Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 23:36:57 Player: Mercey Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (61) 305 Value Destroyed (1562) 1562 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7387 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 127/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Weight Redist. System Advanced ECM Suite Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Gravmag Array Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Dirty Datajack > --- INVENTORY -------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced ECM Suite Dirty Datajack [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Surge Thruster Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Shotgun Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 1 1 1 1 . Utility 4 | . . . 1 . . . 1 1 . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 69 | 5 9 1 12 1 . 9 12 8 7 4 1 Power 12 | 1 2 . 3 . . 1 1 2 1 1 . Engine 7 | 1 . . 3 . . 1 1 1 . . . Core 5 | . 2 . . . . . . 1 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 23 | . 4 1 3 . . 5 5 . 3 2 . Treads . | . . . . . . . . . . . . Leg 15 | . 4 1 3 . . 5 2 . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . 3 1 . Flight 4 | . . . . . . . 3 . . 1 . Utility 13 | 1 3 . 2 . . . 2 4 1 . . Device 5 | . . . 1 . . . . 3 1 . . Storage 3 | 1 2 . . . . . . . . . . Processor 4 | . 1 . 1 . . . 2 . . . . Hackware 1 | . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 3 . . 4 1 . 3 4 2 2 1 1 Energy Gun 6 | 1 . . 1 1 . 1 1 1 . . . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 9 | 2 . . 3 . . 2 1 . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . 1 Unidentified Prototypes 3 | . . . . 1 . . . 1 . 1 . Parts Lost 45 | . . . 3 . . 8 14 3 5 . 12 Power 7 | . . . 1 . . 1 2 . 2 . 1 Propulsion 20 | . . . 1 . . 4 9 1 . . 5 Utility 6 | . . . . . . . . 1 2 . 3 Weapon 12 | . . . 1 . . 3 3 1 1 . 3 Highest Loss Streak 6 | . . . 2 . . 6 4 1 2 . 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 10 | 2 6 10 9 14 13 12 12 4 5 3 3 Power . | . 2 1 . 1 1 . . . . . . Propulsion 1 | 1 2 4 3 3 2 2 1 . . . . Utility 5 | . 1 4 3 5 5 6 7 4 4 3 3 Weapon 2 | . 1 1 2 4 4 3 2 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . . . 1 1 . 1 7 3 2 . 4 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 1 . 1 . 1 . . . Utility 13 | . . . . . . . 6 2 2 . 3 Weapon 2 | . . . 1 . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 82 100 99 100 100 99 97 45 55 60 47 Engine 6 | . 4 . 8 11 11 11 8 . . . . Core 2 | . 9 14 2 . . . . 4 7 3 3 Leg 24 | . 20 28 32 33 33 32 32 . . . . Hover 1 | . . . . . . . . . 8 20 13 Flight 1 | . . . . . . . 2 6 . 2 4 Device 10 | . . . 11 11 11 11 9 17 20 17 13 Storage 8 | . 14 14 11 11 11 11 8 . . . . Processor 11 | . 4 14 11 11 11 11 17 10 3 . . Hackware 1 | . . . . . . . . 4 6 5 5 Energy Gun 2 | . . . . . . . 8 . . . . Ballistic Gun 12 | . 28 28 20 21 22 21 . . 4 5 . Ballistic Cannon 2 | . . . . . . . 8 . . . . Peak Build Rating 61 | 4 10 10 15 17 16 23 31 25 45 60 61 Average Rating 22 | 3 7 10 12 15 16 19 29 20 38 52 39 On Entrance 19 | . 4 10 10 15 16 16 23 13 21 40 60 Naked Turns . | . . . . . . . . . . . . Heaviest Build 40 | 11 28 18 35 35 35 37 40 10 27 28 28 Greatest Support 59 | 3 20 20 30 30 30 35 50 12 49 59 50 Greatest Overweight (x) 12 | 3 3 . 1 1 1 3 12 1 1 2 1 Average Overweight (x) . | 2 . . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 9 10 14 15 15 15 14 5 5 5 5 Most Carried 15 | 5 10 10 15 15 15 15 15 5 5 5 5 Average Carried 11 | 2 6 10 9 14 14 14 13 4 4 3 3 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 10 10 15 15 15 14 3 5 5 3 4 Class Distribution -------------------- 66% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 1559 | 133 315 57 323 24 . 351 244 . 30 30 52 Remotely . | . . . . . . . . . . . . Salvage Created 1938 | . 390 163 527 33 . 492 273 . 30 30 . Parts 102 | . 16 4 28 2 . 20 29 . . 3 . Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 49 | . 7 2 12 3 . 10 15 . . . . Guns 36 | . 7 2 12 3 . 10 2 . . . . Cannons 5 | . . . . . . . 5 . . . . AOE 8 | . . . . . . . 8 . . . . Classes Destroyed 10 | . 2 . 4 . . . 3 . . 1 . Worker 3 | . . . 1 . . . 1 . 1 . . Tunneler 1 | . . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . Recycler 4 | . 1 1 1 . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 2 | . . . . . . . 2 . . . . Swarmer 17 | . . . 4 3 . 2 8 . . . . Cutter 3 | . . . . . . . 3 . . . . Grunt 24 | . 7 2 5 . . 8 2 . . . . Sentry 5 | . . . 3 . . . 2 . . . . Best Kill Streak 9 | . 5 3 4 3 . 4 9 . 1 1 . Combat Bots Only 8 | . 2 2 4 3 . 3 8 . . . . Max Kills in Single Turn 4 | . 1 1 1 1 . 2 4 . 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 633 | . 36 16 63 7 . 100 105 29 136 2 139 Missed 229 | . 7 5 20 3 . 28 27 13 66 2 58 Hits 404 | . 29 11 43 4 . 72 78 16 70 . 81 Melee 1 | . . . . . . . 1 . . . . Projectile 403 | . 29 11 43 4 . 72 77 16 70 . 81 AOE 3 | . . . . . . . 2 . . . 1 Critical Strikes 16 | . 1 . . . . 3 1 . 3 . 8 Damage Taken 6236 | . 374 151 542 31 . 1163 1177 225 925 21 1627 Core 2133 | . 98 49 64 . . 318 147 89 360 . 1008 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 41 . . . 4 73 87 57 . . Volleys Fired 199 | . 34 12 40 3 . 43 41 6 19 1 . Largest 2 | . 2 2 2 2 . 2 2 1 1 1 . Hottest 106 | . 40 40 46 46 . 68 106 55 30 90 . Shots Fired 351 | . 68 24 65 6 . 86 75 6 20 1 . Gun 300 | . 68 24 65 6 . 86 34 6 11 . . Cannon 38 | . . . . . . . 37 . . 1 . Launcher 4 | . . . . . . . 4 . . . . Special 9 | . . . . . . . . . 9 . . Kinetic 297 | . 68 24 65 6 . 83 37 3 11 . . Thermal 35 | . . . . . . . 34 . . 1 . Explosive 4 | . . . . . . . 4 . . . . Electromagnetic 6 | . . . . . . 3 . 3 . . . Robot Hit Streak 14 | . 9 7 12 6 . 9 14 3 3 . . Robot Miss Streak 6 | . 4 2 2 2 . 3 6 2 6 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . Shots Hit Robots 233 | . 46 17 48 5 . 66 40 3 8 . . Core Hits 118 | . 20 9 27 3 . 29 24 1 3 2 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 5 | . . 1 . . . . 4 . . . . Burn 4 | . . . . . . . 4 . . . . Destroy 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4317 | . 507 202 663 79 . 1179 1367 36 239 45 . Guns 3032 | . 488 181 610 57 . 1165 363 36 132 . . Cannons 496 | . . . . . . . 496 . . . . Explosions 510 | . . . 48 . . . 462 . . . . Melee . | . . . . . . . . . . . . Ramming 279 | . 19 21 5 22 . 14 46 . 107 45 . Kinetic 3110 | . 488 181 610 57 . 1131 496 15 132 . . Thermal 363 | . . . . . . . 363 . . . . Explosive 510 | . . . 48 . . . 462 . . . . Electromagnetic 55 | . . . . . . 34 . 21 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 1 8 . 10 Average Corruption 4 | . . . . . . . . 1 7 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . . . . 2 11 . 5 Message Errors 8 | . . . . . . . . . 6 . 2 Matter Fused 3 | . . . . . . . . . 3 . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 144 | . . . 29 . . . 115 . . . . Projectiles 31 | . . . . . . . 31 . . . . Explosions 96 | . . . 29 . . . 67 . . . . Melee 17 | . . . . . . . 17 . . . . Knockbacks 5 | . . . . . . 1 3 . . 