Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.27 @ 00:39:41 Player: Takagiro Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1159) 1159 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3159 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 79/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Improved Terrain Scan Processor Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Actuator Array Utility Shielding > --- WEAPON ----------- Particle Gun Field Laser Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Improved Terrain Scan Processor ECM Suite Light Armor Plating Medium Armor Plating Advanced Beam Cannon Light Assault Rifle Light Assault Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Utility Shielding Device Actuator Array Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 42 | 7 2 7 5 21 Power 10 | 1 . 3 . 6 Engine 8 | 1 . 3 . 4 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 6 | 3 . 2 . 1 Treads 3 | . . 2 . 1 Leg 1 | 1 . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 1 3 5 Device 2 | . . . . 2 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . 1 1 1 3 Artifact . | . . . . . Weapon 14 | 2 . 1 2 9 Energy Gun 7 | 2 . 1 1 3 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . 1 4 4 21 Power 10 | . . 2 1 7 Propulsion 5 | . 1 1 . 3 Utility 6 | . . . 1 5 Weapon 9 | . . 1 2 6 Highest Loss Streak 18 | . 1 3 4 18 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 76 93 93 88 Engine 13 | . 14 21 17 7 Core 1 | . . . . 4 Treads 14 | . . 12 22 16 Wheel 2 | . 15 3 . . Device 2 | . . . . 6 Storage 10 | . 14 11 11 9 Processor 4 | . . . 3 8 Protection 13 | . 3 22 18 9 Energy Gun 16 | . 28 22 17 9 Ballistic Gun 2 | . . . . 5 Slashing Weapon 4 | . . . 4 8 Naked Turns . | . . . . . Heaviest Build 68 | 13 29 35 56 68 Greatest Support 40 | 26 26 40 40 40 Greatest Overweight (x) 13 | 1 2 9 1 13 Average Overweight (x) 1 | . 1 . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 17 | 7 11 15 18 20 Most Carried 20 | 6 15 14 16 20 Average Carried 14 | 4 9 12 14 17 Final Capacity 20 | 8 15 15 20 20 Final Carried 15 | 6 15 14 14 11 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 586 | 222 60 58 35 211 Remotely . | . . . . . Salvage Created 1301 | . 188 249 223 641 Parts 80 | . 15 12 13 40 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 5 5 5 17 Melee 7 | . . . 1 6 Guns 13 | . 3 4 4 2 AOE 11 | . 2 . . 9 Classes Destroyed 8 | . 4 1 1 2 Worker 2 | . 1 . . 1 Builder 2 | . . . . 2 Recycler 2 | . . . . 2 Watcher 2 | . 1 . . 1 Swarmer 9 | . 3 . . 6 Grunt 15 | . 2 2 4 7 Duelist 2 | . . . 1 1 Sentry 6 | . . 3 . 3 Best Kill Streak 8 | . 3 3 2 8 Combat Bots Only 6 | . 3 3 2 6 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging 1 | . 1 . . . Exploded 3 | . 1 . . 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 3135 | . 120 457 391 2167 Core 713 | . 23 69 68 553 Absorbed by Shields . | . . . . . Redirected to Shielding 101 | . . 52 13 36 Core Remaining (%) 85 | 100 90 . 65 . Volleys Fired 106 | . 11 31 28 36 Largest 2 | . 2 2 2 2 Hottest 96 | . 80 80 96 83 Shots Fired 173 | . 21 60 51 41 Gun 148 | . 21 60 51 16 Cannon . | . . . . . Launcher 25 | . . . . 25 Special . | . . . . . Kinetic 11 | . . . . 11 Thermal 121 | . 10 55 51 5 Explosive 25 | . . . . 25 Electromagnetic 16 | . 11 5 . . Robot Hit Streak 13 | . 7 13 8 6 Robot Miss Streak 3 | . 3 3 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 128 | . 12 43 33 40 Core Hits 76 | . 9 9 12 46 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 . 4 Destroy 2 | . . . . 2 Corrupt 1 | . . 1 . . Sever 2 | . . . . 2 Melee Attacks 24 | . . . 1 23 Impact . | . . . . . Slashing 24 | . . . 1 23 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3056 | . 269 502 393 1892 Guns 1154 | . 159 502 359 134 Cannons . | . . . . . Explosions 1330 | . 110 . . 1220 Melee 572 | . . . 34 538 Ramming . | . . . . . Kinetic 81 | . . . . 81 Thermal 1017 | . 145 460 359 53 Explosive 1220 | . . . . 