Cogmind - Beta 12 --- EXPLORER MODE // 2023.08.29 @ 22:19:27 Player: Analote Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (307) 1535 Value Destroyed (14758) 14758 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (5494) 5494 TOTAL SCORE: 31107 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1553 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 958 Friendly Fire -17 Cogmind --------- Core Integrity 0/1450 Matter 253/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Advanced Beam Cannon Heavy Autocannon Heavy Autocannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Humpback Long-range Sensor Array Improved Armor Integrity Analyzer Improved Transmission Jammer Antimissile System Improved System Guard > --- WEAPON ----------- Advanced Plasma Rifle Quantum Rifle Enhanced Quantum Rifle Matter Neutralizer Core Cannon Railgun Hypervelocity Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Improved Deuterium Engine Fission Core Light Antimatter Reactor Improved Quantum Reactor Xenon Bombardment Thruster Advanced Power Amplifier Advanced Heat Sink Structural Scanner Improved Targeting Computer Advanced Reaction Control System Advanced Thermal Defense Suite Improved Force Field Relay Coupler [Duelist] Relay Coupler [Hunter] Beam Rifle Phase Gun HERF Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Neutron Cannon Heavy Assault Rifle High-powered Shotgun XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Mass Driver Hypervelocity Gauss Cannon Heavy Autocannon Heavy Autocannon [Rating: 173] Favorites ----------- Power Improved Quantum Reactor Engine Ion Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion Armored Huge Wheel Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Humpback Processor Improved Armor Integrity Analyzer Protection Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Tri-rail Accelerator Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Slots Evolved 17 | . 1 2 . . . 2 . . 2 . 2 2 . . 2 . . . . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Utility 7 | . 1 . . . . . . . 2 . 1 1 . . 2 . . . . . . . Weapon 6 | . . . . . . 2 . . . . . 1 . . . . . . . 2 1 . Parts Attached 101 | 7 4 4 . . . 3 3 3 4 . 11 15 1 5 3 5 1 12 1 3 14 2 Power 15 | 1 . . . . . . 2 . 1 . 4 2 . 2 1 . . . . . 2 . Engine 5 | 1 . . . . . . 2 . . . 2 . . . . . . . . . . . Core 6 | . . . . . . . . . 1 . 2 . . 2 . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . 2 . . 1 . . . . . 1 . Propulsion 10 | 2 2 2 . . . 2 . . . . . . 1 1 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 2 2 . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 2 . . . . . . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 37 | 2 2 . . . . . 1 2 3 . 3 10 . 1 2 2 . 4 . 2 3 . Device 23 | . . . . . . . 1 2 2 . 2 7 . 1 1 1 . 2 . 2 2 . Storage 4 | 1 1 . . . . . . . 1 . . . . . . . . 1 . . . . Processor 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 8 | 1 1 . . . . . . . . . 1 3 . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . 2 . . . 1 . 1 . . 4 3 . 1 . 3 1 8 1 1 9 2 Energy Gun 11 | 2 . . . . . . . . . . . . . 1 . 1 1 2 . . 4 . Energy Cannon 11 | . . 2 . . . . . . . . . 2 . . . . . 3 . . 3 1 Ballistic Gun 9 | . . . . . . 1 . 1 . . 4 . . . . 1 . 1 . . . 1 Ballistic Cannon 8 | . . . . . . . . . . . . 1 . . . 1 . 2 1 1 2 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . . . . . . 1 4 . . . . . 2 . . 2 1 Parts Lost 29 | . . . . . . . 1 . . . 1 2 . 1 . 2 . . 1 1 4 16 Power 5 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 2 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Utility 14 | . . . . . . . . . . . . 2 . 1 . 1 . . 1 1 1 7 Weapon 8 | . . . . . . . . . . . . . . . . 1 . . . . 2 5 Highest Loss Streak 15 | . . . . . . . 1 . . . 1 1 . 1 . 2 . . 1 1 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 87 90 90 90 90 51 49 49 57 56 80 76 77 77 79 83 85 80 75 70 73 70 Engine 3 | . 12 10 10 10 10 8 7 8 . . 4 2 . . . . . . . . . . Core 1 | . . . . . . . . . 6 7 6 2 . 4 1 . . . . . 1 . Reactor 4 | . . . . . . . . . . . . 5 11 5 8 10 10 10 10 9 8 7 Leg 8 | . 25 40 40 40 40 3 . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . 14 16 16 14 14 12 11 11 11 10 10 10 10 10 9 8 6 Device 14 | . . . . . . . 7 7 21 21 17 16 22 25 29 25 25 23 17 17 18 18 Storage 6 | . 