Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.10 @ 22:54:07 Player: tkc Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (4284) 4284 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-590) -590 TOTAL SCORE: 7764 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 62 Friendly Fire -765 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Gravmag System Improved Cooling System High-capacity Matter Pod (200) Heavy EM Shotgun Tesla Rifle EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Enhanced Autogun Gauss Cannon Missile Launcher Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Advanced Power Amplifier Improved Cooling System Large Storage Unit Weight Redist. System Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Remote Datajack > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Heavy Treads High-capacity Matter Pod Tesla Rifle EM Pulse Cannon Advanced Beam Cannon Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Advanced EMP Blaster Improved Datajack Great Maul [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 . 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . Utility 4 | . . 2 . 1 . 1 . . Weapon . | . . . . . . . . . Parts Attached 174 | 10 11 28 5 16 36 11 5 52 Power 16 | 1 1 3 . 1 4 1 . 5 Engine 11 | 1 1 3 . 1 4 1 . . Core 5 | . . . . . . . . 5 Reactor . | . . . . . . . . . Propulsion 51 | 2 3 6 3 7 13 5 1 11 Treads 20 | . 3 3 1 3 5 2 1 2 Leg 5 | . . . . . 2 . . 3 Wheel 18 | 2 . 3 2 4 5 2 . . Hover 8 | . . . . . 1 1 . 6 Flight . | . . . . . . . . . Utility 35 | 2 3 9 2 3 6 1 . 9 Device 8 | 1 1 1 . . 1 . . 4 Storage 14 | 1 2 4 . 2 3 1 . 1 Processor 3 | . . 1 . 1 1 . . . Hackware 3 | . . . . . . . . 3 Protection 7 | . . 3 2 . 1 . . 1 Artifact . | . . . . . . . . . Weapon 72 | 5 4 10 . 5 13 4 4 27 Energy Gun 13 | 3 3 3 . 1 1 . . 2 Energy Cannon 9 | . . 1 . . 1 2 1 4 Ballistic Gun 24 | 1 1 6 . 4 6 . 1 5 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 10 | . . . . . 4 . . 6 Special Weapon 3 | 1 . . . . . . . 2 Impact Weapon 6 | . . . . . 1 1 1 3 Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . Unidentified Prototypes 8 | . . 3 . 1 3 . . 1 Corrupted Parts 1 | 1 . . . . . . . . System Corruption 1 | 1 . . . . . . . . Parts Lost 40 | . 3 4 2 1 12 . . 18 Power 7 | . 1 1 . . 3 . . 2 Propulsion 20 | . 1 1 2 1 5 . . 10 Utility 8 | . . 1 . . 2 . . 5 Weapon 5 | . 1 1 . . 2 . . 1 Highest Loss Streak 6 | . 3 3 1 1 6 . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 97 99 99 96 96 95 91 92 Engine 8 | . 12 10 11 9 8 6 7 1 Treads 10 | . 12 11 11 12 11 14 9 2 Leg 1 | . . . . . 5 . . 3 Wheel 9 | . 14 9 10 13 8 11 15 3 Hover 2 | . . . . . . . . 15 Device 4 | . 14 1 . . 1 7 7 13 Storage 18 | . 14 22 22 18 18 22 23 11 Processor 11 | . . 10 11 15 20 15 11 7 Hackware 1 | . . . . . . . . 8 Protection 6 | . . 10 11 9 3 . . 2 Energy Gun 4 | . 22 10 . . . . . . Energy Cannon 3 | . . . 11 1 3 6 7 4 Ballistic Gun 9 | . 5 11 11 15 13 . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 119 | 12 87 112 109 107 110 111 111 119 Greatest Support 116 | 26 26 40 16 32 46 34 22 116 Greatest Overweight (x) 11 | . 8 6 10 10 10 6 6 11 Average Overweight (x) 4 | . 2 5 9 6 6 5 5 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 15 23 25 25 25 25 25 17 Most Carried 25 | 8 15 25 25 25 25 25 25 25 Average Carried 21 | 5 12 21 24 24 24 24 24 17 Final Capacity 25 | 8 15 25 25 25 25 25 25 15 Final Carried 25 | 8 15 25 25 25 25 24 24 14 Class Distribution -------------------- 57% | Scavenger-Mutant 36% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Matter Collected 3633 | 307 360 594 150 480 917 . 