Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 23:26:24 Player: puppuppit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (415) 2075 Value Destroyed (18208) 18208 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (8859) 8859 TOTAL SCORE: 38102 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5925 Follower Combat Kills 1635 Entered Garrisons 1000 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -1601 Cogmind --------- Core Integrity 0/1150 Matter 108/300 Energy 260/260 System Corruption 23% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Myomer Leg Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Heat Sink Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- KE Penetrator Micro-nuke Launcher > --- INVENTORY (5) ---- Compact Matter Pod (150) Encrypted Comm Array Heavy Mass Driver Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Generic] Experimental Core Analyzer Experimental Core Analyzer Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Improved Surge Thruster Advanced Heat Sink Matter Compressor Advanced Weight Redist. System Encrypted Comm Array 0b10 Decoder Chip [Generic] Layered Medium Armor Plating Improved System Restoration Module Hypervelocity Coil Gun Long-range Missile Launcher [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware System Shield Protection Improved Light Armor Plating Weapon Railgun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . 2 . . . 2 . . . . 2 . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . 1 . . . . . . . . . . . Utility 7 | . . . . . 1 . . 1 . . . 1 . . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 621 | 8 9 5 2 2 45 36 10 44 41 6 48 52 19 . 3 10 104 19 11 17 64 43 23 Power 79 | 1 1 . . . 6 6 . 6 4 1 4 6 2 . 1 . 14 4 2 2 11 5 3 Engine 13 | 1 . . . . 1 2 . 2 1 1 . 2 1 . . . 2 . . . . . . Core 57 | . 1 . . . 5 4 . 4 3 . 4 4 1 . 1 . 10 4 2 2 8 3 1 Reactor 9 | . . . . . . . . . . . . . . . . . 2 . . . 3 2 2 Propulsion 141 | 2 3 2 . . 5 8 4 8 8 1 14 8 . . 1 1 29 3 2 . 17 20 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 Wheel 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . . . 7 . . . . . 1 . . . 11 7 3 Flight 102 | . . 2 . . 5 8 4 8 8 1 7 8 . . 1 1 28 3 2 . 6 10 . Utility 190 | 3 1 1 . 2 16 2 2 22 7 4 14 23 9 . . 5 32 5 5 4 17 6 10 Device 103 | 1 . . . . 7 2 1 18 4 3 6 9 3 . . 4 16 3 3 3 10 4 6 Storage 10 | 2 . . . 2 1 . 1 1 . . 1 1 . . . . . . 1 . . . . Processor 27 | . . 1 . . 1 . . 2 1 . 2 4 2 . . . 6 . 1 1 3 . 3 Hackware 17 | . . . . . 3 . . 1 . 1 . 2 . . . . 6 . . . 3 . 1 Protection 33 | . 1 . . . 4 . . . 2 . 5 7 4 . . 1 4 2 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 211 | 2 4 2 2 . 18 20 4 8 22 . 16 15 8 . 1 4 29 7 2 11 19 12 5 Energy Gun 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 94 | 1 1 . . . 11 6 . 1 9 . 8 4 3 . . . 16 7 1 8 9 7 2 Ballistic Cannon 25 | . . . . . . 1 4 6 3 . 2 3 . . . . 4 . . . 1 . 1 Launcher 87 | . 2 1 2 . 7 13 . 1 10 . 5 8 5 . 1 4 9 . . 3 9 5 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . . . . . . 2 1 . . . 7 1 . . 2 . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . System Corruption 21 | . . . . . . . . . . . . . . . . . 6 . . . 15 . . Parts Lost 98 | . . . . . . 1 . 6 6 1 8 4 3 . . 4 18 2 . 2 15 26 2 Power 20 | . . . . . . 1 . 1 1 . 3 1 1 . . 2 2 . . 1 5 2 . Propulsion 47 | . . . . . . . . 5 3 1 4 1 . . . 2 9 . . . 9 11 2 Utility 20 | . . . . . . . . . 1 . 1 1 1 . . . 4 1 . 1 1 9 . Weapon 11 | . . . . . . . . . 1 . . 1 1 . . . 3 1 . . . 4 . Highest Loss Streak 7 | . . . . . . 1 . 2 4 1 4 2 2 . . 2 4 2 . 2 3 7 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 100 84 80 79 69 90 90 87 88 99 77 88 82 80 80 70 83 94 94 92 90 67 72 Engine 1 | . 5 . . . . 3 9 5 4 7 . 1 3 . . . 2 . . . . . . Core 8 | . 8 6 . . 14 13 9 6 9 7 7 11 6 13 13 6 6 11 11 9 8 6 2 Wheel 1 | . 28 12 . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 9 . . . . . . . . . 