Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 19:18:33 Player: Kappa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1083) 1083 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3138 Bonus ------- None Cogmind --------- Core Integrity 342/550 Matter 82/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Advanced Treads Titanium Leg Titanium Leg Titanium Leg Salvage Targeting Computer Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Flail > --- INVENTORY -------- Advanced Treads Titanium Leg Titanium Leg Titanium Leg Salvage Targeting Computer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Utility Hardened Light Armor Plating Device Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 49 | 7 3 11 19 9 Power 12 | 1 1 3 4 3 Engine 9 | 1 1 2 3 2 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 14 | 2 . 3 5 4 Treads 4 | . . . . 4 Leg 10 | 2 . 3 5 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 1 5 1 Device 3 | 1 . 1 1 . Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 14 | 2 2 4 5 1 Energy Gun 3 | 2 . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | . 2 3 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 10 | . . . 10 . Parts Lost 27 | . 2 9 6 10 Power 8 | . 1 3 2 2 Propulsion 6 | . . 3 1 2 Utility 8 | . . 1 3 4 Weapon 5 | . 1 2 . 2 Highest Loss Streak 9 | . 2 3 3 9 To Critical Strikes . | . . . . . Average Backups 3 | . 1 2 4 4 Power . | . . . . . Propulsion 1 | . . . 3 3 Utility . | . 1 . . 1 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 2 | . . . 1 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 91 88 89 78 Engine 8 | . 6 11 6 12 Treads 2 | . . . . 23 Leg 26 | . 28 26 32 2 Device 12 | . 14 19 9 8 Storage 2 | . 14 3 . . Processor 4 | . . . 9 . Protection 6 | . . . 8 16 Energy Gun 4 | . 9 6 2 . Energy Cannon 2 | . . . 3 9 Ballistic Gun 13 | . 18 18 11 3 Launcher 1 | . . . 3 . Peak Build Rating 26 | 9 9 11 23 26 Average Rating 14 | 6 8 8 18 21 On Entrance 9 | . 9 9 7 21 Naked Turns . | . . . . . Heaviest Build 35 | 14 14 13 23 35 Greatest Support 66 | 20 20 20 51 66 Greatest Overweight (x) 7 | 1 . 3 7 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 7 8 5 5 5 Most Carried 5 | 1 2 5 5 5 Average Carried 3 | . 1 2 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 5 | 1 2 3 5 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1049 | 270 48 238 443 50 Remotely 389 | . . 127 262 . Salvage Created 1275 | 128 171 385 494 97 Parts 88 | 4 10 19 47 8 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 37 | . 5 9 19 4 Melee 2 | . . . . 2 Guns 18 | . 3 9 6 . Cannons 3 | . . . 2 1 AOE 13 | . 2 . 11 . Classes Destroyed 10 | 2 4 1 3 . Worker 3 | . 1 1 1 . Builder 3 | . . . 3 . Tunneler 2 | 1 . 1 . . Recycler 2 | 1 . 1 . . Watcher 2 | . 1 . 1 . Swarmer 14 | . 3 3 6 2 Grunt 15 | . 2 4 8 1 Duelist 1 | . . . 1 . Sentry 5 | . . . 4 1 Assembled 2 | . . 2 . . Best Kill Streak 7 | 1 5 4 7 2 Combat Bots Only 6 | . 5 3 6 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 416 | . 38 71 111 196 Missed 121 | . 9 24 36 52 Hits 295 | . 29 47 75 144 Melee 18 | . . 11 . 7 Projectile 277 | . 29 36 75 137 Critical Strikes 14 | . . 2 3 9 Damage Taken 3921 | . 351 727 1285 1558 Core 654 | . 16 105 325 208 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 . 51 18 . Volleys Fired 155 | 7 23 63 58 4 Largest 2 | 2 2 2 2 2 Hottest 91 | 80 80 85 91 91 Shots Fired 256 | 14 45 106 85 6 Gun 226 | 14 45 106 59 2 Cannon 13 | . . . 9 4 Launcher 17 | . . . 17 . Special . | . . . . . Kinetic 174 | . 24 90 58 2 Thermal 48 | 7 11 16 10 4 Explosive 17 | . . . 17 . Electromagnetic 17 | 7 10 . . . Robot Hit Streak 10 | 7 10 7 10 5 Robot Miss Streak 5 | 1 4 3 5 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 173 | 10 28 65 50 20 Core Hits 89 | 3 14 32 35 5 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 3 | . 1 1 1 . Destroy 2 | . . 1 1 . Corrupt 1 | . 1 . . . Melee Attacks 25 | . . . . 25 Impact 25 | . . . . 25 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3796 | 122 469 614 2071 520 Guns 1605 | 122 283 614 553 33 Cannons 165 | . . . 124 41 Explosions 1580 | . 186 . 1394 . Melee 446 | . . . . 446 Ramming . | . . . . . Kinetic 1135 | . 106 460 536 33 Thermal 664 | 53 275 154 141 41 Explosive 1298 | . . . 1298 . Electromagnetic 253 | 69 88 . 96 . Impact 446 | . . . . 446 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . 5 16 10 Average Corruption 7 | . . 5 8 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . 7 16 . Message Errors 8 | . . 4 4 . Matter Fused 6 | . . 1 5 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . 1 1 . Data Loss (minor) 4 | . . 1 3 . Data Loss (major) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 54 | . . . 14 40 Projectiles . | . . . . . Explosions 14 | . . . 14 . Melee 40 | . . . . 