Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 14:24:08 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (2261) 2261 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 6598 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 266 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -147 Cogmind --------- Core Integrity 431/700 Matter 293/300 Energy 380/380 System Corruption 0% Temperature Cool (84) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Quantum Reactor > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (5) ------ Advanced Cooling System Small Storage Unit Layered Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY (8) ---- Light Antimatter Reactor Light Antimatter Reactor Improved Heavy Treads Gravity Neutralizer Advanced ECM Suite Flak Gun KE Penetrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Improved Heavy Treads Gravity Neutralizer Advanced ECM Suite Flak Gun KE Penetrator [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Thief Drone Bay Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Impact Weapon Hammer Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . Utility 3 | . . 2 . . . . 1 . Weapon . | . . . . . . . . . Parts Attached 114 | 6 12 13 14 4 . 17 20 28 Power 23 | 1 2 2 . . . 4 4 10 Engine 14 | 1 1 2 . . . 3 1 6 Core 8 | . 1 . . . . 1 3 3 Reactor 1 | . . . . . . . . 1 Propulsion 34 | 2 5 4 5 . . 6 6 6 Treads 11 | 2 3 . . . . . . 6 Leg 8 | . 2 4 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 15 | . . . 3 . . 6 6 . Utility 34 | 1 3 5 5 2 . 5 5 8 Device 17 | . . 2 4 1 . 1 4 5 Storage 9 | 1 3 1 . 1 . 3 . . Processor 2 | . . 2 . . . . . . Hackware 2 | . . . . . . 1 1 . Protection 4 | . . . 1 . . . . 3 Artifact . | . . . . . . . . . Weapon 23 | 2 2 2 4 2 . 2 5 4 Energy Gun 11 | 1 1 1 1 . . 2 4 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 4 | 1 1 . 1 1 . . . . Ballistic Cannon 3 | . . . . . . . 1 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 . 1 1 1 Parts Lost 11 | . 2 . 1 . . . 3 5 Power 1 | . . . . . . . . 1 Propulsion 5 | . 2 . . . . . 2 1 Utility 5 | . . . 1 . . . 1 3 Weapon . | . . . . . . . . . Highest Loss Streak 2 | . 2 . 1 . . . 2 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 93 99 98 100 100 94 94 82 Engine 8 | . 9 4 11 11 11 6 1 9 Core 1 | . . 6 . . . 2 7 1 Treads 9 | . 25 . . . . . . 15 Leg 2 | . 1 22 6 . . . . . Flight 11 | . . . 15 22 22 36 30 2 Device 10 | . . 7 18 14 11 11 18 11 Storage 14 | . 26 14 11 18 22 7 7 7 Processor 5 | . . 21 12 11 11 6 . . Hackware 3 | . . . . . . 8 10 9 Protection 1 | . . . 1 . . . . 4 Energy Gun 5 | . 14 11 1 . . 2 5 3 Ballistic Gun 6 | . 14 3 9 11 11 2 . . Ballistic Cannon 1 | . . . . . . . 1 7 Impact Weapon 2 | . . 7 9 3 . . . . Slashing Weapon 3 | . . . . 7 11 9 7 3 Naked Turns . | . . . . . . . . . Heaviest Build 93 | 14 93 19 20 22 22 22 29 64 Greatest Support 150 | 40 40 20 28 8 8 25 29 150 Greatest Overweight (x) 28 | 4 28 . 2 2 2 1 1 1 Average Overweight (x) . | 1 1 . 1 1 2 . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 8 8 Average Capacity 11 | 7 23 7 8 8 8 7 8 8 Most Carried 13 | 4 13 8 8 8 8 8 8 8 Average Carried 8 | 1 9 7 7 8 8 7 7 7 Final Capacity 25 | 8 25 8 8 8 8 8 8 8 Final Carried 10 | 4 10 8 8 8 8 8 7 8 Class Distribution -------------------- 43% | Scavenger-Mutant 43% | Mutant 5% | Scavenger-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Matter Collected 1938 | 232 282 184 199 . . 155 219 667 Remotely . | . . . . . . . . . Salvage Created 2916 | . 559 263 124 . . 155 434 1381 Parts 123 | . 23 16 . . . 15 25 44 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 55 | . 8 5 10 . . 10 8 14 Melee 22 | . . 1 1 . . 10 7 3 Guns 23 | . 6 3 9 . . . 1 4 Cannons 6 | . . . . . . . . 6 Classes Destroyed 13 | . 5 3 2 . . 1 1 1 Worker 2 | . 1 . . . . . 1 . Hauler 1 | . 1 . . . . . . . Recycler 2 | . 2 . . . . . . . Operator 1 | . . 1 . . . . . . Watcher 3 | . 2 . . . . . 1 . Swarmer 11 | . . . . . . 10 . 1 Grunt 21 | . 8 2 . . . . 7 4 Brawler 1 | . . 1 . . . . . . Sentry 9 | . . 2 . . . . . 