Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 00:02:57 Player: Foongus0298 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (270) 1350 Value Destroyed (11918) 11918 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (23173) 23173 TOTAL SCORE: 43681 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5279 Follower Combat Kills 2182 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7000 Subatomizer Sterilization 3000 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -488 Cogmind --------- Core Integrity 0/1130 Matter 261/300 Energy 734/1300 System Corruption 43% Temperature Cool (11) Movement Walking (190) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer X0-1V1's Piety Tracker > --- WEAPON (2) ------- KE Penetrator Enhanced Coil Gun > --- INVENTORY (21) --- Reinforced Quantum Reactor Medium Storage Unit Small Battery (100) Great Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Treads Medium Treads Armored Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Armor Integrity Analyzer Improved Particle Accelerator Improved Core Shielding Experimental Thermal Defense Suite Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced Plasma Rifle Cooled Phase Gun Nova Cannon Coil Gun Coil Gun Linear Accelerator > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Armored Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Large Storage Unit Compact Matter Pod Improved Core Shielding Graphene Brace Long-range Tractor Beam Cooled Phase Gun Quantum Rifle Nova Cannon Linear Accelerator Chainsword [Rating: 184] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Disruptor Cannon Energy Gun Field Laser Energy Cannon Disruptor Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Chaos Jack Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Slots Evolved 16 | . . 2 . . 4 2 . 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . . 2 1 . 1 . . 1 . . Utility 8 | . . 1 . . 2 1 . . . 1 1 . 2 Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 279 | 7 6 17 10 . 11 1 9 3 12 79 66 23 35 Power 45 | 1 1 3 1 . 2 . 1 1 2 14 15 3 1 Engine 13 | 1 1 3 1 . 2 . 1 1 . 3 . . . Core 8 | . . . . . . . . . 1 6 . 1 . Reactor 24 | . . . . . . . . . 1 5 15 2 1 Propulsion 80 | 2 1 3 3 . 3 . 1 1 3 26 15 9 13 Treads 28 | 2 . 2 3 . 3 . 1 . 1 1 10 3 2 Leg 41 | . . . . . . . . 1 2 25 5 1 7 Wheel 5 | . 1 1 . . . . . . . . . 1 2 Hover 2 | . . . . . . . . . . . . . 2 Flight 4 | . . . . . . . . . . . . 4 . Utility 90 | 2 2 4 1 . 5 1 3 1 4 27 21 6 13 Device 52 | 1 1 1 . . 1 1 . 1 1 21 13 4 7 Storage 8 | 1 1 . 1 . . . . . . 2 . . 3 Processor 8 | . . . . . 1 . . . . 1 2 1 3 Hackware . | . . . . . . . . . . . . . . Protection 22 | . . 3 . . 3 . 3 . 3 3 6 1 . Artifact . | . . . . . . . . . . . . . . Weapon 64 | 2 2 7 5 . 1 . 4 . 3 12 15 5 8 Energy Gun 23 | 2 . 5 3 . 1 . . . 1 3 6 . 2 Energy Cannon 12 | . . . 1 . . . 3 . . 3 4 1 . Ballistic Gun 18 | . 2 2 . . . . . . 1 4 3 2 4 Ballistic Cannon 4 | . . . . . . . . . . 1 2 1 . Launcher 3 | . . . 1 . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . Unidentified Prototypes 18 | . 1 . 3 . . . 1 . . 2 5 2 4 Corrupted Parts 10 | . . . . . . . 2 . 2 2 . . 4 System Corruption 51 | . . . . . . . 4 . 13 6 . . 28 Parts Lost 171 | . 3 9 . . 1 . 2 . 15 49 35 33 24 Power 34 | . 1 2 . . 1 . . . . 12 8 7 3 Propulsion 56 | . 1 2 . . . . 1 . 8 11 11 12 10 Utility 54 | . . 1 . . . . 1 . 6 21 8 10 7 Weapon 27 | . 1 4 . . . . . . 1 5 8 4 4 Highest Loss Streak 21 | . 1 8 . . 1 . 2 . 13 17 10 21 13 To Critical Strikes 2 | . . 1 . . . . . . 1 . . . . Average Backups 14 | 1 8 13 15 16 19 19 19 18 18 12 15 15 5 Power 2 | . 1 1 2 2 2 3 3 2 2 1 3 3 . Propulsion 1 | 1 1 2 3 3 2 2 2 1 . 2 2 1 . Utility 5 | . 4 7 6 6 7 8 7 7 7 3 4 6 2 Weapon 4 | . . . 4 5 6 6 7 8 7 5 4 4 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 32 | . 1 4 5 . 7 . 3 . 2 3 1 4 2 Power 6 | . 1 . 2 . 2 . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . . 1 . . Utility 12 | . . 4 1 . . . 3 . . 2 . 1 1 Weapon 10 | . . . . . 4 . . . 2 1 . 3 . Tool/Special 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 86 | . 99 96 99 100 99 96 97 92 90 83 85 59 40 Engine 5 | . 14 11 10 11 6 6 6 11 5 5 . . . Core 1 | . . . . . . . . . 