Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 23:24:16 Player: Venar246 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2260) 2260 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 7017 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 39 Aligned with FarCom 300 Friendly Fire -185 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Improved Salvage Targeting Computer Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Superbattery (827) Advanced ECM Suite Thermic Laser Thermic Laser Proton Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Weapon Cycler Powered Armor > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Wheel Improved Heat Sink Superbattery Energy Filter Energy Filter Advanced ECM Suite Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Flak Gun Proton Missile Launcher Missile Launcher Missile Launcher [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 2 1 2 . Weapon . | . . . . . . . . . Parts Attached 106 | 6 4 . . 8 19 49 16 4 Power 15 | 1 . . . 4 3 7 . . Engine 12 | 1 . . . 2 3 6 . . Core 3 | . . . . 2 . 1 . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . . . 1 8 9 4 . Treads 4 | . . . . . 1 1 2 . Leg 17 | 2 . . . 1 7 6 1 . Wheel 3 | . . . . . . 2 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 2 . . . 4 11 7 3 Device 16 | . 1 . . . 1 8 4 2 Storage 6 | 1 1 . . . 1 1 2 . Processor 4 | . . . . . 2 . 1 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . . 2 . . Artifact . | . . . . . . . . . Weapon 39 | 2 2 . . 3 4 22 5 1 Energy Gun 16 | 1 2 . . 2 2 5 4 . Energy Cannon 8 | . . . . . . 6 1 1 Ballistic Gun 4 | 1 . . . . 1 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 11 | . . . . 1 1 9 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . . . . . 1 1 . System Corruption 15 | . . . . . . 8 7 . Parts Lost 41 | . . . . 3 6 21 10 1 Power 7 | . . . . 2 . 5 . . Propulsion 13 | . . . . . 3 5 5 . Utility 7 | . . . . . . 4 2 1 Weapon 14 | . . . . 1 3 7 3 . Highest Loss Streak 9 | . . . . 1 2 9 8 1 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 86 | . 97 100 100 99 97 84 71 40 Engine 8 | . 14 14 14 9 9 11 . . Core 1 | . . . . 4 . . . . Leg 20 | . 28 28 28 28 33 19 3 . Wheel 1 | . . . . . . 1 6 . Device 14 | . 12 14 14 14 14 12 21 16 Storage 9 | . 13 14 14 14 9 7 7 4 Processor 8 | . . . . . 11 12 13 19 Energy Gun 13 | . 18 28 28 27 10 4 6 . Energy Cannon 2 | . . . . . . 6 5 . Ballistic Gun 1 | . 9 . . . 6 1 . . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 12 20 20 20 22 40 62 51 10 Greatest Support 68 | 20 20 20 20 20 45 68 30 3 Greatest Overweight (x) 15 | . . . . 1 1 15 4 3 Average Overweight (x) . | . . . . . . 1 2 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 5 Average Capacity 12 | 7 9 10 10 10 14 15 14 5 Most Carried 15 | 3 10 10 10 10 15 15 11 5 Average Carried 9 | 1 6 10 9 9 11 12 6 4 Final Capacity 15 | 8 10 10 10 10 15 15 5 5 Final Carried 15 | 3 10 10 10 10 15 6 5 5 Class Distribution -------------------- 86% | Mutant 7% | Infiltrator-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 1641 | 228 . . . 89 381 543 299 101 Remotely 46 | . . . . . . . . 46 Salvage Created 2640 | . 32 . . 241 994 1058 315 . Parts 175 | . 6 . . 21 48 86 14 . Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 3 | . . . . . 3 . . . Parts Field Recycled 1 | . . . . . . . 1 . Retrieved Matter 29 | . . . . . . . 29 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 50 | . 1 . . 8 13 23 5 . Guns 20 | . 1 . . 4 11 3 1 . Cannons 8 | . . . . . . 6 2 . AOE 20 | . . . . 4 2 14 . . Classes Destroyed 12 | . 2 1 . 3 5 1 . . Worker 6 | . . . . . 1 4 1 . Builder 12 | . . . . 1 1 10 . . Tunneler 2 | . . 1 . . 1 . . . Hauler 2 | . . . . . 2 . . . Recycler 7 | . . . . . 6 1 . . Watcher 4 | . 1 . . . 1 1 1 . Swarmer 14 | . 1 . . 3 3 6 1 . Grunt 22 | . . . . 4 8 10 . . Sentry 6 | . . . . . 1 4 1 . Hunter 4 | . . . . . 1 1 2 . Programmer 3 | . . . . . . 2 1 . Assembled 2 | . . . . 2 . . . . Best Kill Streak 11 | . 1 1 . 3 11 11 2 . Combat Bots Only 8 | . 1 . . 