12 10 10 10 10 8 8 8 7 7 6 5 5 5 5 5 5 5 5 4 4 3 Processor 1 | . . . . . . . . . . . . . . . 5 5 5 5 5 4 6 7 Protection 5 | . 11 10 10 10 10 8 . . . . 5 9 5 1 . 4 5 6 10 7 1 . Energy Gun 3 | . 25 12 . . . . . . . . . . . 3 5 9 10 6 . . 10 11 Energy Cannon 7 | . . 7 20 20 20 . . . . . . 2 5 5 5 5 5 8 13 4 4 7 Ballistic Gun 6 | . . . . . . 7 8 7 7 6 24 14 11 7 5 8 5 2 . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . 4 5 5 5 1 5 2 5 13 8 3 Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 372 | 20 150 154 154 154 154 161 163 163 229 228 243 291 287 287 286 289 290 320 329 365 372 288 Greatest Support 56 | 20 26 52 52 52 52 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 Greatest Overweight (x) 85 | 4 5 2 2 2 2 5 2 2 8 8 4 10 10 5 5 5 5 5 5 6 6 85 Average Overweight (x) 3 | . 2 2 2 2 2 2 2 2 6 4 4 5 5 4 4 4 5 4 5 6 4 6 Largest Inventory Capacity 35 | 10 30 30 30 30 30 30 30 30 35 35 35 35 35 35 35 35 35 35 35 35 35 35 Average Capacity 32 | 8 23 30 30 30 30 30 30 30 35 35 35 35 35 35 35 35 35 35 35 35 35 33 Most Carried 35 | 2 9 30 26 29 29 30 30 30 24 27 26 30 28 21 19 19 20 29 30 30 35 35 Average Carried 23 | . 5 16 26 27 29 27 28 26 22 23 21 24 20 20 18 17 19 22 29 27 31 31 Final Capacity 35 | 10 30 30 30 30 30 30 30 30 35 35 35 35 35 35 35 35 35 35 35 35 35 5 Final Carried 33 | . 6 26 26 29 29 28 26 26 23 27 21 28 21 20 19 19 20 29 29 30 33 5 Class Distribution -------------------- 50% | Hauler-Tank 24% | Hauler-Mutant 15% | Hauler-Skirmisher 7% | Hauler-Executioner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/DSF Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Gunner | -4/Factory Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Upper Caves Hauler-Tank | -4/Warlord Hauler-Tank | -3/Proximity Caves Hauler-Executioner | -3/Research Hauler-Executioner | -2/Research Hauler-Executioner | -2/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Matter Collected 9391 | 99 211 40 36 . . 619 656 1180 100 436 841 1708 522 432 184 243 235 210 66 419 1107 47 Remotely 7823 | . . . . . . . 656 1180 100 436 841 1613 522 421 184 243 235 210 . 419 763 . Salvage Created 13342 | . 235 164 93 . 200 1299 1050 1586 160 403 939 2439 471 654 461 697 489 227 106 288 962 419 Parts 634 | . 17 17 5 . 6 84 55 117 5 28 50 108 14 21 12 18 14 2 4 8 37 12 Haulers Intercepted 5 | . 1 . . . . 1 . 1 . . 1 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Combat Hostiles Destroyed 254 | . 4 2 2 . 4 21 25 28 3 8 14 52 12 14 9 12 11 6 4 4 14 5 Guns 145 | . 2 2 . . . 21 25 28 3 8 10 19 1 3 4 9 4 . . . 3 3 Cannons 97 | . . . 2 . 4 . . . . . . 32 10 10 5 3 6 6 4 4 9 2 AOE 9 | . 1 . . . . . . . . . 4 1 1 1 . . 1 . . . . . Classes Destroyed 23 | . 5 1 1 . 1 4 2 . . 1 . 3 . 1 . . . 1 . . 1 2 Worker 6 | . . . . . . 4 . . . . 1 . . . . . . . . . 1 . Builder 9 | . 1 . . . . 1 . 3 . . 1 2 . . . . . . . . 1 . Hauler 5 | . 1 . . . . 1 . 1 . . 1 1 . . . . . . . . . . Recycler 4 | . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . . . . 1 . 2 . . . . . . . . . . . 1 . . Watcher 23 | . 1 2 . . . 4 1 5 . . 2 5 . . . . . . . 1 2 . Swarmer 54 | . 2 . . . . 5 8 6 . 3 . 11 1 1 3 2 4 . 3 . 5 . Saboteur 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . Grunt 86 | . 2 . 1 . 3 5 6 9 3 . 5 20 7 8 4 3 4 2 . . . 4 Brawler 9 | . . . . . 1 1 1 1 . . . 1 1 2 . 1 . . . . . . Duelist 11 | . . . 1 . . 1 3 1 . . 1 1 1 1 . 1 . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 38 | . . 2 . . . 8 2 10 . . 2 3 1 1 2 2 1 . . 1 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 6 | . . . . . . . 2 . . 2 . 2 . . . . . . . . . . Hunter 16 | . . . . . . 1 . 1 . 1 6 3 . . . 2 . . . 2 . . Programmer 16 | . . . . . . . 3 . . 1 . 6 . . . 1 2 . . . 2 1 Heavy 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . 1 1 . . . . . 1 1 2 . Striker 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . Samaritan 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Best Kill Streak 17 | . 3 2 2 . 2 17 8 12 3 3 7 10 7 6 6 7 7 4 3 3 7 6 Combat Bots Only 11 | . 2 1 2 . 2 11 8 8 3 3 6 9 7 6 6 7 7 4 3 2 5 5 Max Kills in Single Turn 4 | . 2 1 1 . 1 2 1 2 1 1 4 2 1 2 2 1 1 1 2 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . . 3 1 1 1 . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Damage Taken 8594 | . 