1 1 2 . . 1 1 . 1 . . . . . . . Rammed 2 | . . . . . . . . . . . . 1 1 . . . . Targets Rammed 2 | . . . . . . . . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 258 . 115 . . . 196 195 43 32 248 . 70 104 61 . . Average Temperature 54 | . 91 . 27 . . . 64 85 8 10 58 . 33 50 31 . . Received Heat Transfer 2837 | . 192 36 222 9 . . 423 162 198 117 33 186 476 . 27 135 621 Effects 2 | . . . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 26 | . 4 . 3 1 . . 1 . 3 2 4 4 3 . . 1 . Heat Transferred 17523 | . 1149 150 2085 481 . 37 1049 2565 2109 1110 3145 1776 1349 . . . 518 Parts Sabotaged 14 | . . . . . . . . . . 10 . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Peak Influence 1503 | . 297 340 740 405 . 76 746 1344 1491 1425 1211 1503 1263 . . . . Average Influence 668 | . 165 204 330 283 . 20 208 961 1018 1095 833 1189 512 . . . . Maximum Alert Level 4 | . 1 1 3 2 . . 3 4 4 4 4 4 4 . . . . Low Security (%) 18 | 100 54 73 47 8 . 100 76 . . . . . . . . . . Level 1 21 | . 45 26 5 85 . . 2 2 . . 14 . 55 . . . . Level 2 10 | . . . 35 5 . . 12 18 2 12 6 . 19 . . . . Level 3 28 | . . . 10 . . . 8 34 69 37 65 39 14 . . . . Level 4 20 | . . . . . . . . 44 27 49 14 60 8 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 4 . 7 . . . 6 . 7 . 17 . 20 . . . . Investigation 25 | . 2 . 4 . . . 2 . 5 . 8 . 4 . . . . Extermination 10 | . . . . . . . . . . . 4 . 6 . . . . Reinforcement 11 | . 2 . 3 . . . 2 . 1 . 1 . 2 . . . . Assault 5 | . . . . . . . . . . . 4 . 1 . . . . Garrison 10 | . . . . . . . 2 . 1 . . . 7 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Distress Signals 12 | . 1 . 2 . . . 4 . 1 . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 534 | . 18 9 49 8 . 1 40 23 35 43 36 23 87 10 3 76 73 Peak Tracking Total 37 | . 3 3 6 3 . 1 6 4 6 8 5 5 7 4 3 8 37 Tactical Retreats 34 | . . . 2 . . . 5 . 2 3 . . 9 2 1 8 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Traps Triggered 43 | . 2 . . . . . 1 8 2 5 8 8 9 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 120 | . . . . . . . . 46 33 37 4 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . . . 3 7 1 . . . . . . . Reprogrammed 16 | . . . . . . . . 5 2 7 2 . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Machines Disabled 90 | . 4 2 4 9 . 3 2 6 4 7 2 4 38 . . 5 . Max in Single Turn 23 | . 1 1 1 3 . 1 1 2 1 1 1 1 23 . . 1 . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . Garrison Relay 14 | . . . . . . . . 4 . 6 . 4 . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Machines Accessed 94 | . 4 1 15 1 1 . 6 . 14 . 24 . 27 . . 1 . Terminals 54 | . 4 . 10 1 . . 4 . 10 . 11 . 14 . . . . Fabricators 7 | . . . . . . . . . . . 4 . 3 . . . . Repair Stations 7 | . . . 1 . . . . . . . 3 . 3 . . . . Recycling Units 11 | . . . 2 . . . 1 . 2 . 3 . 3 . . . . Scanalyzers 8 | . . . 2 . . . . . 1 . 2 . 3 . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . Total Hacks 407 | . 17 1 71 4 1 . 18 . 57 . 95 . 140 . . 3 . Successful 294 | . 10 1 56 3 1 . 13 . 44 . 58 . 105 . . 3 . Failed 113 | . 7 . 15 1 . . 5 . 13 . 37 . 35 . . . . Catastrophic 12 | . . . 2 . . . . . 1 . 3 . 6 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 198 | . 8 . 28 6 1 . 10 . 29 . 53 . 57 . . 6 . Terminals 274 | . 17 . 51 4 . . 15 . 45 . 48 . 94 . . . . Fabricators 27 | . . . . . . . . . . . 13 . 14 . . . . Repair Stations 27 | . . . 2 . . . . . . . 13 . 12 . . . . Recycling Units 32 | . . . 5 . . . 2 . 5 . 11 . 9 . . . . Scanalyzers 31 | . . . 13 . . . . . 4 . 6 . 8 . . . . Garrison Access 11 | . . . . . . . 1 . 3 . 4 . 3 . . . . Terminal Hacks 128 | . 7 1 24 . 1 . 6 . 21 . 16 . 49 . . 3 . Record 2 | . . . 2 . . . . . . . . . . . . . . Part Schematic 7 | . . . . . . . . . . . 1 . 3 . . 3 . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . Robot Analysis 14 | . 2 . 3 . . . . . 1 . 3 . 5 . . . . Prototype ID Bank 13 | . 1 . 4 . . . 1 . 3 . . . 4 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . Machine Index 2 | . . . 1 . . . . . 1 . . . . . . . . Terminal Index 3 | . . . . . . . . . 1 . . . 2 . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 2 | . . . . . . . . . 1 . . . 1 . . . . Garrison Index 2 | . . . . . . . . . . . 1 . 1 . . . . Alert Level 8 | . 1 . 3 . . . 1 . 1 . . . 2 . . . . Unreport Threat 14 | . . . 1 . . . . . 4 . 3 . 6 . . . . Locate Traps 16 | . 1 . 2 . . . 1 . 3 . 2 . 7 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . Investigation Status 2 | . . . 1 . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . Assault Status 1 | . . . . . . . . . . . . . 1 . . . . Recall Investigation 3 | . . . 1 . . . . . 2 . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . 3 . . . . Recall Reinforcements 3 | . . . . . . . 1 . . . 2 . . . . . . Hauler Manifests 7 | . 1 . 2 . . . 1 . 1 . 1 . 1 . . . . Registered Components 4 | . . . 1 . . . . . 1 . 1 . 1 . . . . Zone Layout 6 | . . . . . . . . . 2 . . . 4 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . 4 . 8 . . . . Load Schematic 5 | . . . . . . . . . . . 1 . 4 . . . . Build 7 | . . . . . . . . . . . 3 . 4 . . . . Repair Station Hacks 20 | . . . 2 . . . . . . . 7 . 11 . . . . Scan Component 11 | . . . 1 . . . . . . . 4 . 6 . . . . Repair 9 | . . . 1 . . . . . . . 3 . 5 . . . . Recycling Unit Hacks 16 | . . . 3 . . . 1 . 3 . 4 . 5 . . . . Report Inventory 11 | . . . 2 . . . 1 . 2 . 3 . 3 . . . . Retrieve Components 5 | . . . 1 . . . . . 1 . 1 . 2 . . . . Scanalyzer 26 | . . . 11 . . . . . 4 . 5 . 6 . . . . Insert Component 11 | . . . 4 . . . . . 2 . 2 . 3 . . . . Analyze 15 | . . . 7 . . . . . 2 . 3 . 3 . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 2 . 1 . 1 . . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 203 | . 9 . 35 7 . . 13 . 33 . 50 . 56 . . . . Terminals 64 | . 3 . 13 3 . . 4 . 11 . 13 . 17 . . . . Track 3 | . . . 1 1 . . . . . . . . 1 . . . . Assimilate 2 | . . . . . . . . . . . 2 . . . . . . Botnet 50 | . 3 . 10 1 . . 4 . 10 . 10 . 12 . . . . Disrupt 6 | . . . 1 1 . . . . 1 . . . 3 . . . . Operators 3 | . . . 1 . . . . . . . 1 . 1 . . . . Fabricators 8 | . . . . . . . . . . . 3 . 5 . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . Siphon 4 | . . . . . . . . . . . 1 . 3 . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . Download 2 | . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . 1 . 2 . 2 . 3 . . . . Reject 7 | . . . 1 . . . 1 . 2 . 1 . 2 . . . . Mask 2 | . . . . . . . . . . . 1 . 1 . . . . Scanalyzers 3 | . . . 2 . . . . . . . 1 . . . . . . Extract 3 | . . . 2 . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 2 . . . . . . Reprogram 2 | . . . . . . . . . . . 2 . . . . . . Watchers 1 | . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 2 . 1 . . . . . . Used 2 | . . . . . . . . . 1 . 1 . . . . . . Hacking Detections 79 | . 4 . 14 1 . . 4 . 13 . 21 . 22 . . . . Full Trace Events 15 | . 2 . 2 . . . 1 . 4 . 3 . 3 . . . . Feedback Events 2 | . . . . . . . . . 1 . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 2 . 1 . . . . Robots Built 6 | . . . . . . . . . . . 3 . 3 . . . . Matter 465 | . . . . . . . . . . . 252 . 213 . . . . Time 219 | . . . . . . . . . . . 67 . 152 . . . . Total Robot Build Rating 27 | . . . . . . . . . . . 12 . 15 . . . . Part Schematics Acquired 22 | . . . 9 . . . . . 1 . 4 . 5 . . 3 . Parts Built 4 | . . . . . . . . . . . 1 . 3 . . . . Matter 692 | . . . . . . . . . . . 139 . 553 . . . . Time 344 | . . . . . . . . . . . 49 . 295 . . . . Total Part Build Rating 20 | . . . . . . . . . . . 2 . 18 . . . . Parts Repaired 9 | . . . 