Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 13:36:25 Player: calciume Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (43) 215 Value Destroyed (900) 900 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6615 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Core Shielding Utility Shielding Component Analysis Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Cooled Cesium-ion Thruster > --- UTILITY ---------- Quantum Shading Machine Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Core Shielding Utility Shielding Component Analysis Suite Autogun [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Visual Processing Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 7 | . . 2 1 1 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 55 | 6 5 5 12 2 . 1 . . 8 7 1 8 Power 7 | 1 2 . 2 . . . . . 1 . . 1 Engine 7 | 1 2 . 2 . . . . . 1 . . 1 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 . 2 4 1 . . . . 1 3 . 1 Treads 2 | 2 . . . . . . . . . . . . Leg 3 | . . . . . . . . . . 2 . 1 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 8 | . . 2 4 1 . . . . . 1 . . Utility 18 | 1 1 2 3 . . 1 . . 3 3 1 3 Device 9 | . 1 1 2 . . . . . 1 . 1 3 Storage 2 | 1 . . . . . . . . . 1 . . Processor 4 | . . 1 . . . 1 . . 2 . . . Hackware 1 | . . . 1 . . . . . . . . . Protection 2 | . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 16 | 2 2 1 3 1 . . . . 3 1 . 3 Energy Gun 6 | 1 1 . . . . . . . 2 . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 1 1 1 . . . . . 1 . 1 Ballistic Cannon 2 | . . . 1 . . . . . 1 . . . Launcher 2 | . 1 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . . . 1 1 1 Parts Lost 38 | . 1 1 8 . . . . . 10 3 . 15 Power 7 | . 1 1 1 . . . . . 2 1 . 1 Propulsion 11 | . . . 4 . . . . . 3 1 . 3 Utility 9 | . . . 1 . . . . . 2 . . 6 Weapon 11 | . . . 2 . . . . . 3 1 . 5 Highest Loss Streak 8 | . 1 1 3 . . . . . 6 1 . 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 5 | 5 7 5 4 2 2 3 5 5 4 3 5 3 Power . | . . . 1 1 . . . . . . . . Propulsion 1 | 2 4 2 1 1 1 1 1 1 1 . . . Utility 1 | . 1 . . . . 1 1 1 1 1 3 3 Weapon 1 | . . 1 2 . 1 1 3 3 2 1 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . 3 2 . . . 2 . . . . . . Power 2 | . 1 . . . . 1 . . . . . . Propulsion 4 | . 2 1 . . . 1 . . . . . . Utility 1 | . . 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 92 73 73 71 73 78 80 80 49 59 51 31 Engine 8 | . 14 11 6 7 13 13 13 13 1 4 . . Treads 7 | . 28 7 . . . . . . . . . . Leg 1 | . . . . . . . . . . 8 11 4 Flight 9 | . . 14 19 17 20 20 20 20 8 . 5 1 Device 9 | . 10 9 18 15 13 13 13 13 4 . 4 3 Storage 3 | . 14 3 . . . . . . . 1 . . Processor 11 | . . 11 9 7 6 11 13 13 17 23 23 15 Hackware 3 | . . . 8 7 6 6 6 6 6 5 5 1 Energy Gun 3 | . 8 . . . . . . . 4 4 . 2 Ballistic Gun 6 | . 13 11 7 7 6 6 6 6 1 . . . Ballistic Cannon 1 | . . . . 7 6 6 6 6 . . . . Launcher 1 | . 2 5 2 . . . . . . . . . Peak Build Rating 46 | 6 7 9 17 24 25 31 31 31 36 43 43 46 Average Rating 18 | 5 6 7 14 18 25 29 31 31 25 34 42 23 On Entrance 21 | . 6 7 8 15 24 25 31 31 31 26 34 43 Avg Prop Armor Cover (%) 21 | . . . . . . . . . 11 27 34 32 Naked Turns 21 | . . . . . . . . . . . . 21 Heaviest Build 39 | 11 14 14 12 16 19 19 19 19 19 39 . 22 Greatest Support 43 | 40 40 40 21 22 22 22 22 22 22 43 26 15 Greatest Overweight (x) 4 | . . 3 1 . . . . . 2 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 5 5 5 5 5 5 5 15 5 5 Average Capacity 6 | 7 8 5 5 5 5 5 5 5 5 8 5 5 Most Carried 8 | 8 8 8 5 3 3 5 5 5 5 5 5 5 Average Carried 5 | 5 7 5 4 2 2 3 5 5 4 3 5 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 4 2 3 3 5 5 5 5 5 5 3 Class Distribution -------------------- 58% | Mutant 22% | Scavenger-Mutant 19% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Matter Collected 1116 | 266 146 105 172 . 