119 74 18 . 89 87 252 234 . 317 333 769 217 371 76 676 279 196 105 191 1193 2998 Core 1963 | . 16 . . . 25 5 77 59 . 152 18 92 . 23 . 15 23 . . 8 21 1429 Absorbed by Shields 474 | . . . . . . . 13 . . 24 169 268 . . . . . . . . . . Redirected to Shielding 46 | . 4 7 . . 3 6 . . . . . . . . . . . 4 . 8 14 . Regen/Repaired (Parts) 553 | . . . . . . . . 5 . . 27 237 . . . . . 284 . . . . Core Remaining (%) 90 | 100 93 . . . 93 . . 74 . 78 97 . . 88 . . . . 96 99 . . Volleys Fired 557 | . 12 9 5 1 7 40 41 77 4 23 59 101 25 25 14 27 21 10 4 7 36 9 Largest 7 | . 2 2 2 2 2 1 1 1 1 1 4 5 4 4 4 5 5 5 4 4 6 7 Hottest 748 | . 80 80 136 136 136 60 60 60 60 60 80 210 210 284 284 314 351 370 278 320 505 748 Shots Fired 1605 | . 24 18 10 2 14 40 41 77 4 23 236 397 81 102 52 122 79 41 16 28 143 55 Gun 1061 | . 24 18 . . . 40 41 77 4 23 236 262 37 51 26 92 44 6 . . 46 34 Cannon 544 | . . . 10 2 14 . . . . . . 135 44 51 26 30 35 35 16 28 97 21 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1154 | . . . . . . 40 41 77 4 23 236 358 62 71 28 50 38 5 4 21 78 18 Thermal 306 | . . . 10 2 14 . . . . . . 39 19 31 24 50 31 6 . . 45 35 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 107 | . 24 18 . . . . . . . . . . . . . 22 10 10 4 . 17 2 Entropic 38 | . . . . . . . . . . . . . . . . . . 20 8 7 3 . Robot Hit Streak 43 | . 10 12 14 . 14 20 25 34 11 19 17 40 43 21 18 29 8 12 15 6 19 18 Robot Miss Streak 5 | . 1 1 1 . . 4 4 3 2 3 3 5 4 5 2 2 3 1 . 2 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1100 | . 19 16 8 . 13 40 35 72 4 18 142 275 60 53 37 85 49 29 11 12 90 32 Core Hits 573 | . 10 6 3 . 8 42 38 56 6 13 52 141 28 29 21 31 23 7 5 6 28 20 Critical Kills 10 | . . . . . . . . . . . . . . . . . . . . . 8 2 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . 5 3 Critical Strikes 47 | . . 1 . . . . . . . . . 2 2 2 1 . 2 5 3 4 19 6 Burn 6 | . . . . . . . . . . . . . . . . . 1 1 . . 4 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 20 | . . . . . . . . . . . . . . . . . . . . . 14 6 Blast 13 | . . . . . . . . . . . . 2 2 2 1 . 1 1 1 3 . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . 3 2 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40046 | . 351 266 166 . 286 2527 2085 3434 318 1149 3278 9088 2375 2221 1561 2555 1199 1512 748 852 2789 1286 Guns 21184 | . 266 235 . . . 2527 2085 3416 318 1149 2403 3660 478 465 478 1444 491 136 . . 933 700 Cannons 17388 | . . . 166 . 286 . . . . . . 5312 1835 1729 1069 954 619 1376 748 852 1856 586 Explosions 1426 | . 69 31 . . . . . . . . 875 116 62 27 . 157 89 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 48 | . 16 . . . . . . 18 . . . . . . 14 . . . . . . . Kinetic 27856 | . . . . . . 2527 2085 3416 318 1149 2403 7923 1720 1233 936 868 444 232 236 662 1342 362 Thermal 8869 | . 69 31 166 . 286 . . . . . 648 1165 655 988 611 1532 674 136 . . 1032 876 Explosive 227 | . . . . . . . . . . . 227 . . . . . . . . . . . Electromagnetic 1437 | . 266 235 . . . . . . . . . . . . . 155 81 278 105 . 269 48 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1609 | . . . . . . . . . . . . . . . . . . 866 407 190 146 . Highest Corruption 13 | . . . . . . . . 1 . . 1 3 3 3 . . 1 1 . . 4 13 Average Corruption 2 | . . . . . . . . 1 . . 1 2 3 3 . . 1 1 . . 3 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 46 | . . . . . . . . . . . . . . . . . . . . . 26 20 Effects 104 | . . . . . . . . . . . 1 17 30 42 . . 2 1 . . 11 . Message Errors 25 | . . . . . . . . . . . . 5 8 8 . . . . . . 4 . Matter Fused 16 | . . . . . . . . . . . . 4 4 7 . . 1 . . . . . Heat Flow Errors 15 | . . . . . . . . . . . . 3 5 7 . . . . . . . . Energy Discharges 16 | . . . . . . . . . . . . 3 3 9 . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . . . . . . . 4 7 . . . 1 . . 1 . Data Loss (major) 6 | . . . . . . . . . . . . 2 3 1 . . . . . . . . Misfires 6 | . . . . . . . . . . . . . 2 2 . . . . . . 2 . Alerts 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 636 | . . 7 . . . . . . . . 62 132 15 25 6 15 32 75 1 52 143 71 Projectiles 567 | . . . . . . . . . . . . 132 15 25 6 15 32 75 1 52 143 71 Explosions 69 | . . 7 . . . . . . . . 62 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 53 | . . . . . . . . . . . . 