1 . . . . . . . 3 . 5 . . . . Time 364 | . . . 53 . . . . . . . 124 . 187 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . 5 . . . . . 2 . 3 . 16 . . . . Parts Scanalyzed 10 | . . . 4 . . . . . 2 . 1 . 3 . . . . Part Schematics Acquired 9 | . . . 4 . . . . . 1 . 2 . 2 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 74 | . . . . . . . . 2 12 8 10 8 31 . 1 2 . Non-combat 36 | . . . . . . . . . 12 . 7 . 16 . 1 . . Combat 38 | . . . . . . . . 2 . 8 3 8 15 . . 2 . Robot Hacks Applied 95 | . . . . . . . . 2 19 8 11 8 43 . 2 2 . parse_system 9 | . . . . . . . . . 2 . . . 4 . 1 2 . no_distress 18 | . . . . . . . . . 12 . 3 . 2 . 1 . . start_evac 1 | . . . . . . . . . . . . . 1 . . . . find_chute 2 | . . . . . . . . . . . . . 2 . . . . hold_bot 2 | . . . . . . . . . . . . . 2 . . . . start_disposal 1 | . . . . . . . . . . . . . 1 . . . . ignore_repairs 4 | . . . . . . . . . 3 . 1 . . . . . . map_walls 1 | . . . . . . . . . . . . . 1 . . . . map_earth 1 | . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . drop_inventory 3 | . . . . . . . . . . . 1 . 2 . . . . find_recycling 6 | . . . . . . . . . 1 . 1 . 4 . . . . ignore_parts 5 | . . . . . . . . . 1 . . . 4 . . . . purge_threat 1 | . . . . . . . . . . . 1 . . . . . . mark_security 1 | . . . . . . . . . . . . . 1 . . . . relay_feed 1 | . . . . . . . . . . . . . 1 . . . . find_shortcuts 1 | . . . . . . . . . . . . . 1 . . . . link_fov 1 | . . . . . . . . . . . . . 1 . . . . disrupt_area 1 | . . . . . . . . . . . . . 1 . . . . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . overload_power 2 | . . . . . . . . . . . . . 2 . . . . wipe_record 3 | . . . . . . . . . . . 3 . . . . . . overwrite_iff 16 | . . . . . . . . . . 3 . 2 11 . . . . formatsys_high 13 | . . . . . . . . 2 . 5 . 5 1 . . . . Relay Couplers Released 25 | . . . . . . . . 6 . 10 . 8 1 . . . . Machine Destruction 24 | . . . . . . . . 6 . 10 . 8 . . . . . Programmers 1 | . . . . . . . . . . . . . 1 . . . . Attached 12 | . . . . . . . . 3 . 4 . 4 . . . . 1 Robots Rewired 10 | . . . . . . . . 3 . 6 1 . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Total Allies 56 | . . 5 . . . . . 5 . 14 8 7 17 . . . . Largest Group 6 | . . 5 2 . . . . 5 5 6 3 4 6 5 4 4 . Highest-Rated Group 180 | . . 83 39 . . . . 146 146 96 90 62 180 149 120 120 . Highest-Rated Ally 38 | . . 31 31 . . . . 38 38 16 32 32 31 31 31 31 . Total Orders 1 | . . 1 . . . . . . . . . . . . . . . GOTO 1 | . . 1 . . . . . . . . . . . . . . . Ally Attacks 373 | . . 28 1 . . . . 4 66 33 34 10 117 30 8 42 . Total Damage 6125 | . . 312 . . . . . 94 1551 374 937 95 1637 343 122 660 . Kills 54 | . . 5 . . . . . 1 18 3 9 . 11 3 1 3 . Allies Corrupted 4 | . . . . . . . . . 1 . 1 . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Robot Analysis Total 14 | . 2 . 3 . . . . . 1 . 3 . 5 . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Turns Passed 20816 | 87 729 822 1092 867 237 619 805 1488 1318 1397 2058 1761 3039 727 1376 1519 875 Spaces Moved 22707 | 74 423 831 1087 889 311 603 658 1567 1611 1522 2703 1701 2941 1128 1649 1675 1334 Core 18 | 18 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 672 | 56 423 193 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 22017 | . . 638 1087 889 311 603 658 1567 1611 1522 2703 1701 2941 1128 1649 1675 1334 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 66 66 66 65 65 62 53 53 50 52 53 45 45 45 45 40 Average Speed 56 | 102 120 81 69 86 69 65 64 54 53 53 53 53 52 45 45 45 44 Slowest Speed 150 | 120 120 120 150 131 131 65 65 62 53 62 115 53 146 122 122 45 52 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 78 | 4 65 94 87 99 70 84 35 99 94 99 66 95 59 87 99 91 86 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 . . 