Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.03 @ 18:43:53 Player: FR-35H Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1599) 1599 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3092 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (16) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Large Storage Unit Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Medium Armor Plating Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Heat Sink Large Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Transport Network Coupler Medium Armor Plating Reactive Plating Improved Medium Laser Improved Medium Laser Advanced Beam Cannon [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 66 | 3 25 36 2 Power 9 | . 3 6 . Engine 8 | . 3 5 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 28 | 2 13 13 . Treads 11 | 1 3 7 . Leg 10 | . 5 5 . Wheel 7 | 1 5 1 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 5 4 . Device 3 | . . 3 . Storage 7 | 1 5 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | . 4 13 2 Energy Gun 7 | . 2 4 1 Energy Cannon 5 | . . 5 . Ballistic Gun 3 | . 1 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 20 | . 8 12 . Power 4 | . 2 2 . Propulsion 8 | . 3 5 . Utility . | . . . . Weapon 8 | . 3 5 . Highest Loss Streak 5 | . 5 3 . Average Slot Usage (%) 97 | . 94 98 100 Engine 10 | . 13 10 . Core 1 | . . . 11 Treads 17 | . 10 17 33 Leg 10 | . 11 10 . Wheel 4 | . 5 3 . Device 7 | . . 9 11 Storage 24 | . 28 23 22 Energy Gun 9 | . 6 9 21 Energy Cannon 6 | . . 9 . Ballistic Gun 4 | . 15 2 . Naked Turns . | . . . . Heaviest Build 55 | 14 40 55 45 Greatest Support 60 | 16 40 60 60 Greatest Overweight (x) 4 | . 3 4 . Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 8 16 20 16 Average Capacity 15 | 6 13 16 16 Most Carried 16 | 6 14 16 16 Average Carried 13 | 6 9 14 16 Final Capacity 16 | 8 16 16 16 Final Carried 16 | 6 14 16 16 Class Distribution -------------------- 45% | Scavenger-Mutant 43% | Mutant 11% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1038 | 230 336 442 30 Remotely . | . . . . Salvage Created 2480 | 61 520 1884 15 Parts 125 | 3 20 98 4 Haulers Intercepted 7 | . 1 6 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 43 | . 10 30 3 Melee 2 | . 2 . . Guns 28 | . 8 19 1 Cannons 11 | . . 11 . AOE 2 | . . . 2 Classes Destroyed 11 | 1 4 6 . Worker 3 | . . 3 . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 7 | . 1 6 . Recycler 4 | 1 . 3 . Operator 2 | . . 2 . Watcher 2 | . . 2 . Swarmer 7 | . . 4 3 Grunt 28 | . 10 18 . Duelist 1 | . . 1 . Sentry 7 | . . 7 . Best Kill Streak 5 | 1 3 5 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 3186 | . 1148 1751 287 Core 533 | . 126 371 36 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 49 . . Volleys Fired 168 | 2 47 116 3 Largest 2 | 2 2 2 1 Hottest 136 | 40 60 136 56 Shots Fired 314 | 4 86 221 3 Gun 233 | 4 86 141 2 Cannon 74 | . . 74 . Launcher 4 | . . 3 1 Special 3 | . . 3 . Kinetic 124 | 4 73 47 . Thermal 186 | . 13 171 2 Explosive 4 | . . 3 1 Electromagnetic . | . . . . Robot Hit Streak 19 | 3 9 19 8 Robot Miss Streak 3 | 1 3 3 . Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 212 | 3 61 145 3 Core Hits 94 | 2 31 58 3 Critical Hits 10 | . 1 9 . Critical Kills 5 | . . 5 . Critical Parts Destroyed 5 | . 1 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3661 | 34 1011 2438 178 Guns 1996 | 34 601 1327 34 Cannons 1080 | . . 1080 . Explosions 531 | . 387 . 144 Melee . | . . . . Ramming 30 | . 23 7 . Kinetic 845 | 34 479 332 . Thermal 2642 | . 509 2099 34 Explosive 144 | . . . 144 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 5 5 Average Corruption 3 | . 1 5 5 Corruption Purged . | . . . . Effects 11 | . 2 2 7 Message Errors 1 | . 1 . . Matter Fused 2 | . . 1 1 Heat Flow Errors 4 | . . . 4 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 159 | . 130 29 . Projectiles 29 | . . 29 . Explosions 130 | . 130 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 222 | . 179 3 40 Shots 3 | . 2 . 1 Rammed 7 | . 6 1 . Targets Rammed 11 | . 10 1 . Kicked 4 | . 4 . . Crushed . | . . . . Highest Temperature 196 | . 144 180 196 Average Temperature 45 | . 41 43 85 Received Heat Transfer 1032 | . 528 504 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 8 . Heat Transferred 4744 | . 475 4195 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 520 | 5 242 520 243 Initial 173 | . 3 26 173 Average 246 | 3 111 290 241 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 33 | 100 81 20 1 Level 1 48 | . 18 54 98 Level 2 17 | . . 25 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 4 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 2 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 16 50 5 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 2 4 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 2 8 . Successful 7 | . 