Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 18:29:57 Player: P9H Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2368) 2368 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-174) -174 TOTAL SCORE: 5224 Bonus ------- Friendly Fire -174 Cogmind --------- Core Integrity 0/700 Matter 221/300 Energy 84/100 System Corruption 2% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Precision Grenade Launcher > --- INVENTORY (5) ---- Improved Heat Sink Medium Matter Pod (100) Structural Scanner Shock Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Core Analyzer Energy Filter Weapon Cycler ECM Suite > --- WEAPON ----------- Lightning Gun Particle Gun Gatling Laser High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Medium Matter Pod Structural Scanner Shock Rifle Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . 2 . . 1 Weapon 2 | . . . . 1 1 Parts Attached 65 | 6 3 13 6 5 32 Power 17 | 1 . 3 1 2 10 Engine 8 | 1 . 3 1 1 2 Core 9 | . . . . 1 8 Reactor . | . . . . . . Propulsion 11 | 2 . 2 2 . 5 Treads 7 | . . 2 2 . 3 Leg . | . . . . . . Wheel 4 | 2 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 5 . . 6 Device 7 | . 1 1 . . 5 Storage 3 | 1 . 2 . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 24 | 2 2 3 3 3 11 Energy Gun 10 | 1 1 1 . 3 4 Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 1 1 . 1 . 2 Ballistic Cannon 3 | . . 2 1 . . Launcher 5 | . . . . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 1 1 Parts Lost 39 | . 1 6 1 . 31 Power 10 | . . 1 1 . 8 Propulsion 9 | . . 2 . . 7 Utility 5 | . . 2 . . 3 Weapon 15 | . 1 1 . . 13 Highest Loss Streak 8 | . 1 1 1 . 8 To Critical Strikes 3 | . . . . . 3 Average Backups 8 | 3 6 8 9 9 8 Power 1 | . 1 2 1 . . Propulsion 2 | 1 2 2 2 3 1 Utility 1 | . 1 . . 1 2 Weapon 3 | . 1 2 5 4 3 Tool/Special . | . . . . . . Unused Backups 22 | . 1 . 9 4 8 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 6 | . 1 . . 1 4 Weapon 14 | . . . 7 3 4 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 96 83 99 99 84 Engine 7 | . 14 10 10 9 2 Core 4 | . . . . 9 9 Treads 12 | . . 10 22 18 8 Wheel 5 | . 28 7 . . 3 Device 11 | . 11 7 11 9 15 Storage 15 | . 14 14 22 18 9 Processor 6 | . . . 11 9 6 Protection 1 | . . 8 . . . Energy Gun 9 | . 14 6 . 15 13 Ballistic Gun 5 | . 13 6 3 . 5 Ballistic Cannon 7 | . . 8 17 8 2 Launcher 1 | . . . . . 3 Peak Build Rating 38 | 6 7 12 18 25 38 Average Rating 18 | 4 6 8 13 23 28 On Entrance 10 | . 6 7 11 17 24 Naked Turns 36 | . . . . . 36 Heaviest Build 44 | 12 13 28 31 39 44 Greatest Support 43 | 32 32 40 40 40 43 Greatest Overweight (x) 8 | . . 1 . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 9 Most Carried 10 | 5 8 10 10 10 10 Average Carried 8 | 3 6 8 9 9 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 4 8 10 10 10 4 Class Distribution -------------------- 56% | Mutant 25% | Scavenger-Gunner 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1942 | 183 201 459 262 209 628 Remotely . | . . . . . . Salvage Created 2782 | . 161 416 371 299 1535 Parts 164 | . 10 13 23 18 100 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 68 | . 7 10 8 10 33 Guns 41 | . 7 5 3 7 19 Cannons 13 | . . 5 5 . 3 AOE 14 | . . . . 3 11 Classes Destroyed 13 | . 2 3 4 . 4 Worker 5 | . . 1 . . 4 Builder 2 | . . . 1 . 1 Tunneler 1 | . . . . . 1 Hauler 1 | . . . 1 . . Recycler 6 | . . 1 . 1 4 Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 32 | . 5 3 . 8 16 Grunt 21 | . 2 6 5 . 8 Brawler 1 | . . 1 . . . Sentry 9 | . . . 3 2 4 Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Thug 1 | . . . . . 1 Best Kill Streak 7 | . 4 3 3 5 7 Combat Bots Only 6 | . 4 3 2 5 6 Max Kills in Single Turn 5 | . 2 1 2 3 5 Gunslinging 1 | . 1 . . . . Exploded 4 | . . . . 3 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 562 | . 