27 3 6 2 1 2 2 . 2 7 1 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 47 | . . . . . . . . . . . . 25 3 5 1 1 2 2 . 1 6 1 Secondary 5 | . . . . . . . . . . . . 2 . 1 . . . . . 1 1 . Self-Inflicted Damage 101 | . 17 . . . . . . 9 . . 50 . . . 7 . 18 . . . . . Shots 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . Rammed 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Targets Rammed 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1421 | . 267 54 330 66 245 306 175 387 76 1421 366 507 429 548 159 300 397 132 78 144 199 186 Average Temperature 129 | . 116 20 167 34 115 72 59 106 45 500 134 118 174 206 61 129 127 55 35 71 123 71 Received Heat Transfer 1774 | . 93 27 . . 72 9 60 144 . . 26 124 291 222 72 51 73 42 18 18 153 279 Effects 54 | . . . 1 . . . . 1 . 19 2 13 1 17 . . . . . . . . Shutdowns 10 | . . . . . . . . . . 5 . 2 1 2 . . . . . . . . Energy Bleed 6 | . . . . . . . . 1 . 2 . 1 . 2 . . . . . . . . Interference 16 | . . . . . . . . . . 3 2 3 . 8 . . . . . . . . Matter Decay 5 | . . . 1 . . . . . . 2 . 2 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Damage (major) 14 | . . . . . . . . . . 6 . 4 . 4 . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 2 1 . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 12 | . . . 1 . 3 . . . . . 1 1 . . . . . . . . 3 3 Heat Transferred 6290 | . 100 50 296 . 518 . . . . . 350 137 50 161 296 951 457 259 . . 1829 836 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 . . . . . . . . . 1 1 1 . 1 1 . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Peak Influence 1793 | . 139 151 50 . 70 656 1001 849 250 350 400 780 . . 276 . . . . 256 480 1793 Initial 357 | . . 41 . . . 8 234 357 180 135 136 144 . . . . . . . 36 107 15 Average 344 | . 103 99 38 . 7 216 699 627 209 282 196 363 . . 179 . . . . 194 192 1646 Maximum Alert Level 5 | . . . . . . 2 3 3 1 1 2 3 . . 1 . . . . 1 2 5 Low Security (%) 43 | 100 100 100 100 . 100 57 . . 56 22 57 22 . . 34 . . . . 58 47 . Level 1 23 | . . . . . . 24 20 2 43 77 38 35 . . 65 . . . . 41 41 . Level 2 18 | . . . . . . 18 21 59 . . 3 35 . . . . . . . . 10 . Level 3 11 | . . . . . . . 58 38 . . . 6 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 35 | . . . . . . 1 . 1 . 2 2 10 . 1 2 . . . . 2 1 13 Investigation 4 | . . . . . . . . . . . 1 3 . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . Reinforcement 11 | . . . . . . . . . . 2 1 5 . . . . . . . 1 1 1 Assault 14 | . . . . . . . . 1 . . . . . 1 . . . . . . . 12 Garrison 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Distress Signals 17 | . . 1 . . . 2 . 3 . . . . . . . . . 2 . . 8 1 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . 1 1 22 Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . 1 1 22 Times Spotted 316 | . 6 4 2 . 4 20 19 34 2 7 15 56 12 16 7 10 10 19 3 5 20 45 Peak Tracking Total 31 | . 2 2 1 . 2 3 2 4 1 3 4 9 7 11 4 3 2 5 1 2 6 31 Tactical Retreats 6 | . . . . . . . . 1 . . . . . 3 . . . . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Traps Triggered 15 | . . . . . . 1 6 2 . 3 . 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . 1 . 14 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Machines Disabled 54 | . . . . . . 1 3 6 . . 20 16 . 1 1 1 . 1 . 1 1 2 Max in Single Turn 16 | . . . . . . 1 1 1 . . 16 5 . 1 1 1 . 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . Garrison Relay 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Machines Accessed 39 | . 1 . . 5 . 4 2 14 1 . 3 6 . . . . 1 2 . . . . Terminals 21 | . 1 . . . . 3 2 12 1 . . 2 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . . 1 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . Total Hacks 123 | . 3 . . 50 . 9 2 28 1 . 5 20 . . . . 2 3 . . . . Successful 100 | . . . . 50 . 7 2 22 1 . 3 10 . . . . 2 3 . . . . Failed 23 | . 3 . . . . 2 . 6 . . 2 10 . . . . . . . . . . Catastrophic 3 | . 1 . . . . . . . . . 1 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . . 3 . 4 . 14 . . . 2 . . . . . 2 . . . . Terminals 41 | . 3 . . . . 8 2 22 1 . . 5 . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . 2 4 . . . . . . . . . . Repair Stations 12 | . . . . . . . . 2 . . 2 8 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 1 3 . . . . . . . . . . Terminal Hacks 66 | . . . . 50 . 