152 673 Remotely . | . . . . . . . . . Salvage Created 6687 | 228 631 1470 225 775 2042 . . 1316 Parts 355 | 12 37 103 9 38 98 . . 58 Haulers Intercepted 13 | . 2 3 . 3 5 . . . Recyclers Shooed 23 | 1 2 4 . 2 10 . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 107 | . 13 29 9 10 29 . . 17 Guns 72 | . 12 29 3 10 16 . . 2 Cannons 19 | . . . 6 . 4 . . 9 AOE 13 | . . . . . 8 . . 5 Classes Destroyed 15 | 3 4 2 2 . 3 . . 1 Worker 8 | 2 . 3 . 1 2 . . . Builder 3 | . . 2 . . 1 . . . Tunneler 3 | 3 . . . . . . . . Hauler 13 | . 2 3 . 3 5 . . . Recycler 11 | 1 1 1 1 2 2 . . 3 Operator 1 | . . . . . 1 . . . Watcher 9 | . 2 4 . 1 1 . . 1 Swarmer 20 | . 6 7 4 3 . . . . Grunt 54 | . 7 16 . 6 19 . . 6 Brawler 3 | . . . . . 2 . . 1 Protector 1 | . . . . . 1 . . . Sentry 19 | . . 6 . 1 7 . . 5 Demolisher 1 | . . . 1 . . . . . Programmer 5 | . . . . . . . . 5 Assembled 4 | . . . 4 . . . . . Thug 3 | . . . . . . . . 3 Best Kill Streak 11 | 2 5 7 4 3 11 . . 4 Combat Bots Only 8 | . 4 4 4 3 8 . . 4 Max Kills in Single Turn 3 | 1 1 2 1 2 2 . . 3 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . 2 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Damage Taken 8090 | . 652 1274 738 488 2158 . . 2780 Core 1700 | . 197 201 142 109 345 . . 706 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 556 | . . 396 . 123 . . . 37 Core Remaining (%) 38 | 100 21 . 14 . 17 . . . Volleys Fired 505 | 21 82 114 29 49 125 . 3 82 Largest 2 | 2 2 2 2 2 2 . 2 2 Hottest 143 | 80 80 88 91 91 111 . 98 143 Shots Fired 957 | 42 157 215 58 97 235 . 6 147 Gun 778 | 42 157 215 29 90 182 . 3 60 Cannon 158 | . . . 29 7 43 . 3 76 Launcher 20 | . . . . . 10 . . 10 Special 1 | . . . . . . . . 1 Kinetic 549 | 11 59 116 29 90 176 . 3 65 Thermal 330 | 18 70 99 29 7 43 . 3 61 Explosive . | . . . . . . . . . Electromagnetic 77 | 13 28 . . . 16 . . 20 Robot Hit Streak 21 | 8 7 15 7 21 21 . 6 10 Robot Miss Streak 10 | 3 4 2 6 2 10 . . 5 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 623 | 28 83 155 27 75 163 . 6 86 Core Hits 267 | 8 36 65 11 32 73 . . 42 Critical Kills 4 | . . 1 . 1 2 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . 4 . 1 2 . . . Burn 3 | . . 3 . . . . . . Destroy 4 | . . 1 . 1 2 . . . Melee Attacks 8 | . . . . . . . . 8 Impact 6 | . . . . . . . . 6 Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11886 | 324 1008 2159 515 1173 3662 . 122 2923 Guns 7334 | 324 898 2159 145 1072 2070 . 47 619 Cannons 2151 | . . . 370 101 656 . 75 949 Explosions 2401 | . 110 . . . 936 . . 1355 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 5352 | 65 238 1198 145 1072 1954 . 47 633 Thermal 4129 | 136 534 961 370 101 801 . 75 1151 Explosive 404 | . . . . . . . . 404 Electromagnetic 2001 | 123 236 . . . 907 . . 735 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | 1 1 . 1 2 3 . . 9 Average Corruption 2 | 1 1 . 1 2 2 . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 88 | . 6 . 17 3 36 . . 26 Message Errors 27 | . 1 . 5 1 10 . . 10 Matter Fused 15 | . 1 . 3 2 4 . . 5 Heat Flow Errors 14 | . 1 . 1 . 9 . . 3 Energy Discharges 9 | . 1 . 3 . 3 . . 2 Parts Rejected 2 | . 1 . . . 1 . . . Data Loss (minor) 8 | . . . 1 . 6 . . 1 Data Loss (major) 4 | . . . 2 . . . . 2 Misfires 4 | . . . 1 . 1 . . 2 Alerts 2 | . 1 . . . 1 . . . Weapon Failures 3 | . . . 1 . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 182 | . . . 4 . 42 . . 136 Projectiles 109 | . . . 4 . 41 . . 64 Explosions 73 | . . . . . 1 . . 72 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 336 | . 39 . . . 64 . . 233 Shots 12 | . 1 . . . 4 . . 7 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 366 | 90 343 366 217 84 363 . 