Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 10:23:46 Player: Rainynight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (4556) 4556 TOTAL SCORE: 10696 Bonus ------- Pacifist 4256 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 52/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Light Particle Reactor Compact Matter Pod (0) Point Defense Array Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Melee Analysis Suite Launcher Guidance Computer Hacking Suite System Shield > --- WEAPON ----------- Improved Remote Datajack > --- INVENTORY -------- Improved Titanium Leg Compact Matter Pod Point Defense Array Point Defense Array [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility Launcher Guidance Computer Device Weapon Cycler Processor Launcher Guidance Computer Hackware System Shield Weapon Battle Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . 2 2 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 5 | . . 2 . 1 . . . . . . 2 . Utility 8 | . . . . . 2 . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 51 | 6 . . 5 10 8 6 . . 5 8 2 1 Power 3 | . . . . 3 . . . . . . . . Engine 3 | . . . . 3 . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 4 . . 4 3 4 2 . . . 4 . . Treads 5 | 2 . . 1 . . 2 . . . . . . Leg 7 | . . . 2 . 4 . . . . 1 . . Wheel 5 | 2 . . . 3 . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . Flight 3 | . . . . . . . . . . 3 . . Utility 19 | . . . . 2 4 2 . . 5 4 1 1 Device 10 | . . . . 2 3 . . . 1 4 . . Storage . | . . . . . . . . . . . . . Processor 7 | . . . . . 1 2 . . 2 . 1 1 Hackware 2 | . . . . . . . . . 2 . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 8 | 2 . . 1 2 . 2 . . . . 1 . Energy Gun 2 | 1 . . . 1 . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 29 | . . . . 5 4 2 . 1 1 9 4 3 Power . | . . . . . . . . . . . . . Propulsion 15 | . . . . 4 3 2 . 1 . 3 2 . Utility 12 | . . . . . 1 . . . 1 6 1 3 Weapon 2 | . . . . 1 . . . . . . 1 . Highest Loss Streak 5 | . . . . 5 3 2 . 1 1 4 4 2 Average Slot Usage (%) 44 | . 57 44 55 52 58 48 46 44 41 45 29 14 Treads 6 | . 28 22 22 16 . . 15 15 13 3 . . Leg 8 | . . . 11 16 21 19 7 6 . 1 . . Wheel 1 | . . . . 2 12 . . . . . . . Flight 1 | . . . . . . . . . . 3 7 . Device 7 | . . . . 7 20 14 . . . 8 . . Processor 9 | . . . . . 3 12 15 15 18 14 9 9 Hackware 3 | . . . . . . . . . 3 11 8 3 Energy Gun 1 | . 14 11 5 . . . . . . . . . Ballistic Gun 1 | . 14 11 11 7 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 14 | 3 3 3 5 12 5 6 3 3 3 14 4 . Greatest Support 40 | 26 3 3 3 16 3 23 3 3 3 40 20 3 Greatest Overweight (x) 4 | . . . 1 3 1 1 . . . 4 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | 2 4 4 3 3 2 2 4 4 3 2 2 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 3 2 4 4 4 3 1 4 4 Class Distribution -------------------- 70% | Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Matter Collected 235 | 74 . . 53 . . 79 . . . 29 . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Damage Taken 5951 | . 82 32 . 708 585 107 . 402 61 1288 1305 1381 Core 3538 | . 12 . . 131 155 23 . 94 . 703 1112 1308 Absorbed by Shields 32 | . . . . . 32 . . . . . . . Core Remaining (%) 70 | 100 95 . 100 76 . . . 61 100 29 3 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 12 | . . . . 2 2 . . . . 2 . 6 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 74 | . . . . 32 14 . . . . 11 . 17 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 74 | . . . . 32 14 . . . . 11 . 17 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . 1 2 2 2 2 . . 1 2 Average Corruption 1 | . . . . 1 2 2 2 2 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . Effects 7 | . . . . . . 4 . 3 . . . . Message Errors 2 | . . . . . . 2 . . . . . . Heat Flow Errors 2 | . . . . . . 1 . 1 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . 14 6 . . . . 5 . 6 Shots . | . . . . . . . . . . . . . Rammed 22 | . . . . 9 4 . . . . 2 . 7 Targets Rammed 22 | . . . . 9 4 . . . . 2 . 7 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 164 | . . . . . . 147 . 164 . . . . Average Temperature 87 | . . . . . . 79 . 96 . . . . Received Heat Transfer 891 | . 45 18 . 333 180 24 . 36 . 156 81 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Peak Influence 363 | . 60 33 12 69 47 . . . 28 119 363 254 Initial 190 | . . 25 12 4 12 . . . 28 8 58 190 Average 54 | . 16 26 12 35 19 . . . 25 15 111 228 Maximum Alert Level 1 | . . . . . . . . . . . 1 1 Low Security (%) 90 | 100 100 100 100 100 100 . . . 100 100 84 22 Level 1 9 | . . . . . . . . . . . 15 77 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 2 . 3 2 . . . . 4 3 . Investigation 5 | . . 1 . . 1 . . . . 1 2 . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 9 | . 1 1 . 3 1 . . . . 2 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Distress Signals 1 | . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 104 | . 8 3 . 15 10 4 . 8 . 19 29 8 Peak Tracking Total 17 | . 8 3 . 10 9 3 . 8 . 14 17 6 Tactical Retreats 10 | . 2 . . . . 1 . 1 . 2 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Traps Triggered 5 | . . . . . 2 . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Machines Accessed 16 | . 1 1 . . 2 2 4 . . 3 2 1 Terminals 9 | . 1 1 . . 2 . . . . 2 2 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 63 | . 2 3 . . 5 8 29 . . 9 4 3 Successful 46 | . . 3 . . 1 8 29 . . 3 . 2 Failed 17 | . 2 . . . 4 . . . . 6 4 1 Catastrophic 1 | . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 2 2 . . 3 . . . . 10 6 2 Terminals 25 | . 2 3 . . 5 . . . . 8 4 3 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 41 | . . 1 . . 1 8 29 . . 1 . 1 Record 20 | . . 1 . . . 7 11 . . . . 1 Part Schematic 7 | . . . . . . . 7 . . . . . Robot Schematic 8 | . . . . . . . 8 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Open Door 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 2 . . . . . . . 1 . 1 Terminals 4 | . . 2 . . . . . . . 1 . 1 Track 1 | . . 1 . . . . . . . . . . Botnet 3 | . . 1 . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 . . 2 . . . . 1 2 1 Full Trace Events 6 | . 1 1 . . 1 . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 8 . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 7 . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Matter 234 | . . . . . . . . . . 234 . . Time 117 | . . . . . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . . . . . 14 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 94 | . . . . . . . . 94 . . . . Highest-Rated Ally 94 | . . . . . . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . Total Damage 237 | . . . . . . . . 237 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Turns Passed 1830 | 42 62 78 26 166 134 404 48 143 51 348 224 104 Spaces Moved 2758 | 39 118 145 27 208 210 411 95 246 86 506 490 177 Core 2179 | 18 118 145 27 193 210 409 95 246 86 347 108 177 Treads 3 | 1 . . . . . 2 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 35 | 20 . . . 15 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 541 | . . . . . . . . . . 159 382 . Fastest Speed 37 | 50 50 50 50 50 50 50 50 50 50 37 40 50 Average Speed 49 | 72 50 50 57 54 50 50 50 50 50 50 42 50 Slowest Speed 250 | 160 50 50 100 200 100 160 50 50 50 250 100 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . 3 7 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 33 19 15 17 10 53 74 41 2 12 18 5 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Fac Fac Fac Res Total 3194 | 50 120 149 37 262 235 605 94 265 91 597 497 192 Wait 318 | . 3 5 1 20 . 185 . 20 . 73 6 5 Move 2729 | 38 117 144 26 207 209 410 94 245 85 500 477 177 Hop 7 | . . . . . . . . . . 2 5 . Pick Up 23 | 4 . . 1 5 1 . . . . 6 5 1 Fast Attach 38 | 6 . . 2 8 7 6 . . 4 2 2 1 Attach 12 | . . . 2 2 1 . . . 1 6 . . Detach 6 | . . . 1 1 . 2 . . . 2 . . Swap 1 | . . . 1 . . . . . . . . . Drop 28 | 2 . . 3 10 3 2 . . 1 4 2 1 Fire . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ram 22 | . . . . 9 4 . . . . 2 . 7 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 14) 105 | -10/Materials | Entered another Materials area 105 | -9/Materials | Evolved 2 slots: Propulsion x2 175 | -9/Materials | Discovered new exit (range 15) 183 | -9/Materials | Entered Mines 206 | -9/Mines | Discovered new exit (range 6) 209 | -9/Mines | Entered Materials 209 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 309 | -8/Materials | Build established: Mutant 350 | -8/Materials | Discovered new exit (range 15) 375 | -8/Materials | Entered Factory 375 | -7/Factory | Evolved 2 slots: Utility x2 404 | -7/Factory | Lost 5 parts (4n1w) 481 | -7/Factory | Discovered new exit (range 13) 509 | -7/Factory | Entered Lower Caves 511 | -7/Lower Caves | Encountered a Warlord checkpoint 537 | -7/Lower Caves | Lost 3 parts (2n1u) 638 | -7/Lower Caves | Learned Extension stockpile data 798 | -7/Lower Caves | Learned Factory emergency access door positions 822 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 909 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 913 | -7/Lower Caves | Entered Data Miner 913 | -7/Data Miner | Discovered new exit (range 6) 923 | -7/Data Miner | Met Data Miner 938 | -7/Data Miner | Learned location of Section 7 (-2) 938 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 948 | -7/Data Miner | Received God Mode back door access code from