1 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 6 | 1 . . . 1 1 . . . . . . . . 1 1 1 . Scrap Searched 17 | . . 1 . 1 . 2 . . . . . . . 2 8 3 . Spaces Dug 117 | . . . . . . . . . . . . 50 5 . 60 2 . Terrain Destroyed 706 | . 7 47 144 62 . 24 67 54 . 76 1 50 102 . 60 2 10 Melee 117 | . . . . . . . . . . . . 50 5 . 60 2 . Projectile 15 | . . 2 . . . 1 1 . . . 1 . . . . . 10 AOE 574 | . 7 45 144 62 . 23 66 54 . 76 . . 97 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Total 28682 | 83 536 943 1338 957 332 817 931 2042 1957 1969 3211 2313 4210 1310 2154 2017 1562 Wait 3216 | . 2 40 64 20 8 202 157 212 167 203 311 300 882 155 391 41 61 Move 22682 | 73 422 830 1086 888 310 602 657 1563 1610 1520 2701 1698 2939 1127 1648 1674 1334 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 93 | 4 3 6 14 2 5 . 1 4 1 2 7 7 23 . 2 2 10 Fast Attach 177 | 5 11 10 10 2 . 3 11 7 7 11 16 8 40 4 5 4 23 Attach 23 | . . . 1 . 1 . . 2 2 1 2 3 8 . 1 . 2 Detach 26 | . . 1 1 . . 1 . 1 2 1 2 6 6 . 2 . 3 Swap 89 | . 8 9 5 1 1 . 2 1 . 2 13 6 7 . 2 3 29 Drop 236 | 1 17 16 20 3 5 2 12 10 7 1 23 10 41 4 5 7 52 Fire 958 | . 57 22 93 27 . 7 75 104 74 109 56 8 136 14 6 142 28 Melee 449 | . . . . . . . . 11 23 19 18 164 25 2 78 107 2 Ram 2 | . . . . . . . . . . . . 1 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 136 | . . . . . . . . 34 . 30 1 55 16 . . . . Rewire 10 | . . . . . . . . 2 . 4 . 4 . . . . . Trap 120 | . . . . . . . . 46 33 37 4 . . . . . . Miscellaneous 465 | . 16 9 44 14 2 . 16 45 31 29 57 43 86 4 14 37 18 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 31 | -11/Scrapyard | Upgraded with Utility slot (x1) 31 | -11/Scrapyard | Upgraded with Weapon slot (x1) 88 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 393 | -10/Materials | Identified exit to Materials 565 | -10/Materials | Discovered exit to Materials (range 11) 627 | -10/Materials | Reached level 2 685 | -10/Materials | Build established: Scavenger-Mutant 760 | -10/Materials | Identified exit to Mines 817 | -10/Materials | Entered Mines 844 | -10/Mines | Learned location of 1 exit from Materials 845 | -10/Mines | Assembled infested the area 922 | -10/Mines | Upgraded with Utility slot (x1) 969 | -10/Mines | Discovered exit to Materials (range 6) 990 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1078 | -10/Mines | Reached level 3 1123 | -10/Mines | Upgraded with Power slot (x1) 1123 | -10/Mines | Upgraded with Utility slot (x1) 1192 | -10/Mines | Discovered exit to Materials (range 7) 1202 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1639 | -10/Mines | Entered Materials 1639 | -9/Materials | Accompanied by 2 allies 1640 | -9/Materials | Identified exit to Materials 1641 | -9/Materials | Reached level 4 1641 | -9/Materials | Upgraded with Utility slot (x1) 1644 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1872 | -9/Materials | Reached level 5 1874 | -9/Materials | Discovered exit to Materials (range 5) 1884 | -9/Materials | Upgraded with Utility slot (x1) 1947 | -9/Materials | Discovered new exit (range 9) 2078 | -9/Materials | Discovered exit to Materials (range 10) 2184 | -9/Materials | Reached level 6 2205 | -9/Materials | Destroyed 7 combat bots 2325 | -9/Materials | Repaired Broken Airjet 2505 | -9/Materials | Reached level 7 2537 | -9/Materials | Upgraded with Weapon slot (x1) 2628 | -9/Materials | Identified exit to Mines 2731 | -9/Materials | Entered Mines 2731 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2742 | -9/Mines | Met a Derelict bent on vengeance 2798 | -9/Mines | Learned location of Storage (-8) 2900 | -9/Mines | Discovered exit to Materials (range 6) 2974 | -9/Mines | Learned Materials emergency access door positions 3032 | -9/Mines | Reached level 8 3097 | -9/Mines | Upgraded with Utility slot (x1) 3235 | -9/Mines | Discovered exit to Materials (range 10) 3279 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3279 | -9/Mines | Discovered new exit (range 5) 3598 | -9/Mines | Entered Exiles 3600 | -9/Exiles | Reached level 9 3617 | -9/Exiles | Met 8R-AWN 3630 | -9/Exiles | Met EX-HEX 3656 | -9/Exiles | Met EX-BIN 3664 | -9/Exiles | Aligned with FarCom system 3665 | -9/Exiles | Given EX-Vault access code 3685 | -9/Exiles | Opened EX-Vault 3697 | -9/Exiles | Found Trap Reconfigurator 3700 | -9/Exiles | Upgraded with Propulsion slot (x1) 3703 | -9/Exiles | Found AWS/Thermal 3722 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3788 | -9/Exiles | Met EX-DEC 3828 | -9/Exiles | Discovered new exit (range 11) 3835 | -9/Exiles | Left Exiles lab with AWS/Thermal 3835 | -9/Exiles | Entered Mines 3974 | -8/Mines | Discovered exit to Materials (range 8) 4135 | -8/Mines | Build established: Scavenger-Scout 4404 | -8/Mines | Discovered exit to Materials (range 8) 4454 | -8/Mines | Entered Materials 4456 | -8/Materials | Reached level 10 4550 | -8/Materials | Core integrity fell below 50% 4567 | -8/Materials | Reached level 11 4573 | -8/Materials | Upgraded with Utility slot (x1) 4871 | -8/Materials | Discovered new exit (range 3) 5025 | -8/Materials | Identified exit to Factory 5054 | -8/Materials | Garrison activated, responded to threat 5101 | -8/Materials | Reached level 12 5130 | -8/Materials | Destroyed 22 combat bots 5156 | -8/Materials | Upgraded with Weapon slot (x1) 5159 | -8/Materials | Garrison activated, responded to threat 5189 | -8/Materials | Build established: Hacker-Scout 5202 | -8/Materials | Identified exit to Garrison 5259 | -8/Materials | Entered Garrison 5423 | -8/Garrison | Spotted B-75 Beast 5432 | -8/Garrison | Triggered checkpoint 5501 | -8/Garrison | Garrison Relay disabled 5534 | -8/Garrison | Destroyed B-75 Beast 5699 | -8/Garrison | Reached level 13 5716 | -8/Garrison | Upgraded with Propulsion slot (x1) 5850 | -8/Garrison | Build established: Scavenger-Tank 5856 | -8/Garrison | Discovered new exit (range 9) 5864 | -8/Garrison | Installed Relay Interface Framework 5943 | -8/Garrison | Phase Generator disabled 5972 | -8/Garrison | Garrison Relay disabled 6030 | -8/Garrison | Triggered checkpoint 6054 | -8/Garrison | Triggered checkpoint 6207 | -8/Garrison | Discovered new exit (range 16) 6252 | -8/Garrison | Garrison Relay disabled 6260 | -8/Garrison | Triggered checkpoint 6316 | -8/Garrison | Triggered checkpoint 6403 | -8/Garrison | Discovered new exit (range 16) 6428 | -8/Garrison | Triggered checkpoint 6456 | -8/Garrison | Garrison Relay disabled 6554 | -8/Garrison | Triggered checkpoint 6557 | -8/Garrison | Build established: Scavenger-Gunner 6747 | -8/Garrison | Entered Materials 6747 | -8/Materials | Accompanied by 5 allies 6840 | -8/Materials | Garrison activated, responded to threat 6902 | -8/Materials | Reached level 14 6950 | -8/Materials | Discovered new exit (range 13) 7057 | -8/Materials | Discovered exit to Factory (range 17) 7259 | -8/Materials | Discovered exit to Factory (range 10) 7752 | -8/Materials | Build established: Hacker-Gunner 8042 | -8/Materials | Identified exit to Garrison 8065 | -8/Materials | Entered Garrison 8148 | -8/Garrison | Triggered checkpoint 8202 | -8/Garrison | Triggered checkpoint 8245 | -8/Garrison | Garrison Relay disabled 8302 | -8/Garrison | Triggered checkpoint 8302 | -8/Garrison | Triggered checkpoint 8363 | -8/Garrison | Reached level 15 8405 | -8/Garrison | Upgraded with Utility slot (x1) 8428 | -8/Garrison | Destroyed 14 combat bots 8444 | -8/Garrison | Discovered exit to Factory (range 8) 8452 