2 3 1 . . Reactor 4 | . . . . . . . . . 4 4 10 8 4 Treads 15 | . 26 15 22 22 29 33 32 29 24 . 15 11 2 Leg 7 | . . . . . . . . 3 7 25 6 1 7 Device 19 | . 14 12 22 22 15 16 20 17 16 25 23 12 8 Storage 6 | . 14 11 11 11 7 6 6 5 5 3 4 3 2 Processor 1 | . . . . . 6 6 1 . . . 2 5 6 Protection 5 | . . 8 3 11 14 13 16 11 10 2 5 3 . Energy Gun 7 | . 24 15 23 11 7 6 . . . 2 4 4 . Energy Cannon 4 | . . . 5 11 6 . 5 6 6 4 4 . . Ballistic Gun 2 | . 3 16 . . . . 2 . . 1 3 1 2 Peak Build Rating 184 | 7 20 33 35 35 50 53 69 78 86 132 184 149 138 Average Rating 81 | 5 15 26 33 35 47 52 60 74 80 101 156 95 74 On Entrance 51 | . 7 20 32 35 35 49 53 66 78 57 122 149 12 Avg Prop Armor Cover (%) 7 | . 12 2 . . . . . 2 2 12 6 7 15 Naked Turns 19 | . . . . . . . . . . . . 19 . Heaviest Build 206 | 15 30 45 66 66 78 82 99 109 119 154 206 171 108 Greatest Support 217 | 40 40 40 46 46 86 106 111 111 111 140 217 198 145 Greatest Overweight (x) 33 | . 1 1 1 1 . . 1 . 5 5 5 33 8 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 26 | 8 16 16 21 21 21 21 21 21 21 26 26 26 21 Average Capacity 18 | 7 14 16 16 21 21 21 21 21 21 17 20 21 13 Most Carried 26 | 3 14 16 16 16 21 20 21 20 21 21 26 26 10 Average Carried 14 | 1 8 13 15 16 19 19 20 19 19 12 16 16 6 Final Capacity 26 | 8 16 16 21 21 21 21 21 21 21 16 26 6 21 Final Carried 26 | 3 14 16 16 16 21 19 21 19 14 9 26 6 4 Class Distribution -------------------- 40% | Scavenger-Mutant 35% | Mutant 8% | Scavenger-Tank 4% | Gunner 4% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Matter Collected 8488 | 211 272 427 349 30 133 . 149 . 755 1661 2580 1271 650 Remotely 30 | . . . . . . . . . . . 30 . . Salvage Created 13299 | 12 731 580 954 100 395 . 604 . 1124 2931 3994 1252 622 Parts 524 | 4 36 41 56 2 15 . 19 . 34 115 155 30 17 Haulers Intercepted 9 | . 2 1 3 . 1 . 1 . . 1 . . . Recyclers Shooed 10 | . . . 3 . . . . . . 4 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Combat Hostiles Destroyed 197 | . 13 10 16 1 4 . 7 . 21 40 56 20 9 Melee 2 | . . . . . . . . . . 1 . . 1 Guns 89 | . 13 9 13 . 2 . 2 . 3 8 18 18 3 Cannons 59 | . . . 3 . 2 . 1 . 3 18 30 2 . AOE 31 | . . 1 . 1 . . 4 . 11 10 . . 4 Classes Destroyed 20 | 1 7 2 . . 1 . 1 . 2 3 2 1 . Worker 14 | . 2 1 2 . . . . . . 3 . . 6 Builder 11 | . . . . . . . . . . 5 3 1 2 Tunneler 3 | 1 . . . . . . . . . 2 . . . Hauler 9 | . 2 1 3 . 1 . 1 . . 1 . . . Recycler 17 | . 1 1 1 1 2 . . . . 3 3 1 4 Mechanic 1 | . . 1 . . . . . . . . . . . Operator 6 | . 1 2 1 . 1 . . . . . . . 1 Watcher 9 | . 1 3 2 . . . . . . 3 . . . Swarmer 39 | . 3 5 3 . . . 3 . 7 8 6 4 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 75 | . 10 3 8 . 1 . 3 . 9 15 18 8 . Brawler 6 | . . . . . . . . . 1 3 1 1 . Duelist 13 | . . . . . . . . . 2 4 5 2 . Protector 4 | . . . . . . . . . . 1 3 . . Sentry 21 | . . 4 5 1 1 . . . 2 . 7 . 1 Specialist 1 | . . . . . . . 1 . . . . . . Hunter 15 | . . . . . 2 . . . . 4 4 2 3 Programmer 20 | . . . . . . . . . . 5 9 2 4 Heavy 3 | . . . . . . . . . . . 2 . 1 Behemoth 1 | . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . 1 . . . . Best Kill Streak 15 | 1 7 9 6 1 2 . 4 . 8 15 8 11 14 Combat Bots Only 12 | . 7 2 4 1 1 . 4 . 8 12 7 6 4 Max Kills in Single Turn 14 | 1 1 2 2 1 1 . 3 . 4 3 2 2 14 Gunslinging 1 | . . . 1 . . . . . . . . 1 . Exploded 4 | . . 1 . 1 . . 3 . 4 2 . . 4 Melee 1 | . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Hostile Shots Fired 2364 | . 44 89 39 4 42 . 74 . 228 563 596 319 366 Missed 693 | . 14 27 14 1 20 . 19 . 45 225 119 89 120 Hits 1671 | . 30 62 25 3 22 . 55 . 183 338 477 230 246 Melee 96 | . . . . . . . . . 1 43 30 22 . Projectile 1575 | . 30 62 25 3 22 . 55 . 182 295 447 208 246 AOE 5 | . . . . . . . . . . 5 . . . Critical Strikes 92 | . . 2 . . . . 1 . 6 23 32 20 8 Actively Blocked 31 | . . . . . . . . . 1 2 17 11 . Part Disruptions 4 | . . . . . . . . . . . 2 . 2 Damage Taken 34387 | . 487 722 357 43 692 . 956 . 3269 6679 10166 4582 6434 Core 4062 | . 16 77 57 . 43 . 26 . 273 726 651 830 1363 Absorbed by Shields 2648 | . . . . . . . 74 . 867 401 1194 80 32 Reduced by Siege Mode 530 | . . . . . . . . . . . 454 76 . Redirected to Shielding 553 | . . . . . . . . . 402 36 49 66 . Ignored by Resistances 1369 | . . . . . . . . . . 