149 10 . . 72 67 . 129 Remotely . | . . . . . . . . . . . . . Salvage Created 1097 | 86 374 20 175 . . . . . 139 127 . 176 Parts 77 | 2 17 5 20 . . . . . 13 5 . 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 34 | . 7 4 10 . . . . . 7 2 . 4 Guns 20 | . 7 . 2 . . . . . 6 1 . 4 Cannons 3 | . . . 1 . . . . . 1 1 . . AOE 11 | . . 4 7 . . . . . . . . . Classes Destroyed 9 | 2 3 . 2 . . . . . 2 . . . Worker 3 | 1 . . . . . . . . . 1 . 1 Recycler 2 | 1 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . 2 . . . Watcher 3 | . 3 . . . . . . . . . . . Swarmer 21 | . 2 4 7 . . . . . 5 . . 3 Grunt 9 | . 5 . 1 . . . . . . 2 . 1 Sentry 1 | . . . 1 . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Best Kill Streak 5 | 1 3 4 5 . . . . . 3 3 . 2 Combat Bots Only 5 | . 2 4 5 . . . . . 3 1 . 2 Max Kills in Single Turn 3 | 1 1 2 3 . . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 457 | . 37 22 69 2 . 2 6 . 95 15 . 209 Missed 191 | . 13 8 31 . . 2 4 . 37 3 . 93 Hits 266 | . 24 14 38 2 . . 2 . 58 12 . 116 Projectile 266 | . 24 14 38 2 . . 2 . 58 12 . 116 Critical Strikes 5 | . . . 1 . . . . . . . . 4 Damage Taken 4076 | . 235 179 561 26 . . 33 . 870 299 . 1873 Core 1599 | . 31 28 140 . . . . . 388 . . 1012 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 17 | . . . . . . . . . . 17 . . Core Remaining (%) 84 | 100 87 93 74 100 . . . . 54 . . . Volleys Fired 110 | 3 31 8 19 . . . . . 21 11 . 17 Largest 2 | 2 2 2 2 . . . . . 2 2 . 2 Hottest 131 | 60 60 50 57 . . . . . 130 131 . 98 Shots Fired 169 | 4 62 11 28 . . . . . 25 21 . 18 Gun 143 | 4 62 8 18 . . . . . 22 11 . 18 Cannon 17 | . . . 4 . . . . . 3 10 . . Launcher 9 | . . 3 6 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 85 | 3 31 8 22 . . . . . 6 10 . 5 Thermal 74 | 1 31 . . . . . . . 18 11 . 13 Explosive 9 | . . 3 6 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 . . . Robot Hit Streak 9 | 1 6 1 8 . . . . . 7 9 . 4 Robot Miss Streak 5 | 1 4 1 3 . . . . . 5 2 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 106 | 2 38 2 19 . . . . . 19 16 . 10 Core Hits 76 | 2 18 5 13 . . . . . 15 10 . 13 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 2 | . . . . . . . . . . 2 . . Destroy 2 | . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2217 | 35 460 174 672 . . . . . 312 319 . 245 Guns 1330 | 26 455 25 166 . . . . . 264 210 . 184 Cannons 205 | . . . 53 . . . . . 48 104 . . Explosions 602 | . . 149 453 . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 80 | 9 5 . . . . . . . . 5 . 61 Kinetic 756 | 15 254 25 219 . . . . . 101 104 . 38 Thermal 779 | 11 201 . . . . . . . 211 210 . 146 Explosive 602 | . . 149 453 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . 9 16 Average Corruption 11 | . . . . . . . . . . . 9 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . 3 14 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . . 1 3 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 50 | . . 30 20 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 50 | . . 30 20 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . 4 . . . . . 4 3 . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . 3 . . . . . 3 3 . . Secondary 2 | . . . 1 . . . . . 1 . . . Self-Inflicted Damage 139 | . . 22 90 . . . . . . . . 27 Shots 4 | . . 1 3 . . . . . . . . . Rammed 22 | 6 2 . . . . . . . . . . 14 Targets Rammed 23 | 6 2 . . . . . . . . 1 . 14 Kicked 1 | . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 216 | . 48 . 17 . . . . . 30 130 . 216 Average Temperature 34 | . 18 . 8 . . . . . 10 50 . 73 Received Heat Transfer 426 | . 84 45 171 18 . . . . . 