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 8530 | -8/Garrison | Triggered checkpoint 8560 | -8/Garrison | Triggered checkpoint 8755 | -8/Garrison | Build established: Bothacker-Mutant 8765 | -8/Garrison | Garrison Relay disabled 8768 | -8/Garrison | Triggered checkpoint 8779 | -8/Garrison | Discovered exit to Factory (range 16) 8882 | -8/Garrison | Phase Generator disabled 8942 | -8/Garrison | Discovered exit to Factory (range 16) 8980 | -8/Garrison | Garrison Relay disabled 9026 | -8/Garrison | Garrison Relay disabled 9356 | -8/Garrison | Triggered checkpoint 9372 | -8/Garrison | Build established: Bothacker-Gunner 9386 | -8/Garrison | Garrison Relay disabled 9462 | -8/Garrison | Entered Factory 9462 | -7/Factory | Accompanied by 2 allies 9636 | -7/Factory | Discovered new exit (range 5) 9756 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 9993 | -7/Factory | Reached level 16 10027 | -7/Factory | Discovered new exit (range 3) 10152 | -7/Factory | Identified exit to Lower Caves 10152 | -7/Factory | Identified exit to Factory 10261 | -7/Factory | Local fabrication network quarantined 10279 | -7/Factory | Fabricated L-41 Fighter (x3) 10373 | -7/Factory | Build established: Bothacker-Mutant 10662 | -7/Factory | First assault squad dispatched 10876 | -7/Factory | Repaired Med. Reactive Plating 11123 | -7/Factory | Repaired Aerolev Unit 11174 | -7/Factory | Repaired Cmb. Airjet 11320 | -7/Factory | Reached level 17 11520 | -7/Factory | Identified exit to Garrison 11520 | -7/Factory | Entered Garrison 11580 | -7/Garrison | Triggered checkpoint 11624 | -7/Garrison | Garrison Relay disabled 12052 | -7/Garrison | Triggered checkpoint 12116 | -7/Garrison | Discovered exit to Factory (range 4) 12122 | -7/Garrison | Expanded RIF knowledge: Program Shield 12244 | -7/Garrison | Upgraded with Weapon slot (x1) 12260 | -7/Garrison | Triggered checkpoint 12286 | -7/Garrison | Garrison Relay disabled 12465 | -7/Garrison | Triggered checkpoint 12470 | -7/Garrison | Triggered checkpoint 12525 | -7/Garrison | Discovered exit to Factory (range 15) 12644 | -7/Garrison | Triggered checkpoint 12683 | -7/Garrison | Garrison Relay disabled 12916 | -7/Garrison | Garrison Relay disabled 12930 | -7/Garrison | Triggered checkpoint 12986 | -7/Garrison | Discovered exit to Factory (range 9) 13022 | -7/Garrison | Triggered checkpoint 13124 | -7/Garrison | Spotted B-75 Beast 13281 | -7/Garrison | Entered Factory 13281 | -6/Factory | Accompanied by 1 ally 13283 | -6/Factory | Reached level 18 13331 | -6/Factory | Assembled infested ambush trap array 13398 | -6/Factory | Destroyed 14 combat bots 13472 | -6/Factory | Reached level 19 13547 | -6/Factory | Identified exit to Lower Caves 13631 | -6/Factory | First assault squad dispatched 13647 | -6/Factory | Repaired Hyp. Coil Gun 13833 | -6/Factory | Garrison activated, responded to threat 13865 | -6/Factory | Core integrity fell below 50% 14021 | -6/Factory | Garrison activated, responded to threat 14150 | -6/Factory | Repaired Hyp. Coil Gun 14212 | -6/Factory | Repaired Hyp. Coil Gun 14265 | -6/Factory | Discovered new exit (range 4) 14465 | -6/Factory | Fabricated Cld. Airjet (x1) 14669 | -6/Factory | Repaired Imp. Maneuvering Thrusters 14718 | -6/Factory | Repaired Remote Datajack 15014 | -6/Factory | Hacking Suite fried by hacking feedback 15296 | -6/Factory | Garrison activated, responded to threat 15323 | -6/Factory | Fabricated Adv. Focal Shield? 