1 . Impact 2 | . . . . . . 1 . . . 1 . Kinetic 3 | . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . 71 . . . 59 . 48 21 . Shots 3 | . . . 1 . . . 2 . . . . Rammed 25 | . . . . . . . . . 17 8 . Targets Rammed 50 | . 5 7 1 3 . 4 5 . 17 8 . Kicked 25 | . 5 7 1 3 . 4 5 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 234 | . 20 30 5 . . 38 234 196 9 36 . Average Temperature 43 | . 7 12 3 . . 9 79 81 3 21 . Received Heat Transfer 1749 | . 228 87 174 . . 684 162 81 114 . 219 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 999 | . . . . . . . 999 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 100 100 . 100 95 100 100 100 . Level 1 1 | . . . . . . . 4 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 220 | . 100 45 113 110 . 58 220 82 45 5 . Initial 67 | . . . 9 40 . . . 67 6 . . Average 21 | . 31 10 52 21 . 12 25 12 5 . . Influence Increases 1576 | . 198 55 353 70 . 245 437 58 110 5 45 Destroy 0b10 Robot/C 980 | . 140 40 240 60 . 200 300 . . . . Destroy 0b10 Robot/NC 60 | . 5 5 15 . . 5 20 . 5 5 . Destroy Leader 186 | . 30 10 42 10 . 40 54 . . . . Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . Successful Hack 29 | . 8 . 8 . . . . 13 . . . Disable Machine 30 | . . . 15 . . . 15 . . . . Destroy Structure 61 | . . . 33 . . . 28 . . . . Partial Spotted 60 | . . . . . . . . 45 15 . . Lose Combat Pursuer 150 | . 15 . . . . . . . 90 . 45 Influence Decreases 1541 | . 198 30 273 175 . 243 290 193 124 5 10 Entered New Map 173 | . . . 16 65 . . 2 82 8 . . Time Decay 1109 | . 198 30 227 110 . 183 158 101 87 5 10 Lost Part 259 | . . . 30 . . 60 130 10 29 . . Squads Dispatched 25 | . 2 . 1 1 . . 9 8 4 . . Investigation 7 | . 1 . . 1 . . 3 2 . . . Extermination 4 | . . . . . . . . 2 2 . . Reinforcement 13 | . 1 . 1 . . . 5 4 2 . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 5 | . . . 1 . . . 3 . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 162 | . 12 4 31 2 . 20 38 20 19 1 15 Peak Tracking Total 10 | . 5 2 7 2 . 3 6 6 6 1 10 Tactical Retreats 28 | . 1 . 8 . . 5 6 3 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 5 | . 1 . 1 . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . Triggered 2 | . . . . . . . 2 . . . . Most Traps Carried 2 | . . . . 2 2 2 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 2 | . . . 1 . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 17 | . 2 . 2 1 3 . 4 4 . . 1 Terminals 11 | . 1 . 2 1 . . 3 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 53 | . 5 . 2 4 18 . 10 13 . . 1 Successful 30 | . 4 . 1 . 18 . 1 5 . . 1 Failed 23 | . 1 . 1 4 . . 9 8 . . . Catastrophic 8 | . . . 1 1 . . 5 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 2 . 2 4 1 . 9 5 . . . Terminals 28 | . 1 . 2 4 . . 8 13 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 4 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 26 | . 1 . 1 . 18 . . 5 . . 1 Record 18 | . . . . . 17 . . 1 . . . Robot Analysis 1 | . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . . 2 1 . . 4 4 . . . Full Trace Events 6 | . . . . 1 . . 3 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 . . Non-combat 2 | . . . . . . . . . 2 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . 1 . . no_distress 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Active Infowar (turns) 6136 | . . . 717 611 1265 1141 2204 55 96 6 41 Sensors 61 | . . . . . . . . . 61 . . ECM 6075 | . . . 717 611 1265 1141 2204 55 35 6 41 Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 8901 | 66 683 182 717 611 1265 1141 2334 653 813 174 262 Spaces Moved 6554 | 32 396 112 327 259 665 493 1317 1268 986 235 464 Core 623 | 32 77 . . . . . . 