4 2 4 1 . . . . . . . 2 3 . . . . Record 56 | . . . . 49 . 3 . . . . . . . . . . 2 2 . . . . Robot Analysis 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 11 | . . . . . . . . 2 . . 2 7 . . . . . . . . . . Scan Component 6 | . . . . . . . . 1 . . 1 4 . . . . . . . . . . Repair 5 | . . . . . . . . 1 . . 1 3 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 14 | . . . . . . 2 . 12 . . . . . . . . . . . . . . Terminals 14 | . . . . . . 2 . 12 . . . . . . . . . . . . . . Botnet 14 | . . . . . . 2 . 12 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . . 2 2 6 . . 2 6 . . . . . . . . . . Full Trace Events 5 | . 1 . . . . 1 . . . . 1 2 . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Corruption 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . 36 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 1 . . 1 3 . . . . . . . . . . Time 174 | . . . . . . . . 53 . . 19 102 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . 11 . . . . . . . . . . . . . 3 . Machine Destruction 14 | . . . . . . . 11 . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Robot Analysis Total 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . . . . 2 3 . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Turns Passed 20174 | 62 368 474 447 2489 838 436 817 1320 90 385 675 1766 1919 2032 257 1865 784 839 656 332 1022 301 Spaces Moved 10066 | 39 109 160 167 954 313 258 538 857 34 185 335 731 1033 1210 123 1026 406 449 366 153 502 118 Core 15 | 14 . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1739 | 25 109 160 167 954 313 11 . . . . . . . . . . . . . . . . Wheels 8312 | . . . . . . 247 538 857 34 185 335 731 1033 1210 123 1026 406 449 366 153 502 117 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 260 260 260 130 130 130 160 145 160 160 175 160 160 160 175 160 175 190 160 175 Average Speed 180 | 115 283 260 260 260 260 138 130 130 202 172 160 175 179 160 171 172 175 172 175 190 173 221 Slowest Speed 4300 | 250 470 260 260 260 260 330 130 130 220 220 160 250 250 175 175 175 175 175 175 190 190 4300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 22 12 47 93 63 38 66 87 1 95 14 30 98 97 4 98 64 61 60 5 14 14 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . 1 . . . . . . . . . 2 3 . 4 2 . . . . . Spaces Dug 11 | . . . . . . . . . . . . 11 . . . . . . . . . . Terrain Destroyed 509 | . 5 6 . . . 16 . 70 . . 98 122 18 29 10 19 27 8 3 41 32 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 277 | . . . . . . 16 . 70 . . . 52 12 23 10 10 23 8 3 13 32 5 AOE 232 | . 5 6 . . . . . . . . 98 70 6 6 . 9 4 . . 28 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp War Pro Res Res Qua Total 11468 | 56 145 202 171 964 324 341 657 1063 56 252 444 1098 1070 1254 141 1064 428 489 372 177 564 136 Wait 525 | 4 3 . . . 5 24 28 122 13 25 34 234 . 12 . 4 . 2 . 10 . 5 Move 10045 | 38 108 159 166 953 312 258 537 856 33 184 334 730 1032 1209 122 1025 405 448 365 152 501 118 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | 7 11 26 . 3 . 6 4 2 1 4 4 15 3 2 1 3 1 7 1 5 9 1 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . Attach 72 | 7 2 2 . . . 3 1 3 3 . 8 8 1 2 2 3 . 9 1 3 12 2 Detach 20 | . 1 . . . . 1 . 1 . . . 2 . . . . . 9 1 . 4 1 Swap 29 | . 2 2 . . . . 2 . 1 . 3 7 . 3 1 2 1 3 . . 2 . Drop 43 | . 5 4 . 4 . 9 5 1 1 . 2 1 9 1 . . . 1 . . . . Fire 557 | . 12 9 5 1 7 40 41 77 4 23 59 101 25 25 14 27 21 10 4 7 36 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . 39 . . 16 . . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -4/Factory (discovered 3 exits: *Upp / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 40 | -11/Junkyard | Identified exit to Materials 40 | -11/Junkyard | Discovered exit to Materials (range 16) 63 | -11/Junkyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Utility x1 384 | -10/Materials | Identified exit to Materials 384 | -10/Materials | Discovered exit to Materials (range 11) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Propulsion x2 491 | -9/Materials | Build established: Hauler-Mutant 505 | -9/Materials | Identified exit to Mines 505 | -9/Materials | Discovered exit to Mines (range 16) 905 | -9/Materials | Entered Mines 909 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1212 | -9/Mines | Identified