Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 22:04:17 Player: Berg Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (175) 875 Value Destroyed (5560) 5560 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (440) 440 TOTAL SCORE: 10415 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 40 Entered Garrisons 200 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 340/340 System Corruption 5% Temperature Cool (6) Movement Walking (193) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (5) --- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Airjet Combat Airjet > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Layered Medium Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Ion Cannon Power Sword > --- INVENTORY (20) --- Light Angular Momentum Engine Combat Airjet Advanced Heat Sink Advanced Heat Sink Hacking Suite Relay Coupler [Hunter] (13) Improved System Restoration Module Plasma Cannon Cooled Particle Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Improved Signal Interpreter Layered Medium Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Hacking Suite Relay Coupler [Hunter] Improved System Restoration Module Ion Cannon Plasma Cannon Cooled Particle Cannon Proton Missile Launcher [Rating: 67] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . . 2 1 . . . Utility 4 | . . 2 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 152 | 7 13 29 16 26 32 17 12 Power 25 | 1 2 3 1 3 8 5 2 Engine 14 | 1 2 . . . 4 5 2 Core 11 | . . 3 1 3 4 . . Reactor . | . . . . . . . . Propulsion 45 | 2 4 8 7 7 6 7 4 Treads 21 | 2 . 2 4 7 6 . . Leg 6 | . . . 3 . . . 3 Wheel 13 | . 4 6 . . . 3 . Hover 5 | . . . . . . 4 1 Flight . | . . . . . . . . Utility 42 | 2 2 7 5 5 12 5 4 Device 17 | 1 1 2 2 1 6 1 3 Storage 4 | 1 1 . . . 1 1 . Processor 7 | . . 2 1 2 2 . . Hackware 3 | . . 1 . . 2 . . Protection 11 | . . 2 2 2 1 3 1 Artifact . | . . . . . . . . Weapon 40 | 2 5 11 3 11 6 . 2 Energy Gun 10 | 1 1 8 . . . . . Energy Cannon 16 | . . 3 2 8 2 . 1 Ballistic Gun 5 | 1 4 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 1 3 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 3 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 . . 1 Parts Lost 50 | . 6 13 1 5 9 16 . Power 11 | . 2 1 1 2 2 3 . Propulsion 21 | . 2 5 . 2 3 9 . Utility 9 | . 1 3 . . 3 2 . Weapon 9 | . 1 4 . 1 1 2 . Highest Loss Streak 14 | . 3 4 1 3 5 14 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 89 97 98 95 91 83 Engine 3 | . 13 . . . 3 10 12 Core 6 | . . 10 9 6 7 1 . Treads 21 | . 13 3 20 37 32 20 . Leg 2 | . . . 13 . . . 10 Wheel 4 | . 12 17 . . . 4 . Hover 1 | . . . . . . 1 14 Device 9 | . 13 10 9 7 12 9 5 Storage 8 | . 14 11 9 7 6 6 6 Processor 9 | . . 13 9 13 9 6 6 Hackware 2 | . . 3 . . . 13 13 Protection 5 | . . 3 8 7 5 2 5 Energy Gun 2 | . 8 10 . . . . . Energy Cannon 8 | . . 5 15 12 8 5 1 Ballistic Gun 1 | . 19 . . . . . . Slashing Weapon 1 | . . . . . 3 5 5 Peak Build Rating 67 | 7 8 18 34 46 63 61 67 Average Rating 34 | 5 7 14 26 42 54 55 57 On Entrance 25 | . 7 8 16 34 45 61 31 Naked Turns . | . . . . . . . . Heaviest Build 77 | 15 30 37 43 50 64 74 77 Greatest Support 108 | 40 40 40 80 102 108 108 60 Greatest Overweight (x) 6 | . 2 3 4 . . 6 3 Average Overweight (x) . | . . 1 . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 Average Capacity 15 | 7 13 15 15 15 15 18 20 Most Carried 20 | 5 12 15 15 15 15 20 13 Average Carried 13 | 3 7 13 14 14 14 16 10 Final Capacity 20 | 8 15 15 15 15 15 20 20 Final Carried 15 | 4 12 15 15 15 15 12 10 Class Distribution -------------------- 50% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Matter Collected 2211 | 270 368 401 170 332 316 147 207 Remotely . | . . . . . . . . Salvage Created 7905 | 100 643 2120 884 1674 1317 602 565 Parts 400 | 7 41 111 44 85 75 16 21 Haulers Intercepted 12 | . 