Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 16:12:54 Player: Alien Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (119) 595 Value Destroyed (3043) 3043 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 9717 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 21 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 150/150 System Corruption 5% Temperature Cool (12) Movement Rolling (95) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Melee Analysis Suite Armor Integrity Analyzer Hacking Suite System Shield System Shield Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Magnetic Acceleration Cannon Thunder Hammer > --- INVENTORY (5) ---- Terrain Scanner Backup Laser III Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Makeshift Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Tiamat Missile Launcher Thunder Hammer > --- INVENTORY -------- Advanced Weight Redist. System System Shield Advanced System Shield Advanced System Shield [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Melee Analysis Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Improved Core Shielding Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . Utility 9 | . . . 2 . . . 2 1 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 128 | 6 6 1 16 3 4 1 9 22 . . . 7 22 31 Power 14 | 1 1 . 2 . 1 . 1 2 . . . 1 1 4 Engine 11 | 1 1 . 2 . 1 . 1 . . . . 1 1 3 Core 3 | . . . . . . . . 2 . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 7 1 . . 1 3 . . . 1 1 4 Treads 10 | 2 . . 6 1 . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . 1 . . . . 3 . . . 1 1 1 Utility 63 | 1 3 . 4 . . . 6 13 . . . 5 16 15 Device 28 | . . . . . . . 5 7 . . . 3 6 7 Storage 3 | 1 1 . . . . . . . . . . . . 1 Processor 18 | . 1 . 4 . . . . 6 . . . 2 4 1 Hackware 9 | . . . . . . . . . . . . . 4 5 Protection 5 | . 1 . . . . . 1 . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 2 1 3 2 3 1 1 4 . . . . 4 8 Energy Gun 1 | . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 4 | . 2 . 1 . . . . . . . . . . 1 Launcher 9 | . . 1 1 2 1 . . . . . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 1 . 1 . . 1 . . . . 2 4 Slashing Weapon 6 | . . . . . 1 1 1 2 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 1 . . . . 1 2 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . System Corruption 12 | . . . 12 . . . . . . . . . . . Parts Lost 39 | . . . 5 . . . 8 . . . 2 5 1 18 Power 7 | . . . 2 . . . 1 . . . . 1 . 3 Propulsion 6 | . . . 1 . . . 2 . . . . . . 3 Utility 20 | . . . . . . . 4 . . . 1 4 1 10 Weapon 6 | . . . 2 . . . 1 . . . 1 . . 2 Highest Loss Streak 7 | . . . 4 . . . 3 . . . 2 5 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 89 87 91 100 75 99 100 100 96 88 95 82 Engine 5 | . 14 14 9 . 3 11 7 . . . . 5 5 4 Core 1 | . . . . . . . . 6 7 7 7 . . . Treads 9 | . 28 28 21 22 22 22 9 . . . . . . . Flight 10 | . . . . . . . . 23 23 23 23 23 20 11 Device 8 | . . . . . . . 12 18 15 15 13 14 14 9 Storage 4 | . 14 14 11 11 11 11 9 . . . . . . . Processor 25 | . 3 . 23 33 33 33 21 33 38 38 38 35 22 22 Hackware 6 | . . . . . . . . . . . . . 15 21 Protection 2 | . 5 14 3 . . . . . . . . . 3 . Energy Gun 1 | . . . . . . . . 6 7 7 5 . . 1 Ballistic Cannon 2 | . 11 14 9 . . . . . . . . . . . Launcher 3 | . . 14 9 10 10 11 5 . . . . . . . Impact Weapon 3 | . . . 1 11 10 9 . 1 . . . . 3 4 Slashing Weapon 3 | . . . . . . 1 8 5 7 7 7 7 7 . Peak Build Rating 72 | 6 8 8 18 19 24 24 28 47 47 47 47 46 61 72 Average Rating 35 | 5 6 8 13 17 20 23 23 43 47 47 46 44 53 54 On Entrance 26 | . 