394 301 559 115 Regen/Repaired (Parts) 522 | . . . 36 . . . . . . . 486 . . Core Remaining (%) 65 | 100 93 . . 41 91 . 96 . 64 12 . 26 . Volleys Fired 624 | 2 48 34 46 3 31 . 14 . 76 125 136 80 29 Largest 6 | 2 2 3 3 2 2 . 2 . 2 2 6 2 2 Hottest 369 | 80 80 189 189 124 137 . 114 . 162 208 369 172 108 Shots Fired 1372 | 4 96 93 117 6 60 . 23 . 107 232 436 154 44 Gun 835 | 4 96 93 92 3 29 . 6 . 21 110 220 118 43 Cannon 483 | . . . 24 3 26 . 6 . 69 103 216 36 . Launcher 54 | . . . 1 . 5 . 11 . 17 19 . . 1 Special . | . . . . . . . . . . . . . . Kinetic 442 | . 21 49 . . . . 6 . 19 51 205 69 22 Thermal 700 | . . 44 116 6 55 . . . 2 162 225 85 5 Explosive 23 | . . . 1 . 5 . 8 . 4 5 . . . Electromagnetic 207 | 4 75 . . . . . 9 . 82 14 6 . 17 Robot Hit Streak 42 | 1 7 12 16 6 10 . 16 . 20 13 42 22 9 Robot Miss Streak 6 | 2 3 5 6 . 2 . 3 . 3 6 2 2 3 Penetration Max 2 | . . . . . . . . . . 2 1 2 1 Secondary Targets 14 | . 3 2 1 . . . . . . . 2 4 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 1 1 Shots Hit Robots 982 | 1 60 57 70 5 35 . 19 . 86 180 297 127 45 Core Hits 548 | 1 30 40 28 3 17 . 33 . 54 117 137 60 28 Critical Kills 7 | . . . . . . . . . 1 1 4 . 1 Critical Parts Destroyed 5 | . . . . . . . . . 1 1 . 1 2 Critical Strikes 49 | . 2 . 5 1 1 . . . 3 2 19 7 9 Burn 15 | . . . 5 . 1 . . . . . 4 5 . Meltdown 4 | . . . . . . . . . . 1 3 . . Destroy 8 | . . . . . . . . . 2 1 1 1 3 Blast 11 | . . . . . . . . . . . 10 1 . Corrupt 5 | . 2 . . . . . . . 1 . 1 . 1 Sever 6 | . . . . 1 . . . . . . . . 5 Melee Attacks 63 | . . . . . . . . . 11 35 . 4 13 Impact 11 | . . . . . . . . . 11 . . . . Slashing 17 | . . . . . . . . . . . . 4 13 Piercing 35 | . . . . . . . . . . 35 . . . Sneak Attacks 2 | . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 46247 | 15 886 811 1338 202 877 . 1366 . 3283 6581 10935 4718 15235 Guns 14591 | 15 803 811 992 52 374 . 88 . 495 1941 4764 3230 1026 Cannons 11390 | . . . 346 45 342 . 83 . 1070 2244 6171 1089 . Explosions 19572 | . 83 . . 57 161 . 1195 . 1582 2323 . 398 13773 Melee 595 | . . . . . . . . . 136 46 . . 413 Ramming 51 | . . . . . . . . . . 27 . 1 23 Kinetic 9315 | . 184 465 . . . . 88 . 550 1044 4371 2064 549 Thermal 29162 | . 83 346 1338 97 716 . 121 . 389 3549 6445 2255 13823 Explosive 3007 | . . . . 57 161 . 799 . 431 1099 . 398 62 Electromagnetic 4069 | 15 619 . . . . . 358 . 1777 816 119 . 365 Impact 136 | . . . . . . . . . 136 . . . . Slashing 461 | . . . . 48 . . . . . . . . 413 Piercing 46 | . . . . . . . . . . 46 . . . Highest Corruption 43 | . . . 5 5 3 . 4 . 15 8 16 23 43 Average Corruption 9 | . . . 4 5 2 . 3 . 9 4 10 17 29 Corruption Purged 5 | . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 226 | . . . 23 12 5 . 2 . 18 38 69 34 25 Message Errors 37 | . . . 6 1 . . . . 3 4 12 6 5 Matter Fused 63 | . . . 5 4 2 . . . 6 10 14 15 7 Heat Flow Errors 25 | . . . 2 2 . . . . 2 6 10 1 2 Energy Discharges 32 | . . . 4 2 1 . 1 . 2 7 11 2 2 Parts Rejected 2 | . . . . . . . . . 1 . . 1 . Parts Fused 4 | . . . 1 . . . . . . 2 . . 1 Data Loss (minor) 27 | . . . 4 1 . . . . 4 4 9 3 2 Data Loss (major) 9 | . . . 1 1 . . . . . 3 2 1 1 Misfires 6 | . . . . . 2 . 1 . . 2 1 . . Alerts 2 | . . . . 1 . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 17 | . . . . . . . . . . . 10 4 3 Overload Shots 12 | . . . . . . . . . . . . 12 . Overflow Damage 2415 | . . . . . . . 11 . 26 203 73 79 2023 Projectiles 220 | . . . . . . . . . 7 61 73 79 . Explosions 2158 | . . . . . . . 11 . 19 142 . . 1986 Melee 37 | . . . . . . . . . . . . . 37 Knockbacks 39 | . . . . . . . . . 1 4 23 11 . Impact 1 | . . . . . . . . . 1 . . . . Kinetic 34 | . . . . . . . . . . 4 20 10 . Secondary 4 | . . . . . . . . . . . 3 1 . Self-Inflicted Damage 1478 | . 36 . 30 . 173 . 23 . 214 233 . . 769 Shots 22 | . 1 . 1 . 2 . 1 . 10 6 . . 1 Rammed 5 | . . . . . . . . . . . . 1 4 Targets Rammed 8 | . . . . . . . . . . 3 . 1 4 Kicked 3 | . . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 617 | 36 108 288 192 248 12 . 58 . 398 460 617 208 234 Average Temperature 119 | 20 36 76 44 85 6 . 26 . 126 117 185 122 81 Received Heat Transfer 4584 | . 138 162 63 18 21 . 102 . 