24 344 Average Temperature 81 | 39 94 61 70 25 100 . 12 117 Received Heat Transfer 2544 | . 243 510 . 261 1080 . . 450 Effects 8 | . . 2 . . 3 . . 3 Energy Bleed 2 | . . . . . 2 . . . Interference 6 | . . 2 . . 1 . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . 1 . . . 1 . . 1 Combat Hostiles 3 | . 1 . . . 1 . . 1 Parts Fried 7 | . . . . . 4 . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 1 3 1 . . . . 1 Heat Transferred 7283 | 300 1075 2500 666 185 1112 . 111 1334 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 2 . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Peak Influence 474 | 30 301 435 179 263 474 215 75 316 Initial 200 | . 19 16 169 35 110 200 75 . Average 159 | 8 160 185 43 107 305 200 71 147 Maximum Alert Level 2 | . 1 2 . 1 2 1 . 1 Low Security (%) 64 | 100 79 55 100 88 19 . 100 72 Level 1 30 | . 20 38 . 11 62 100 . 27 Level 2 4 | . . 5 . . 18 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 1 . . 5 . . 7 Investigation 5 | . 1 1 . . 1 . . 2 Extermination 3 | . . . . . . . . 3 Reinforcement 6 | . 2 . . . 2 . . 2 Assault 2 | . . . . . 2 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Distress Signals 9 | . . 4 . . 1 . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 200 | . 22 44 29 16 56 1 1 31 Peak Tracking Total 15 | . 4 6 15 3 9 1 1 5 Tactical Retreats 17 | . . 3 5 3 3 . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Traps Triggered 10 | . 1 1 . . 1 4 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . . 3 3 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Machines Disabled 6 | . . . . . . . . 6 Max in Single Turn 2 | . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Machines Accessed 31 | . 4 9 . 2 5 3 . 8 Terminals 20 | . 3 7 . 1 4 2 . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 5 | . . 2 . 1 . 1 . 1 Recycling Units 3 | . 1 . . . 1 . . 1 Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Total Hacks 91 | . 17 32 . 5 13 3 . 21 Successful 57 | . 13 21 . 3 7 . . 13 Failed 34 | . 4 11 . 2 6 3 . 8 Catastrophic 4 | . 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . Manual 45 | . 9 19 . 2 8 1 . 6 Terminals 56 | . 11 23 . 2 10 2 . 8 Fabricators 1 | . . . . . . . . 1 Repair Stations 15 | . . 9 . 3 . 1 . 2 Recycling Units 12 | . 6 . . . 3 . . 3 Scanalyzers 7 | . . . . . . . . 7 Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 6 11 . . 4 . . 2 Robot Analysis 2 | . 1 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . Level Access Points 2 | . 1 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 3 | . 1 1 . . . . . 1 Alert Level 6 | . 2 1 . . 2 . . 1 Reinforcement Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . . 2 . . . . . . Registered Components 1 | . . 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 13 | . . 9 . 2 . . . 2 Scan Component 7 | . . 5 . 1 . . . 1 Repair 6 | . . 4 . 1 . . . 1 Recycling Unit Hacks 9 | . 5 . . . 2 . . 2 Process 2 | . 1 . . . 1 . . . Report Inventory 3 | . 2 . . . . . . 1 Retrieve Matter 2 | . 1 . . . . . . 1 Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer 6 | . . . . . . . . 6 Insert Component 3 | . . . . . . . . 3 Analyze 3 | . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 2 1 . 1 1 . . 1 Terminals 5 | . 2 1 . 1 1 . . . Track 1 | . 1 . . . . . . . Botnet 4 | . 1 1 . 1 1 . . . Fabricators 1 | . . . . . . . . 1 Fabnet 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 3 6 . 1 3 3 . 6 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . . 4 . 1 . . . 1 Time 208 | . . 135 . 51 . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter 245 | . 6 . . . 