6 8 8 17 19 24 24 22 47 47 47 43 28 58 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 33 | 12 30 30 33 27 31 31 31 18 12 12 12 10 15 21 Greatest Support 40 | 40 40 40 40 40 40 40 40 24 15 15 15 15 15 26 Greatest Overweight (x) 10 | 2 . . 10 1 . . 3 4 . . . . . 2 Average Overweight (x) . | . . . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 8 | 7 10 15 15 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | 6 14 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Carried 8 | 4 8 14 14 14 14 15 14 4 5 5 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 14 15 15 14 15 15 15 5 5 5 5 5 5 3 Class Distribution -------------------- 45% | Mutant 25% | Hacker-Scout 20% | Scout 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 2609 | 204 220 124 549 58 43 168 193 72 145 30 . 106 127 570 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3595 | . 296 80 799 36 127 196 450 72 . . . 14 127 1398 Parts 170 | . 25 13 39 3 7 12 27 6 . . . 4 10 24 Haulers Intercepted 10 | . 2 . 6 . . . 1 . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 72 | . 9 6 12 3 . 4 15 1 . . . 2 2 18 Melee 18 | . . . . . . 1 5 1 . . . 2 2 7 Guns 3 | . 3 . . . . . . . . . . . . . Cannons 10 | . 6 . 4 . . . . . . . . . . . AOE 31 | . . 6 6 2 . 3 10 . . . . . . 4 Classes Destroyed 13 | . 4 1 2 1 . 2 1 1 . . . 1 . . Worker 11 | . 2 . 3 . . . . . . . . . . 6 Builder 7 | . . . . . . 1 1 . . . . . 1 4 Tunneler 3 | . . . . 1 . . 1 . . . . . 1 . Hauler 10 | . 2 . 6 . . . 1 . . . . . . 1 Recycler 8 | . . 1 3 . . . . . . . . . . 4 Operator 2 | . . . . . . . 1 . . . . . 1 . Drone 2 | . . . . . . . . . . . . 2 . . Watcher 6 | . . . 1 . . . . 1 . . . . . 4 Swarmer 27 | . 6 6 4 3 . . 4 . . . . . . 4 Grunt 28 | . 3 . 3 . . 3 10 . . . . . . 9 Sentry 6 | . . . 5 . . . 1 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 8 | . . . . . . . . 1 . . . . 2 5 Best Kill Streak 8 | . 4 3 6 4 . 3 6 1 . . . 1 1 8 Combat Bots Only 6 | . 3 3 3 3 . 3 6 1 . . . 1 1 5 Max Kills in Single Turn 4 | . 1 2 2 2 . 1 4 1 . . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 1 . 1 4 . . . . . . 1 Melee 1 | . . . . . . 1 1 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 475 | . 56 10 89 23 . 15 70 2 . 2 5 17 6 180 Missed 175 | . 14 2 32 6 . 1 19 . . 1 3 8 4 85 Damage Taken 5171 | . 395 81 798 209 . 323 769 31 . 18 149 274 66 2058 Core 1700 | . 37 10 65 41 . 101 177 16 . . 92 141 14 1006 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 136 | . . . 120 . . . . . . . . . 16 . Core Remaining (%) 76 | 100 . 81 . . . 48 67 . . . . 64 98 . Volleys Fired 139 | . 39 6 63 5 . 3 13 . . . . . . 10 Largest 2 | . 2 1 2 1 . 1 1 . . . . . . 1 Hottest 70 | . 70 30 65 30 . 33 33 . . . . . . 46 Shots Fired 184 | . 78 6 67 5 1 3 13 . . . . . . 11 Gun 42 | . 40 . . . . . . . . . . . . 2 Cannon 98 | . 38 . 60 . . . . . . . . . . . Launcher 44 | . . 6 7 5 1 3 13 . . . . . . 9 Special . | . . . . . . . . . . . . . . . Kinetic 138 | . 78 . 60 . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . 2 Explosive 44 | . . 6 7 5 1 3 13 . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 11 3 9 10 . 1 6 . . . . . . 14 Robot Miss Streak 6 | . 5 1 6 2 . 1 2 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 223 | . 45 3 59 3 1 6 22 3 . . 1 6 6 68 Core Hits 132 | . 19 7 25 3 5 10 31 2 . . . 3 3 24 Critical Kills 3 | . . . . . . . . . . . . . . 3 Critical Parts Destroyed 17 | . . . 1 1 . . . . . . . . . 