exit to Materials 1212 | -9/Mines | Discovered exit to Materials (range 8) 1342 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1342 | -9/Mines | Identified exit to Exiles 1342 | -9/Mines | Discovered exit to Exiles (range 5) 1352 | -9/Mines | Entered Exiles 1418 | -9/Exiles | Met 8R-AWN 1459 | -9/Exiles | Met EX-HEX 1615 | -9/Exiles | Met EX-DEC 1686 | -9/Exiles | Learned location of Zion (-6) 1771 | -9/Exiles | Identified exit to Mines 1771 | -9/Exiles | Discovered exit to Mines (range 14) 1947 | -9/Exiles | Visited The Gauntlet 2412 | -9/Exiles | Met EX-BIN 3376 | -9/Exiles | Aligned with FarCom system 3379 | -9/Exiles | Given EX-Vault access code 3438 | -9/Exiles | Opened EX-Vault 3453 | -9/Exiles | Found Prototype Ballistic Gun 3508 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3581 | -9/Exiles | Identified XL Autogun Array 3841 | -9/Exiles | Left Exiles lab with XL Autogun Array 3841 | -9/Exiles | Entered Mines 4660 | -8/Mines | Discovered exit to Materials (range 4) 4679 | -8/Mines | Entered Materials 4679 | -8/Materials | Evolved 2 slots: Weapon x2 4976 | -8/Materials | Build established: Hauler-Skirmisher 5014 | -8/Materials | Garrison activated, responded to threat 5100 | -8/Materials | Destroyed 11 combat bots 5115 | -8/Materials | Identified exit to Garrison 5115 | -8/Materials | Entered Garrison 5256 | -8/Garrison | Triggered checkpoint 5281 | -8/Garrison | Triggered checkpoint 5296 | -8/Garrison | Triggered checkpoint 5324 | -8/Garrison | Triggered checkpoint 5422 | -8/Garrison | Identified exit to Materials 5422 | -8/Garrison | Discovered exit to Materials (range 9) 5430 | -8/Garrison | Triggered checkpoint 5454 | -8/Garrison | Garrison Relay disabled 5456 | -8/Garrison | Triggered checkpoint 5513 | -8/Garrison | Destroyed 8 combat bots 5557 | -8/Garrison | Learned Materials security intel 5684 | -8/Garrison | Discovered exit to Materials (range 10) 5738 | -8/Garrison | Triggered checkpoint 5758 | -8/Garrison | Garrison Relay disabled 5896 | -8/Garrison | Discovered exit to Materials (range 10) 5932 | -8/Garrison | Entered Materials 6155 | -8/Materials | Repaired Broken Lrn. Tractor Beam 6503 | -8/Materials | Identified exit to Factory 6503 | -8/Materials | Discovered exit to Factory (range 10) 6712 | -8/Materials | Discovered exit to Factory (range 10) 6732 | -8/Materials | First assault squad dispatched 6835 | -8/Materials | Discovered exit to Factory (range 15) 6840 | -8/Materials | Destroyed 8 combat bots 7252 | -8/Materials | Entered Factory 7252 | -7/Factory | Evolved 2 slots: Utility x2 7342 | -7/Factory | Identified exit to DSF 7342 | -7/Factory | Entered DSF 7364 | -7/DSF | Additional patrols routed to DSF 7471 | -7/DSF | Identified exit to Factory 7471 | -7/DSF | Discovered exit to Factory (range 15) 7575 | -7/DSF | Sterilization system engaged 7595 | -7/DSF | Ambient heat levels rising (+10) 7610 | -7/DSF | Ambient heat levels rising (+10) 7625 | -7/DSF | Ambient heat levels rising (+10) 7640 | -7/DSF | Ambient heat levels rising (+10) 7655 | -7/DSF | Ambient heat levels rising (+10) 7670 | -7/DSF | Ambient heat levels rising (+10) 7685 | -7/DSF | Ambient heat levels rising (+10) 7700 | -7/DSF | Ambient heat levels rising (+10) 7715 | -7/DSF | Ambient heat levels rising (+10) 7727 | -7/DSF | Entered Factory 7727 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7879 | -6/Factory | Repaired Lrn. Tractor Beam 8025 | -6/Factory | Build established: Hauler-Tank 8380 | -6/Factory | Identified exit to Factory 8380 | -6/Factory | Discovered exit to Factory (range 8) 8402 | -6/Factory | Entered another Factory area 8402 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8880 | -5/Factory | Repaired Hardlight Generator 8913 | -5/Factory | Repaired Med. Armor Plating 8946 | -5/Factory | Repaired Med. Armor Plating 9097 | -5/Factory | Spotted B-75 Beast 9105 | -5/Factory | Destroyed B-75 Beast 9278 | -5/Factory | Fabricated Lrn. Tractor Beam (x2) 9299 | -5/Factory | Cargo convoy interrupted 9341 | -5/Factory | Destroyed 9 combat bots 9810 | -5/Factory | Identified exit to Factory 9810 | -5/Factory | Discovered exit to Factory (range 15) 9825 | -5/Factory | Destroyed 8 combat bots 10151 | -5/Factory | Identified exit to Upper