903 973 1344 716 144 Effects 45 | . . . . . . . . . 9 4 32 . . Shutdowns 18 | . . . . . . . . . 1 3 14 . . Energy Bleed 5 | . . . . . . . . . 1 . 4 . . Interference 11 | . . . . . . . . . 5 . 6 . . Matter Decay 5 | . . . . . . . . . 2 . 3 . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . 1 2 . . Damage (major) 2 | . . . . . . . . . . . 2 . . Siege Activations 15 | . . . . . . . . . . . 12 3 . Total Turns 341 | . . . . . . . . . . . 255 86 . Longest Duration 71 | . . . . . . . . . . . 71 53 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . Robots Corrupted 7 | . . . . . . . . . 4 1 1 . 1 Combat Hostiles 7 | . . . . . . . . . 4 1 1 . 1 Parts Fried 27 | . 3 . . . . . . . 10 9 . . 5 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . 1 8 . . Combat Hostiles 7 | . . . . . . . . . . . 7 . . Parts Melted 55 | . . 1 9 . 1 . 2 . 4 12 24 1 1 Heat Transferred 20585 | . 150 756 3034 185 1406 . 150 . 185 4645 6925 2761 388 Parts Sabotaged 9 | . . . . . . . . . . 7 . 2 . Parts Stolen 4 | . . . . . . . . . . 4 . . . Parts Stripped 12 | . . . . . . . . . . 12 . . . Power Chain Reactions 18 | . 2 . . . . . 2 . 6 8 . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Maximum Alert Level 5 | . 1 1 2 . . . 1 . 3 4 5 4 4 Low Security (%) 26 | 100 92 23 15 100 100 100 61 100 26 . . . . Level 1 13 | . 7 76 79 . . . 38 . 3 . . . . Level 2 17 | . . . 4 . . . . . 18 34 24 . 54 Level 3 16 | . . . . . . . . . 52 22 11 . 32 Level 4 20 | . . . . . . . . . . 43 27 100 12 Level 5 6 | . . . . . . . . . . . 33 . . High Security . | . . . . . . . . . . . 1 . . Max Security . | . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . 1 . . . . . . Peak Influence 2466 | 5 229 278 411 144 92 27 253 132 1016 1372 2466 1499 1593 Initial 1386 | . . 92 77 144 . 27 18 132 95 506 706 1386 827 Average 713 | . 60 226 299 51 35 27 146 128 646 931 1408 1396 786 Influence Increases 10577 | 5 477 476 945 32 365 . 291 14 1061 2142 2746 741 1282 Destroy 0b10 Robot/C 5000 | . 260 220 500 20 160 . 180 . 560 1040 1480 400 180 Destroy 0b10 Robot/NC 405 | 5 35 45 50 5 20 . 25 . . 90 50 10 70 Destroy Leader 960 | . 66 62 160 . 62 . 10 . 30 188 280 60 42 Allied During Kill 600 | . . 10 155 . 46 . 9 . 50 85 245 . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . Successful Hack 89 | . 24 7 6 . . . . 14 14 12 6 6 . Disable Machine 645 | . 30 . 30 . 30 . . . 45 255 120 45 90 Anti-Garrison Action 200 | . . . . . . . . . 200 . . . . Destroy Structure 1680 | . 7 . 14 7 47 . 37 . 132 262 264 70 840 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 615 | . 45 30 30 . . . 30 . 30 210 45 150 45 Miscellaneous 358 | . . 102 . . . . . . . . 256 . . Influence Decreases 9054 | 5 257 512 759 402 308 30 65 131 231 1762 1626 1736 1230 Entered New Map 3486 | . . 128 107 226 . 30 9 121 41 460 640 1080 644 Time Decay 3363 | 5 227 294 452 176 299 . . 10 . 632 616 326 326 Lost Part 1707 | . 30 90 . . 9 . 18 . 150 490 350 330 240 Lost Ally 498 | . . . 200 . . . 38 . 40 180 20 . 20 Squads Dispatched 89 | . 3 4 6 . 6 . 2 . . 25 29 7 7 Investigation 12 | . 2 . 2 . 2 . . . . 3 2 1 . Extermination 15 | . . . . . 2 . . . . 3 5 2 3 Reinforcement 19 | . 1 4 1 . . . 2 . . 5 4 1 1 Assault 23 | . . . . . 2 . . . . 9 9 3 . Garrison 20 | . . . 3 . . . . . . 5 9 . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Distress Signals 11 | . 3 2 1 . 1 . . . . 3 . 1 . Communications Jammed 29 | . . . . . . . . . . . . . 29 Distress Signals 8 | . . . . . . . . . . . . . 8 Times Spotted 425 | . 21 25 30 1 11 . 15 . 38 122 74 62 26 Peak Tracking Total 14 | . 5 9 8 1 2 . 5 . 7 9 7 14 7 Tactical Retreats 30 | . 3 2 2 . . . 2 . 2 9 3 4 3 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Traps Triggered 8 | . 1 . . . 2 . 1 . 1 3 . . . Indirectly 1 | . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Machines Disabled 43 | . 2 . 2 . 2 . . . 3 17 8 3 6 Max in Single Turn 6 | . 1 . 1 . 1 . . . 1 2 1 1 6 Garrison Access 2 | . . . . . 1 . . . . 1 . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Machines Accessed 36 | . 4 1 7 2 5 1 . 1 2 3 6 4 . Terminals 26 | . 4 1 6 2 5 1 . . 2 . 2 3 . Fabricators 3 | . . . . . . . . . . 2 1 . . Repair Stations 4 | . . . 1 . . . . . . . 