15407 | -6/Factory | Build established: Hacker-Mutant 15453 | -6/Factory | Discovered new exit (range 15) 15677 | -6/Factory | Allied Derelicts emerged from ambush trap array 15928 | -6/Factory | Build established: Hacker-Gunner 15969 | -6/Factory | Fabricated G-50 Soldier (x3) 16087 | -6/Factory | Reached level 20 16128 | -6/Factory | Upgraded with Utility slot (x1) 16320 | -6/Factory | Entered Lower Caves 16320 | -6/Lower Caves | Accompanied by 5 allies 16425 | -6/Lower Caves | Learned Factory security intel 16484 | -6/Lower Caves | Build established: Bothacker-Gunner 16525 | -6/Lower Caves | Learned Factory garrison access intel 16566 | -6/Lower Caves | Discovered new exit (range 9) 17047 | -6/Lower Caves | Entered another Lower Caves area 17047 | -6/Lower Caves | Accompanied by 4 allies 17070 | -6/Lower Caves | Discovered new exit (range 15) 17191 | -6/Lower Caves | Encountered a Warlord checkpoint 17454 | -6/Lower Caves | Learned Factory stockpile data 17710 | -6/Lower Caves | Build established: Hacker-Mutant 17882 | -6/Lower Caves | Discovered new exit (range 12) 18423 | -6/Lower Caves | Entered Zion 18423 | -6/Zion | Accompanied by 4 allies 18425 | -6/Zion | Reached level 21 18455 | -6/Zion | Discovered new exit (range 11) 18532 | -6/Zion | RIF detected upon attempting to enter Zion 18532 | -6/Zion | Attacked by Zionites 18532 | -6/Zion | Spotted S3-40O(B) 18532 | -6/Zion | Spotted DA-BA8(B) 18548 | -6/Zion | Allies destroyed DA-BA8(B) 18557 | -6/Zion | Allies destroyed S3-40O(B) 18591 | -6/Zion | Destroyed Imprinter 18600 | -6/Zion | Extracted access codes from Imprinter's data core 18681 | -6/Zion | 1C-UTU came to Zion's defense 18855 | -6/Zion | Build established: Hacker-Gunner 18921 | -6/Zion | Destroyed 1C-UTU 18929 | -6/Zion | Found 1C-UTU's Sword "Lootmaker" 18932 | -6/Zion | Found Femtoactuators 18934 | -6/Zion | Found 1C-UTU's Buckler 19365 | -6/Zion | Learned Factory interactive machine intel 19510 | -6/Zion | Build established: Hacker-Tank 19928 | -6/Zion | Opened final containment barrier to the Deep Caves 19935 | -6/Zion | Discovered new exit (range 3) 19935 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19942 | -6/Zion | Entered Deep Caves 20036 | -6/Deep Caves | Found Prototype Protection 20036 | -6/Deep Caves | Identified Zio. Heavy Carapace 20142 | -6/Deep Caves | Found Prototype Protection 20142 | -6/Deep Caves | Identified Zio. Weapon Casing 20572 | -6/Deep Caves | Spotted as-35477 20587 | -6/Deep Caves | Core integrity fell below 20% 20816 | -6/Deep Caves | Triggered Deep Caves wall 20816 | -6/Deep Caves | Spotted AS-69673 20817 | -6/Deep Caves | Destroyed by as-78081 with Assembled Rifle Last Messages --------------- 20654_ Extracted 40 matter. 20659_ Extracted 8 energy. 20668_ Dropped Adv. Focal Shield. 20668_ Discarded Mak. Hacking Suite. 20671_ Acquired Zio. Heavy Carapace. 20677_ Extracted 10 matter. 20687_ Extracted 30 matter. 20689_ Extracted 4 energy. 20689_ Dropped Zio. Laser-S. 20696_ Acquired Zio. Laser-S. 20699_ Dropped Zio. Laser-S. 20700_ Extracted 4 energy. 20703_ Extracted 20 matter. 20705_ Extracted 4 energy. 20710_ HV Slug penetrates as-35477. 20710_ as-35477 suffers critical hit. 20728_ WF-6UM(o) is busy at the terminal. 20768_ Acquired 15 matter. 20816_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????# #????????? | | ???????????????????????????????## ## ?????? | | ??????????????????????????????## ???? | | ??????????????????????????????# ????? | | ?????????????????????????????## ?????? | | ?????????????????????????????# ??#### | | ????????????????? ??????? ??## | | ??????????????? ???????# #??# | | ???????????? [ ???????# ##?# | | ?????????? ????????# ### | | ?????????" #??##?????# ### | | ????????"" #?? #??????# #?#### | | ??????### [ ### ##????## ##???# | | ??????" # ????## ##??? | | ????? [ s ##???# #??? | | ????? ##### #??? | | ???? a [[ ?# #??? | | ???? aa [ #??## #??? | | ???? a a h ##??# ##?? | | ??? aa g #?## ### ### | | ??? aa [l !! #?# #?### ## | | ??????" a [ #?# #???## | | ????????#aaa #?