Caves 10151 | -5/Factory | Discovered exit to Upper Caves (range 7) 10168 | -5/Factory | Entered Upper Caves 10175 | -5/Upper Caves | Met a Warlord Commander 10176 | -5/Upper Caves | Learned location of Warlord (-4) 10176 | -5/Upper Caves | Learned Factory stockpile data 10181 | -5/Upper Caves | Learned Factory emergency access door positions 10310 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10359 | -5/Upper Caves | Destroyed 7 combat bots 10634 | -5/Upper Caves | Spotted B-75 Beast 10643 | -5/Upper Caves | Destroyed B-75 Beast 10749 | -5/Upper Caves | Identified exit to Upper Caves 10749 | -5/Upper Caves | Discovered exit to Upper Caves (range 15) 12087 | -5/Upper Caves | Entered another Upper Caves area 12285 | -5/Upper Caves | Learned location of 1 exit from Factory 12310 | -5/Upper Caves | Encountered a Warlord checkpoint 12418 | -5/Upper Caves | Identified exit to Zhirov 12418 | -5/Upper Caves | Discovered exit to Zhirov (range 9) 12739 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12936 | -5/Upper Caves | Learned 4 Factory zone layouts 13055 | -5/Upper Caves | Discovered exit to Factory (range 5) 13607 | -5/Upper Caves | Learned location of 1 exit from Factory 14119 | -5/Upper Caves | Entered Factory 14119 | -4/Factory | Evolved 2 slots: Utility x2 14120 | -4/Factory | Identified exit to Extension 14121 | -4/Factory | Identified exit to Upper Caves 14183 | -4/Factory | Garrison activated, responded to threat 14376 | -4/Factory | Entered Upper Caves 14403 | -4/Upper Caves | Build established: Hauler-Gunner 14737 | -4/Upper Caves | Build established: Hauler-Tank 14902 | -4/Upper Caves | Identified exit to Upper Caves 14902 | -4/Upper Caves | Discovered exit to Upper Caves (range 13) 14963 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15001 | -4/Upper Caves | Learned Research garrison access intel 15036 | -4/Upper Caves | Destroyed 7 combat bots 15388 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16241 | -4/Upper Caves | Entered another Upper Caves area 16276 | -4/Upper Caves | Encountered a Warlord checkpoint 16375 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16403 | -4/Upper Caves | Destroyed 7 combat bots 16553 | -4/Upper Caves | Learned Research emergency access door positions 16722 | -4/Upper Caves | Learned Research garrison access intel 16999 | -4/Upper Caves | Identified exit to Warlord 16999 | -4/Upper Caves | Discovered exit to Warlord (range 15) 17025 | -4/Upper Caves | Entered Warlord 17094 | -4/Warlord | System corruption cleaned by Quarantine Array 17246 | -4/Warlord | Met Warlord 17271 | -4/Warlord | Warlord's base attacked by MAIN.C 17475 | -4/Warlord | Found Prototype Energy Cannon 17478 | -4/Warlord | Found Prototype Energy Cannon 17479 | -4/Warlord | Identified Vortex Cannon (x2) 17621 | -4/Warlord | Warlord forces counterattacked 17671 | -4/Warlord | Spotted Striker 17713 | -4/Warlord | Spotted Executioner 17718 | -4/Warlord | Found Prototype Ballistic Cannon 17720 | -4/Warlord | Identified Hvy. Autocannon 17724 | -4/Warlord | Found Hvy. Autocannon 17730 | -4/Warlord | Found Hvy. Autocannon 17799 | -4/Warlord | Spotted Striker 17802 | -4/Warlord | Spotted Striker 17802 | -4/Warlord | Spotted Striker 17805 | -4/Warlord | Destroyed Striker 17813 | -4/Warlord | Destroyed Striker 17817 | -4/Warlord | Destroyed Striker 17853 | -4/Warlord | Identified exit to Proximity Caves 17853 | -4/Warlord | Discovered exit to Proximity Caves (range 7) 17864 | -4/Warlord | Entered Proximity Caves 18199 | -3/Proximity Caves | Spotted B-86 Titan 18204 | -3/Proximity Caves | Destroyed B-86 Titan 18333 | -3/Proximity Caves | Identified exit to Research 18333 | -3/Proximity Caves | Discovered exit to Research (range 5) 18520 | -3/Proximity Caves | Entered Research 18520 | -3/Research | Evolved 2 slots: Weapon x2 18522 | -3/Research | Loaded intel: 3 garrison access locations 18693 | -3/Research | Found Antimissile System 18738 | -3/Research | Spotted B-86 Titan 18740 | -3/Research | Destroyed B-86 Titan 18801 | -3/Research | Build established: Hauler-Executioner 18835 | -3/Research | Identified exit to Research 18835 | -3/Research | Discovered exit to Research (range 10) 18852 | -3/Research | Entered another Research area 