3 8 6 1 . Max Kills in Single Turn 5 | . 1 1 . 2 2 5 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . 2 1 4 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 697 | . 9 . . 28 88 363 168 41 Missed 227 | . 3 . . 12 17 131 52 12 Damage Taken 6309 | . 56 . . 265 1118 2498 1895 477 Core 1397 | . 8 . . 41 236 259 461 392 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 140 | . . . . . 34 106 . . Core Remaining (%) 75 | 100 . . . 80 57 63 . . Volleys Fired 176 | . 7 . . 24 53 66 26 . Largest 2 | . 2 . . 2 2 2 2 . Hottest 170 | . 90 . . 90 90 149 170 . Shots Fired 317 | . 14 . . 46 91 120 46 . Gun 226 | . 14 . . 44 88 49 31 . Cannon 62 | . . . . . . 47 15 . Launcher 29 | . . . . 2 3 24 . . Special . | . . . . . . . . . Kinetic 67 | . 4 . . . 50 13 . . Thermal 91 | . . . . . 8 43 40 . Explosive 26 | . . . . 2 3 21 . . Electromagnetic 133 | . 10 . . 44 30 43 6 . Robot Hit Streak 11 | . 3 . . 2 8 11 9 . Robot Miss Streak 4 | . 2 . . 4 3 4 4 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 210 | . 7 . . 16 67 87 33 . Core Hits 155 | . 2 4 . 17 42 78 12 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . . 1 2 . 7 . Burn 7 | . . . . . 1 . 6 . Corrupt 3 | . . . . 1 1 . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6812 | 9 129 60 . 555 1653 3573 833 . Guns 2570 | . 122 . . 249 1162 549 488 . Cannons 1151 | . . . . . . 806 345 . Explosions 2996 | . . . . 287 491 2218 . . Melee . | . . . . . . . . . Ramming 95 | 9 7 60 . 19 . . . . Kinetic 1060 | . 27 . . . 762 271 . . Thermal 1780 | . . . . 57 127 900 696 . Explosive 2453 | . . . . 230 410 1813 . . Electromagnetic 1424 | . 95 . . 249 354 589 137 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . 13 7 7 Average Corruption 9 | . . . . . . 12 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . . . . . . 19 2 13 Message Errors 6 | . . . . . . 4 1 1 Matter Fused 7 | . . . . . . 3 . 4 Heat Flow Errors 4 | . . . . . . 2 . 2 Energy Discharges 7 | . . . . . . 3 . 4 Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . 2 . 1 Data Loss (major) 4 | . . . . . . 2 1 1 Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 158 | . . . . . 10 135 13 . Projectiles 51 | . . . . . . 38 13 . Explosions 107 | . . . . . 10 97 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 266 | . . . . 56 114 96 . . Shots 12 | . . . . 3 3 6 . . Rammed . | . . . . . . . . . Targets Rammed 32 | 4 1 25 . 2 . . . . Kicked 32 | 4 1 25 . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 520 | . 102 . . 184 131 520 347 107 Average Temperature 112 | . 56 . . 76 59 144 132 64 Received Heat Transfer 1005 | . 12 . . 93 306 519 12 63 Effects 12 | . . . . . . 12 . . Shutdowns 1 | . . . . . . 1 . . Interference 6 | . . . . . . 6 . . Damage (major) 5 | . . . . . . 5 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 1 1 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 5 | . . . . . . 1 4 . Heat Transferred 3682 | . . . . 150 285 1188 2059 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . 1 2 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Peak Influence 577 | . 72 32 . 96 419 577 318 . Initial 241 | . . 27 . . 32 145 241 . Average 162 | . 23 29 . 37 226 251 198 . Maximum Alert Level 2 | . . . . . 2 2 1 . Low Security (%) 67 | 100 100 100 . 100 30 60 45 . Level 1 21 | . . . . . 61 12 54 . Level 2 10 | . . . . . 8 26 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . . . . 3 10 3 . Investigation 1 | . . . . . . 1 . . Extermination 4 | . . . . . . 3 1 . Reinforcement 4 | . . . . . . 3 1 . Assault . | . . . . . . . . . Garrison 7 | . . . . . 3 3 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 5 | . 2 . . . 1 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 5 . . 12 15 33 10 10 Peak Tracking Total 9 | . 2 . . 4 6 6 5 9 Tactical Retreats 9 | . . . . 2 1 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 8 | . 1 . . 1 1 5 . . Max in Single Turn 1 | . 1 . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 9 | . . . 2 . 2 4 1 . Terminals 2 | . . . . . 1 . 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . . . 1 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . . . 24 . 6 8 2 . Successful 38 | . . . 24 . 6 6 2 . Failed 2 | . . . . . . 2 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 4 | . . . . . 2 . 2 . Fabricators 2 | . . . . . . 2 . . Repair Stations 8 | . . . . . 4 4 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . . . 24 . 2 . 2 . Record 25 | . . . 23 . . . 2 . Prototype ID Bank 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 6 | . . . . . 4 2 . . Scan Component 3 | . . . . . 2 1 . . Repair 3 | . . . . . 2 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . 1 2 1 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 116 | . . . . . . 116 . . Total Part Build Rating 3 | . . . . . . 3 . . Parts Repaired 3 | . . . . . 2 1 . . Time 96 | . . . . . 58 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies 4 | . . 3 . 1 . . . . Largest Group 4 | . . 3 3 4 . . . . Highest-Rated Group 71 | . . 40 40 71 . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . Total Damage 119 | . . . . 119 . . . . Kills 3 | . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 5813 | 118 258 120 609 1163 690 1663 732 460 Spaces Moved 3721 | 91 183 76 507 764 381 895 401 423 Core 472 | 10 . . . . . 30 9 423 Treads 101 | . . . . . 8 26 67 . Legs 2695 | 81 183 76 507 764 373 711 . . Wheels 453 | . . . . . . 128 325 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 50 Average Speed 133 | 112 120 120 120 132 129 156 147 106 Slowest Speed 800 | 120 120 120 120 190 240 800 240 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 5 34 14 90 82 20 17 12 61 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . 1 . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 163 | . . . . 24 32 106 1 . Melee . | . . . . . . . . . Projectile 9 | . . . . . . 8 1 . AOE 154 | . . . . 24 32 98 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 4265 | 103 207 100 508 870 488 1053 505 431 Wait 93 | . . . . 47 3 6 37 . Move 3713 | 90 182 75 506 763 380 894 400 423 Hop . | . . . . . . . . . Pick Up 72 | 3 9 . 1 11 20 19 9 . Fast Attach 32 | 6 3 . . 1 7 8 4 3 Attach 40 | . 1 . . 3 9 16 10 1 Detach 8 | . . . . . 1 . 5 2 Swap 34 | . . . . 4 3 25 2 . Drop 53 | . 4 . 1 11 12 19 4 2 Fire 176 | . 7 . . 24 53 66 26 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 32 | 4 1 25 . 2 . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . Rewire 4 | . . . . 4 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 7) 377 | -10/Materials | Entered Mines 380 | -10/Mines | Assembled infested the area 385 | -10/Mines | Assisted by a Guerilla fighting off Assembled 453 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 489 | -10/Mines | Discovered new exit (range 6) 497 | -10/Mines | Entered Exiles 497 | -10/Exiles | Accompanied by 3 allies 526 | -10/Exiles | Met 8R-AWN 549 | -10/Exiles | Met EX-HEX 587 | -10/Exiles | Met EX-BIN 605 | -10/Exiles | Aligned with FarCom system 607 | -10/Exiles | Given EX-Vault access code 640 | -10/Exiles | Opened EX-Vault 652 | -10/Exiles | Found Superbattery 675 | -10/Exiles | Warned to stay clear of 0b10 Research branches 716 | -10/Exiles | Met EX-DEC 786 | -10/Exiles | Visited The Gauntlet 1025 | -10/Exiles | Learned location of Zion (-6) 1091 | -10/Exiles | Discovered new exit (range 10) 1106 | -10/Exiles | Left Exiles lab with Superbattery 1106 | -10/Exiles | Entered Mines 1106 | -9/Mines | Accompanied by 3 allies 1374 | -9/Mines | Received a Mining Laser from a helpful Derelict 2084 | -9/Mines | Excavation squad dispatched 2084 | -9/Mines | A large section of the Mines collapsed 2256 | -9/Mines | Discovered new exit (range 3) 2269 | -9/Mines | Entered Materials 2269 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2463 | -8/Materials | Garrison activated, responded to threat 2511 | -8/Materials | Destroyed 8 combat bots 2645 | -8/Materials | Repaired Aluminum Leg 2677 | -8/Materials | Repaired Mni. Grenade Launcher 2726 | -8/Materials | Discovered new exit (range 16) 2744 | -8/Materials | Identified exit