1 4 5 . 1 . 1 Recyclers Shooed 6 | . 1 . 2 2 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Combat Hostiles Destroyed 116 | . 13 36 12 27 20 6 2 Melee 15 | . . . . . 8 5 2 Guns 31 | . 13 18 . . . . . Cannons 52 | . . 12 10 21 8 1 . AOE 18 | . . 6 2 6 4 . . Classes Destroyed 17 | 1 7 4 1 2 2 . . Worker 9 | . 3 2 1 1 1 . 1 Builder 9 | . 1 3 . 3 . . 2 Tunneler 4 | 4 . . . . . . . Hauler 12 | . 1 4 5 . 1 . 1 Recycler 10 | . 2 1 3 2 . . 2 Mechanic 1 | . . . 1 . . . . Operator 5 | . 1 3 . 1 . . . Watcher 9 | . . 5 2 1 1 . . Swarmer 21 | . 6 7 7 . 1 . . Grunt 58 | . 7 18 4 16 8 3 2 Brawler 2 | . . 2 . . . . . Protector 1 | . . 1 . . . . . Sentry 15 | . . 8 1 3 2 1 . Specialist 2 | . . . . . 2 . . Hunter 4 | . . . . 2 2 . . Programmer 11 | . . . . 6 4 1 . Heavy 1 | . . . . . 1 . . Thug 1 | . . . . . . 1 . Best Kill Streak 10 | 2 6 8 6 10 4 3 2 Combat Bots Only 6 | . 3 6 4 5 4 3 2 Max Kills in Single Turn 4 | 1 1 2 3 4 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 2 3 3 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Hostile Shots Fired 1008 | . 120 154 47 265 177 219 26 Missed 288 | . 26 49 16 70 61 57 9 Damage Taken 10461 | . 963 1300 384 2628 2462 2492 232 Core 1647 | . 166 332 43 245 212 619 30 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 61 | 100 33 17 92 65 . . . Volleys Fired 473 | 8 97 138 51 117 52 1 9 Largest 2 | 1 2 2 2 2 2 1 1 Hottest 125 | 50 100 90 120 125 125 85 60 Shots Fired 682 | 8 179 185 80 152 67 2 9 Gun 302 | 8 179 115 . . . . . Cannon 365 | . . 70 77 146 61 2 9 Launcher 15 | . . . 3 6 6 . . Special . | . . . . . . . . Kinetic 123 | . 123 . . . . . . Thermal 429 | 8 56 70 77 146 61 2 9 Explosive . | . . . . . . . . Electromagnetic 130 | . . 115 3 6 6 . . Robot Hit Streak 17 | 3 13 17 7 13 15 8 2 Robot Miss Streak 7 | 1 5 7 3 3 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 529 | 6 105 135 53 107 76 26 21 Core Hits 258 | 4 35 75 28 59 38 13 6 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . 3 . 1 . 1 7 1 Burn 3 | . 3 . . . . . . Meltdown 1 | . . . 1 . . . . Sever 9 | . . . . . 1 7 1 Melee Attacks 89 | . . . . . 28 42 19 Impact . | . . . . . . . . Slashing 89 | . . . . . 28 42 19 Piercing . | . . . . . . . . Sneak Attacks 15 | . . . . . 3 2 10 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15150 | 74 1235 3138 1937 3597 2758 1272 1139 Guns 2787 | 74 1228 1485 . . . . . Cannons 6626 | . . 1018 1274 2837 1298 38 161 Explosions 2561 | . . 619 663 677 602 . . Melee 3064 | . . . . . 852 1234 978 Ramming 112 | . 7 16 . 83 6 . . Kinetic 860 | . 860 . . . . . . Thermal 8607 | 74 368 1637 1817 3011 1501 38 161 Explosive . | . . . . . . . . Electromagnetic 2507 | . . 1485 120 503 399 . . Impact . | . . . . . . . . Slashing 3064 | . . . . . 852 1234 978 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 3 5 5 Average Corruption 3 | . . . . 3 1 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 66 | . . . . 30 13 8 15 Message Errors 20 | . . . . 7 6 2 5 Matter Fused 21 | . . . . 9 3 2 7 Heat Flow Errors 7 | . . . . 5 . 2 . Energy Discharges 4 | . . . . 2 1 . 1 Data Loss (minor) 4 | . . . . 1 1 1 1 Data Loss (major) 6 | . . . . 3 2 . 1 Misfires 2 | . . . . 1 . 1 . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 493 | . . 75 74 56 28 68 192 Projectiles 141 | . . 34 36 56 14 . 1 Explosions 93 | . . 41 38 . 14 . . Melee 259 | . . . . . . 68 191 Knockbacks 3 | . . 1 . 2 . . . Impact 3 | . . 1 . 2 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 116 | . 3 51 . . 62 . . Shots 4 | . . 2 . . 2 . . Rammed 16 | . 2 2 . 11 1 . . Targets Rammed 16 | . 2 2 . 