Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 23:45:28 Player: GregoriusTechneticies Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (51) 255 Value Destroyed (695) 695 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 1890 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/400 Matter 11/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (5) ---- Signal Interpreter Improved Terrain Scanner Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Structural Scanner Visual Processing Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Signal Interpreter Improved Terrain Scanner Improved Light Cannon Improved Light Cannon [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Matter Pod Processor Visual Processing Unit Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 7 16 5 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 6 | 2 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 5 | 2 3 . Storage 1 | . . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 3 8 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 8 | . 6 2 Launcher . | . . . Special Weapon 1 | 1 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 79 | . 89 55 Engine 4 | . 4 5 Treads 23 | . 27 12 Device 22 | . 28 11 Processor 2 | . . 8 Energy Gun 1 | . 1 1 Ballistic Gun 3 | . 4 . Ballistic Cannon 17 | . 19 15 Special Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 13 | 5 13 13 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 2 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 838 | 307 401 130 Remotely . | . . . Salvage Created 1148 | 332 545 271 Parts 100 | 29 50 21 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 12 11 Guns 7 | . 2 5 Cannons 16 | . 10 6 Classes Destroyed 12 | 3 6 3 Worker 5 | 2 3 . Builder 4 | . 4 . Tunneler 12 | 9 3 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Mechanic 1 | . . 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 13 | . 8 5 Grunt 7 | . 4 3 Brawler 2 | . . 2 Sentry 1 | . . 1 Best Kill Streak 8 | 5 8 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 227 | . 51 176 Missed 71 | . 17 54 Damage Taken 1623 | . 325 1298 Core 443 | . 37 406 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 144 | 31 73 40 Largest 2 | 2 2 2 Hottest 100 | 90 100 78 Shots Fired 240 | 61 127 52 Gun 107 | 61 29 17 Cannon 132 | . 97 35 Launcher . | . . . Special 1 | . 1 . Kinetic 161 | . 126 35 Thermal 79 | 61 1 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 6 7 6 Robot Miss Streak 6 | 3 5 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 133 | 37 61 35 Core Hits 69 | 11 32 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 9 | 2 5 2 Burn 2 | 2 . . Blast 7 | . 5 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2053 | 457 1010 586 Guns 760 | 457 140 163 Cannons 1293 | . 870 423 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1433 | . 1010 423 Thermal 620 | 457 . 163 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles 2 | . 2 . Explosions . | . . . Melee . | . . . Knockbacks 15 | . 12 3 Impact . | . . . Kinetic 15 | . 12 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 293 | 225 36 293 Average Temperature 64 | 69 9 132 Received Heat Transfer 276 | . 30 246 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | 1 . . Combat Hostiles . | . . . Parts Melted 4 | 4 . . Heat Transferred 1544 | 1339 . 205 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 626 | 60 404 626 Initial 167 | . 39 167 Average 224 | 30 251 343 Maximum Alert Level 2 | . 2 2 Low Security (%) 46 | 100 32 25 Level 1 40 | . 61 32 Level 2 12 | . 5 41 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 56 | . 27 29 Peak Tracking Total 14 | . 6 14 Tactical Retreats 10 | . 5 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 1 | . . 1 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . . 4 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1255 | 281 673 301 Spaces Moved 593 | 95 328 170 Core 333 | 83 168 82 Treads 260 | 12 160 88 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 50 Average Speed 121 | 100 129 118 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 51 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 29 | . 5 24 Melee . | . . . Projectile 7 | . 5 2 AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 893 | 218 458 217 Wait 89 | 75 14 . Move 591 | 94 327 170 Hop . | . . . Pick Up 20 | 8 10 2 Fast Attach 14 | 6 6 2 Attach 4 | 1 . 3 Detach . | . . . Swap 10 | . 10 . Drop 21 | 3 18 . Fire 144 | 31 73 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 282 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 845 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Build established: Scavenger-Mutant 955 | -10/Materials | Entered another Materials area 955 | -9/Materials | Evolved 2 slots: Utility x2 1168 | -9/Materials | Core integrity fell below 50% 1175 | -9/Materials | Lost 6 parts (1p2n3w) 1183 | -9/Materials | System corruption reached 10% 1198 | -9/Materials | Core integrity fell below 20% 1228 | -9/Materials | Lost 4 parts (3u1w) 1256 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01197_ Knocked back. 01198_ Acquired 1 matter. 01200_ System corrupted: Matter fused (-8). 01200_ K-01 Serf collects debris. 01205_ M-13 Machinist repairs B-36 Bruiser. 01205_ M-13 Machinist destroyed. 01207_ B-36 Bruiser destroyed. 01211_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01227_ System corrupted: Matter fused (-8). 01228_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01244_ Acquired Shotgun. 01245_ K-01 Serf collects debris. 01245_ S-10 Pest knocked back. 01247_ S-10 Pest destroyed. 01249_ K-01 Serf collects debris. 01251_ S-10 Pest knocked back. 01252_ K-01 Serf collects debris. 01255_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????+ #?????????????????????????? | | ???????????????????# +?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# +?????????????????????????? | | ???????????????????# #####Y##??????????????????? | | ???????????????????# # @ s #??????????????????? | | ?????????########### #* k #??????????????????? | | ?????????# %s[ """ #??????????????????? | | ########## %#= """ #??????????????????? | | # """ #??????????????????? | | ######+####+#######% #??????????????????? | | # ??? ?? ?????########??????????????????? | | + ??? ?? ???????????????????????????????? | | ###### ?? #??????????????????????????????? | | ##?### ?? #??????????????????????????????? | | ???????? #??????????????????????????????? | | ????????##########???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceMissileSheargun Manual? 0 Play Time 00:18:49 Cumulative 59.3 hours Start 2024.05.05 @ 23:21:20 End 2024.05.05 @ 23:45:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 75 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d088cf46-16ba-4695-89fe-ff758a7de194