Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 11:11:40 Player: BVrutally Odd Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3843) 3843 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 8555 Bonus ------- High Alert Combat Kills 37 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1+1) ------ (None) > --- PROPULSION (5+1) - (None) > --- UTILITY (6+1) ---- Graphene Brace Rainbow Chip > --- WEAPON (3+1) ----- (None) > --- INVENTORY (5) ---- Machine Analyzer Seismic Detector Improved System Shield Phase Cannon Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Core Analyzer Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Proton Cannon Phase Cannon Shock Maul > --- INVENTORY -------- Light Treads Improved Medium Treads Structural Scanner Machine Analyzer Improved Sensor Array Seismic Detector Hardened Heavy Armor Plating Improved Medium Armor Plating Graphene Brace Hardlight Generator Improved Shield Generator Improved Hacking Suite Improved System Shield Rainbow Chip Phase Cannon Proton Missile Launcher Heavy Missile Launcher Great Maul Katana [Rating: 62] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Proton Missile Launcher Special Weapon Multitool Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Slots Evolved 8 | . . . 4 2 . 2 Power . | . . . . . . . Propulsion 3 | . . . 2 . . 1 Utility 4 | . . . 2 2 . . Weapon 1 | . . . . . . 1 Parts Attached 97 | 7 4 15 42 2 7 20 Power 9 | 1 1 1 4 . . 2 Engine 8 | 1 1 1 4 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 31 | 2 1 4 16 . 3 5 Treads 26 | 2 1 3 14 . 3 3 Leg . | . . . . . . . Wheel 3 | . . 1 . . . 2 Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 28 | 2 1 3 13 1 4 4 Device 8 | 1 . . 4 . 2 1 Storage 3 | 1 1 . 1 . . . Processor 4 | . . . 1 . 1 2 Hackware 2 | . . . 1 1 . . Protection 11 | . . 3 6 . 1 1 Artifact . | . . . . . . . Weapon 29 | 2 1 7 9 1 . 9 Energy Gun 5 | 2 1 1 1 . . . Energy Cannon 7 | . . 2 1 . . 4 Ballistic Gun 11 | . . 3 7 . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 6 . 1 1 Corrupted Parts 1 | . . 1 . . . . System Corruption 1 | . . 1 . . . . Parts Lost 31 | . . 6 4 . 3 18 Power 4 | . . 1 . . 1 2 Propulsion 12 | . . 2 1 . 1 8 Utility 8 | . . 1 3 . 1 3 Weapon 7 | . . 2 . . . 5 Highest Loss Streak 11 | . . 3 3 . 2 11 To Critical Strikes . | . . . . . . . Average Backups 15 | 1 8 14 18 17 18 17 Power . | . . . 1 1 . . Propulsion 4 | . 2 6 3 1 . 1 Utility 7 | . 3 5 9 10 11 11 Weapon 2 | . 1 . 3 4 5 4 Tool/Special . | . . . . . . . Unused Backups 15 | . . 1 6 . 3 5 Power 1 | . . . 1 . . . Propulsion 2 | . . 1 1 . . . Utility 7 | . . . 1 . 1 5 Weapon 5 | . . . 3 . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 100 99 94 99 99 96 Engine 10 | . 14 13 9 7 7 5 Treads 30 | . 28 27 35 30 29 30 Device 9 | . 14 11 8 15 6 4 Storage 11 | . 14 14 9 7 7 5 Processor 2 | . . . . 7 14 12 Hackware 2 | . . . . 14 15 12 Protection 5 | . . 2 12 . . 1 Energy Gun 8 | . 28 12 . . . 1 Energy Cannon 5 | . . 10 . . . 8 Ballistic Gun 9 | . . 5 17 11 15 7 Peak Build Rating 62 | 7 8 16 32 35 42 62 Average Rating 21 | 5 7 11 26 34 38 53 On Entrance 19 | . 7 8 16 31 35 41 Avg Prop Armor Cover (%) 12 | . . . . . . 12 Naked Turns . | . . . . . . . Heaviest Build 94 | 12 27 37 76 53 66 94 Greatest Support 128 | 40 40 40 80 80 80 128 Greatest Overweight (x) 5 | . . . . . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 7 14 15 19 20 20 19 Most Carried 20 | 3 15 15 20 20 20 20 Average Carried 15 | 1 8 14 18 18 19 18 Final Capacity 20 | 8 15 15 20 20 20 5 Final Carried 20 | 3 15 15 20 20 20 5 Class Distribution -------------------- 53% | Mutant 29% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Derelict-Mutant 3% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac DSF Fac Matter Collected 3588 | 270 40 365 1899 . 460 554 Remotely . | . . . . . . . Salvage Created 5270 | 155 422 583 2277 . 660 1173 Parts 300 | 24 20 34 118 . 39 65 Haulers Intercepted 12 | . 2 . 6 . . 4 Recyclers Shooed 8 | 1 1 . 