Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 13:15:10 Player: jimmyl Result: Destroyed by OC-ISS(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (711) 711 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1456 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 190/300 Energy 240/240 System Corruption 4% Temperature Cool (6) Movement Treading (165) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (2) ------ Medium Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Wheel Wheel Improved Heat Sink Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Wheel Wheel Improved Heat Sink Medium Laser Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Tractor Beam Device Tractor Beam Storage Medium Storage Unit Protection Power Shielding Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | . 13 5 2 Power 1 | . . 1 . Engine . | . . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | . 3 1 . Treads 4 | . 3 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 1 1 Device 3 | . 1 1 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | . 7 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | . 4 1 1 Ballistic Cannon 1 | . 1 . . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 97 100 Engine 10 | . 14 7 . Core 3 | . . 6 14 Treads 27 | . 27 28 28 Device 13 | . 13 12 14 Storage 14 | . 14 14 14 Ballistic Gun 16 | . 14 17 28 Ballistic Cannon 10 | . 13 8 . Naked Turns . | . . . . Heaviest Build 23 | 13 21 23 23 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 8 10 10 Most Carried 10 | . 9 10 9 Average Carried 8 | . 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 6 9 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 697 | 200 285 122 90 Remotely 373 | . 285 88 . Salvage Created 545 | . 324 131 90 Parts 42 | . 23 13 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 22 | . 13 7 2 Guns 5 | . 2 1 2 Cannons 4 | . 3 1 . AOE 13 | . 8 5 . Classes Destroyed 5 | . 4 . 1 Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 6 3 . Grunt 11 | . 7 4 . Subdweller 2 | . . . 2 Best Kill Streak 7 | . 7 5 1 Combat Bots Only 5 | . 5 5 1 Max Kills in Single Turn 4 | . 4 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 97 | . 46 32 19 Missed 29 | . 14 9 6 Damage Taken 1407 | . 407 743 257 Core 260 | . 30 133 97 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 63 | . 35 14 14 Largest 2 | . 2 2 2 Hottest 55 | . 55 55 50 Shots Fired 105 | . 58 19 28 Gun 56 | . 23 5 28 Cannon 32 | . 27 5 . Launcher 17 | . 8 9 . Special . | . . . . Kinetic 88 | . 50 10 28 Thermal . | . . . . Explosive 17 | . 8 9 . Electromagnetic . | . . . . Robot Hit Streak 15 | . 4 5 15 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 56 | . 28 9 19 Core Hits 45 | . 26 11 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2055 | . 1302 511 242 Guns 406 | . 100 64 242 Cannons 316 | . 283 33 . Explosions 1316 | . 907 409 . Melee . | . . . . Ramming 17 | . 12 5 . Kinetic 722 | . 383 97 242 Thermal 57 | . . 57 . Explosive 1259 | . 907 352 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 4 | . . 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 2 5 Matter Fused 5 | . . 2 3 Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 109 | . 96 13 . Projectiles . | . . . . Explosions 109 | . 96 13 . Melee . | . . . . Knockbacks 4 | . 3 1 . Impact . | . . . . Kinetic 4 | . 3 1 . Secondary . | . . . . Self-Inflicted Damage 101 | . 21 80 . Shots 5 | . 1 4 . Rammed 3 | . 2 1 . Targets Rammed 3 | . 2 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 84 | . 84 41 . Average Temperature 26 | . 28 18 . Received Heat Transfer 339 | . 150 117 72 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 299 | . 266 299 . Initial . | . . . . Average 88 | . 79 109 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 92 | . 95 83 . Level 1 7 | . 4 16 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 20 8 5 Peak Tracking Total 8 | . 8 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 9 | . 