40 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 162 | . 52 . 110 . Shots 8 | . 2 . 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 272 | 54 272 184 202 67 Average Temperature 52 | 16 157 42 27 26 Received Heat Transfer 972 | . 108 180 342 342 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1255 | 125 450 347 259 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 84 | 100 100 100 66 100 Level 1 15 | . . . 33 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 325 | 5 94 80 325 125 Initial 125 | . . 13 . 125 Average 71 | . 53 14 117 78 Influence Increases 1130 | 10 136 185 694 105 Destroy 0b10 Robot/C 700 | . 100 140 380 80 Destroy 0b10 Robot/NC 60 | 10 10 15 25 . Destroy Leader 154 | . 22 30 92 10 Successful Hack 4 | . . . 4 . Disable Machine 30 | . . . 30 . Destroy Structure 122 | . 4 . 118 . Lose Combat Pursuer 60 | . . . 45 15 Influence Decreases 1130 | 10 100 221 397 402 Entered New Map 195 | . . 23 . 172 Time Decay 672 | 10 80 158 294 130 Lost Part 210 | . 20 40 50 100 Purge Threat 53 | . . . 53 . Squads Dispatched 3 | . . . 2 1 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 11 9 31 12 Peak Tracking Total 8 | . 5 3 7 8 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1266 | 71 199 479 517 . Optics 517 | . . . 517 . Terrain 749 | 71 199 479 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2494 | 112 199 770 1152 261 Spaces Moved 1366 | 59 106 452 636 113 Core 27 | 11 . 12 4 . Treads 106 | . . . . 106 Legs 1233 | 48 106 440 632 7 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 130 Average Speed 134 | 108 120 122 143 151 Slowest Speed 400 | 120 120 200 400 157 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 33 | 4 32 64 44 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 124 | . 3 . 121 . Melee . | . . . . . Projectile . | . . . . . AOE 124 | . 3 . 121 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1760 | 89 136 578 797 160 Wait 119 | 16 4 39 60 . Move 1362 | 58 105 451 635 113 Hop . | . . . . . Pick Up 11 | 1 . 2 5 3 Fast Attach 38 | 7 3 7 18 3 Attach 10 | . . 5 2 3 Detach 8 | . 1 3 4 . Swap 10 | . . 5 2 3 Drop 22 | . . 3 13 6 Fire 155 | 7 23 63 58 4 Melee 25 | . . . . 25 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Entered Mines 569 | -10/Mines | Build established: Scavenger-Mutant 579 | -10/Mines | Assembled infested the area 584 | -10/Mines | Assisted by a Guerilla fighting off Assembled 733 | -10/Mines | Lost 3 parts (1p1n1w) 930 | -10/Mines | Learned Materials terminal intel 1073 | -10/Mines | Discovered new exit (range 6) 1082 | -10/Mines | Entered Materials 1082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -9/Materials | Loaded intel: 12 terminal locations 1326 | -9/Materials | Discovered new exit (range 7) 1584 | -9/Materials | Build established: Mutant 1657 | -9/Materials | Crushed by falling debris 1657 | -9/Materials | Core integrity fell below 50% 1688 | -9/Materials | Lost 3 parts (3u) 1819 | -9/Materials | Discovered new exit (range 9) 2081 | -9/Materials | Core integrity fell below 20% 2086 | -9/Materials | System corruption reached 10% 2234 | -9/Materials | Entered another Materials area 2234 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2491 | -8/Materials | System corruption reached 10% 2495 | -8/Materials | Self-destructed Last Messages --------------- 02463_ S-10 Pest system corrupted by crushing effect. 02464_ S-10 Pest system terminally corrupted. 02465_ Adv. Treads destroyed. 02466_ Deuterium Engine destroyed. 02469_ Acquired Lgt. Armor Plating. 02470_ S-10 Pest destroyed. 02470_ Critical hit (Burn: +37). 02471_ Acquired 9 matter. 02472_ Hrd. Light Armor Plating destroyed. 02472_ Critical hit (Burn: +37). 02474_ Critical hit (Smash). 02474_ Lgt. Armor Plating destroyed. 02474_ System corrupted by crushing effect (+1). 02478_ Heat Sink destroyed. 02480_ Deuterium Engine destroyed. 02484_ Critical hit (Burn: +37). 02485_ Adv. Treads destroyed. 02485_ System corrupted by crushing effect (+4). 02490_ Adv. Beam Cannon destroyed. 02490_ System corrupted by crushing effect (+5). 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[*= # # | | ??????????????????########b##+# "" # | | ????????????????????# @%!s # S"" # | | ????????????????????# [s # "" # | | ????????????????????# """ """ ###### ## | | ????????????????????# """ """ #?????##? | | ????????????????????# """g""" #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | ????????????????????# ! #???????? | | ?????????????????????##########???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptLargeReactor Manual? 0 Play Time 00:26:00 Cumulative 15.4 hours Start 2025.10.19 @ 18:54:32 End 2025.10.19 @ 19:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 244c3ca4-b3cb-4cdf-9196-4703567c894c