32 98 29 42 361 Missed 166 | . 7 23 11 10 115 Hits 396 | . 25 75 18 32 246 Melee 2 | . . 2 . . . Projectile 394 | . 25 73 18 32 246 Critical Strikes 13 | . . 1 1 . 11 Part Disruptions 1 | . . . . . 1 Damage Taken 4992 | . 246 838 245 324 3339 Core 1075 | . 48 190 39 31 767 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 80 . 42 94 . Volleys Fired 177 | . 20 57 21 18 61 Largest 4 | . 2 2 2 3 4 Hottest 236 | . 70 70 60 139 236 Shots Fired 394 | . 39 113 42 46 154 Gun 290 | . 39 81 8 28 134 Cannon 93 | . . 32 34 18 9 Launcher 11 | . . . . . 11 Special . | . . . . . . Kinetic 202 | . 19 73 42 18 50 Thermal 140 | . 20 40 . 10 70 Explosive 11 | . . . . . 11 Electromagnetic 41 | . . . . 18 23 Robot Hit Streak 14 | . 6 8 14 7 11 Robot Miss Streak 6 | . 2 6 2 3 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . . . 5 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 238 | . 23 66 27 23 99 Core Hits 146 | . 10 21 13 15 87 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 3 1 . 3 Burn 6 | . 1 2 . . 3 Destroy 1 | . . . 1 . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5162 | . 263 820 506 486 3087 Guns 2916 | . 263 573 128 278 1674 Cannons 845 | . . 247 378 106 114 Explosions 1401 | . . . . 102 1299 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1759 | . 77 484 506 106 586 Thermal 1907 | . 186 336 . 182 1203 Explosive 1095 | . . . . . 1095 Electromagnetic 401 | . . . . 198 203 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 1 1 . 2 Average Corruption 1 | . 1 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . 2 2 5 . 6 Message Errors 5 | . 1 1 1 . 2 Matter Fused 4 | . . 1 2 . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . 1 . 2 . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 122 | . . . . 5 117 Projectiles 28 | . . . . 5 23 Explosions 94 | . . . . . 94 Melee . | . . . . . . Knockbacks 5 | . . 3 2 . . Impact . | . . . . . . Kinetic 5 | . . 3 2 . . Secondary . | . . . . . . Self-Inflicted Damage 251 | . . . . . 251 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 724 | . 117 416 19 405 724 Average Temperature 107 | . 43 110 4 131 118 Received Heat Transfer 1011 | . 63 303 108 45 492 Effects 22 | . . 3 . 8 11 Shutdowns 4 | . . 1 . 2 1 Energy Bleed 4 | . . 2 . . 2 Interference 7 | . . . . 5 2 Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 3 4 . . 3 Heat Transferred 4445 | . 629 1111 . 298 2407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 61 Level 1 12 | . . . . . 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 381 | . 115 117 62 197 381 Initial 67 | . . 22 41 . 67 Average 73 | . 53 26 18 83 138 Influence Increases 2005 | . 205 300 210 298 992 Destroy 0b10 Robot/C 1360 | . 140 200 160 200 660 Destroy 0b10 Robot/NC 85 | . . 10 15 5 55 Destroy Leader 264 | . 20 30 34 40 140 Successful Hack 5 | . . . . . 5 Disable Machine 90 | . . 30 . 15 45 Destroy Structure 96 | . . 30 1 8 57 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 75 | . 45 . . 30 . Influence Decreases 1644 | . 150 256 309 148 781 Entered New Map 174 | . . 33 58 . 83 Time Decay 1123 | . 140 186 251 148 398 Lost Part 347 | . 10 37 . . 300 Squads Dispatched 17 | . . 1 3 1 12 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 4 | . . 1 . 1 2 Assault . | . . . . . . Garrison 9 | . . . 3 . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 12 20 17 13 47 Peak Tracking Total 7 | . 6 4 3 6 7 Tactical Retreats 11 | . 2 1 5 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 6 | . . 2 . 1 3 Max in Single Turn 3 | . . 2 . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 4 | . . 1 1 . 2 Terminals 3 | . . 1 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 8 | . . 1 2 . 5 Successful 2 | . . . 1 . 1 Failed 6 | . . 1 1 . 4 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . 1 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 2 | . . . 1 . 1 Open DSF 1 | . . . . . 1 Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2941 | . 310 456 836 362 977 Seismic 539 | . 310 229 . . . ECM 2402 | . . 227 836 362 977 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3762 | 66 374 637 836 601 1248 Spaces Moved 1810 | 54 273 221 376 283 603 Core 78 | 4 . . . . 74 Treads 1081 | . . 103 376 283 319 Legs . | . . . . . . Wheels 651 | 50 273 118 . . 210 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 160 160 50 Average Speed 142 | 96 100 129 160 160 150 Slowest Speed 450 | 100 100 240 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 37 20 58 37 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 116 | . . 48 . 5 63 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 115 | . . 48 . 4 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2676 | 67 337 469 576 395 832 Wait 501 | . 32 160 144 76 89 Move 1805 | 53 272 220 375 282 603 Hop . | . . . . . . Pick Up 66 | 8 8 9 12 6 23 Fast Attach 18 | 2 . 5 3 2 6 Attach 40 | 4 2 7 2 2 23 Detach . | . . . . . . Swap 19 | . 1 3 3 2 10 Drop 50 | . 2 8 16 7 17 Fire 177 | . 20 57 21 18 61 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x2 1038 | -9/Materials | Discovered new exit (range 15) 1078 | -9/Materials | Entered Storage 1160 | -9/Storage | Garrison activated, responded to threat 1516 | -9/Storage | Core integrity fell below 50% 1603 | -9/Storage | Met 01-MTF 1822 | -9/Storage | Discovered new exit (range 16) 1914 | -9/Storage | Entered Materials 1914 | -8/Materials | Accompanied by 1 ally (01-MTF) 1914 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1917 | -8/Materials | 01-MTF left 2292 | -8/Materials | Build established: Gunner 2466 | -8/Materials | Discovered new exit (range 5) 2515 | -8/Materials | Entered Factory 2515 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2587 | -7/Factory | Discovered new exit (range 11) 2977 | -7/Factory | Garrison activated, responded to threat 3060 | -7/Factory | Lost 6 parts (2p2n1u1w) 3137 | -7/Factory | Lost 4 parts (2p2w) 3206 | -7/Factory | Lost 6 parts (1p2n1u2w) 3249 | -7/Factory | Allied Derelicts emerged from ambush trap array 3508 | -7/Factory | Build established: Scavenger-Gunner 3541 | -7/Factory | Garrison activated, responded to threat 3548 | -7/Factory | Core integrity fell below 50% 3577 | -7/Factory | Lost 3 parts (2n1w) 3720 | -7/Factory | Core integrity fell below 20% 3757 | -7/Factory | Lost 8 parts (1p1n6w) 3763 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 03724_ Dropped Imp. Heat Sink. 03724_ U-05 Engineer builds a Wall. 03725_ R-06 Scavenger collects Com. Wheel. 03726_ Gatling Laser destroyed. 03726_ R-06 Scavenger collects Seismic Detector. 03726_ Slug penetrates Power Conduit. 03726_ U-05 Engineer lays Concrete. 03726_ Discarded Core Analyzer. 03728_ Slug penetrates K-01 Serf. 03728_ K-01 Serf destroyed. 03728_ U-05 Engineer lays Concrete. 03731_ R-06 Scavenger collects Med. Matter Pod. 03757_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03761_ Acquired Prototype Launcher. 03762_ Identified Prc. Grenade Launcher. 03763_ Fusion Modulator explodes. 03763_ Destroyed Imp. Hover Unit. 03763_ O-24 Administrator destroyed. 03763_ Fusion Modulator explodes. 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""" | | ???????????????# #####+################? """ | | ???????????????# #? ! """ | | ???????????????# # "" | | ???????????????# # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 50 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionSupersonicStorm Manual? 0 Play Time 00:35:49 Cumulative 55.4 hours Start 2025.07.28 @ 17:48:25 End 2025.07.28 @ 18:29:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 364d5ee8-316d-4270-a891-b8fe9dd3b64f