2 7 . Max in Single Turn 6 | . 1 6 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 1 | . . 1 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2076 | . 1331 492 253 Spaces Moved 1138 | 1 750 274 113 Core . | . . . . Treads 1115 | . 728 274 113 Legs 23 | 1 22 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 165 Average Speed 160 | 120 158 162 165 Slowest Speed 190 | 120 190 165 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 47 | 2 98 72 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 92 | . 50 42 . Melee . | . . . . Projectile . | . . . . AOE 92 | . 50 42 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1288 | . 832 303 153 Wait 54 | . 26 4 24 Move 1135 | . 749 273 113 Hop . | . . . . Pick Up 4 | . 2 2 . Fast Attach 5 | . 4 1 . Attach 1 | . . 1 . Detach . | . . . . Swap 14 | . 9 3 2 Drop 9 | . 5 4 . Fire 63 | . 35 14 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 2 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 12) 241 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 13) 713 | -10/Materials | Discovered new exit (range 6) 795 | -10/Materials | Discovered new exit (range 8) 1332 | -10/Materials | Entered Mines 1411 | -10/Mines | Discovered new exit (range 7) 1484 | -10/Mines | Excavation squad dispatched 1484 | -10/Mines | A large section of the Mines collapsed 1552 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1555 | -10/Mines | Found Prototype Device 1586 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1667 | -10/Mines | Crushed by falling debris 1667 | -10/Mines | Core integrity fell below 50% 1734 | -10/Mines | Excavation squad dispatched 1816 | -10/Mines | Discovered new exit (range 6) 1824 | -10/Mines | Entered Subcaves 1858 | -10/Subcaves | Core integrity fell below 20% 1871 | -10/Subcaves | Identified Exp. Sensor Array 2064 | -10/Subcaves | Visited 4L-MR0's lab 2077 | -10/Subcaves | Destroyed by OC-ISS(R) with Subdweller Laser Last Messages --------------- 01818_ U-05 Engineer lays Concrete. 01820_ U-05 Engineer builds a Wall. 01824_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01830_ System corrupted: Matter fused (-8). 01861_ WB-8MF(R) destroyed. 01864_ System corrupted: Energy discharge (-84). 01865_ Subatomizers dissect the Sub. Laser. 01869_ Acquired 50 matter. 01871_ Identified Exp. Sensor Array. 01875_ Subatomizers dissect the Sub. Laser. 01880_ System corrupted: Substantial component data lost. 01975_ KY-6RO(R) destroyed. 01978_ Acquired 40 matter. 01984_ System corrupted: Matter fused (-5). 02060_ System corrupted: Matter fused (-7). 02063_ Machine disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????? ??????? | | ????????????????????????? ??????? | | ????????????????????????? ??????? | | ????????????????????????? #??????? | | ???????????????######???? #??????? | | ???????????????? ##?? #??????? | | ????????????????? ##? #??????? | | ?????????????????? ## #??????? | | ???????????????##?? #??????? | | ???????????????# ??# #???????? | | ??????#########?# ### #????????? | | ?????##<<<< <#### #???###??? | | ?????#< <<< < <### ##### #??? | | ?????# <<<<<<<< ## ## ##?? | | ?????#<<< < " ## ### | | ?????###< @## # | | ???????##R##### ## # ### | | ??????? RR"#?# #" ###?## ## | | ??????#" "#?# #????# ## | | ??????# ""#?# #???## # | | ??????# X"#?# # " #???# # | | ??????# ""#?#####" #??# # | | ??????#"#""#?????# #?# | | ??????#*#""#?????## | | ??????##??????????? | | ??????????????????? ### | | ??????????????????? ??# | | ???????????????????# ?# | | ????????????????????# ## | | ????????????????????? ?# | | ????????????????????? ? ?## | | ????????????????????? ? ???????? | | ?????????????????????? ?????????? | | ?????????????????????? ???????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockAngularFlail Manual? 0 Play Time 00:10:22 Cumulative 85.0 hours Start 2024.08.05 @ 13:05:46 End 2024.08.05 @ 13:15:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 409e8d37-dc8a-4eda-86eb-b08446152605