72 . 36 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1711 | 25 450 . . . . . . . 475 475 . 286 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . . . 1 . . Low Security (%) 88 | 100 100 100 95 100 100 . . . . 6 100 100 Level 1 11 | . . . 4 . . . . . . 93 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 300 | 5 110 104 210 86 37 . . . . 300 18 65 Initial 300 | . . . 3 86 37 . . . . 300 13 . Average 53 | . 32 39 48 84 20 . . . . 239 7 11 Influence Increases 1455 | 10 227 181 370 . . . . . 155 368 15 129 Destroy 0b10 Robot/C 640 | . 140 80 200 . . . . . 100 40 . 80 Destroy 0b10 Robot/NC 55 | 10 20 . . . . . . . 15 5 . 5 Destroy Leader 106 | . 36 10 40 . . . . . 10 . . 10 Successful Hack 14 | . . 2 . . . . . . . 8 . 4 Destroy Structure 55 | . 1 14 40 . . . . . . . . . Advance Influence 300 | . . . . . . . . . . 300 . . Partial Spotted 105 | . . 75 15 . . . . . . . 15 . Lose Combat Pursuer 180 | . 30 . 75 . . . . . 30 15 . 30 Influence Decreases 1455 | 10 227 172 189 114 76 . . . 155 330 53 129 Entered New Map 174 | . . . 6 104 39 . . . . . 25 . Time Decay 887 | 10 217 162 103 10 37 . . . 105 150 28 65 Lost Part 244 | . 10 10 80 . . . . . 50 30 . 64 Purge Threat 150 | . . . . . . . . . . 150 . . Squads Dispatched 11 | . 2 2 3 1 1 . . . . 1 . 1 Investigation 6 | . 1 1 1 1 1 . . . . . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 1 2 . . . . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Distress Signals 5 | . . . 4 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 119 | . 17 16 32 2 1 7 4 . 17 4 6 13 Peak Tracking Total 9 | . 4 5 9 2 1 4 2 . 5 2 6 8 Tactical Retreats 23 | . 2 6 6 . . 2 2 . 2 1 . 2 ECM-based Alert Blocks 31 | . . 11 5 . . 8 4 . 3 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Traps Triggered 5 | . 3 . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Machines Accessed 19 | . . 2 3 1 4 1 . 4 . 2 . 2 Terminals 8 | . . 1 2 1 1 . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . 2 . . . . . . . Scanalyzers 3 | . . 1 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 66 | . . 5 9 2 7 1 . 35 . 5 . 2 Successful 53 | . . 2 7 . 3 1 . 35 . 4 . 1 Failed 12 | . . 3 1 2 4 . . . . 1 . 1 Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 18 | . . 2 2 . 3 . . 9 . 2 . . Terminals 21 | . . 3 7 2 3 . . . . 5 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers 5 | . . 2 2 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 50 | . . . 6 . 3 1 . 35 . 4 . 1 Record 15 | . . . 1 . 3 . . 11 . . . . Part Schematic 13 | . . . . . . . . 13 . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 Alert Level 2 | . . . 1 . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 2 | . . . 2 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . 2 1 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . 2 2 1 4 . . . . . . 1 Full Trace Events 4 | . . 1 1 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 . Total Damage 189 | . . . . . . . . . . . 189 . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 2971 | . 534 470 355 22 83 283 233 61 254 301 100 275 Optics 2437 | . . 470 355 22 83 283 233 61 254 301 100 275 Sensors 242 | . . . 242 . . . . . . . . . Terrain 679 | . 534 145 . . . . . . . . . . ECM 1224 | . . 257 243 22 83 283 233 61 42 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Turns Passed 3569 | 274 732 470 355 22 83 283 233 61 359 301 100 296 Spaces Moved 4927 | 160 368 454 445 50 254 849 690 190 588 335 179 365 Core 299 | 14 . . . . . . . . 114 . . 171 Treads 573 | 146 368 59 . . . . . . . . . . Legs 67 | . . . . . . . . . . 50 . 17 Wheels . | . . . . . . . . . . . . . Hover 259 | . . . . . . . . . 52 207 . . Flight 3729 | . . 