4 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Combat Hostiles Destroyed 73 | . 6 14 31 . 8 14 Guns 54 | . 6 9 29 . 8 2 Cannons 8 | . . 5 2 . . 1 AOE 8 | . . . . . . 8 Classes Destroyed 19 | 3 3 4 7 . 1 1 Worker 3 | 2 . . 1 . . . Builder 6 | . . . 2 . . 4 Tunneler 5 | 4 . . 1 . . . Hauler 12 | . 2 . 6 . . 4 Recycler 4 | 1 1 . 2 . . . Mechanic 4 | . . . 2 . . 2 Operator 2 | . 1 . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 5 | . . 3 . . . 2 Grunt 24 | . 6 1 15 . 2 . Brawler 2 | . . . 1 . . 1 Protector 1 | . . . . . . 1 Sentry 12 | . . 1 9 . . 2 Specialist 9 | . . . 2 . 4 3 Hunter 4 | . . . 3 . . 1 Programmer 5 | . . . . . 1 4 Heavy 2 | . . . 1 . 1 . Artisan 1 | . . 1 . . . . Subdweller 9 | . . 9 . . . . Best Kill Streak 11 | 4 3 3 4 . 3 11 Combat Bots Only 5 | . 2 3 4 . 3 5 Max Kills in Single Turn 4 | 1 1 2 1 . 1 4 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Hostile Shots Fired 751 | . 23 64 214 . 66 384 Missed 241 | . 4 16 69 . 25 127 Hits 510 | . 19 48 145 . 41 257 Projectile 510 | . 19 48 145 . 41 257 AOE 2 | . . . . . . 2 Critical Strikes 22 | . . . 7 . 4 11 Actively Blocked 2 | . . . . . . 2 Part Disruptions 7 | . . . . . 1 6 Damage Taken 8338 | . 239 902 2312 . 743 4142 Core 1264 | . 40 181 127 . 65 851 Absorbed by Shields 328 | . . . 172 . 96 60 Regen/Repaired (Parts) 143 | . . . 143 . . . Core Remaining (%) 69 | 100 . 11 76 . 90 . Volleys Fired 361 | 16 35 66 160 . 38 46 Largest 3 | 2 2 2 2 . 2 3 Hottest 255 | 90 90 110 105 . 50 255 Shots Fired 678 | 32 70 106 321 . 76 73 Gun 586 | 32 70 66 316 . 76 26 Cannon 74 | . . 39 5 . . 30 Launcher 17 | . . . . . . 17 Special 1 | . . 1 . . . . Kinetic 441 | . . 25 316 . 76 24 Thermal 191 | 32 70 71 5 . . 13 Explosive 7 | . . . . . . 7 Electromagnetic 39 | . . 10 . . . 29 Robot Hit Streak 28 | 5 21 23 28 . 14 15 Robot Miss Streak 4 | 2 3 3 4 . 1 3 Penetration Max . | . . . . . . . Secondary Targets 13 | . 1 2 9 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 473 | 18 52 63 231 . 60 49 Core Hits 213 | 8 22 25 88 . 21 49 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 8 | 1 6 . . . 1 . Burn 7 | 1 6 . . . . . Destroy 1 | . . . . . 1 . Melee Attacks 8 | . . . . 2 . 6 Impact 6 | . . . . . . 6 Slashing 2 | . . . . 2 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11210 | 238 618 906 3917 . 1034 4497 Guns 6541 | 238 618 470 3787 . 1034 394 Cannons 1235 | . . 436 105 . . 694 Explosions 3178 | . . . . . . 3178 Melee 231 | . . . . . . 231 Ramming 25 | . . . 25 . . . Kinetic 5256 | . . 61 3787 . 1034 374 Thermal 3219 | 238 618 732 105 . . 1526 Explosive 991 | . . . . . . 991 Electromagnetic 1488 | . . 113 . . . 1375 Impact 231 | . . . . . . 231 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 1 2 . . 7 Average Corruption 1 | . . 1 2 . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . 4 16 . . 13 Message Errors 8 | . . 2 3 . . 3 Matter Fused 6 | . . . 2 . . 4 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 5 | . . 2 3 . . . Data Loss (minor) 8 | . . . 6 . . 2 Data Loss (major) 2 | . . . 1 . . 1 Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 256 | . . . . . . 256 Projectiles 19 | . . . . . . 19 Explosions 237 | . . . . . . 237 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . . . . 14 Shots 1 | . . . . . . 1 Rammed 5 | . . . 5 . . . Targets Rammed 6 | . . . 6 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 435 | 270 246 2 193 . . 435 Average Temperature 69 | 96 64 2 43 . . 96 Received Heat Transfer 1427 | . 132 192 689 . 43 371 Effects 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 3 | . . . . . . 3 Parts Fried 6 | . . . . . . 6 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | 1 8 . . . . 1 Heat Transferred 5965 | 730 2105 1730 148 . . 1252 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . . 5 Alert | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Maximum Alert Level 2 | . . . 2 . 1 1 Low Security (%) 71 | 100 100 . 56 100 32 98 Level 1 19 | . . . 