18852 | -2/Research | Warlord forces began assault on 0b10 18852 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 18853 | -2/Research | Loaded intel: 3 garrison access locations 18877 | -2/Research | Distinguished unit "Metalheads" dispatched to help 18962 | -2/Research | Research machine network offline 19114 | -2/Research | Spotted Striker 19133 | -2/Research | Destroyed Striker 19559 | -2/Research | Borebot progress halted 19569 | -2/Research | Spotted B-90 Cyclops 19608 | -2/Research | Destroyed B-90 Cyclops 19719 | -2/Research | Spotted B-90 Cyclops 19721 | -2/Research | Identified exit to Quarantine 19721 | -2/Research | Discovered exit to Quarantine (range 16) 19743 | -2/Research | Destroyed B-90 Cyclops 19874 | -2/Research | Entered Quarantine 19875 | -2/Quarantine | Maximum security lockdown engaged 20049 | -2/Quarantine | Found Alien Energy Cannon 20051 | -2/Quarantine | Identified Core Cannon 20107 | -2/Quarantine | Spotted Executioner 20107 | -2/Quarantine | Spotted Striker 20163 | -2/Quarantine | Spotted Investigator 20165 | -2/Quarantine | System corruption reached 10% 20166 | -2/Quarantine | Core integrity fell below 50% 20172 | -2/Quarantine | Core integrity fell below 20% 20175 | -2/Quarantine | Destroyed by Executioner with Helical Railgun Last Messages --------------- 20162_ G-73 Enforcer unfolds itself. 20162_ L-61 Swordsman unfolds itself. 20162_ B-74 Champion unfolds itself. 20162_ I-47 Archangel unfolds itself. 20162_ Organic Neutralizer disabled. 20163_ C-30 ARC bursts open, deploying its payload. 20163_ G-73 Enforcer unfolds itself. 20163_ B-74 Champion unfolds itself. 20163_ M-36 Artificer unfolds itself. 20163_ C-30 ARC bursts open, deploying its payload. 20163_ G-73 Enforcer unfolds itself. 20163_ Investigator unfolds itself. 20163_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 20163_ Imp. System Guard destroyed. 20164_ Imp. Armor Integrity Analyzer severed. 20166_ M-36 Artificer repairs Striker. 20167_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 20170_ M-36 Artificer repairs Striker. 20171_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | " " #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | "! #??????????????????????????????????????????? | | $% * #??????????????????????????????????????????? | | !$ #??????????????????????????????????????????? | | #???i??????????????????????????????????????? | | ####/######+########???????????#+????????????????? | | # ##########? ?????????????????? | | #*!*[ % #| ]# ??????????????????? | | %%%*%! # gl # ???????????????????? | | %=[%%[ m/g"" "" +????????????????????? | | ##=######"####"%^% ; ""T["!*#????????????????????? | | #???????? # ; b*"pb[#????????????????????? | | "" #??????"" # #g#gbg!b## #???????????????? | | "" #????"T"" ; !c]K@[]E] !#???????????????? | | "" #???? ?#% % bpll]pg #???????????????? | | "" #??? ??#% """i"" b"" #???????????????? | | "" #?? = ""??+ """ """g""" #???????????????? | | #?? "???# """ """g""" #???????????????? | | ####?# "???# gm g #???????????????? | | #???# ?????# """ """g""" #???????????????? | | #????###?????# """ """ """ +???????????????? | | #????????????# """ """ """ ? #???????????????? | | #????????????# ????? #???????????????? | | #????????????# ? ? ???????#???????????????? | | #????????????####?###?###???????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 80 Energy Generation 61 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 12 Armor Coverage 600 Resistance: KI 55 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Point Defense Rating 240 Evasion (%) 55 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Scanalyzed Cld. Phase Cannon | -2/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Quarantine | Archive Fabricated ------------ Lrn. Tractor Beam | x2 | -5/Factory Alien Tech Used ----------------- Core Cannon Achievements -------------- No Explosion For You Packrat Challenges ------------ None Game ------ Seed AdvancedAngularWarhead Manual? 0 Play Time 01:35:51 Cumulative 59.8 hours Start 2023.08.28 @ 21:52:10 End 2023.08.29 @ 22:19:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 85 Rogue 0 Adventurer 1 Explorer 84 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbc86fa2-f444-455b-a26e-2e7af3ca929a