11 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 393 | 30 393 326 139 285 20 96 . Average Temperature 61 | 13 104 42 29 72 10 54 . Received Heat Transfer 2637 | . 318 546 171 945 393 207 57 Effects 2 | . 2 . . . . . . Shutdowns 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 4 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Melted 28 | . 1 5 7 10 5 . . Heat Transferred 12833 | 222 1332 2604 2335 4159 1885 37 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 17 | . . 10 1 3 3 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Peak Influence 788 | 20 175 788 654 541 302 447 226 Initial 325 | . 13 33 325 178 241 211 165 Average 232 | 8 92 291 399 202 153 340 118 Maximum Alert Level 3 | . . 3 2 2 1 2 1 Low Security (%) 54 | 100 100 60 . 65 64 . 74 Level 1 30 | . . 8 60 30 35 75 25 Level 2 12 | . . 16 39 3 . 24 . Level 3 2 | . . 14 . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 1 2 3 15 9 . . Investigation 4 | . . . 1 2 1 . . Extermination 8 | . . . . 5 3 . . Reinforcement 12 | . 1 1 . 7 3 . . Assault 3 | . . 1 1 1 . . . Garrison 3 | . . . 1 . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 2 . . . Haulers Reinforced 2 | . . . . 2 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Distress Signals 10 | . . 6 2 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 188 | . 18 54 18 42 35 17 4 Peak Tracking Total 9 | . 3 7 3 7 5 9 2 Tactical Retreats 13 | . 1 7 . 3 1 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Traps Triggered 10 | . 1 3 . 2 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Machines Disabled 13 | . . 1 9 2 . 1 . Max in Single Turn 7 | . . 1 7 1 . 1 . Garrison Access 1 | . . . 1 . . . . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Machines Accessed 41 | . 5 13 8 9 4 1 1 Terminals 32 | . 4 10 7 7 2 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 1 . 2 . . . Scanalyzers 4 | . . 2 1 . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 114 | . 11 35 32 20 11 2 3 Successful 65 | . 4 24 18 10 6 1 2 Failed 49 | . 7 11 14 10 5 1 1 Catastrophic 6 | . 1 1 1 3 . . . Database Lockouts . | . . . . . . . . Manual 71 | . 9 19 20 18 2 . 3 Terminals 92 | . 9 26 30 17 5 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 2 2 . 3 . . . Scanalyzers 14 | . . 7 2 . 5 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 31 | . 4 12 9 3 1 1 1 Record 2 | . 2 . . . . . . Part Schematic 4 | . . 2 2 . . . . Robot Analysis 3 | . 2 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 1 | . . . . . . 1 . Open DSF 2 | . . . . 1 1 . . Branch Access Points 2 | . . 1 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 3 | . . 1 1 1 . . . Scanalyzer Index 1 | . . . 1 . . . . Alert Level 3 | . . 2 . 1 . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 3 | . . 1 2 . . . . Maintenance Status 2 | . . 2 . . . . . Surveillance Status 1 | . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . Report Inventory 2 | . . 1 . 1 . . . Scanalyzer 12 | . . 6 2 . 4 . . Insert Component 6 | . . 3 1 . 2 . . Analyze 6 | . . 3 1 . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 19 | . . 5 7 6 . . 1 Terminals 17 | . . 4 7 5 . . 1 Track 4 | . . 1 2 1 . . . Assimilate 1 | . . . . 1 . . . Botnet 11 | . . 3 4 3 . . 1 Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . Reject 2 | . . 1 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 32 | . 5 9 7 7 3 . 1 Full Trace Events 4 | . 1 . 1 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . 5 3 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 3 1 . 2 . . Part Schematics Acquired 5 | . . 3 1 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . 2 . . 4 . Machine Destruction 6 | . . . 2 . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . 1 . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Total Allies 3 | . . . . 1 . 