7 Demolisher 1 | . . . 1 . . . . . Programmer 2 | . . . . . . . 1 1 Behemoth 1 | . . . . . . . . 1 Assembled 9 | . . . 9 . . . . . Best Kill Streak 7 | . 2 3 7 . . 4 6 3 Combat Bots Only 7 | . 2 3 7 . . 4 4 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 390 | . 87 29 35 . . 19 30 190 Missed 125 | . 24 9 9 . . 9 11 63 Damage Taken 3351 | . 758 257 432 . . 79 284 1541 Core 597 | . 215 61 28 . . 24 86 183 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 17 | . . . . . . . 17 . Core Remaining (%) 71 | 100 14 . . . 77 95 . . Volleys Fired 176 | . 58 11 23 . . 3 13 68 Largest 2 | . 2 2 2 . . 1 1 2 Hottest 138 | . 70 76 138 . . 50 55 133 Shots Fired 290 | . 116 19 37 . . 3 13 102 Gun 223 | . 116 19 35 . . 3 8 42 Cannon 67 | . . . 2 . . . 5 60 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 149 | . 58 8 16 . . 2 5 60 Thermal 130 | . 58 11 19 . . . . 42 Explosive . | . . . . . . . . . Electromagnetic 11 | . . . 2 . . 1 8 . Robot Hit Streak 22 | . 22 5 3 . . 4 6 16 Robot Miss Streak 4 | . 4 2 4 . . 2 3 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 283 | . 83 17 24 . . 14 37 108 Core Hits 124 | . 28 8 16 . . 7 10 55 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . Critical Strikes 16 | . 6 2 . . . . 2 6 Burn 6 | . 6 . . . . . . . Blast 5 | . . . . . . . . 5 Smash 2 | . . 2 . . . . . . Sever 3 | . . . . . . . 2 1 Melee Attacks 116 | . . 9 2 . . 15 35 55 Impact 11 | . . 9 2 . . . . . Slashing 105 | . . . . . . 15 35 55 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . 1 . . . . 3 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8560 | . 1066 313 425 . . 580 1622 4554 Guns 2752 | . 1053 137 384 . . 21 165 992 Cannons 976 | . . . . . . . 58 918 Explosions . | . . . . . . . . . Melee 4819 | . . 176 41 . . 559 1399 2644 Ramming 13 | . 13 . . . . . . . Kinetic 1710 | . 496 64 153 . . 21 58 918 Thermal 1853 | . 557 73 231 . . . . 992 Explosive . | . . . . . . . . . Electromagnetic 165 | . . . . . . . 165 . Impact 217 | . . 176 41 . . . . . Slashing 4602 | . . . . . . 559 1399 2644 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 410 | . . 53 . . . 59 171 127 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 410 | . . 53 . . . 59 171 127 Knockbacks 5 | . . 1 . . . . . 4 Impact 1 | . . 1 . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 201 | . 201 156 82 . . 14 28 147 Average Temperature 48 | . 49 73 31 . . 12 10 55 Received Heat Transfer 1151 | . 441 105 20 . . . 171 414 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions 3 | . . 3 . . . . . . Robots Melted 3 | . 2 . . . . . . 1 Combat Hostiles 3 | . 2 . . . . . . 1 Parts Melted 9 | . 8 . . . . . . 1 Heat Transferred 4938 | . 2109 185 444 . . . . 2200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Peak Influence 867 | . 116 198 81 . . 252 421 867 Initial 158 | . . 2 76 . . . 114 158 Average 192 | . 30 111 38 . . 120 208 470 Maximum Alert Level 3 | . . . . . . 1 2 3 Low Security (%) 66 | 100 100 100 100 . 100 93 43 10 Level 1 11 | . . . . . . 6 53 19 Level 2 16 | . . . . . . . 3 52 Level 3 5 | . . . . . . . . 17 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 1 1 . . 2 6 . Investigation 7 | . 1 1 1 . . 1 3 . Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . 1 . . . . 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 19 6 11 . . 11 16 24 Peak Tracking Total 6 | . 4 3 4 . . 4 5 6 Tactical Retreats 9 | . . . . . . 1 6 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 5 | . 2 . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 4 | . . 1 1 . . . . 2 Max in Single Turn 1 | . . 1 1 . . . . 1 Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 16 | . 1 2 2 . . 3 5 3 Terminals 9 | . . 2 . . . 3 1 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 36 | . 5 4 2 . . 9 11 5 Successful 15 | . 2 1 2 . . 2 6 2 Failed 21 | . 3 3 . . . 7 5 3 Catastrophic 2 | . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 19 | . . 4 . . . 9 1 5 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . Recycling Units 7 | . 5 . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . . 4 . Terminal Hacks 8 | . . 1 2 . . 2 1 2 Open Door 3 | . . . 2 . . . . 1 Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 Surveillance Status 1 | . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . . . 2 . Report Inventory 2 | . . . . . . . 2 . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 9 | . 1 1 . . . 3 2 2 Full Trace Events 4 | . . 1 . . . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 19 | . . . . . . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total Allies 7 | . . . . . . . . 7 Largest Group 5 | . . . . . . . . 5 Highest-Rated Group 218 | . . . . . . . . 218 Highest-Rated Ally 80 | . . . . . . . . 80 Total Orders 13 | . . . . . . 9 4 . EXPLORE 8 | . . . . . . 5 3 . RETURN 5 | . . . . . . 4 1 . Ally Attacks 77 | . . . . . . 9 8 60 Total Damage 1480 | . . . . . . 32 28 1420 Kills 9 | . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 17 | . . . . . . 12 5 . Drone Recoveries 15 | . . . . . . 12 3 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Turns Passed 5842 | 72 1254 363 872 1015 50 262 504 1450 Spaces Moved 2943 | 33 345 204 501 402 26 293 467 672 Core 17 | 15 2 . . . . . . . Treads 961 | 18 330 . . . . . . 613 Legs 353 | . 13 204 136 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1612 | . . . 365 402 26 293 467 59 Fastest Speed 31 | 50 160 120 117 117 197 31 31 111 Average Speed 145 | 181 304 120 153 196 197 34 37 155 Slowest Speed 1450 | 250 1450 120 197 197 197 111 114 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 43 19 69 87 15 36 23 55 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 15 | . . 1 . . . . 5 9 Terrain Destroyed 19 | . . 1 . . . . 8 10 Melee 15 | . . 1 . . . . 5 9 Projectile 4 | . . . . . . . 3 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total 4085 | 42 431 290 566 626 25 445 745 915 Wait 532 | . . 27 7 217 . 83 185 13 Move 2932 | 32 344 203 500 401 25 292 463 672 Hop 2 | . . . . . . . 2 . Pick Up 72 | 4 11 11 5 . . 12 12 17 Fast Attach 44 | 6 2 6 8 4 . 4 5 9 Attach 18 | . 4 . . . . 4 3 7 Detach 3 | . . . . . . 2 . 1 Swap 52 | . 6 7 6 . . 9 12 12 Drop 104 | . 5 16 15 4 . 21 15 28 Fire 176 | . 58 11 23 . . 3 13 68 Melee 116 | . . 9 2 . . 15 35 55 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 33 | . . . . . . . . 33 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 13) 1234 | -10/Materials | Core integrity fell below 50% 1256 | -10/Materials | Core integrity fell below 20% 1327 | -10/Materials | Entered another Materials area 1327 | -9/Materials | Evolved 2 slots: Utility x2 1621 | -9/Materials | Discovered new exit (range 12) 1689 | -9/Materials | Identified exit to Mines 1690 | -9/Materials | Entered Mines 1699 | -9/Mines | Learned location of Zion (-6) 1703 | -9/Mines | Assembled infested the area 1712 | -9/Mines | Met a Derelict shopkeep closing up shop 1755 | -9/Mines | Build established: Scavenger-Mutant 1849 | -9/Mines | Destroyed 7 combat bots 2053 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2056 | -9/Mines | Found Prototype Device 2056 | -9/Mines | Identified Exp. Sensor Array 2189 | -9/Mines | Found the Drone Emporium 2198 | -9/Mines | Found Prototype Device 2198 | -9/Mines | Identified Thief Drone Bay 2428 | -9/Mines | Build established: Mutant 2552 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2552 | -9/Mines | Discovered new exit (range 5) 2558 | -9/Mines | Identified exit to Exiles 2562 | -9/Mines | Entered Exiles 2596 | -9/Exiles | Discovered new exit (range 15) 2624 | -9/Exiles | Identified exit to Mines 2667 | -9/Exiles | Met 8R-AWN 2712 | -9/Exiles | Met EX-HEX 2781 | -9/Exiles | Build established: Scavenger-Mutant 2795 | -9/Exiles | Met EX-BIN 2819 | -9/Exiles | Aligned with FarCom system 2821 | -9/Exiles | Given EX-Vault access code 2866 | -9/Exiles | Opened EX-Vault 2878 | -9/Exiles | Found Prototype Slashing Weapon 2878 | -9/Exiles | Identified Longsword +1 2895 | -9/Exiles | Found Prototype Storage 2895 | -9/Exiles | Identified Superbattery 3163 