## ???# | | ?????????" = !! g@ #??# #?## | | ?????????" * * #?? #??# | | ?????????" = h #?# #?## | | ?????????" ! * ### ##?# | | ????????"" ## ##??# | | ????????# !! #########???## | | ????????" = #????????????# | | ????????" l b= ############## | | ????????" ! = | | ????????""" | | ????????" g | | ????????"" ########## # | | ????????" #??????# ## | | ????????"" ##??????## #? | | ????????" # # #????????##### #? | | ????????? #### ## ## ##????????????## #? | | ?????????"" ##???# ?# ####??????????????#####? | | ?????????? ?????##?# ???????????????????????? | | ???????????##??????????#???????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 65 Energy Generation 59 Energy Capacity 1500 Matter Stores 550 Matter Capacity 550 Sight Range 17 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 1400 Resistance: KI 30 Resistance: TH 20 Resistance: EX 25 Evasion (%) 67 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 31 Defensive Hacking 21 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Particle Charger | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Extracted Seismic Analyzer | -9/Materials | Extracted Adv. Beam Cannon | -8/Materials | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Hacked Gravmag System | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Extracted Hyp. Coil Gun | -6/Factory | Scanalyzed Enh. Gauss Cannon | -6/Factory | Hacked Imp. Particle Charger | -6/Factory | Scanalyzed Adv. Focal Shield | -6/Factory | Hacked Adv. Cryofiber Web | -6/Factory | Hacked Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Factory | Downloaded W-25 Informer | -7/Factory | Downloaded G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Adv. Beam Cannon | x1 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Cld. Airjet | x1 | -6/Factory Adv. Focal Shield | x2 | -6/Factory G-50 Soldier | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Monster That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Zio Dee Levels Raised 20 | . 1 1 4 1 1 . 3 1 1 1 2 . 3 . . 1 . XP Earned 33230 | 3000 1720 2163 6016 2059 211 875 4035 1764 1714 899 2623 948 4160 417 293 126 207 XP Spent 32980 | 3000 . 2810 5470 2200 800 . 5200 1100 700 2600 1620 1485 4450 . . 1545 . Upgrades 51 | 6 . 7 7 3 1 . 8 1 2 1 5 2 4 . . 4 . Power Slot 1 | . . 1 . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . 1 . . 1 . . . . . . . . . Utility Slot 9 | 1 . 2 2 1 . . 1 . . 1 . . 1 . . . . Weapon Slot 4 | 1 . . 1 . . . 1 . . . . 1 . . . . . Core Integrity 8 | . . 2 . . . . 2 . . . 2 1 . . . 1 . Heat Dissipation 5 | . . 1 1 2 . . . . . . 1 . . . . . . Energy Generation 2 | . . 1 . . . . . . . . . . . . . 1 . Mass Support 1 | . . . . . . . . . . . 1 . . . . . . Inventory Capacity 5 | 3 . . 1 . . . . . . . 1 . . . . . . Sight Range 1 | . . . 1 . . . . . . . . . . . . . . Ranged Accuracy 3 | . . . 1 . . . 2 . . . . . . . . . . Hack Attack % 4 | . . . . . . . 2 . . . . . 2 . . . . Hack Defense % 2 | . . . . . . . . . 2 . . . . . . . . TH Resistance % 3 | . . . . . . . . . . . . . 1 . . 2 . Protomatter Created 3636 | . 112 53 361 28 . . 173 382 288 242 369 412 531 130 117 298 140 Integrity Restored 9257 | . 336 169 750 291 19 . 345 964 517 585 1228 768 1714 75 270 806 420 Core 7288 | . 336 131 492 211 . . 345 825 276 439 1003 475 1367 75 186 707 420 Parts 1969 | . . 38 258 80 19 . . 139 241 146 225 293 347 . 84 99 . Protomatter Decayed 1881 | . . 127 168 24 19 . . 97 416 120 83 193 347 105 22 160 . Game ------ Seed IntegrationInsulationFlail Manual? 0 Play Time 06:02:33 Cumulative 78.0 hours Start 2020.03.29 @ 21:10:23 End 2020.03.31 @ 01:48:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 56 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c094e3b-ee10-4bbf-910f-2f03e79121a0