to Factory 2959 | -8/Materials | Entered Factory 2959 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3190 | -7/Factory | Repaired Carbon-fiber Leg 3405 | -7/Factory | Found Powered Armor 3995 | -7/Factory | Fabricated Hvy. EM Shotgun (x1) 4039 | -7/Factory | Garrison activated, responded to threat 4122 | -7/Factory | System corruption reached 10% 4133 | -7/Factory | Lost 9 parts (2p4n1u2w) 4283 | -7/Factory | Lost 7 parts (1p1n2u3w) 4351 | -7/Factory | Discovered new exit (range 14) 4506 | -7/Factory | Lost 3 parts (1p2w) 4563 | -7/Factory | Identified exit to Lower Caves 4573 | -7/Factory | Discovered new exit (range 14) 4597 | -7/Factory | Identified exit to Factory 4622 | -7/Factory | Entered another Factory area 4622 | -6/Factory | Evolved 2 slots: Utility x2 5266 | -6/Factory | Discovered new exit (range 16) 5307 | -6/Factory | Garrison activated, responded to threat 5352 | -6/Factory | Core integrity fell below 50% 5352 | -6/Factory | Identified exit to Lower Caves 5354 | -6/Factory | Entered Lower Caves 5370 | -6/Lower Caves | Lost 8 parts (5n1u2w) 5790 | -6/Lower Caves | Core integrity fell below 20% 5814 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Proton Cannon. System corrupted: Matter fused (-9). System corrupted: Energy discharge (-400). System corrupted: Energy discharge (-465). System corrupted: Heat flow error (+144). W6ZJK: 67CS QD,BJHA0W System corrupted: Energy discharge (-546). System corrupted: Energy discharge (-282). Penetrated by Slug. System corrupted: Matter fused (-5). Dropped Stasis Canceller. Dropped Thermic Laser. System corrupted: Component data lost. Acquired 34 matter. System corrupted: Substantial component data lost. System corrupted: Heat flow error (+133). Hpw. Tractor Beam destroyed. Critical hit (Burn: +37). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????## ### ##?????####??????????? | | ???####??????####### ##??## # #??????????? | | ?### #??????# #### #??????????? | | ## ##??????# ## # ##????????? | | ##?????# ######## #????????? | | # ##????# #??????# ######## # #???????? | | ### # #????# #??????# ##??????## ### #???????? | | #?## #????# #??????# #?????????##???? #??????? | | #??# ###????# #??????# #???????????????????????? | | ##?# ##????# #??????# #???????????????????????? | | #?# # ###### #????#?# #???????????????????????? | | #?## %#??## ## #???????????????????????? | | #??## ########??# # ##??????????????????????? | | #???# #?????????? ##?????????????????????? | | #???# #?????????? ####??????????????????? | | #???# #??????????# ##?????????????????? | | #???# ??????????? #?????????????????? | | ##??# ?####?????? ??????????????????? | | #??### #??????? ???????????????????? | | #??####### #???????# #???????????????????? | | #??## ## #???????# ##??????????????????? | | #??# ##?????## #??????????????????? | | ##?# ##????# ##?????????????????? | | ### ## #????# #?????????????????? | | #### ###### #?????????????????? | | #??# ## @ #?????????????????? | | #######??# ## #?????????????????? | | #???????## ### #?????????????? | | #???????# ### ## ##?????????????? | | #???????# ##s ## ## ##??????????????? | | #???????# s #?# #???????????????? | | #???????# s #?? ??????????????? | | #???????## #??? ?????????????? | | #????????## #??? ##????????????? | | #?????????###### ##????# #?????????????? | | ???????????????#### ##??????# ##?????????????? | | ??????????????????## ##????????###??????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 400 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 6 Recoil Reduction 1 Energy Filtering 45 Salvage Targeting 2 Item Schematics ----------------- Hvy. EM Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. EM Shotgun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Safety First Challenges ------------ None Game ------ Seed DisruptorProtonDetonator Manual? 0 Play Time 01:07:10 Cumulative 8.8 hours Start 2024.07.10 @ 20:49:16 End 2024.07.10 @ 23:24:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc995f47-1074-48fb-adb3-9c2ae3515200