100 280 21 113 Treads . | . . . . . . . . . . . . Legs 3396 | . 319 112 327 259 665 493 1221 . . . . Wheels . | . . . . . . . . . . . . Hover 1271 | . . . . . . . . . 706 214 351 Flight 1264 | . . . . . . . 96 1168 . . . Fastest Speed 35 | 50 120 120 120 190 190 120 35 35 50 48 48 Average Speed 105 | 170 135 120 153 190 190 190 119 36 56 58 55 Slowest Speed 525 | 200 200 120 190 190 190 330 525 75 110 150 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 1 8 . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 40 17 26 62 90 65 43 27 27 7 65 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 . 1 . 1 1 . Scrap Searched 3 | . . . . . . 2 . . . . 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 70 | . . . 41 . . . 29 . . . . Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . . . 7 . . . . AOE 63 | . . . 41 . . . 22 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Total 8207 | 42 480 137 483 372 667 607 2004 1449 1228 269 469 Wait 1234 | . 25 5 80 98 . 52 602 154 194 22 2 Move 6525 | 31 395 111 326 258 664 492 1314 1251 985 234 464 Hop 9 | . . . . . . . 1 8 . . . Pick Up 47 | 4 6 . 10 3 1 3 9 7 2 . 2 Fast Attach 37 | 4 3 . 3 1 . 2 6 8 8 2 . Attach 32 | 1 2 . 7 1 . 6 9 3 . 2 1 Detach 15 | 1 2 . 3 1 . . 4 4 . . . Swap 16 | 1 4 1 7 . . 3 . . . . . Drop 39 | . 4 1 6 4 1 1 11 8 3 . . Fire 199 | . 34 12 40 3 . 43 41 6 19 1 . Melee . | . . . . . . . . . . . . Ram 25 | . . . . . . . . . 17 8 . Kick 25 | . 5 7 1 3 . 4 5 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . 1 1 . . . . . Trap 2 | . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 642 | -10/Materials | Identified exit to Mines 750 | -10/Materials | Entered Mines 784 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Core integrity fell below 50% 932 | -10/Mines | Entered Materials 932 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -9/Materials | Identified exit to Mines 1298 | -9/Materials | Identified exit to Storage 1376 | -9/Materials | Discovered new exit (range 13) 1649 | -9/Materials | Entered Mines 2009 | -9/Mines | Identified exit to Materials 2024 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2031 | -9/Mines | Found Prototype Device 2201 | -9/Mines | Found a hidden stash of uninstalled traps 2251 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2253 | -9/Mines | Discovered new exit (range 5) 2260 | -9/Mines | Entered Exiles 2287 | -9/Exiles | Discovered new exit (range 15) 2333 | -9/Exiles | Met 8R-AWN 2365 | -9/Exiles | Met EX-HEX 2478 | -9/Exiles | Met EX-DEC 2545 | -9/Exiles | Discovered new exit (range 14) 2741 | -9/Exiles | Visited The Gauntlet 2987 | -9/Exiles | Met EX-BIN 3014 | -9/Exiles | Aligned with FarCom system 3016 | -9/Exiles | Given EX-Vault access code 3082 | -9/Exiles | Opened EX-Vault 3260 | -9/Exiles | Found PSU Rigger 3304 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3525 | -9/Exiles | Left Exiles lab with PSU Rigger 3525 | -9/Exiles | Entered Mines 3997 | -8/Mines | Core integrity fell below 50% 4038 | -8/Mines | Lost 6 parts (1p3n2w) 4247 | -8/Mines | Build established: Scavenger-Mutant 4312 | -8/Mines | Core integrity fell below 20% 4643 | -8/Mines | Discovered exit to Materials (range 9) 4666 | -8/Mines | Entered Materials 4666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6781 | -8/Materials | Garrison activated, responded to threat 6798 | -8/Materials | Lost 4 parts (3n1w) 6804 | -8/Materials | Destroyed 8 combat bots 6856 | -8/Materials | Lost 3 parts (2p1w) 6997 | -8/Materials | Discovered new exit (range 8) 7000 | -8/Materials | Entered Factory 7000 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7020 | -7/Factory | Lost 4 parts (3n1w) 7070 | -7/Factory | Build established: Mutant 7082 | -7/Factory | Identified exit to Factory 7109 | -7/Factory | Identified Exp. Sensor Array 7653 | -7/Factory | Entered another Factory area 7653 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8462 | -6/Factory | Discovered new exit (range 7) 8466 | -6/Factory | Entered another Factory area 8466 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8556 | -5/Factory | Discovered new exit (range 16) 8640 | -5/Factory | Entered Upper Caves 8785 | -5/Upper Caves | Encountered a Warlord checkpoint 8798 | -5/Upper Caves | P-70 Sage assimilated allied 0J-967(g) 8825 | -5/Upper Caves | Lost 5 parts (3n2w) 8841 | -5/Upper Caves | Attracted the attention of an 0b10 base 8865 | -5/Upper Caves | Core integrity fell below 50% 8885 | -5/Upper Caves | Lost 6 parts (1p2n3u) 8891 | -5/Upper Caves | System corruption reached 10% 8895 | -5/Upper Caves | Core integrity fell below 20% 8902 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus springs to life. G-50 Soldier springs to life. Searching scrap... Found Energy Filter. Found Mak. System Shield. Found 44 Matter. G-50 Soldier springs to life. Acquired 44 matter. Machine disabled. Slug penetrates Wall. Critical hit (Destroy). Fission Core destroyed. Adv. Weight Redist. System destroyed. Machine disabled. Slug penetrates S-27 Virus. S-27 Virus destroyed. Imp. Gravmag System destroyed. Adv. Weight Redist. System destroyed. Imp. Cesium-ion Thruster destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####?###??????????????###??????? | | ????????????????### ## ##????####??#### ####???? | | ???????????????## #???## #### ###?? | | ???????????????# #????# ## ##? | | ???????????????# ###????# #? | | ???????????????## ##??????# ## #? | | ????????????????## ##?????## #### #? | | ?????????????????## ###??## ## #?# ## | | ??????????????????## #### #### ### # | | ??????????????????## ## ####p ## | | ?????? ??????### ## sg ##### | | ?????# #### ## Yg #???### | | ??????# g @ #######????## | | ????????## g g ####??????????# | | ?????????######### ## ##????????????## | | ?????????### #### ########?????????????# | | ????? #?????????????# | | ????? #?????????????# | | ????? ## ####/###### #??????#??????# | | ?????? ????# #" "??# ##### #??????# | | ?????????????# #" "??# #??????### | | ??????##?????# #" """# #?????????## | | ??????# #???## #" + #??????????# | | ??????# ##?# #" # ##??????????# # | | ??????# ### + # #???????????#### | | ???????# #!! = # #?????????????? | | ???????# # "T" [%*# #?????????????? | | ???????# #"""" "" # # #?????????????? | | ???????# ######"#### # ###?????????????? | | ???????# #??????????????## | | ??????## #?????????????## | | #????## ######## ? ##???????????### | | # ??# ###??????# ? #???????????## | | # ?### #????????# #???????????# | | ### #####????# ?????????????# | | ##??? ??????????????# | | #??? ??????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 14 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingMappingArray Manual? 0 Play Time 01:30:24 Cumulative 33.5 hours Start 2025.08.20 @ 21:57:04 End 2025.08.20 @ 23:36:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 40/X11 Map View 51x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d19df58-36ef-461d-9100-e5298d3bb6c0