1220 Electromagnetic 166 | . 124 42 . . Impact . | . . . . . Slashing 572 | . . . 34 538 Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 46 | . 2 . . 44 Projectiles . | . . . . . Explosions 19 | . 2 . . 17 Melee 27 | . . . . 27 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 160 | . 32 . . 128 Shots 9 | . 1 . . 8 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 441 | . 176 441 348 97 Average Temperature 137 | . 65 188 141 34 Received Heat Transfer 1128 | . 54 201 198 675 Effects 3 | . . 3 . . Shutdowns 2 | . . 2 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 7 | . . 5 2 . Heat Transferred 2209 | . 225 1025 848 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 389 | . 173 202 95 389 Initial 72 | . . 72 . . Average 88 | . 97 119 61 89 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 91 | 100 100 96 100 82 Level 1 8 | . . 3 . 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 7 11 6 37 Peak Tracking Total 13 | . 3 5 3 13 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 2 | . . . . 2 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . . 5 Successful 2 | . . . . 2 Failed 3 | . . . . 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 2093 | 60 275 451 442 865 Spaces Moved 895 | 50 209 208 159 269 Core 19 | 12 . 6 . 1 Treads 580 | . . 153 159 268 Legs . | . . . . . Wheels 296 | 38 209 49 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 125 160 240 Average Speed 178 | 83 103 161 212 246 Slowest Speed 700 | 100 110 500 240 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 40 21 33 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 10 | . . . . 10 Terrain Destroyed 87 | . 6 . . 81 Melee . | . . . . . Projectile . | . . . . . AOE 87 | . 6 . . 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1190 | 67 248 263 214 398 Wait 66 | . 13 12 10 31 Move 891 | 49 208 207 158 269 Hop . | . . . . . Pick Up 48 | 10 12 6 7 13 Fast Attach 2 | 2 . . . . Attach 35 | 5 1 7 4 18 Detach 4 | 1 . . 1 2 Swap 5 | . 1 . 1 3 Drop 8 | . 2 . 4 2 Fire 106 | . 11 31 28 36 Melee 24 | . . . 1 23 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 508 | -9/Materials | Lost 3 parts (2p1n) 760 | -9/Materials | Discovered new exit (range 16) 787 | -9/Materials | Entered Mines 800 | -9/Mines | Learned Materials garrison access intel 920 | -9/Mines | Learned location of 1 exit from Materials 1080 | -9/Mines | Lost 4 parts (1p1u2w) 1210 | -9/Mines | Discovered new exit (range 3) 1229 | -9/Mines | Entered Materials 1229 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1230 | -8/Materials | Identified exit to Factory 1231 | -8/Materials | Loaded intel: 1 garrison access location 1373 | -8/Materials | Build established: Scavenger-Mutant 2017 | -8/Materials | Garrison activated, responded to threat 2063 | -8/Materials | Core integrity fell below 50% 2090 | -8/Materials | Core integrity fell below 20% 2094 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest suffers critical hit (Destroy). S-10 Pest destroyed. Field Laser destroyed. Y-45 Defender suffers critical hit (Destroy). Lgt. Ion Engine destroyed. Actuator Array destroyed. Lgt. Nuclear Core destroyed. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Ion Engine destroyed. Lgt. Assault Rifle destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Slammed into Y-45 Defender. Acquired 6 matter. Lgt. Armor Plating destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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[ ???????????????????? | | ??????????????????== !! !??????????????????? | | ?????????????????? # ??????????????????? | | ????????????????????? ## ???????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentChainMicrothruster Manual? 0 Play Time 00:24:00 Cumulative 14.5 hours Start 2024.02.27 @ 00:06:12 End 2024.02.27 @ 00:39:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 14 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed1b2abd-0cae-4d56-9cb7-ea53e12764ef