239 . . . Retrieved Matter 6 | . 6 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . 2 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Total Allies 6 | . . . . . 2 . 1 3 Largest Group 3 | . . . . . 2 . 1 3 Highest-Rated Group 93 | . . . . . 62 . 31 93 Highest-Rated Ally 31 | . . . . . 31 . 31 31 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . 13 . 5 . Total Damage 317 | . . . . . 212 . 105 . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Turns Passed 9797 | 161 832 2322 1863 650 1757 333 417 1462 Spaces Moved 4540 | 73 372 891 735 219 634 183 227 1206 Core 6 | 4 . . . . . . . 2 Treads 202 | . 101 65 . . 21 . . 15 Legs 120 | . . . . . 1 . . 119 Wheels 3287 | 69 271 826 735 219 612 183 227 145 Hover 925 | . . . . . . . . 925 Flight . | . . . . . . . . . Fastest Speed 45 | 50 90 125 190 145 165 125 160 45 Average Speed 161 | 88 149 187 225 188 203 168 175 82 Slowest Speed 600 | 100 240 240 230 230 480 180 180 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 5 61 49 95 13 68 4 76 28 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 8 | . . . . . . . . 8 Terrain Destroyed 102 | . 2 . 4 . 22 . . 74 Melee 8 | . . . . . . . . 8 Projectile 20 | . . . 4 . 15 . . 1 AOE 74 | . 2 . . . 7 . . 65 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Total 6069 | 126 505 1352 889 371 876 206 241 1503 Wait 624 | 7 20 253 110 63 40 10 . 121 Move 4533 | 72 371 890 734 218 633 183 226 1206 Hop . | . . . . . . . . . Pick Up 118 | 12 14 38 6 11 23 . 2 12 Fast Attach 45 | 7 3 6 . 4 5 7 1 12 Attach 42 | 1 3 6 3 3 14 3 . 9 Detach 4 | . . 1 . . . 2 . 1 Swap 87 | 2 5 16 2 9 17 1 4 31 Drop 103 | 4 7 28 5 14 19 . 5 21 Fire 505 | 21 82 114 29 49 125 . 3 82 Melee 8 | . . . . . . . . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Core integrity fell below 50% 400 | -10/Materials | Lost 3 parts (1p1n1w) 450 | -10/Materials | Identified exit to Materials 673 | -10/Materials | Discovered new exit (range 6) 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Utility x2 1092 | -9/Materials | Lost 3 parts (1p1n1u) 1295 | -9/Materials | Build established: Scavenger-Mutant 1772 | -9/Materials | Identified exit to Mines 1823 | -9/Materials | Build established: Mutant 2530 | -9/Materials | Repaired Com. Wheel 2558 | -9/Materials | Repaired Lgt. Treads 2662 | -9/Materials | Discovered new exit (range 11) 2790 | -9/Materials | Repaired Imp. Assault Rifle 2823 | -9/Materials | Repaired Hrd. Light Armor Plating 3119 | -9/Materials | Core integrity fell below 50% 3261 | -9/Materials | Identified exit to Materials 3316 | -9/Materials | Entered Mines 3472 | -9/Mines | Discovered exit to Materials (range 11) 3507 | -9/Mines | Assembled infested the area 3512 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3713 | -9/Mines | Core integrity fell below 20% 4053 | -9/Mines | Build established: Scavenger-Mutant 4658 | -9/Mines | Found a hidden stash of uninstalled traps 4827 | -9/Mines | Learned location of 2 exits from Materials 4837 | -9/Mines | Learned Materials interactive machine intel 4839 | -9/Mines | Learned location of Storage (-8) 5053 | -9/Mines | Discovered exit to Materials (range 8) 5179 | -9/Mines | Entered Materials 5179 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5180 | -8/Materials | Identified exit to Factory 5180 | -8/Materials | Identified exit to Storage 5181 | -8/Materials | Loaded intel: 19 interactive machine locations 5608 | -8/Materials | Repaired Imp. Assault Rifle 5829 | -8/Materials | Entered Storage 6088 | -8/Storage | Met a pair of Derelict thieves 6095 | -8/Storage | Lost 3 parts (1p1n1u) 6206 | -8/Storage | Core integrity fell below 50% 6246 | -8/Storage | Lost 6 parts (2p3n1w) 6260 | -8/Storage | Destroyed 8 combat bots 7039 | -8/Storage | Core integrity fell below 20% 7111 | -8/Storage | Discovered exit to Factory (range 15) 7586 | -8/Storage | Entered Factory 7586 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7690 | -7/Factory | Discovered new exit (range 9) 7756 | -7/Factory | Identified exit to Factory 7919 | -7/Factory | Sucked down chute 7919 | -7/Factory | Entered Waste 7919 | -7/Waste | The area was eerily silent 7920 | -7/Waste | Met a frightened Derelict 8300 | -7/Waste | A Compactor rumbled back to life 8308 | -7/Waste | Discovered new exit (range 16) 8308 | -7/Waste | Spotted C-40 Crusher 8333 | -7/Waste | Identified exit to Factory 8336 | -7/Waste | Entered Factory 8692 | -7/Factory | Lost 3 parts (1p2n) 9173 | -7/Factory | Allied Derelicts emerged from ambush trap array 9421 | -7/Factory | Build established: Hacker-Mutant 9467 | -7/Factory | Repaired Gravmag System 9471 | -7/Factory | Core integrity fell below 50% 9726 | -7/Factory | Core integrity fell below 20% 9730 | -7/Factory | Lost 4 parts (3n1u) 9798 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09744_ HUI0M 09753_ Acquired Gravmag System. 09753_ U-05 Engineer repairs door. 09753_ U-05 Engineer lays Concrete. 09755_ U-05 Engineer builds a Wall. 09756_ Acquired 49 matter. 09757_ U-05 Engineer lays Concrete. 09758_ U-05 Engineer builds a Wall. 09759_ U-05 Engineer lays Concrete. 09771_ System corrupted: Matter fused (-8). 09772_ U-05 Engineer lays Concrete. 09781_ U-05 Engineer repairs door. 09788_ Imp. Titanium Leg destroyed. 09788_ Terminal disabled. 09789_ Adv. Weight Redist. System destroyed. 09790_ Hacking Suite destroyed. 09792_ Mic. Nuclear Core destroyed. 09795_ Adv. EMP Blaster severed. 09797_ NC=QVDR188B#P7SGINGZB2CJ :4C Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?# ??????????????????????????????????????????????? | | ?# ??????????????????????????????????????????????? | | ?# ??????????????????????????????????????????????? | | ?# ??????????????????????????????????????????????? | | ## ??????????????????????????????????????????????? | | ####??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ /??????????????????????????????????????????? | | """ ###########????????????????????????????????? | | """ # #????????????????????????????????? | | """ # #??????????##########+##?????????? | | """ # #?????????# ??????????? | | """ # #?????????# [ ???????????? | | + #?????????# ????????????? | | # #?????????# "?????????????? | | # #?????????# ! """"????????????? | | # # #?????????# """"" #?????????? | | ##"## ##/########?????????# #?????????? | | ###?# # !#???###???# """???????????? | | #???# + == !##### #####g """"????????????? | | #???###### =[ / ! @l]" " """"????????????? | | #???????##! = !########### """ ???????????? | | #???????## [ " #?????????# #?????????? | | #???????## #?????????##############?????????? | | #????????########????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ######"#?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | "#?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 56 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Tesla Rifle | -7/Factory | Scanalyzed Adv. Power Amplifier | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedGuidedShifter Manual? 0 Play Time 03:40:33 Cumulative 51.2 hours Start 2022.07.10 @ 09:35:33 End 2022.07.10 @ 22:54:07 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 34 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74665acb-6b54-4430-bedb-c95ddc26d95f