395 445 50 254 849 690 190 422 78 179 177 Fastest Speed 32 | 50 160 37 34 32 32 32 32 32 32 55 55 35 Average Speed 55 | 150 160 54 37 35 32 32 32 32 46 73 55 62 Slowest Speed 300 | 160 160 300 117 37 32 32 32 32 150 120 55 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . 4 5 1 2 6 . . 2 . . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 7 37 26 42 1 7 78 65 80 74 7 96 10 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . Scrap Searched 7 | . . . . . . 3 1 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 51 | . . 13 38 . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 51 | . . 13 38 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Total 5550 | 184 448 665 599 51 253 854 701 189 645 367 179 415 Wait 391 | . 30 192 116 . . 5 12 . 26 4 . 6 Move 4876 | 159 367 446 435 47 249 836 689 189 583 335 178 363 Hop 19 | . . 3 4 1 2 6 . . 2 . . 1 Pick Up 27 | 10 5 1 2 . 1 4 . . 2 2 . . Fast Attach 38 | 4 5 2 8 1 . 1 . . 5 3 1 8 Attach 29 | 2 2 3 9 . 1 . . . 3 5 . 4 Detach 15 | . . 2 5 . . . . . 2 4 . 2 Swap 4 | . 1 1 . 2 . . . . . . . . Drop 18 | . 5 7 1 . . 2 . . 1 2 . . Fire 110 | 3 31 8 19 . . . . . 21 11 . 17 Melee . | . . . . . . . . . . . . . Ram 14 | . . . . . . . . . . . . 14 Kick 1 | . . . . . . . . . . 1 . . Crush 8 | 6 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 275 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 15) 978 | -10/Materials | Discovered new exit (range 15) 1007 | -10/Materials | Entered another Materials area 1007 | -9/Materials | Evolved 2 slots: Utility x2 1412 | -9/Materials | Discovered new exit (range 18) 1477 | -9/Materials | Entered another Materials area 1477 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1511 | -8/Materials | Central database locked down 1747 | -8/Materials | Lost 3 parts (1p1n1w) 1830 | -8/Materials | Discovered new exit (range 6) 1832 | -8/Materials | Entered Factory 1832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1843 | -7/Factory | Discovered new exit (range 6) 1854 | -7/Factory | Lost 3 parts (2n1w) 1854 | -7/Factory | Entered another Factory area 1854 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1928 | -6/Factory | Discovered new exit (range 7) 1937 | -6/Factory | Entered Lower Caves 1966 | -6/Lower Caves | Entered a destroyed Warlord outpost 2120 | -6/Lower Caves | Identified exit to Lower Caves 2138 | -6/Lower Caves | Build established: Scavenger-Sprinter 2220 | -6/Lower Caves | Entered another Lower Caves area 2269 | -6/Lower Caves | Discovered new exit (range 9) 2333 | -6/Lower Caves | Encountered a Warlord checkpoint 2449 | -6/Lower Caves | Discovered new exit (range 15) 2453 | -6/Lower Caves | Entered Data Miner 2453 | -6/Data Miner | Discovered new exit (range 7) 2458 | -6/Data Miner | Met Data Miner 2460 | -6/Data Miner | Lost 3 allies 2472 | -6/Data Miner | Learned location of Section 7 (-2) 2472 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2479 | -6/Data Miner | Received God Mode back door access code from Data Miner 2514 | -6/Data Miner | Entered Proximity Caves 2608 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 2704 | -5/Proximity Caves | Spotter reported a threat 2810 | -5/Proximity Caves | Learned location of Armory (-4) 2812 | -5/Proximity Caves | Learned Factory emergency access door positions 2829 | -5/Proximity Caves | Spotter reported a threat 2861 | -5/Proximity Caves | Discovered new exit (range 7) 2873 | -5/Proximity Caves | Identified exit to Factory 2873 | -5/Proximity Caves | Entered Factory 2873 | -5/Factory | Evolved 2 slots: Utility x2 2874 | -5/Factory | Identified exit to Upper Caves 3174 | -5/Factory | Sucked down chute 3174 | -5/Factory | Entered Waste 3175 | -5/Waste | Met a frightened