Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.10 @ 18:13:24 Player: canerib Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1271) 1271 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 4537 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 333/700 Matter 235/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cryofiber Web Core Analyzer Microactuators > --- WEAPON (3) ------- Maul Scythe > --- INVENTORY (5) ---- Faulty Enhanced Nuclear Core Utility Shielding Rocket Launcher Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Reaction Control System Improved Propulsion Shielding > --- WEAPON ----------- Maul Scythe Scythe > --- INVENTORY -------- Enhanced Nuclear Core Rocket Launcher Rocket Launcher Scythe Scythe Scythe Scythe [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Cryofiber Web Device Cryofiber Web Storage Small Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Scythe Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 56 | 3 7 5 7 20 5 . 9 Power 5 | . 1 . . 3 . . 1 Engine 1 | . 1 . . . . . . Core 4 | . . . . 3 . . 1 Reactor . | . . . . . . . . Propulsion 14 | . 2 1 1 9 . . 1 Treads . | . . . . . . . . Leg 4 | . . . . 4 . . . Wheel 3 | . . . . 3 . . . Hover . | . . . . . . . . Flight 7 | . 2 1 1 2 . . 1 Utility 14 | 2 . 1 2 3 2 . 4 Device 9 | 2 . 1 1 1 1 . 3 Storage 1 | . . . . 1 . . . Processor 3 | . . . 1 1 . . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 23 | 1 4 3 4 5 3 . 3 Energy Gun 4 | 1 1 1 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . 1 1 1 . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 7 | . 3 1 2 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon 6 | . . . . 3 2 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 25 | . 1 . 1 13 . . 10 Power 4 | . . . . 3 . . 1 Propulsion 11 | . . . 1 6 . . 4 Utility 9 | . 1 . . 4 . . 4 Weapon 1 | . . . . . . . 1 Highest Loss Streak 5 | . 1 . 1 4 . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 72 | . 61 60 91 75 84 84 60 Engine 1 | . 1 11 11 1 . . . Core 3 | . . . . 3 7 7 5 Leg 8 | . . . . 8 23 23 3 Wheel 1 | . . . . 5 . . . Flight 9 | . 9 24 31 13 . . 5 Device 17 | . 28 11 18 10 15 15 19 Storage 5 | . . . . 9 7 7 6 Processor 3 | . . . 7 8 . . 3 Protection 1 | . . . . . 7 7 . Energy Gun 3 | . 13 5 7 . . . . Ballistic Gun 1 | . . 2 7 2 . . . Launcher 2 | . 8 5 7 . . . . Impact Weapon 1 | . . . . . 7 7 2 Slashing Weapon 8 | . . . . 12 15 15 9 Peak Build Rating 30 | 5 10 12 15 28 30 30 30 Average Rating 18 | 2 6 8 13 17 29 30 23 On Entrance 14 | . 5 5 12 14 21 30 30 Naked Turns . | . . . . . . . . Heaviest Build 21 | 3 7 8 13 16 21 21 21 Greatest Support 46 | 3 8 13 13 46 34 34 34 Greatest Overweight (x) 3 | . 2 . . 3 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 Average Capacity 7 | 5 5 5 5 7 8 8 7 Most Carried 8 | 2 5 5 5 8 8 7 8 Average Carried 5 | 1 4 4 4 6 6 7 7 Final Capacity 8 | 5 5 5 5 8 8 8 5 Final Carried 7 | 2 4 5 4 6 7 7 5 Class Distribution -------------------- 86% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Matter Collected 888 | 230 103 39 . 463 53 . . Remotely . | . . . . . . . . Salvage Created 1498 | 115 129 39 138 897 . . 180 Parts 81 | 10 6 3 12 43 . . 7 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 32 | . 3 1 6 17 . . 5 Melee 16 | . . . . 13 . . 3 Guns 5 | . 1 . . 4 . . . AOE 9 | . 2 1 6 . . . . Classes Destroyed 12 | 2 2 1 3 4 . . . Worker 1 | . . . 1 . . . . Builder 1 | . . . . 1 . . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . 1 . . . Recycler 4 | 1 1 . 1 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 9 | . 3 . . 3 . . 3 Grunt 12 | . . . 3 7 . . 2 Brawler 1 | . . . 1 . . . . Sentry 7 | . . 1 2 4 . . . Specialist 2 | . . . . 2 . . . Hunter 1 | . . . . 1 . . . Best Kill Streak 8 | 3 3 1 8 5 . . 