Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.30 @ 18:59:05 Player: Mares Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (599) 599 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 1535 Bonus ------- Follower Combat Kills 7 Friendly Fire -31 Cogmind --------- Core Integrity 0/250 Matter 194/300 Energy 73/100 System Corruption 1% Temperature Cool (371) Movement Core (1100) Ox21 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Fission Core Flexi-carbon Leg Wheel Wheel High-capacity Storage Unit Humpback High-capacity Matter Pod (200) High-capacity Matter Pod (200) Sensor Array Weapon Shielding Light Armor Plating Hacking Suite EM Pulse Gun Heavy EM Pulse Gun Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Treads Wheel Compact Wheel Heat Sink Small Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Weapon Shielding Light Armor Plating Hacking Suite EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Beam Rifle Beam Rifle Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | 6 9 11 . 4 Power 3 | 1 . 2 . . Engine 2 | 1 . 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 . 3 . 2 Treads 3 | 2 . . . 1 Leg 1 | . . 1 . . Wheel 3 | . . 2 . 1 Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 6 6 . 2 Energy Gun 12 | 2 4 5 . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 3 | . 2 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 2 6 . 5 Power 2 | . . 1 . 1 Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon 7 | . 2 3 . 2 Highest Loss Streak 5 | . 1 5 . 5 Average Slot Usage (%) 96 | . 97 94 100 98 Engine 11 | . 14 8 14 13 Core 2 | . . 5 . . Treads 13 | . 28 9 . . Wheel 12 | . . 16 28 27 Storage 26 | . 24 28 28 28 Energy Gun 23 | . 21 23 28 26 Launcher 2 | . 6 . . . Naked Turns . | . . . . . Heaviest Build 75 | 12 75 75 75 75 Greatest Support 40 | 40 40 40 20 26 Greatest Overweight (x) 22 | . 1 22 3 3 Average Overweight (x) 2 | . . 2 3 2 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 18 | 5 16 20 20 20 Most Carried 20 | 6 20 20 20 20 Average Carried 15 | 3 11 19 18 19 Final Capacity 20 | 6 20 20 20 20 Final Carried 20 | 6 20 19 20 18 Class Distribution -------------------- 86% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 581 | 253 176 142 . 10 Remotely . | . . . . . Salvage Created 860 | 64 473 313 . 10 Parts 59 | 1 32 26 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 25 | . 12 12 . 1 Guns 14 | . 4 9 . 1 AOE 11 | . 8 3 . . Classes Destroyed 9 | 1 6 1 . 1 Worker 1 | . 1 . . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 14 | . 6 8 . . Grunt 10 | . 6 4 . . Assembled 1 | . . . . 1 Best Kill Streak 4 | 1 4 3 . 1 Combat Bots Only 3 | . 3 3 . 1 Max Kills in Single Turn 3 | 1 3 1 . 1 Gunslinging 1 | . 1 . . . Exploded 3 | . 3 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1427 | . 526 430 . 471 Core 257 | . 109 40 . 108 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 115 | 8 47 37 . 23 Largest 2 | 2 2 2 . 2 Hottest 112 | 90 90 112 . 112 Shots Fired 191 | 16 76 58 . 41 Gun 178 | 16 66 55 . 41 Cannon . | . . . . . Launcher 13 | . 10 3 . . Special . | . . . . . Kinetic 5 | . . . . 5 Thermal 96 | 16 42 2 . 36 Explosive 13 | . 10 3 . . Electromagnetic 77 | . 24 53 . . Robot Hit Streak 10 | 8 10 5 . 4 Robot Miss Streak 7 | 1 3 7 . 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 116 | 14 54 30 . 18 Core Hits 49 | 2 26 16 . 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2319 | 156 1210 701 . 252 Guns 1387 | 156 583 396 . 252 Cannons . | . . . . . Explosions 932 | . 627 305 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 20 | . . . . 20 Thermal 960 | 156 423 149 . 232 Explosive 722 | . 566 156 . . Electromagnetic 617 | . 221 396 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Effects 5 | . 2 2 . 1 Message Errors 2 | . 1 1 . . Data Loss (minor) 2 | . 1 1 . . Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 65 | . 46 19 . . Projectiles . | . . . . . Explosions 65 | . 46 19 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 136 | . 87 49 . . Shots 7 | . 5 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 552 | 150 345 216 . 552 Average Temperature 122 | 67 114 68 . 240 Received Heat Transfer 287 | . 219 48 . 20 Effects 8 | . 1 . . 7 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 2 | . 1 . . 1 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 2244 | 409 1043 200 . 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 2 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 346 | 5 346 346 . . Initial 76 | . 3 76 . . Average 131 | 1 150 158 . . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 78 | 100 84 68 . 100 Level 1 21 | . 15 31 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 20 14 . 10 Peak Tracking Total 5 | . 5 3 . 4 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 10 . . . Successful 7 | . 7 . . . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 10 . . . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Track 1 | . 1 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 16 | . . 5 . 11 Total Damage 154 | . . 45 . 109 Kills 3 | . . 1 . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2315 | 148 728 1022 255 162 Spaces Moved 1306 | 71 319 632 225 59 Core 4 | 3 . 1 . . Treads 551 | 68 319 164 . . Legs . | . . . . . Wheels 751 | . . 467 225 59 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 110 110 110 Average Speed 139 | 155 175 132 110 110 Slowest Speed 1150 | 160 180 1150 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 50 99 61 15 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 6 | . 6 . . . Terrain Destroyed 113 | . 85 28 . . Melee . | . . . . . Projectile . | . . . . . AOE 113 | . 85 28 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1606 | 90 411 753 234 118 Wait 112 | . 13 69 4 26 Move 1302 | 70 318 631 224 59 Hop . | . . . . . Pick Up 30 | 6 16 3 3 2 Fast Attach 14 | 6 4 4 . . Attach 9 | . 3 4 . 2 Detach 4 | . 4 . . . Swap 7 | . 2 3 . 2 Drop 13 | . 4 2 3 4 Fire 115 | 8 47 37 . 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 460 | -10/Materials | Identified exit to Mines 618 | -10/Materials | Build established: Hauler-Mutant 877 | -10/Materials | Entered Mines 1027 | -10/Mines | Learned Materials emergency access door positions 1149 | -10/Mines | Core integrity fell below 50% 1318 | -10/Mines | Lost 5 parts (1p1n3w) 1321 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1338 | -10/Mines | Discovered new exit (range 6) 1340 | -10/Mines | Discovered new exit (range 11) 1554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1587 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1867 | -10/Mines | Discovered new exit (range 5) 1899 | -10/Mines | Entered Exiles 1899 | -10/Exiles | Accompanied by 3 allies 1926 | -10/Exiles | Met 8R-AWN 1945 | -10/Exiles | Met EX-HEX 2005 | -10/Exiles | Met EX-DEC 2061 | -10/Exiles | Met EX-BIN 2139 | -10/Exiles | Discovered new exit (range 11) 2154 | -10/Exiles | Entered Mines 2154 | -9/Mines | Accompanied by 3 allies 2179 | -9/Mines | Assembled infested the area 2184 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2295 | -9/Mines | Core integrity fell below 20% 2316 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02284_ System corrupted: Beam Rifle targeting data glitched. 02298_ Overheating: Matter decay (-54). 02299_ Beam Rifle permanently disabled. 02299_ Overheating: Short circuit. 02300_ Overheating: System interference. 02300_ Beam Rifle temporarily disabled. 02301_ Dropped Beam Rifle. 02301_ Dropped Broken Beam Rifle. 02301_ Broken Beam Rifle crushed and broken. 02303_ Power failure, Ion Engine shutdown. 02303_ Overheating: Matter decay (-42). 02306_ Overheating: Energy bleed (-53). 02308_ Ion Engine destroyed. 02310_ Overheating: Hcp. Storage Unit damaged (-333). 02310_ Destroyed Asb. Hover Unit. 02312_ Com. Wheel destroyed. 02313_ Lgt. Assault Rifle destroyed. 02313_ R-06 Scavenger collects Ion Engine. 02315_ Lgt. Treads destroyed. 02316_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | #######???????????????????????#???##??????? | | " #?????????????????????? ### ##?????? | | " #?????????????????????? #?????? | | " ###############?###??? ??????? | | ### ### ????????? | | #????######## ## ??????????? | | #??#####????# # #???????????? | | #### ######%## ##???????????? | | # ##### a%%* @d% #???????????? | | # #??# ####### #???????????? | | # #### #?????## #???????????? | | # ##??????# # d ##???????????? | | # #???????## #?%%=! ???????????? | | ##### #????????##??* # #??????????? | | ????## #???????????? #?????????? | | ?????## #??????????? ? #?????????? | | ??????## ????????r %? ?????????? | | ???????# ## ????? ##? ????????? | | ???????## ###?# #####???? ??? ##???????? | | ????????####????###???????? #???? ????????? | | ???????????????????????????# ????? ???????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightShrapnelTerrabomb Manual? 0 Play Time 00:17:27 Cumulative 149.6 hours Start 2021.06.30 @ 18:25:40 End 2021.06.30 @ 18:59:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 384d65dc-f573-4547-8c29-435bb227df41