Data Miner 961 | -7/Data Miner | Entered Proximity Caves 1014 | -6/Proximity Caves | Escorted by Enhanced Grunt 1092 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1092 | -6/Proximity Caves | Learned location of 1 exit from Factory 1102 | -6/Proximity Caves | Discovered new exit (range 5) 1104 | -6/Proximity Caves | Entered Factory 1104 | -6/Factory | Evolved 2 slots: Utility x2 1105 | -6/Factory | Identified exit to Lower Caves 1124 | -6/Factory | Discovered new exit (range 9) 1155 | -6/Factory | Entered another Factory area 1155 | -5/Factory | Evolved 2 slots: Utility x2 1234 | -5/Factory | Incoming investigation squad redirected 1249 | -5/Factory | Spotted B-75 Beast 1309 | -5/Factory | Lost 3 parts (2n1u) 1418 | -5/Factory | Core integrity fell below 50% 1428 | -5/Factory | Identified exit to Upper Caves 1428 | -5/Factory | Identified exit to Extension 1477 | -5/Factory | Build established: Hacker-Mutant 1485 | -5/Factory | Fabricated Lgt. Antimatter Reactor? 1491 | -5/Factory | Discovered new exit (range 8) 1500 | -5/Factory | Lost 4 parts (1n3u) 1503 | -5/Factory | Entered another Factory area 1503 | -4/Factory | Evolved 2 slots: Propulsion x2 1588 | -4/Factory | Incoming investigation squad redirected 1609 | -4/Factory | Incoming investigation squad redirected 1689 | -4/Factory | Core integrity fell below 50% 1709 | -4/Factory | Lost 4 parts (2n1u1w) 1717 | -4/Factory | Core integrity fell below 20% 1723 | -4/Factory | Discovered new exit (range 7) 1727 | -4/Factory | Entered Research 1727 | -3/Research | Evolved 2 slots: Utility x2 1799 | -3/Research | Core integrity fell below 50% 1817 | -3/Research | Core integrity fell below 20% 1831 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- >>Query(Particle Cleaver) Based on a completely new technology not derived from anything I've created before, I can only assume the [Tinkerers] had a hand in this one. It appears to be a long ultra-thin axe that can slice through even [Centrium], but is itself extremely brittle. I do not yet have access to a prototype, but we will be sure to remove one from the debris of the first [Knight] to set foot in [Complex 0b10]. 01766_ Slammed into S-43 Plague. 01766_ Destabilizing: System corrupted (+2). 01770_ Slammed into S-43 Plague. 01770_ Slug penetrates S-43 Plague. 01774_ Slammed into Y-72 Warden. 01776_ Penetrated by Slug. 01776_ Adv. Melee Analysis Suite destroyed. 01777_ Slammed into Y-72 Warden. 01812_ Launcher Guidance Computer destroyed. 01817_ Penetrated by Slug. 01817_ Slug penetrates Wall. 01819_ Penetrated by Slug. 01828_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????########???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ?????????????????????######???# #???????????? | | ?????????????????????# #???# ! #???????????? | | ?????????????????????# #???# #???????????? | | ?????????????????????# #???#### ###???????????? | | ?????????????????????# s ####### #????????????? | | ?????????????????????# ss + #????????????? | | ?????????????????????# s## #????????????? | | ?????????????????????# ## ####??????????? | | ?????????????????????# @## """#??????????? | | ?????????????????????# ## ! G"#??????????? | | ?????????????????????####### """#??????????? | | ???????????????????????????# ####??????????? | | ???????????????????????????# #????#????????? | | ???????????????????????????# ##### ##??????? | | ???????????????????????????# #? !! #??????? | | ?????# ????????????####### #? !! #??????? | | ?????# ????????????# #??!! #??????? | | ?????# ????????????# #?? #??????? | | ###### #???????????# #???= !???????? | | ## #???????????# +??? ???????? | | ## #???????????########### #???#+#???????? | | ## #?????????????????????# ##### #???????? | | ## #?????????????????????# #???????? | | =## #?????????????????????# #???????? | | ## +???????????????? ! / #??###### | | #/#### #?????????????? # #?? !!! # | | ## #?????????????# # ## !!! # | | ## ####################### # !!! # | | ## + # | | ## # # | | ## ################################## # | | # #### ##?????????????????????????????????###### | | # #?# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 154 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 14 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Lgt. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings I'm Back, Baby! Just What I Needed Leap Before You Look The Oracle Challenges ------------ None Game ------ Seed LightpackShockAutohacker Manual? 0 Play Time 00:52:30 Cumulative 24.9 hours Start 2021.03.30 @ 09:21:12 End 2021.03.30 @ 10:23:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62d06da7-bfeb-4fc1-b38d-caf76bbb66ad