2 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . Total Hacks 96 | . 19 4 18 3 12 1 . 2 5 8 18 6 . Successful 37 | . 10 1 6 1 1 1 . 1 1 3 9 3 . Failed 56 | . 8 2 11 2 11 . . 1 4 5 9 3 . Catastrophic 12 | . . . 2 1 3 . . . 2 1 2 1 . Database Lockouts 3 | . 1 1 1 . . . . . . . . . . Manual 29 | . 10 4 7 3 5 . . . . . . . . Terminals 67 | . 19 4 14 3 12 1 . . 5 . 4 5 . Fabricators 8 | . . . . . . . . . . 6 2 . . Repair Stations 11 | . . . 4 . . . . . . . 6 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 6 . . Garrison Access 4 | . . . . . . . . 2 . 2 . . . Terminal Hacks 23 | . 10 1 4 1 1 1 . . 1 . 1 3 . Record 1 | . . . . . . . . . . . . 1 . Part Schematic 4 | . 1 1 . 1 1 . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . 1 . . . . Alert Level 3 | . . . 1 . . . . . . . 1 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 3 1 . . Load Schematic 3 | . . . . . . . . . . 2 1 . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . 2 . . . . . . . 4 . . Scan Component 4 | . . . 1 . . . . . . . 3 . . Repair 2 | . . . 1 . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 . . Retrieve Study 3 | . . . . . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . Used 2 | . 1 . . . 1 . . . . . . . . Hacking Detections 32 | . 4 1 7 1 5 . . 1 2 3 6 2 . Full Trace Events 12 | . . . 2 . 2 . . . 2 3 2 1 . Feedback Events 2 | . . . 1 . . . . . . . . 1 . Corruption 2 | . . . 1 . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 1 . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . Total Part Build Rating 1 | . . . . . . . . . . 1 . . . Part Studies Acquired 3 | . . . . . . . . . . . 3 . . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . Time 82 | . . . 32 . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 4 . . . 4 1 . . . Machine Destruction 9 | . . . . . 4 . . . 4 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Total Allies 34 | . . 2 10 . 4 . 1 . 6 9 1 . 1 Largest Group 10 | . . 2 10 . 4 2 2 . 2 2 1 . 1 Highest-Rated Group 219 | . . 10 88 . 128 58 142 . 124 124 219 . 82 Highest-Rated Ally 219 | . . 5 16 . 32 32 142 . 62 110 219 . 82 Initial Warlord ECA Mod 11 | . . . . . . . . 9 9 11 10 10 9 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 294 | . . 35 62 . 18 . 22 . 34 72 47 . 4 Total Damage 9577 | . . 145 657 . 503 . 1048 . 804 2409 3847 . 164 Kills 60 | . . 1 10 . 4 . 2 . 7 13 22 . 1 Allies Corrupted 2 | . . . . . . . . . 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . X0-1V1 Amusement Gains 334 | . 10 20 . 20 86 . 20 . 12 18 61 40 47 Good Acts 89 | . 2 5 1 1 2 . 1 1 11 16 21 15 13 Bad Acts 56 | . 3 13 3 . 2 . . . 5 15 6 4 5 Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Active Infowar (turns) 755 | 27 191 . . . 18 . . . . . . 87 432 Sensors 86 | . . . . . . . . . . . . 86 . Seismic 236 | 27 191 . . . 18 . . . . . . . . Jamming 432 | . . . . . . . . . . . . . 432 ECM 1 | . . . . . . . . . . . . 1 . Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Turns Passed 11689 | 88 675 657 1120 465 906 17 217 28 1776 2200 2089 722 729 Spaces Moved 5288 | 45 303 260 538 189 487 10 90 14 632 1064 730 425 501 Core 117 | 2 . . . . . . . . . 10 11 37 57 Treads 3170 | 43 280 239 538 189 487 10 90 14 616 3 491 118 52 Legs 1547 | . . . . . . . . . 16 1051 228 . 252 Wheels 72 | . 23 21 . . . . . . . . . 12 16 Hover . | . . . . . . . . . . . . . . Flight 382 | . . . . . . . . . . . . 258 124 Fastest Speed 31 | 50 115 115 160 240 160 160 160 160 160 50 116 31 40 Average Speed 160 | 155 156 197 167 240 160 160 166 160 230 138 172 90 103 Slowest Speed 1700 | 160 160 240 240 240 160 160 240 160 470 480 300 1700 215 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 2 3 Potential Cave-ins 19 | . . . . . . . . . 19 . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 3 61 23 70 46 20 1 79 . 67 34 22 52 17 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 19 | . . . . . . . . . 2 9 5 3 . Terrain Destroyed 870 | . 5 . 8 18 56 . 34 . 56 133 98 39 423 Melee 5 | . . . . . . . . . 2 . . 3 . Projectile 96 | . . . . . . . . . . 40 46 10 . AOE 768 | . 5 . 8 18 56 . 34 . 54 93 52 26 422 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Gar Fac Res Qua Res Total 7212 | 56 407 335 660 195 560 11 137 19 821 1522 1264 594 631 Wait 518 | . 