15 Critical Strikes 28 | . 1 . 7 1 . . 1 . . . . . . 18 Blast 6 | . 1 . 5 . . . . . . . . . . . Smash 21 | . . . 2 1 . . . . . . . . . 18 Sever 1 | . . . . . . . 1 . . . . . . . Melee Attacks 298 | . . . 19 2 2 7 19 8 2 1 89 16 37 96 Impact 140 | . . . 19 2 2 7 . 5 . . . . 9 96 Slashing 158 | . . . . . . . 19 3 2 1 89 16 28 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . 4 . . 1 . . . . 1 2 3 15 Combat Hostiles 2 | . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11741 | . 774 308 1945 287 146 483 1474 115 . . 72 248 358 5531 Guns 415 | . 415 . . . . . . . . . . . . . Cannons 1094 | . 358 . 736 . . . . . . . . . . . Explosions 3242 | . . 289 420 236 64 222 1056 . . . . . . 955 Melee 6955 | . . . 788 51 82 247 418 115 . . 72 248 358 4576 Ramming 35 | . 1 19 1 . . 14 . . . . . . . . Kinetic 1509 | . 773 . 736 . . . . . . . . . . . Thermal 40 | . . 40 . . . . . . . . . . . . Explosive 3202 | . . 249 420 236 64 222 1056 . . . . . . 955 Electromagnetic . | . . . . . . . . . . . . . . . Impact 5833 | . . . 788 51 82 247 . . . . . . 89 4576 Slashing 1122 | . . . . . . . 418 115 . . 72 248 269 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 12 14 14 14 . 2 2 2 9 12 2 5 Average Corruption 6 | . . . 12 13 14 14 . 2 2 2 3 9 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 125 | . . . 4 14 20 30 . 1 4 3 10 17 12 10 Message Errors 26 | . . . 1 5 2 4 . . . . 2 6 2 4 Matter Fused 29 | . . . 1 2 7 3 . . 2 3 5 2 2 2 Heat Flow Errors 20 | . . . 1 3 4 5 . . . . 1 2 4 . Energy Discharges 12 | . . . . . . 7 . . . . . 3 1 1 Parts Rejected 3 | . . . . 1 1 . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 19 | . . . . 2 2 8 . 1 1 . 1 . 2 2 Data Loss (major) 8 | . . . 1 1 2 1 . . . . 1 1 1 . Misfires 2 | . . . . . 1 . . . . . . . . 1 Alerts 4 | . . . . . . 1 . . 1 . . 2 . . Misdirections 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2899 | . . 50 191 79 . . 25 . . . 12 40 115 2387 Projectiles 54 | . . . 7 . . . . . . . . . . 47 Explosions 169 | . . 50 33 28 . . . . . . . . . 58 Melee 2676 | . . . 151 51 . . 25 . . . 12 40 115 2282 Knockbacks 31 | . 1 1 5 . . . . . . . . . . 24 Impact 24 | . . 1 1 . . . . . . . . . . 22 Kinetic 4 | . 1 . 3 . . . . . . . . . . . Secondary 3 | . . . 1 . . . . . . . . . . 2 Self-Inflicted Damage 487 | . . 22 14 . . 74 4 . . . . . . 373 Shots 12 | . . 1 1 . . 3 1 . . . . . . 6 Rammed 7 | . 1 2 2 . . 2 . . . . . . . . Targets Rammed 7 | . 1 2 2 . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 262 | . 90 . 171 158 262 116 22 . . . 97 236 256 30 Average Temperature 69 | . 37 . 44 77 117 48 10 . . . 52 108 115 24 Received Heat Transfer 1374 | . 105 . 237 . . 144 423 . . 9 . 54 . 402 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . 4 1 . . . . . . . . . 16 Combat Hostiles 10 | . . . 2 1 . . . . . . . . . 7 Parts Fried 30 | . . . 4 1 . . . . . . . . . 25 Impact Corruptions 78 | . . . 7 2 . . . . . . . . . 69 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Peak Influence 545 | . 151 343 375 320 . 172 407 262 . . . . 206 545 Initial 180 | . . 58 133 122 . . . 180 . . . . 159 . Average 158 | . 64 308 247 244 . 79 237 205 . . . . 48 245 Maximum Alert Level 2 | . . 1 1 1 . . 2 1 . . . . 1 2 Low Security (%) 58 | 100 100 16 26 7 . 100 40 26 . . . . 94 29 Level 1 39 | . . 83 73 92 . . 58 73 . . . . 5 60 Level 2 1 | . . . . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 2 . . . 3 1 . . . . 5 2 Investigation 4 | . . 1 . . . . . 1 . . . . 