2 5 . Failed 3 | . . 3 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 10 | . 2 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Alert Level 2 | . 1 1 . Locate Traps 1 | . . 1 . Transport Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2715 | 21 593 1921 180 Spaces Moved 1285 | 11 264 903 107 Core . | . . . . Treads 687 | . 46 534 107 Legs 424 | . 121 303 . Wheels 174 | 11 97 66 . Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 100 160 Average Speed 152 | 100 142 155 160 Slowest Speed 240 | 100 210 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 43 | 3 64 80 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug 21 | . . 21 . Terrain Destroyed 85 | . 41 35 9 Melee . | . . . . Projectile 1 | . . 1 . AOE 84 | . 41 34 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1720 | 15 389 1204 112 Wait 119 | . 33 86 . Move 1282 | 10 263 902 107 Hop . | . . . . Pick Up 41 | . 7 34 . Fast Attach 5 | 1 3 1 . Attach 24 | . 9 15 . Detach 4 | . 3 1 . Swap 37 | 2 13 20 2 Drop 29 | . 1 28 . Fire 168 | 2 47 116 3 Melee . | . . . . Ram 1 | . . 1 . Kick 10 | . 10 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 13) 384 | -10/Materials | Lost 5 parts (1p2n2w) 398 | -10/Materials | Core integrity fell below 50% 569 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Discovered new exit (range 16) 722 | -9/Materials | Lost 3 parts (1p2w) 800 | -9/Materials | Lost 3 parts (1n2w) 917 | -9/Materials | Build established: Hauler-Mutant 1103 | -9/Materials | Core integrity fell below 50% 1220 | -9/Materials | Build established: Mutant 1561 | -9/Materials | Discovered new exit (range 13) 1820 | -9/Materials | Build established: Scavenger-Mutant 2232 | -9/Materials | Discovered new exit (range 16) 2449 | -9/Materials | Crushed by falling debris 2449 | -9/Materials | Core integrity fell below 20% 2536 | -9/Materials | Entered Mines 2575 | -9/Mines | Met a Derelict bent on vengeance 2648 | -9/Mines | Learned Materials security intel 2700 | -9/Mines | Assembled infested the area 2716 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02565_ Searching scrap... 02565_ Found Grenade Launcher. 02565_ Found Datajack. 02565_ Found 33 Matter. 02566_ Acquired 15 matter. 02573_ System corrupted: Matter fused (-7). 02596_ System corrupted: Energy discharge (-40). 02633_ System corrupted: Energy discharge (-62). 02648_ Acquired derelict log, extracted data. Data stored: Materials security intel. 02650_ System corrupted: Heat flow error (+143). 02666_ System corrupted: Heat flow error (+185). 02690_ System corrupted: Heat flow error (+239). 02700_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02710_ K-01 Serf collects debris. 02712_ C-30 ARC bursts open, deploying its payload. 02712_ D-53 Grenadier unfolds itself. 02714_ The unstable cave ceiling collapses. 02715_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????% ????????????????????? | | ??????????????????????????#% ??????????????????### | | ????????????????????????## % ????????????????## # | | ???????????????????????? % ???????????????## # | | ????????????????????????? ??????????????## # | | ????????????????? ??????? ?????????????## # | | ?????????????????? ?????? #?????????????# # | | ?????????????????? ?????? #?????????????# | | ??????????????????? ?????# ??????????????## | | ??????????????????? ?????# t??????????????## | | ???????????????????# ????# #?????????????## | | ???????????????????? ????# #?????????????# ### | | ????????????????????# ???# #????????????## ##?# | | ????????????????????# ##?# #??????????### ##?## | | ????????????????????# ## ###???????## ##?# | | ???????????????????## ##??????# #?# | | ???????????????????# d ####???# #?# | | ???????????????????# % #???## #?# | | ???????????????????# d @ k #????## ##?# | | ???????????????????# #### ###???# #??? | | ???????????????????# #??# #???# ##??? | | ???????????????????# #??### #???# ##???? | | ?????????????????? # # ###????# #???# ###### | | ?????????????????###########??????# ##### | | ??????????????????????????????????# | | ??????????????????????????????????# ######## | | ??????????????????????????????????##### #####??? | | ?????????????????????????????????????## ##?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????## ##?? | | ??????????????????????????????????????### ####??? | | ????????????????????????????????????????####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterLightningMembrane Manual? 0 Play Time 00:26:04 Cumulative 24.1 hours Start 2022.02.03 @ 18:18:59 End 2022.02.03 @ 18:43:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba62d5f5-7fb3-4f33-b3fb-401a26e03841