35 . 40 . 1 . 2 . 52 118 212 31 27 Move 5264 | 44 302 259 537 188 486 9 89 14 628 1063 729 421 495 Hop 4 | . . . . . . . . . . . . 1 3 Pick Up 133 | 3 14 15 6 . 16 . 5 . 8 20 33 8 5 Fast Attach 186 | 7 1 6 7 . 2 . 7 1 3 64 41 18 29 Attach 121 | . 4 8 1 . 5 2 1 2 9 24 38 15 12 Detach 50 | . 1 1 1 . 1 . 4 . . 9 24 2 7 Swap 104 | . 1 3 7 . 6 . 5 1 23 35 20 1 2 Drop 116 | . 1 9 13 . 12 . 10 1 5 17 31 12 5 Fire 624 | 2 48 34 46 3 31 . 14 . 76 125 136 80 29 Melee 63 | . . . . . . . . . 11 35 . 4 13 Ram 5 | . . . . . . . . . . . . 1 4 Kick 3 | . . . . . . . . . . 3 . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 1 7 . . . Rewire 13 | . . . 2 4 . . . . 5 2 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Quarantine -2/Research (discovered 1 exit: Acc) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Central database locked down 263 | -10/Materials | Discovered new exit (range 3) 280 | -10/Materials | Prayed at D.C.S.S. Altar Unit 302 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Derelicts attacked the area 617 | -10/Materials | Destroyed 7 combat bots 648 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 736 | -10/Materials | Discovered new exit (range 11) 742 | -10/Materials | X0-1V1 mutated your Propulsion slot to Weapon slot 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | X0-1V1 announced a LAN party 769 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 775 | -9/Materials | X0-1V1 sent someone to keep an eye on you 776 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 778 | -9/Materials | Discovered new exit (range 1) 778 | -9/Materials | X0-1V1 sent you into danger 781 | -9/Materials | X0-1V1 upgraded hostiles (x1) 823 | -9/Materials | X0-1V1 sent allied S-10 Pest (x2) 839 | -9/Materials | Lost 8 parts (2p1n1u4w) 1006 | -9/Materials | Central database locked down 1157 | -9/Materials | Build established: Scavenger-Tank 1421 | -9/Materials | Entered Storage 1487 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1644 | -9/Storage | Lost 4 allies 1711 | -9/Storage | Repaired Imp. Ion Engine 1770 | -9/Storage | Build established: Commander-Gunner 1809 | -9/Storage | Lost 3 allies 2074 | -9/Storage | Build established: Gunner 2124 | -9/Storage | Central database locked down 2164 | -9/Storage | X0-1V1 mutated your Weapon slot to Utility slot 2312 | -9/Storage | Core integrity fell below 50% 2330 | -9/Storage | Garrison activated, responded to threat 2459 | -9/Storage | Build established: Mutant 2532 | -9/Storage | Used back door to open Recycling access 2532 | -9/Storage | Discovered new exit (range 5) 2541 | -9/Storage | Entered Recycling 2963 | -9/Recycling | Discovered new exit (range 16) 3006 | -9/Recycling | Entered Factory 3006 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3040 | -7/Factory | X0-1V1 sent you to a vault 3082 | -7/Factory | X0-1V1 released a cloud of subatomizers 3455 | -7/Factory | Found Powered Armor 3724 | -7/Factory | Sterilization system engaged 3724 | -7/Factory | Non-combat units ordered to evacuate 3824 | -7/Factory | Combat units ordered to evacuate 3846 | -7/Factory | Discovered new exit (range 10) 3912 | -7/Factory | Entered another Factory area 3912 | -6/Factory | Accompanied by 2 allies 3912 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3929 | -6/Factory | Identified exit to DSF 3929 | -6/Factory | Entered DSF 3929 | -6/DSF | Accompanied by 2 allies 3959 | -6/DSF | Additional patrols routed to DSF 3983 | -6/DSF | X0-1V1 sent allied H-71 Marshal (x1) 4072 | -6/DSF | Sterilization system engaged 4092 | -6/DSF | Ambient heat levels rising (+10) 4107 | -6/DSF | Ambient heat levels rising (+10) 4107 | -6/DSF | Discovered new exit (range 15) 4122 | -6/DSF | Ambient heat levels rising (+10) 4137 | -6/DSF | Ambient heat levels rising (+10) 4146 | -6/DSF | Entered Factory 4146 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4170 | -5/Factory | X0-1V1 activates XOMVISION 4174 | -5/Factory | Identified exit to Garrison 4174 | -5/Factory | Entered Garrison 4264 | -5/Garrison | Triggered checkpoint 4278 | -5/Garrison | Build established: Scavenger-Mutant 4630 | -5/Garrison | Triggered checkpoint 4682 | -5/Garrison | Triggered