2 . Extermination 5 | . . . . . . . . . . . . . 3 2 Reinforcement 5 | . . . 2 . . . 3 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 10 | . 1 . 2 . . . 4 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 161 | . 13 6 36 8 . 3 22 5 . 3 4 11 2 48 Peak Tracking Total 11 | . 4 3 5 4 . 2 7 3 . 4 4 4 1 11 Tactical Retreats 16 | . . . . 1 . . . 1 . 1 . 5 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 10 | . 1 . 4 . . . . 3 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 22 | . 1 8 . 1 . 1 1 . . . 1 . . 9 Max in Single Turn 8 | . 1 5 . 1 . 1 1 . . . 1 . . 8 Garrison Access 2 | . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 43 | . 3 1 4 . . . 1 5 . 1 4 . 18 6 Terminals 20 | . 3 . 2 . . . 1 3 . . . . 8 3 Fabricators 4 | . . . . . . . . . . . . . 3 1 Repair Stations 5 | . . . 1 . . . . 1 . . . . 2 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . 3 . Garrison Access 4 | . . . . . . . . 1 . . . . 2 1 Total Hacks 127 | . 9 1 9 . . . 4 11 . 1 29 . 47 16 Successful 73 | . 2 1 6 . . . 1 2 . 1 29 . 24 7 Failed 54 | . 7 . 3 . . . 3 9 . . . . 23 9 Catastrophic 20 | . 2 . 3 . . . 1 4 . . . . 9 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 8 . 5 . . . 3 8 . . . . 13 4 Terminals 52 | . 9 . 5 . . . 4 8 . . . . 17 9 Fabricators 10 | . . . . . . . . . . . . . 7 3 Repair Stations 8 | . . . 2 . . . . 1 . . . . 4 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 2 . . . . . . . . . 17 . Garrison Access 7 | . . . . . . . . 2 . . . . 2 3 Terminal Hacks 42 | . . 1 2 . . . 1 . . 1 29 . 4 4 Record 13 | . . . . . . . . . . . 11 . . 2 Part Schematic 12 | . . . . . . . . . . . 11 . 1 . Robot Schematic 4 | . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . 1 . Open Door 2 | . . 1 . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . . . . 1 1 Transport Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 5 2 Network Status 2 | . . . . . . . . . . . . . 1 1 Load Schematic 2 | . . . . . . . . . . . . . 2 . Build 3 | . . . . . . . . . . . . . 2 1 Repair Station Hacks 6 | . . . 2 . . . . . . . . . 3 1 Scan Component 3 | . . . 1 . . . . . . . . . 2 . Repair 2 | . . . 1 . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . . . . . . . 9 . Insert Component 5 | . . . 1 . . . . . . . . . 4 . Analyze 6 | . . . 1 . . . . . . . . . 5 . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . . 2 . Unauthorized Hacks 5 | . 2 . . . . . . 2 . . . . 1 . Terminals 5 | . 2 . . . . . . 2 . . . . 1 . Botnet 5 | . 2 . . . . . . 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . Used 2 | . . . . . . . 1 . . . . . 1 . Hacking Detections 30 | . 3 . 3 . . . 1 5 . . . . 15 3 Full Trace Events 2 | . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . 11 . 4 . Parts Built 4 | . . . . . . . . . . . . . 2 2 Authchips . | . . . . . . . . . . . . . . . Time 189 | . . . . . . . . . . . . . 120 69 Total Part Build Rating 25 | . . . . . . . . . . . . . 7 18 Parts Repaired 2 | . . . 1 . . . . . . . . . 1 . Time 64 | . . . 26 . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . . 3 . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . . . . Total Damage 128 | . . . . 128 . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 10045 | 137 583 355 1131 388 553 788 376 416 347 316 680 458 2024 1493 Spaces Moved 8074 | 46 268 207 499 227 336 473 158 734 407 363 268 581 1759 1748 Core 142 | 17 . . 4 . . . 93 2 . . . . . 26 Treads 2100 | 29 268 207 495 227 336 473 65 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 41 | . . . . . . . . . . . . . . 