3 Combat Bots Only 6 | . 2 1 6 5 . . 3 Max Kills in Single Turn 2 | 1 2 1 2 1 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 1 . . . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Hostile Shots Fired 210 | . 8 5 21 94 . 1 81 Missed 74 | . . 2 9 33 . 1 29 Damage Taken 2334 | . 77 32 157 1051 . . 1017 Core 861 | . 39 . 38 417 . . 367 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 109 | . . . . . . . 109 Core Remaining (%) 74 | 100 84 . 90 24 . . . Volleys Fired 54 | 14 13 2 7 18 . . . Largest 2 | 1 2 1 2 2 . . . Hottest 73 | 40 73 33 66 69 . . . Shots Fired 63 | 14 15 2 13 19 . . . Gun 44 | 14 12 . . 18 . . . Cannon 1 | . . . . 1 . . . Launcher 18 | . 3 2 13 . . . . Special . | . . . . . . . . Kinetic 19 | . . . . 19 . . . Thermal 26 | 14 12 . . . . . . Explosive 18 | . 3 2 13 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | 7 4 6 11 8 . . . Robot Miss Streak 4 | 3 2 . 1 4 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 88 | 10 7 2 8 45 . . 16 Core Hits 64 | 4 6 5 18 28 . . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 6 | . . . . 4 . . 2 Smash 2 | . . . . . . . 2 Sever 4 | . . . . 4 . . . Melee Attacks 59 | . . . . 37 . . 22 Impact 11 | . . . . . . . 11 Slashing 48 | . . . . 37 . . 11 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 5 | . . . . 4 . . 1 Damage Inflicted 3035 | 110 169 57 788 1323 . . 588 Guns 502 | 110 63 . . 329 . . . Cannons 26 | . . . . 26 . . . Explosions 951 | . 106 57 788 . . . . Melee 1556 | . . . . 968 . . 588 Ramming . | . . . . . . . . Kinetic 355 | . . . . 355 . . . Thermal 173 | 110 63 . . . . . . Explosive 951 | . 106 57 788 . . . . Electromagnetic . | . . . . . . . . Impact 371 | . . . . . . . 371 Slashing 1185 | . . . . 968 . . 217 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . 2 . . . Message Errors 1 | . . . . 1 . . . Matter Fused 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 163 | . . . 8 31 . . 124 Projectiles . | . . . . . . . . Explosions 8 | . . . 8 . . . . Melee 155 | . . . . 31 . . 124 Knockbacks 5 | . . . . . . . 5 Impact 3 | . . . . . . . 3 Kinetic . | . . . . . . . . Secondary 2 | . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 15 | 15 . . . . . . . Average Temperature 10 | 10 . . . . . . . Received Heat Transfer 606 | . 24 18 84 288 . . 192 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 400 | 250 150 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Peak Influence 601 | 15 199 147 345 601 197 98 170 Initial 196 | . 9 79 61 88 196 68 68 Average 187 | 4 109 120 180 327 196 79 122 Maximum Alert Level 2 | . . . 1 2 . . . Low Security (%) 79 | 100 100 100 59 39 100 100 100 Level 1 8 | . . . 40 19 . . . Level 2 11 | . . . . 40 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . 1 5 . . 1 Investigation 2 | . . . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . 2 . 1 3 . . . Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Distress Signals 6 | . 2 1 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 10 5 11 31 . 3 15 Peak Tracking Total 9 | . 4 4 7 9 . 3 7 Tactical Retreats 8 | . 1 . . 5 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Disabled 2 | . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Machines Accessed 19 | . 3 1 5 4 3 . 3 Terminals 14 | . 3 1 4 3 1 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 60 | . 5 5 19 13 11 . 7 Successful 25 | . 3 3 9 4 4 . 2 Failed 34 | . 2 1 10 9 7 . 5 Catastrophic 5 | . . . 2 . 1 . 2 Database Lockouts 1 | . . 1 . . . . . Manual 21 | . 1 5 10 3 2 . . Terminals 45 | . 5 5 16 11 2 . 6 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . . 2 6 . . Garrison Access 6 | . . . 3 . 3 . . Terminal Hacks 18 | . 2 3 7 4 . . 2 Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 2 | . . 