26 . 67 1 Level 2 8 | . . . 17 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 438 | 10 62 . 438 191 273 236 Initial 191 | . . . 9 191 93 142 Average 135 | 1 11 . 182 164 204 107 Influence Increases 2111 | 35 190 110 1015 2 210 549 Destroy 0b10 Robot/C 1260 | . 120 100 620 . 160 260 Destroy 0b10 Robot/NC 215 | 35 20 . 85 . 20 55 Destroy Leader 348 | . 34 10 206 . 30 68 Successful Hack 19 | . . . 10 . . 9 Disable Machine 150 | . . . 45 . . 105 Destroy Structure 59 | . 1 . 4 2 . 52 Lose Combat Pursuer 60 | . 15 . 45 . . . Influence Decreases 2028 | 35 190 92 612 290 70 739 Entered New Map 410 | . . . 9 230 40 131 Time Decay 1378 | 35 190 92 573 60 . 428 Lost Part 240 | . . . 30 . 30 180 Squads Dispatched 10 | . 1 . 4 . 2 3 Investigation 2 | . . . 1 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 . 3 . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Distress Signals 6 | . 2 . 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 16 13 57 . 14 30 Peak Tracking Total 10 | . 4 3 5 . 4 10 Tactical Retreats 4 | . 1 . 3 . . . Traps | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Traps Triggered 4 | . . 1 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac DSF Fac Machines Disabled 11 | . . 1 3 . . 7 Max in Single Turn 2 | . . 1 1 . . 2 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Machines Accessed 20 | . 2 2 12 1 . 3 Terminals 14 | . 2 . 9 1 . 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 40 | . 5 4 23 1 . 7 Successful 20 | . 2 4 8 1 . 5 Failed 20 | . 3 . 15 . . 2 Catastrophic 5 | . . . 5 . . . Database Lockouts . | . . . . . . . Manual 16 | . 5 . 9 . . 2 Terminals 28 | . 5 . 19 1 . 3 Fabricators 4 | . . . . . . 4 Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 9 | . . 4 2 1 . 2 Record 3 | . . 3 . . . . Open DSF 2 | . . . . 1 . 1 Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Prototypes 1 | . . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 6 | . 2 . 2 . . 2 Terminals 4 | . 2 . 2 . . . Track 1 | . 1 . . . . . Assimilate 1 | . . . 1 . . . Operators 2 | . 1 . 1 . . . Fabricators 2 | . . . . . . 2 Fabnet 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 . 9 . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 1 | . . . 1 . . . Time 60 | . . . 60 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac DSF Fac Active Infowar (turns) 5562 | 26 1040 3126 298 128 274 670 Sensors 948 | . . . 156 128 2 662 Structural 280 | . . . . . 272 8 Seismic 4462 | 26 1040 3126 142 128 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac DSF Fac Turns Passed 9751 | 169 1040 3883 2982 128 496 1053 Spaces Moved 4502 | 57 380 1849 1395 55 227 539 Core 30 | 3 . . . . . 27 Treads 4451 | 54 380 1849 1395 55 227 491 Legs . | . . . . . . . Wheels 21 | . . . . . . 21 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 159 | 154 160 160 160 160 161 156 Slowest Speed 245 | 160 160 160 160 160 240 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 5 65 92 96 3 94 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 67 | . . . 1 2 . 64 Melee 2 | . . . . 2 . . Projectile 2 | . . . 1 . . 1 AOE 63 | . . . . . . 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac DSF Fac Total 6446 | 103 743 2657 1893 91 301 658 Wait 1275 | 21 308 693 203 29 6 15 Move 4496 | 56 379 1848 1394 54 226 539 Hop . | . . . . . . . Pick Up 60 | 3 13 9 24 2 7 2 Fast Attach 22 | 7 . 2 5 . 1 7 Attach 30 | . . 5 11 2 3 9 Detach 1 | . . . 1 . . . Swap 124 | . 4 26 54 2 13 25 Drop 63 | . 4 8 35 . 7 9 Fire 361 | 16 35 66 160 . 38 46 Melee 8 | . . . . 2 . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . 6 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / Low / DSF) -7/DSF -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 5) 873 | -10/Materials | Discovered new exit (range 7) 881 | -10/Materials | Discovered new exit (range 12) 1018 | -10/Materials | Discovered new exit (range 7) 1210 | -10/Materials | Entered Subcaves 1217 | -10/Subcaves | Learned Materials emergency access door positions 1602 | -10/Subcaves | Discovered new exit (range 8) 1696 | -10/Subcaves | Lost 3 parts (1p1u1w) 1855 | -10/Subcaves | Discovered new exit (range 8) 2218 | -10/Subcaves | Visited Clippyterm 2223 | -10/Subcaves | Learned 40 Factory zone layouts 2981 | -10/Subcaves | Identified exit to Recycling 3105 | -10/Subcaves | Core integrity fell below 50% 3692 | -10/Subcaves | Visited 4L-MR0's lab 3710 | -10/Subcaves | Found Rainbow Chip 4015 | -10/Subcaves | Build established: Scavenger-Mutant 4181 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4182 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4485 | -10/Subcaves | Build established: Mutant 4675 | -10/Subcaves | Learned Materials terminal intel 4863 | -10/Subcaves | Core integrity fell below 20% 5093 | -10/Subcaves | Entered Materials 5093 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5095 | -8/Materials | Loaded intel: 12 terminal locations 5173 | -8/Materials | Build established: Derelict-Mutant 5724 | -8/Materials | Build established: Mutant 6062 | -8/Materials | Build established: Scavenger-Mutant 6555 | -8/Materials | Discovered new exit (range 15) 6896 | -8/Materials | Discovered new exit (range 4) 7562 | -8/Materials | Discovered new exit (range 15) 7596 | -8/Materials | Lost 3 parts (1n2u) 7852 | -8/Materials | Repaired Enh. Autogun 7999 | -8/Materials | Identified exit to Factory 8060 | -8/Materials | Build established: Mutant 8075 | -8/Materials | Entered Factory 8075 | -7/Factory | Evolved 2 slots: Utility x2 8076 | -7/Factory | Identified exit to Factory 8076 | -7/Factory | Identified exit to Lower Caves 8203 | -7/Factory | Identified exit to DSF 8203 | -7/Factory | Entered DSF 8247 | -7/DSF | Additional patrols routed to DSF 8274 | -7/DSF | Discovered exit to Factory (range 15) 8373 | -7/DSF | Build established: Hacker-Mutant 8656 | -7/DSF | Sterilization system engaged 8676 | -7/DSF | Ambient heat levels rising (+10) 8691 | -7/DSF | Ambient heat levels rising (+10) 8699 | -7/DSF | Entered Factory 8699 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8997 | -6/Factory | Build established: Scavenger-Skirmisher 9296 | -6/Factory | Discovered new exit (range 14) 9370 | -6/Factory | Identified exit to Factory 9618 | -6/Factory | Cargo convoy interrupted 9636 | -6/Factory | Spotted B-75 Beast 9708 | -6/Factory | Lost 11 parts (1p6n1u3w) 9736 | -6/Factory | Released all parts (5) 9737 | -6/Factory | Core integrity fell below 50% 9737 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 9743 | -6/Factory | Core integrity fell below 20% 9752 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 09736_ Acquired Rainbow Chip. 09736_ Penetrated by Slug. 09737_ ZVURQW3A3QM#CBRUADZHBS6XUS G,=0W:7 09737_ Core temporarily expanded with Power slot. 09737_ Core temporarily expanded with Propulsion slot. 09737_ Core temporarily expanded with Utility slot. 09737_ Core temporarily expanded with Weapon slot. 09738_ Acquired Graphene Brace. 09739_ K-01 Serf collects debris. 09740_ Penetrated by Slug. 09740_ U-05 Engineer lays Concrete. 09741_ Knocked back. 09742_ Power Conduit explodes. 09742_ Slug penetrates Earth. 09742_ Penetrated by Slug. 09748_ K-01 Serf collects debris. 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""" # | | ?????????????????????????????????????????"" """ # | | ????????????????????????????????????????? + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 10% | -8/Materials Studied --------- Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Window Shopping Challenges ------------ None Game ------ Seed DrainedPulseBlasthammer Manual? 0 Play Time 00:59:37 Cumulative 599.8 hours Start 2026.06.18 @ 06:39:20 End 2026.06.18 @ 11:11:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 147 Adventurer 54 Explorer 54 Win Type - Total 63 Types 27/8/10/1/1/2/10/1/1/2 Lore% 97 Gallery% 88 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdae7863-6390-4a01-902b-72a410b62ec8