41 Hover . | . . . . . . . . . . . . . . . Flight 5791 | . . . . . . . . 732 407 363 268 581 1759 1681 Fastest Speed 34 | 50 160 160 160 160 160 160 100 34 34 34 34 34 34 34 Average Speed 70 | 128 160 160 172 160 160 160 172 34 34 34 34 34 34 37 Slowest Speed 550 | 160 160 160 550 240 160 160 240 250 34 34 34 34 34 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . 8 . 1 . 3 4 24 Cave-ins Triggered 3 | . . . . . . . . . . . 1 1 1 . Exploration Rate (%) 51 | 5 35 61 48 54 88 92 21 22 68 57 100 57 39 32 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . 1 . . Scrap Searched 10 | . . . . . . 2 . . 2 2 . 4 . . Spaces Dug 125 | . . . . . . 9 1 . 2 1 21 9 27 55 Terrain Destroyed 371 | . . 20 46 24 6 30 71 . 2 1 21 9 27 114 Melee 89 | . . . . . . . 1 . 2 1 21 9 27 28 Projectile . | . . . . . . . . . . . . . . . AOE 282 | . . 20 46 24 6 30 70 . . . . . . 86 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total 11745 | 121 347 224 670 243 348 488 219 879 611 552 722 812 3126 2383 Wait 2955 | 64 10 1 51 5 . . 15 70 203 190 366 207 1289 484 Move 7989 | 45 267 206 498 226 335 472 157 719 406 360 266 575 1750 1707 Hop 30 | . . . . . . . . 6 . 1 . 2 4 17 Pick Up 55 | 6 13 2 8 1 3 1 3 3 . . . 1 10 4 Fast Attach 82 | 6 4 . 11 . 4 1 6 10 . . . 5 16 19 Attach 30 | . . . 1 2 . . 3 9 . . . 1 4 10 Detach 23 | . 2 . 2 . . 1 . 6 . . . 2 2 8 Swap 16 | . 2 1 4 1 . . . 3 . . . 1 2 2 Drop 70 | . 9 1 11 1 4 1 3 13 . . . 2 15 10 Fire 139 | . 39 6 63 5 . 3 13 . . . . . . 10 Melee 295 | . . . 19 2 2 7 19 8 2 1 89 16 34 96 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . 1 2 2 . . 2 . . . . . . . . Escape Stasis 49 | . . . . . . . . 32 . . 1 . . 16 Rewire . | . . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 12) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 10) 721 | -10/Materials | Entered Mines 845 | -10/Mines | Learned location of Zion (-6) 859 | -10/Mines | Found a hidden stash of uninstalled traps 905 | -10/Mines | Met a Derelict shopkeep closing up shop 1046 | -10/Mines | Discovered new exit (range 12) 1076 | -10/Mines | Entered Materials 1076 | -9/Materials | Evolved 2 slots: Utility x2 1166 | -9/Materials | Repaired Lgt. Treads 1219 | -9/Materials | Discovered new exit (range 15) 1741 | -9/Materials | Discovered new exit (range 13) 2103 | -9/Materials | Lost 4 parts (1p1n2w) 2104 | -9/Materials | System corruption reached 10% 2207 | -9/Materials | Entered Mines 2232 | -9/Mines | Learned location of 1 exit from Materials 2258 | -9/Mines | Discovered new exit (range 15) 2354 | -9/Mines | Received a Mining Laser from a helpful Derelict 2357 | -9/Mines | Discovered new exit (range 7) 2455 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2496 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2500 | -9/Mines | Found Prototype Device 2589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2589 | -9/Mines | Discovered new exit (range 5) 2595 | -9/Mines | Entered Exiles 2595 | -9/Exiles | Found Exiles lab destroyed 2595 | -9/Exiles | Accompanied by 1 ally 2616 | -9/Exiles | Discovered new exit (range 16) 3126 | -9/Exiles | Discovered new exit (range 17) 3148 | -9/Exiles | Entered Mines 3165 | -8/Mines | Core integrity fell below 50% 3921 | -8/Mines | Discovered new exit (range 10) 3936 | -8/Mines | Entered Materials 3936 | -8/Materials | Evolved 2 slots: Utility x2 3937 | -8/Materials | Identified exit to Factory 4202 | -8/Materials | Lost 3 