Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:17:41 Player: stealthninja999 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (88) 440 Value Destroyed (2597) 2597 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 5071 Bonus ------- High Alert Combat Kills 194 Cogmind --------- Core Integrity 0/550 Matter 32/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Structural Scanner Sensor Array Terrain Scan Processor Improved Terrain Scan Processor Improved Weapon Shielding System Shield Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Hover Unit Flight Unit Structural Scanner Sensor Array Terrain Scan Processor Improved Terrain Scan Processor Improved Weapon Shielding Shield Generator System Shield Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 74 | 8 24 21 21 Power 8 | 1 2 2 3 Engine 7 | 1 1 2 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 26 | 2 11 9 4 Treads 13 | . 3 8 2 Leg . | . . . . Wheel 2 | 2 . . . Hover 9 | . 7 1 1 Flight 2 | . 1 . 1 Utility 16 | 3 6 2 5 Device 7 | 2 1 1 3 Storage 6 | 1 4 1 . Processor 1 | . . . 1 Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 24 | 2 5 8 9 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 15 | 1 2 7 5 Ballistic Cannon . | . . . . Launcher 7 | . 2 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 25 | . 1 4 20 Power 3 | . . 1 2 Propulsion 9 | . 1 1 7 Utility 4 | . . . 4 Weapon 9 | . . 2 7 Highest Loss Streak 10 | . 1 2 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 89 97 91 Engine 8 | . 9 8 8 Core 2 | . 4 2 . Treads 26 | . . 42 28 Hover 6 | . 22 . 1 Device 11 | . 14 10 11 Storage 9 | . 7 10 9 Processor 2 | . . . 9 Protection 1 | . . . 4 Ballistic Gun 15 | . 14 21 9 Launcher 5 | . 11 . 7 Naked Turns . | . . . . Heaviest Build 60 | 9 14 54 60 Greatest Support 92 | 20 20 92 92 Greatest Overweight (x) 19 | . 3 1 19 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 20 20 Average Capacity 14 | 5 5 19 20 Most Carried 20 | 3 5 20 20 Average Carried 10 | 1 4 12 17 Final Capacity 20 | 5 5 20 20 Final Carried 20 | 3 5 20 10 Class Distribution -------------------- 83% | Mutant 13% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2008 | 413 472 750 373 Remotely . | . . . . Salvage Created 2739 | 140 586 1459 554 Parts 192 | 15 46 91 40 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 60 | 1 14 31 14 Guns 46 | 1 9 29 7 AOE 14 | . 5 2 7 Classes Destroyed 13 | 3 5 4 1 Worker 3 | 1 . . 2 Builder 3 | . 1 1 1 Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 1 | . . 1 . Operator 4 | . 3 . 1 Watcher 10 | . 3 5 2 Swarmer 7 | . 3 4 . Grunt 39 | 1 11 16 11 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 10 | . . 8 2 Hunter 1 | . . . 1 Best Kill Streak 7 | 3 5 7 6 Combat Bots Only 6 | 1 3 6 5 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 416 | 3 54 108 251 Missed 124 | 1 20 29 74 Damage Taken 3988 | 23 370 1052 2543 Core 775 | 11 118 94 552 Absorbed by Shields 194 | . . . 194 Regen/Repaired (Parts) 59 | . . . 59 Core Remaining (%) 73 | 95 48 76 . Volleys Fired 212 | 11 46 85 70 Largest 2 | 2 2 2 2 Hottest 60 | 60 60 53 53 Shots Fired 370 | 16 77 168 109 Gun 321 | 16 59 166 80 Cannon . | . . . . Launcher 49 | . 18 2 29 Special . | . . . . Kinetic 307 | 11 50 166 80 Thermal 14 | 5 9 . . Explosive 49 | . 18 2 29 Electromagnetic . | . . . . Robot Hit Streak 15 | 4 7 15 15 Robot Miss Streak 5 | 1 4 3 5 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 233 | 10 41 105 77 Core Hits 155 | 7 41 56 51 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4952 | 120 1316 1661 1855 Guns 2996 | 120 444 1572 860 Cannons . | . . . . Explosions 1956 | . 872 89 995 Melee . | . . . . Ramming . | . . . . Kinetic 2894 | 75 387 1572 860 Thermal 177 | 45 57 . 75 Explosive 1881 | . 872 89 920 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 5 8 . Message Errors 3 | . 1 2 . Matter Fused 4 | . 3 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 14 | . 6 . 8 Projectiles . | . . . . Explosions 14 | . 6 . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 154 | . 17 . 137 Shots 6 | . 1 . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 167 | . 15 167 25 Average Temperature 12 | . 6 33 7 Received Heat Transfer 1416 | 12 159 366 879 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | 100 125 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 624 | 45 410 624 560 Initial 263 | . 29 105 263 Average 326 | 27 249 418 337 Maximum Alert Level 2 | . 2 2 2 Low Security (%) 14 | 100 19 7 2 Level 1 55 | . 74 42 65 Level 2 30 | . 6 49 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 5 3 Investigation 6 | . 2 3 1 Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | 1 21 37 22 Peak Tracking Total 4 | 1 4 4 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts 8 | . 8 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . 2 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 4 2 4 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 5 9 4 Terminals 12 | . 5 5 2 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units . | . . . . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 60 | . 14 36 10 Successful 37 | . 8 24 5 Failed 23 | . 6 12 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 35 | . 