1 1 . . . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Alert Level 4 | . 1 . 2 1 . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . Transport Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . Terminals 2 | . 1 . 1 . . . . Assimilate 1 | . 1 . . . . . . Botnet 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 1 4 4 3 . 3 Full Trace Events 3 | . . . 1 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Turns Passed 1516 | 73 271 38 92 446 233 66 297 Spaces Moved 1544 | 61 330 69 180 322 217 66 299 Core 238 | 61 177 . . . . . . Treads . | . . . . . . . . Legs 405 | . . . . 89 217 66 33 Wheels 89 | . . . . 89 . . . Hover . | . . . . . . . . Flight 812 | . 153 69 180 144 . . 266 Fastest Speed 34 | 50 37 34 34 34 100 100 35 Average Speed 71 | 50 67 36 34 80 100 100 72 Slowest Speed 280 | 50 150 37 34 280 100 100 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . 3 . 6 . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 63 9 39 36 5 65 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 85 | . 26 20 39 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 85 | . 26 20 39 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Total 1790 | 87 358 78 188 439 233 65 342 Wait 61 | 7 5 . . 32 6 . 11 Move 1518 | 60 324 68 167 321 217 65 296 Hop 9 | . 2 . 6 . . . 1 Pick Up 20 | 3 4 1 1 6 3 . 2 Fast Attach 30 | 2 2 3 1 17 1 . 4 Attach 16 | 1 3 1 2 3 2 . 4 Detach 7 | . 2 1 . 2 . . 2 Swap 10 | . 2 1 4 . 2 . 1 Drop 16 | . 1 1 . 9 2 . 3 Fire 54 | 14 13 2 7 18 . . . Melee 49 | . . . . 31 . . 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 12) 162 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 5) 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 348 | -9/Materials | Central database locked down 356 | -9/Materials | Discovered new exit (range 16) 383 | -9/Materials | Entered Storage 467 | -9/Storage | Discovered new exit (range 16) 475 | -9/Storage | Entered Materials 475 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 722 | -8/Materials | Lost 4 parts (1p2n1u) 754 | -8/Materials | Core integrity fell below 50% 875 | -8/Materials | First assault squad dispatched 911 | -8/Materials | Discovered new exit (range 11) 921 | -8/Materials | Entered Factory 921 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1154 | -7/Factory | Sucked down chute 1154 | -7/Factory | Entered Waste 1178 | -7/Waste | Spotted C-40 Crusher 1188 | -7/Waste | Spotted C-40 Crusher 1191 | -7/Waste | Spotted C-40 Crusher 1194 | -7/Waste | Spotted C-40 Crusher 1205 | -7/Waste | Discovered new exit (range 16) 1220 | -7/Waste | Entered Factory 1304 | -7/Factory | Lost 5 parts (3n2u) 1368 | -7/Factory | Identified exit to Lower Caves 1517 | -7/Factory | Core integrity fell below 50% 1517 | -7/Factory | Self-destructed Last Messages --------------- 01490_ Sml. Storage Unit destroyed. 01493_ L-41 Fighter suffers critical hit (Smash). 01493_ Destroyed Axe. 01493_ L-41 Fighter system corrupted by crushing effect. 01493_ L-41 Fighter knocked back. 01496_ Destroyed Imp. Heat Sink. 01496_ G-47 Trooper system corrupted by crushing effect. 01497_ Critical hit (Burn: +37). 01498_ R-06 Scavenger collects Scythe. 01505_ G-47 Trooper suffers critical hit (Smash). 01505_ Destroyed Aluminum Leg. 01505_ G-47 Trooper system corrupted by crushing effect. 01505_ G-47 Trooper knocked back. 01506_ G-47 Trooper system terminally corrupted. 01510_ VTOL Module destroyed. 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Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberSmartbombBeacon Manual? 0 Play Time 00:26:56 Cumulative 107.9 hours Start 2025.04.10 @ 16:31:01 End 2025.04.10 @ 18:13:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df9961fb-4261-4963-b0a6-a7dfe776782e