2 . Largest Group 2 | . . . . 1 . 2 . Highest-Rated Group 84 | . . . . 10 . 84 . Highest-Rated Ally 46 | . . . . 10 . 46 . Total Orders 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 10 | . . . . . . 10 . Total Damage 324 | . . . . . . 324 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Robot Analysis Total 3 | . 2 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Turns Passed 10491 | 146 995 2062 1691 2402 1908 598 689 Spaces Moved 5095 | 74 507 1291 789 1167 740 236 291 Core 4 | 4 . . . . . . . Treads 2846 | 70 188 164 381 1167 740 136 . Legs 600 | . . . 408 . . . 192 Wheels 1521 | . 319 1127 . . . 75 . Hover 124 | . . . . . . 25 99 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 95 160 165 166 120 190 Average Speed 152 | 154 123 106 184 167 169 165 200 Slowest Speed 400 | 160 240 240 400 170 170 243 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 76 92 58 27 17 30 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . . 1 2 1 Terrain Destroyed 137 | . . 42 59 10 23 2 1 Melee 4 | . . . . . 1 2 1 Projectile 12 | . . . 9 . 3 . . AOE 121 | . . 42 50 10 19 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Total 7028 | 95 702 1792 952 1457 1287 383 360 Wait 998 | 1 70 293 58 110 399 46 21 Move 5088 | 73 506 1290 788 1166 739 235 291 Hop . | . . . . . . . . Pick Up 77 | 5 9 19 15 10 13 5 1 Fast Attach 67 | 7 5 18 10 3 12 4 8 Attach 38 | . 2 10 3 6 6 7 4 Detach 22 | . 1 7 2 2 3 3 4 Swap 47 | . 6 1 3 17 14 6 . Drop 88 | 1 4 14 22 15 20 9 3 Fire 473 | 8 97 138 51 117 52 1 9 Melee 89 | . . . . . 28 42 19 Ram 2 | . 1 1 . . . . . Kick . | . . . . . . . . Crush 14 | . 1 1 . 11 1 . . Escape Stasis 24 | . . . . . . 24 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 744 | -10/Materials | Core integrity fell below 50% 752 | -10/Materials | Lost 3 parts (1n1u1w) 790 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Discovered new exit (range 15) 1099 | -10/Materials | Discovered new exit (range 16) 1142 | -10/Materials | Entered another Materials area 1142 | -9/Materials | Evolved 2 slots: Utility x2 1360 | -9/Materials | Discovered new exit (range 3) 1362 | -9/Materials | Identified exit to Materials 1620 | -9/Materials | Build established: Scavenger-Mutant 2092 | -9/Materials | Discovered exit to Materials (range 5) 2488 | -9/Materials | Core integrity fell below 50% 2508 | -9/Materials | Lost 4 parts (1p1n1u1w) 2586 | -9/Materials | Lost 3 parts (1n2w) 2636 | -9/Materials | Identified exit to Mines 2725 | -9/Materials | Discovered exit to Materials (range 8) 2742 | -9/Materials | First assault squad dispatched 2764 | -9/Materials | Build established: Mutant 2823 | -9/Materials | Core integrity fell below 20% 3163 | -9/Materials | Build established: Scavenger-Mutant 3204 | -9/Materials | Entered another Materials area 3204 | -8/Materials | Evolved 2 slots: Propulsion x2 3242 | -8/Materials | Garrison activated, responded to threat 3646 | -8/Materials | Met 7R-MNS 3723 | -8/Materials | Discovered new exit (range 10) 3738 | -8/Materials | Identified exit to Factory 4524 | -8/Materials | Build established: Mutant 4851 | -8/Materials | Discovered exit to Factory (range 12) 4895 | -8/Materials | Entered Factory 4895 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4896 | -7/Factory | Caught up to 7R-MNS 4937 | -7/Factory | Discovered new exit (range 5) 4944 | -7/Factory | Identified exit to Lower Caves 5588 | -7/Factory | Discovered new exit (range 6) 5594 | -7/Factory | Identified exit to Storage 6048 | -7/Factory | Lost 3 parts (2p1n) 7098 | -7/Factory | Build established: Scavenger-Mutant 7165 | -7/Factory | Discovered new exit (range 14) 7188 | -7/Factory | Identified exit to Factory 7295 | -7/Factory | First assault squad dispatched 7297 | -7/Factory | Entered another Factory area 7297 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7298 | -6/Factory | Caught up to 7R-MNS 7584 | -6/Factory | Discovered new exit (range 9) 7596 | -6/Factory | Identified exit to Factory 8459 | -6/Factory | Cargo convoy interrupted 9001 | -6/Factory | Build established: Mutant 9046 | -6/Factory | Garrison activated, responded to threat 9077 | -6/Factory | Lost 5 parts (1p2n2u) 9203 | -6/Factory | Identified exit to Garrison 9205 | -6/Factory | Entered Garrison 9267 | -6/Garrison | Triggered checkpoint 9404 | -6/Garrison | Build established: Scavenger-Mutant 9416 | -6/Garrison | Garrison Relay disabled 9457 | -6/Garrison | Rescued a captive Derelict 9459 | -6/Garrison | Rescued a captive Derelict 9600 | -6/Garrison | P-60 Hacker assimilated allied 8G-PZQ(g) 9745 | -6/Garrison | Triggered checkpoint 9748 | -6/Garrison | Triggered checkpoint 9751 | -6/Garrison | Triggered checkpoint 9762 | -6/Garrison | Core integrity fell below 50% 9769 | -6/Garrison | Core integrity fell below 20% 9792 | -6/Garrison | Discovered new exit (range 9) 9802 | -6/Garrison | Identified exit to Factory 9803 | -6/Garrison | Entered Factory 9833 | -6/Factory | Lost 14 parts (3p7n2u2w) 10492 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10389_ ALERT: Cargo convoy en route, clear transfer corridor. 10408_ Sneak attack on A-15 Conveyor. 10424_ A-15 Conveyor destroyed. 10433_ R-10 Processor collects Flak Cannon. 10435_ 6QBZMMG3A&M3OUFSLIUCS/EL<8N1 /R 10437_ R-10 Processor collects Mining Claw. 10438_ Acquired 10 matter. 10440_ R-10 Processor collects Lrg. Storage Unit. 10440_ Sneak attack on R-10 Processor. 10442_ Destroyed Com. Wheel. 10442_ R-10 Processor destroyed. 10451_ System corrupted: Matter fused (-9). 10461_ R-10 Processor collects Imp. Ion Engine. 10465_ R-10 Processor collects Flak Cannon. 10466_ AXLRG D&2Y8X,6H0RS9LFE0/GB2%8 10468_ R-10 Processor collects Hpw. Tractor Beam. 10472_ R-10 Processor collects Arm. Wheel. 10475_ R-10 Processor collects Transport Network Coupler. 10478_ R-10 Processor collects Mining Claw. 10481_ TW|X SEMSN&X0OMFQ ZKZF71|4OK#ARF8 Map ----- +----------------------------------------------------+ | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #####???????????????????????????????? | | #######???## ##T"#???????????????????????????????? | | ##### # "#################???????????????? | | """" +% !%!+=]/= #???????????????? | | """" ##### ########%//""" """?????????????????? | | """" #???##+##??????#!%/""" """ ????????????????? | | """" #??? ????????#] """ """ #???????????????? | | #??# ]?????????#! #???????????????? | | "Y"" #??# ??????????#= """ """ #???????????????? | | """" #??#???????????# """ """ ????????????????? | | #??????????????# """ """ +???????????????? | | #######??????????????# #???????????????? | | ?????????????????????# """ """ #???????????????? | | ?????????????????????# """ """ #???????????????? | | ?????????????????????# """ """ #???????????????? | | ?????????????????????# @ #???????????????? | | ???????????????????"T###Y#########???????????????? | | ???????????????????" ?????????? | | ???????????????????" ?????????? | | ???????????????????" ?????????? | | ???????????????????"####+########## ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 5 Offensive Hacking 24 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Airjet | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Cooling System | -8/Materials | Hacked Plasma Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightFireCannon Manual? 0 Play Time 02:10:27 Cumulative 80.0 hours Start 2024.12.28 @ 15:21:01 End 2024.12.28 @ 22:04:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 933718a5-8d45-410b-9f82-23e5a038e31b