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3194 | -9/Exiles | Build established: Mutant 3214 | -9/Exiles | Met EX-DEC 3294 | -9/Exiles | Visited The Gauntlet 3557 | -9/Exiles | Discovered exit to Mines (range 10) 3577 | -9/Exiles | Stole two prototypes: Superbattery, Longsword +1 3577 | -9/Exiles | Entered Mines 3611 | -8/Mines | Discovered new exit (range 8) 3625 | -8/Mines | Identified exit to Materials 3627 | -8/Mines | Entered Materials 3627 | -8/Materials | Evolved 2 slots: Propulsion x2 3769 | -8/Materials | Discovered new exit (range 49) 3786 | -8/Materials | Identified exit to Factory 3889 | -8/Materials | Entered Factory 3889 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3890 | -7/Factory | Identified exit to DSF 3891 | -7/Factory | FarCom data flow suspended 4139 | -7/Factory | Repaired Adv. Weight Redist. System 4393 | -7/Factory | Identified exit to Garrison 4393 | -7/Factory | Entered Garrison 4459 | -7/Garrison | Triggered checkpoint 4546 | -7/Garrison | Garrison Relay disabled 4735 | -7/Garrison | Build established: Scavenger-Mutant 4765 | -7/Garrison | Found embedded Infiltrators 4813 | -7/Garrison | Triggered checkpoint 4879 | -7/Garrison | Triggered checkpoint 4995 | -7/Garrison | Spotted B-75 Beast 5072 | -7/Garrison | Lost 5 allies 5075 | -7/Garrison | Discovered new exit (range 16) 5106 | -7/Garrison | Destroyed B-75 Beast 5565 | -7/Garrison | Triggered checkpoint 5672 | -7/Garrison | Garrison Relay disabled 5783 | -7/Garrison | Triggered checkpoint 5843 | -7/Garrison | Self-destructed Last Messages --------------- 05783_ Beams of light sweep through the air. An alarm sounds. 05793_ C-30 ARC bursts open, deploying its payload. 05793_ G-47 Trooper unfolds itself. 05794_ Y-54 Guardian heat spikes uncontrollably. 05795_ Y-54 Guardian heat short circuits Lgt. Treads. 05796_ Y-54 Guardian heat spikes uncontrollably. 05796_ Y-54 Guardian critical meltdown. 05802_ Lgt. Nuclear Core melted. 05802_ G-47 Trooper destroyed. 05803_ Acquired 36 matter. 05819_ G-47 Trooper knocked back. 05820_ Acquired 5 matter. 05822_ G-47 Trooper knocked back. 05826_ G-47 Trooper destroyed. 05832_ G-47 Trooper Aluminum Leg blasted off. 05835_ G-47 Trooper destroyed. 05838_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????+?????????????????????????????? | | ??????????????????????????????????????????? | | ??????????++??????????????????????????????? | | ???????????????+??????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????+????????????????????+?+?????????????? | | ??????????+???????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "?+???????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###########################???????????????? | | =%%%[ g =@#???????????????? | | ##########% ### #???????????????? | | ####+## #????????#" %#?#%#???????????????? | | #?????# #????????##+##?# #???????????????? | | ??????# #??????????????#[#???????????????? | | ??????# #??????????????#% ???????????????? | | ??????+ +??????????????#% ???????????????? | | ??????# #??????????????# ???????????????? | | ??????# #??????????????# #???????????????? | | ??????# #??????????+???# #???????????????? | | ??????# #??????????????? ????????????????? | | ?????? #??????????????? ????????????????? | | ?????? ??????????????? ????????????????? | | ??????# #??????????????? ????????????????? | | ??????? ???????????????? ????????????????? | | ??????? ???????????????? ????????????????? | | ??????? ???????????????? ????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?+????+???????????????????????????????????? | | ??????????????????????????????????????????? | | ???????++?????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 36 Energy Capacity 1625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed RelayBeamKatana Manual? 0 Play Time 01:02:14 Cumulative 43.8 hours Start 2024.04.25 @ 13:24:12 End 2024.04.25 @ 14:24:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 55 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6d03dd6-dbeb-425b-a432-7c466146aef5