parts (1p1u1w) 4312 | -8/Materials | Entered Factory 4312 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4318 | -7/Factory | Identified Exp. Sensor Array 4696 | -7/Factory | Build established: Scout 4724 | -7/Factory | Discovered new exit (range 14) 4728 | -7/Factory | Identified exit to Lower Caves 4728 | -7/Factory | Entered Lower Caves 5050 | -7/Lower Caves | Encountered a Warlord checkpoint 5074 | -7/Lower Caves | Discovered new exit (range 4) 5074 | -7/Lower Caves | Identified exit to Lower Caves 5075 | -7/Lower Caves | Entered another Lower Caves area 5082 | -7/Lower Caves | Learned Factory security intel 5388 | -7/Lower Caves | Discovered new exit (range 8) 5390 | -7/Lower Caves | Identified exit to Data Miner 5391 | -7/Lower Caves | Entered Data Miner 5391 | -7/Data Miner | Discovered new exit (range 6) 5393 | -7/Data Miner | Identified exit to Proximity Caves 5398 | -7/Data Miner | Met Data Miner 5404 | -7/Data Miner | Learned location of Section 7 (-2) 5404 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5410 | -7/Data Miner | Received God Mode back door access code from Data Miner 5457 | -7/Data Miner | Data Conduit disabled 5941 | -7/Data Miner | Crushed by falling debris 6071 | -7/Data Miner | Entered Proximity Caves 6092 | -6/Proximity Caves | Learned Factory garrison access intel 6107 | -6/Proximity Caves | Learned Factory terminal intel 6296 | -6/Proximity Caves | Spotted B-75 Beast 6309 | -6/Proximity Caves | Spotter reported a threat 6499 | -6/Proximity Caves | Crushed by falling debris 6499 | -6/Proximity Caves | System corruption reached 10% 6523 | -6/Proximity Caves | Discovered new exit (range 16) 6529 | -6/Proximity Caves | Entered Factory 6529 | -6/Factory | Evolved 2 slots: Utility x2 6531 | -6/Factory | Loaded intel: 25 terminal locations 6532 | -6/Factory | Loaded intel: 4 garrison access locations 6534 | -6/Factory | Lost 5 parts (1p4u) 6910 | -6/Factory | Build established: Hacker-Scout 6914 | -6/Factory | Fabricated Mak. Hacking Suite? 7607 | -6/Factory | Repaired Adv. Weight Redist. System 7615 | -6/Factory | Crushed by falling debris 7908 | -6/Factory | Identified exit to Lower Caves 8112 | -6/Factory | Discovered new exit (range 7) 8116 | -6/Factory | Identified exit to Factory 8161 | -6/Factory | Fabricated Hacking Suite? 8553 | -6/Factory | Entered another Factory area 8553 | -5/Factory | Evolved 2 slots: Utility x2 8554 | -5/Factory | Identified exit to Upper Caves 8940 | -5/Factory | Fabricated Adv. Force Booster (x2) 9222 | -5/Factory | Lost 7 parts (1p1n4u1w) 9465 | -5/Factory | Build established: Hacker-Mutant 9606 | -5/Factory | Spotted B-75 Beast 9821 | -5/Factory | Lost 3 parts (1p1n1u) 9821 | -5/Factory | Core integrity fell below 50% 9877 | -5/Factory | Core integrity fell below 20% 9898 | -5/Factory | Lost 6 parts (1p1n4u) 10046 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 10026_ G-50 Soldier system corrupted by crushing effect. 10026_ Hvy. Laser fried. 10026_ G-50 Soldier destroyed. 10027_ K-01 Serf collects debris. 10035_ U-05 Engineer builds a Door. 10040_ Sneak attack on U-05 Engineer. 10040_ Destroyed Terrain Scan Processor. 10040_ Destroyed Structural Scanner. 10040_ Destroyed Welding Torch. 10040_ U-05 Engineer system corrupted by crushing effect. 10040_ Terrain Scanner fried. 10040_ Wheel fried. 10040_ Lgt. Ion Engine fried. 10040_ Wheel fried. 10040_ U-05 Engineer destroyed. 10040_ K-01 Serf collects debris. 10043_ 7ZXZYNNY