Derelict 3189 | -5/Waste | EMP discharged 3193 | -5/Waste | Spotted C-40 Crusher 3211 | -5/Waste | Spotted C-40 Crusher 3226 | -5/Waste | Spotted C-40 Crusher 3236 | -5/Waste | Spotted C-40 Crusher 3251 | -5/Waste | Spotted C-40 Crusher 3252 | -5/Waste | Spotted C-40 Crusher 3262 | -5/Waste | Discovered new exit (range 22) 3273 | -5/Waste | Identified exit to Factory 3274 | -5/Waste | Entered Factory 3314 | -5/Factory | Build established: Mutant 3332 | -5/Factory | System corruption reached 10% 3432 | -5/Factory | Lost 8 parts (3n3u2w) 3492 | -5/Factory | Core integrity fell below 50% 3530 | -5/Factory | Lost 4 parts (3u1w) 3549 | -5/Factory | Released all parts (4) 3551 | -5/Factory | Core integrity fell below 20% 3570 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03550_ Penetrated by Slug. 03550_ Slug penetrates H-66 Slayer. 03552_ Penetrated by Slug. 03553_ R-10 Processor collects Prc. Matter Filter. 03554_ Slug penetrates TF Node. 03554_ TF Node disabled. 03554_ Imp. Sensor Array tumbles out of TF Node. 03554_ Imp. Signal Interpreter tumbles out of TF Node. 03554_ M-28 Smith repairs H-66 Slayer. 03555_ Slug penetrates Wall. 03555_ K-01 Serf collects debris. 03556_ R-10 Processor collects Carbon-fiber Leg. 03556_ Slammed into K-01 Serf. 03556_ Penetrated by Slug. 03557_ Slammed into K-01 Serf. 03561_ Slug penetrates Wall. 03570_ System corrupted: Component data lost. 03570_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????######??????? ???????????????????????? | | ????????????# #????? ???????????????????????? | | ????????????# """#????# #??????????????????????? | | ????????????#! """#????#w#??????????????????????? | | ????????????# R"#????+ #??????????????????????? | | ????????????# """#????# #??????????????????????? | | ?????????????? ?????# #??????????????????????? | | ?????????????###+###????# #??????????????????????? | | ?????????????#! #????# #??????????????????????? | | ?????????????# ! ###### ########???????????????? | | ?????????????# ! h h ????????? | | ?????????????# ######@########???????????????? | | ?????????????# #????# #??????????????????????? | | ?????????????## ##????# #??????????????????????? | | ??############# #?????# #??????????????????????? | | ?? ## #?????# #??????????????????????? | | ???""""" ## #?????# #??????????????????????? | | ???""""" ## #######+#####??????????????????? | | # """""" # * ## =#??????????????????? | | # """""" #= ! ## "" "" #??????????????????? | | # +* ## "" "" #??????????????????? | | # ] # ! ## """ """ #??????????????????? | | # # ## """ """ #??????????????????? | | # ### #### """ """ #??????????????????? | | # #?# #??# #??????????????????? | | # ""T"" #?#=#??#! ] ! ????????????????????? | | # """"" #?#[#???########????????????????????? | | ##############?# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????#=#???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ?????##+##?????#*#???????????????????????????????? | | ?????# ####### #???????????????????????????????? | | ?????# #!![ # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 165 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 20 Core Shielding 20 Utility Shielding 33 Phase Shifting 5 Evasion (%) 70 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Everything Is Under Control Heavy Suspicion I'm Back, Baby! Look Less Dangerous Next Time Novice Programmer The Oracle Challenges ------------ None Game ------ Seed IntegratedStealthKatana Manual? 0 Play Time 01:53:16 Cumulative 5.2 hours Start 2025.11.02 @ 08:38:12 End 2025.11.02 @ 13:36:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 53x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca27994d-9031-413a-a025-3a5c95a82649