checkpoint 4720 | -5/Garrison | Destroyed 8 combat bots 4762 | -5/Garrison | EX resistance permanently improved by X0-1V1 (+15%; -150 max core) 4896 | -5/Garrison | Triggered checkpoint 4919 | -5/Garrison | Garrison Relay disabled 4920 | -5/Garrison | X0-1V1 turns hostiles against one another 5008 | -5/Garrison | Identified exit to Factory 5008 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 5063 | -5/Garrison | X0-1V1 vaporized surrounding terrain (radius 20) 5063 | -5/Garrison | Rescued a captive Derelict 5063 | -5/Garrison | Rescued a captive Derelict 5156 | -5/Garrison | Crushed by falling debris 5290 | -5/Garrison | Discovered exit to Factory (range 11) 5316 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5335 | -5/Garrison | X0-1V1 mutated your Weapon slot to Power slot 5391 | -5/Garrison | System corruption reached 10% 5486 | -5/Garrison | Discovered exit to Factory (range 15) 5546 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5879 | -5/Garrison | Lost 13 parts (6n6u1w) 5932 | -5/Garrison | Found embedded Infiltrators 5950 | -5/Garrison | Entered Factory 5950 | -4/Factory | Accompanied by 2 allies 5950 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6003 | -4/Factory | Garrison activated, responded to threat 6058 | -4/Factory | Build established: Mutant 6112 | -4/Factory | Garrison activated, responded to threat 6165 | -4/Factory | Lost 3 parts (1n1u1w) 6252 | -4/Factory | X0-1V1 sent allied Knight (x1) 6291 | -4/Factory | Lost 4 parts (1p2u1w) 6365 | -4/Factory | Lost 4 parts (1p2n1u) 6479 | -4/Factory | Build established: Scavenger-Mutant 6489 | -4/Factory | Lost 3 parts (1p1n1u) 6700 | -4/Factory | First assault squad dispatched 6801 | -4/Factory | Build established: Mutant 6821 | -4/Factory | Identified exit to Upper Caves 6821 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 6947 | -4/Factory | Garrison activated, responded to threat 7028 | -4/Factory | Found Chaos Jack 7079 | -4/Factory | Core integrity fell below 50% 7135 | -4/Factory | Lost 14 parts (4p1n9u) 7235 | -4/Factory | Destroyed 12 combat bots 7303 | -4/Factory | Core integrity fell below 20% 7343 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 7349 | -4/Factory | Lost 17 parts (5p3n6u3w) 7503 | -4/Factory | Found Heavy Servo Lattice 7611 | -4/Factory | Build established: Scavenger-Mutant 7634 | -4/Factory | Fabricated Huge Storage Unit (x1) 7692 | -4/Factory | X0-1V1 activates XOMVISION 7844 | -4/Factory | Adv. VSS Leg reconfigured into Item Mimic 7857 | -4/Factory | X0-1V1 whisked you away to safety 7908 | -4/Factory | X0-1V1 sent allied Lightning (x1) 8094 | -4/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 8140 | -4/Factory | Discovered new exit (range 8) 8150 | -4/Factory | Entered Research 8150 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8214 | -3/Research | Spotted B-86 Titan 8400 | -3/Research | First assault squad dispatched 8457 | -3/Research | X0-1V1 foreshadows a heat wave 8471 | -3/Research | Garrison activated, responded to threat 8475 | -3/Research | X0-1V1 activates XOMVISION 8505 | -3/Research | X0-1V1 downgraded hostiles (x4) 8547 | -3/Research | Destroyed B-86 Titan 8566 | -3/Research | Lost 10 parts (2p3n3u2w) 8657 | -3/Research | Lost 3 parts (1p1u1w) 8672 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+3) 8677 | -3/Research | Ambient heat levels rising (+10) 8704 | -3/Research | X0-1V1 sent allied B-99 Colossus (x1) 8751 | -3/Research | Lost 3 parts (2p1u) 8815 | -3/Research | Garrison activated, responded to threat 8910 | -3/Research | Ambient heat levels rising (+10) 8934 | -3/Research | Cargo convoy interrupted 8965 | -3/Research | Build established: Scavenger-Tank 9034 | -3/Research | Core integrity fell below 50% 9085 | -3/Research | Ambient heat levels falling (-10) 9325 | -3/Research | Ambient heat levels falling (-10) 9384 | -3/Research | Found Prototype Device 9384 | -3/Research | Identified Exp. Thermal Defense Suite 9444 | -3/Research | Repaired Imp. Heavy Armor Plating 9627 | -3/Research | Garrison activated, responded to threat 9660 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+4) 9664 | -3/Research | Lost 3 parts (1p2n) 9668 | -3/Research | System corruption reached 10% 9721 | -3/Research | Lost 5 parts (1p1n2u1w) 9733 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 9748 | -3/Research | Destroyed 7 combat bots 9924 | -3/Research | Build established: Scavenger-Executioner 9933 | -3/Research | Found Imp. Particle Accelerator 10189 | -3/Research | Discovered new exit (range 5) 10198 | -3/Research | High security lockdown imminent 10239 | -3/Research | Entered Quarantine 10401 | -3/Quarantine | Lost 4 parts (2n2u) 10405 | -3/Quarantine | Core integrity restored by X0-1V1 (+264) 10481 | -3/Quarantine | Build established: Scavenger-Mutant 10489 | -3/Quarantine | First assault squad dispatched 10709 | -3/Quarantine | Lost 21 parts (6p6n7u2w) 10809 | -3/Quarantine | Core integrity fell below 20% 10812 | -3/Quarantine | Lost 3 parts (1p1n1w) 10816 | -3/Quarantine | Released all parts (9) 10894 | -3/Quarantine | X0-1V1 rescued you from certain death 10930 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 17) 10944 | -3/Quarantine | Discovered new exit (range 13) 10948 | -3/Quarantine | Spotted Alpha 7 10951 | -3/Quarantine | X0-1V1 announced a LAN party 10954 | -3/Quarantine | Found Alien Launcher 10961 | -3/Quarantine | Entered Research 10961 | -2/Research | Evolved 2 slots: Utility x2 10961 | -2/Research | Identified Sigix Terminator 10990 | -2/Research | Lost 5 parts (3n1u1w) 11093 | -2/Research | Build established: Mutant 11160 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 11178 | -2/Research | Identified exit to Access 11178 | -2/Research | X0-1V1 revealed exit location to -1/Access 11182 | -2/Research | Lost 3 parts (1n2u) 11253 | -2/Research | Lost 3 parts (1n1u1w) 11277 | -2/Research | System corruption reached 10% 11308 | -2/Research | X0-1V1 turns hostiles against one another 11317 | -2/Research | Garrison activated, responded to threat 11392 | -2/Research | System corruption reached 30% 11424 | -2/Research | Core integrity fell below 50% 11494 | -2/Research | Lost 4 parts (1p1n1u1w) 11547 | -2/Research | Spotted B-90 Cyclops 11550 | -2/Research | X0-1V1 downgraded hostiles (x1) 11550 | -2/Research | Spotted B-86 Titan 11598 | -2/Research | Fired Sigix Terminator 11636 | -2/Research | Core integrity restored by X0-1V1 (+214) 11682 | -2/Research | Core integrity fell below 20% 11690 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11659_ U-05 Engineer builds a Wall. 11664_ U-05 Engineer lays Concrete. 11666_ U-05 Engineer builds a Wall. 11666_ U-05 Engineer lays Concrete. 11669_ System corrupted: KE Penetrator fused. 11669_ KE Penetrator destroyed. 11669_ U-05 Engineer lays Concrete. 11673_ U-05 Engineer builds a Wall. 11675_ Acquired Prototype Ballistic Gun. 11675_ Identified Enh. Coil Gun. 11677_ Penetrated by Slug. 11678_ U-05 Engineer lays Concrete. 11680_ U-05 Engineer builds a Wall. 11683_ Adv. Phase Shifter destroyed. 11683_ X0-1V1 is mildly amused. 11683_ Knocked back. 11684_ Acquired 10 matter. 11684_ U-05 Engineer builds a Wall. 11689_ U-05 Engineer lays Concrete. 11690_ X0-1V1 chortles! 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" = + T#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 79 Energy Capacity 2100 Matter Stores 984 Matter Capacity 1000 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Corruption Containment 8 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 19 Core Shielding 30 Power Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 40 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Med. Reactive Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -4/Factory Repaired ---------- Imp. Ion Engine | 48% | -9/Storage Imp. Heavy Armor Plating | 19% | -3/Research Studied --------- Nova Cannon | -3/Research | Hacked Railgun | -3/Research | Hacked Linear Accelerator | -3/Research | Hacked Alien Tech Used ----------------- Sigix Terminator Achievements -------------- Be The Sidekick Error 47 Into The Furnace Satisfying Challenges ------------ None Game ------ Seed ChargeMolecularCanceller Manual? 0 Play Time 04:17:38 Cumulative 138.6 hours Start 2026.08.14 @ 17:03:12 End 2026.08.15 @ 00:02:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b19c127-163b-46d4-bba3-c84e8b348c7a