14 15 6 Fabricators . | . . . . Repair Stations 7 | . . 5 2 Recycling Units . | . . . . Scanalyzers 18 | . . 16 2 Garrison Access . | . . . . Terminal Hacks 18 | . 8 7 3 Record 7 | . 5 2 . Prototype ID Bank 6 | . 1 3 2 Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 3 | . . 2 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 15 | . . 15 . Insert Component 8 | . . 8 . Analyze 7 | . . 7 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 16 | . 4 8 4 Full Trace Events 6 | . 2 4 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 7 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 7 | . . 7 . Part Schematics Acquired 7 | . . 7 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3478 | 210 919 1344 1005 Spaces Moved 1844 | 132 672 665 375 Core 138 | 17 111 . 10 Treads 999 | . 1 634 364 Legs . | . . . . Wheels 159 | 115 44 . . Hover 548 | . 516 31 1 Flight . | . . . . Fastest Speed 50 | 50 56 56 160 Average Speed 139 | 76 107 155 192 Slowest Speed 1000 | 80 200 240 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 7 98 68 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 275 | . 88 8 179 Melee . | . . . . Projectile . | . . . . AOE 275 | . 88 8 179 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2376 | 225 789 808 554 Wait 146 | 63 8 2 73 Move 1841 | 131 671 664 375 Hop . | . . . . Pick Up 60 | 11 15 25 9 Fast Attach 3 | . . 3 . Attach 36 | 8 5 9 14 Detach 5 | . 3 2 . Swap 36 | . 19 10 7 Drop 29 | 1 14 8 6 Fire 212 | 11 46 85 70 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 8 | . 8 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 211 | -11/Scrapyard | Entered Materials 419 | -10/Materials | Discovered new exit (range 10) 561 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Build established: Scavenger-Mutant 734 | -10/Materials | Discovered new exit (range 16) 784 | -10/Materials | Core integrity fell below 50% 1037 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Build established: Mutant 1130 | -10/Materials | Entered another Materials area 1130 | -9/Materials | Evolved 2 slots: Propulsion x2 1449 | -9/Materials | Discovered new exit (range 11) 1569 | -9/Materials | Discovered new exit (range 10) 1866 | -9/Materials | Discovered new exit (range 8) 2027 | -9/Materials | Discovered new exit (range 12) 2387 | -9/Materials | Discovered new exit (range 16) 2474 | -9/Materials | Entered another Materials area 2474 | -8/Materials | Evolved 2 slots: Utility x2 2653 | -8/Materials | Repaired Imp. Ion Engine 3206 | -8/Materials | Lost 5 parts (1p2n1u1w) 3447 | -8/Materials | Core integrity fell below 50% 3464 | -8/Materials | Core integrity fell below 20% 3479 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03437_ Slug penetrates Wall. 03437_ Grenade Launcher destroyed. 03440_ Slug penetrates Wall. 03440_ Imp. Deuterium Engine destroyed. 03443_ Slug penetrates Wall. 03444_ K-01 Serf collects debris. 03445_ Wall collapses. 03448_ K-01 Serf collects debris. 03449_ Slug penetrates Door. 03450_ K-01 Serf collects debris. 03455_ Gauss Rifle destroyed. 03457_ Slug penetrates K-01 Serf. 03457_ Imp. Sensor Array destroyed. 03463_ Penetrated by Slug. 03464_ K-01 Serf suffers critical hit (Burn). 03464_ K-01 Serf destroyed. 03466_ K-01 Serf collects debris. 03472_ Penetrated by Slug. 03475_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #??????## ##???????????????????????? | | #??????## ##???????????????????????? | | " " #??????## %######?????????????????### | | "R" #??????## """"" ######?????????????????#!! | | """ #??????## """"" # ##?????????????????#!/ | | ############# """"" # ##?????????????????#!/ | | # ### # ##?????????????????# | | + # #######+### ##??????????#+##+#?# | | # *# ##??????????# #?# | | # / ##????????### #?# | | # #! ##?????#### # ### | | # # ################## # #+# | | + # # ## # ### # | | # # % # ## # # = | | #####+##### ##### # + == | | ????# #??## ##### # #### # ##### # | | ????# #??## #??## # ## ####+##### # | | ????# #???# #??## # h ## # = [ + # | | ????# #???# ???## #####;;########### # ! ! # # | | ???? ??? ???## ############# "S # | | ????## ??? ???## + """ # # | | ?????? ??? ???## ############# "" # # | | ?????? ??? ???#####+### #??????## # #[ # # | | ??????##??# ???# ## #?????## # ##### # | | ??????????? ???# """" ## #?????# ### #?## # | | ???????????????# """" ## @ #?????## ##### | | ???????????????# """" ## = | | ???????????????# ## % T | | ???????????????# "T" /## = ######### ### | | ???????????????#########Y%*#??????# # ##?##+## | | ???????????????????????#kk #??????##### ##??????? | | ???????????????????????# #??????????####???????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? = ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????## ##????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 53 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hehehe Oops Remodeling Risk Taker Shopping List Storm Trooper Challenges ------------ None Game ------ Seed WeightNullShield Manual? 0 Play Time 01:15:17 Cumulative 2.2 hours Start 2024.03.31 @ 18:49:49 End 2024.03.31 @ 22:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7778ef39-4bda-4fc8-851b-937df56044fe