14 13 15 Flight 23 | . . 14 28 28 12 36 36 36 35 37 24 33 33 33 33 32 25 34 30 29 12 5 . Device 9 | . . . . . 9 18 18 16 16 14 3 16 12 13 13 16 7 4 5 16 7 6 10 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 6 6 6 6 6 6 5 5 5 5 5 3 . Processor 7 | . . 7 14 8 . . . 2 . . 9 3 4 . . . 7 11 17 17 26 15 18 Hackware 3 | . . . . . 2 . . 2 . 6 . . . . . . 15 11 10 . 4 5 9 Protection 3 | . 13 6 . . 3 . . . 1 . 5 5 8 13 13 6 2 3 . . . 1 . Energy Cannon 1 | . 11 13 4 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 7 . . . 14 7 . . 5 15 6 5 . . . . 5 8 9 9 7 3 2 Ballistic Cannon 1 | . . . . . . . 9 6 3 . . 2 3 . . . . . . . . 1 . Launcher 1 | . 6 7 19 28 2 . . . 1 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 12 19 17 8 27 47 31 26 41 43 33 37 45 44 36 36 37 42 42 34 36 48 55 45 Greatest Support 65 | 20 20 20 8 8 50 26 26 32 37 39 33 51 45 36 37 37 49 42 40 40 65 63 46 Greatest Overweight (x) 7 | . . . . 3 . 1 . 1 1 . 7 1 . . . . 1 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 8 8 13 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 15 | 5 8 8 8 9 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 9 | 1 7 7 7 7 12 9 9 9 9 10 8 9 9 10 9 9 9 9 9 9 9 7 4 Final Capacity 15 | 8 8 8 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 4 Class Distribution -------------------- 23% | Scavenger-Sprinter 21% | Mutant 21% | Sprinter 14% | Scavenger-Mutant 11% | Hacker-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -5/Factory Sprinter | -5/DSF Scout | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Matter Collected 15416 | 249 502 64 60 20 1054 893 339 514 494 418 853 1869 824 93 17 335 2211 360 . 696 1646 1169 736 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14115 | 128 700 611 . 18 1083 699 398 467 495 328 666 1420 690 . . 551 1719 113 . 728 1784 1134 383 Parts 748 | 14 43 40 . 3 51 48 26 17 26 26 39 63 20 . . 17 83 1 . 43 99 65 24 Haulers Intercepted 11 | . 2 . . . 4 . . 1 . 1 . 1 1 . . . . . . . 1 . . Recyclers Shooed 24 | 1 3 1 . . 1 . 2 4 . . . 4 . . . . 6 . . . 1 . 1 Parts Field Recycled 65 | . . . . . . . . 44 11 . 10 . . . . . . . . . . . . Retrieved Matter 969 | . . . . . . . . 665 197 . 107 . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . 12 . . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Combat Hostiles Destroyed 284 | . 12 1 . 3 18 30 2 3 19 1 20 31 20 . . 14 32 3 . 12 26 30 7 Guns 75 | . 2 . . . 9 13 . . 2 1 7 1 1 . . . 14 3 . 3 10 7 2 Cannons 32 | . 2 1 . . . 1 2 3 1 . 3 7 4 . . . 1 . . . 1 6 . AOE 177 | . 8 . . 3 9 16 . . 16 . 10 23 15 . . 14 17 . . 9 15 17 5 Classes Destroyed 22 | 2 7 . . . 4 1 . 1 . . 1 1 1 . . . 1 1 . 1 1 . . Worker 28 | . 4 2 . . 2 . 5 3 . 2 . 3 . . . . 2 . . . 5 . . Builder 17 | . 2 1 . . 1 . 2 . . 1 . 1 . . . . 1 . . . 5 . 3 Tunneler 12 | 4 . 6 . . 1 . . . . . . . . . . . 1 . . . . . . Hauler 11 | . 2 . . . 4 . . 1 . 1 . 1 1 . . . . . . . 1 . . Recycler 28 | 1 3 6 . . 2 . 3 4 . 1 . 4 . . . . 2 . . . 1 . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 5 | . . . . . . . . 1 . 1 . 2 . . . . . . . . . . 1 Operator 8 | . 1 . . . . . 1 2 . . . 2 . . . . 1 . . . 1 . . Watcher 14 | . 2 . . . 1 1 . 1 . 2 1 2 . . . . . . . . 4 . . Swarmer 94 | . 3 1 . 3 3 15 . . 8 . 6 12 6 . . . 9 2 . 5 5 13 3 Cutter 14 | . . . . . 1 2 . . 2 . . . . . . . 6 . . 3 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 106 | . 9 . . . 12 9 . 1 7 . 5 12 11 . . 12 12 . . 2 6 6 2 Brawler 5 | . . . . . . . . . . . . 2 . . . . . . . . 1 2 . Duelist 6 | . . . . . . . . . . . 1 2 2 . . . . . . . 1 . . Sentry 29 | . . . . . 1 3 2 1 2 . 6 3 1 . . . 3 . . . 2 5 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 9 | . . . . . 1 . . . . . . . . . . 2 2 . . . 4 . . Programmer 15 | . . . . . . 1 . 1 . 1 2 . . . . . . . . . 4 4 2 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Thug 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 21 | 3 5 3 . 3 7 5 4 2 4 3 11 21 6 . . 8 7 2 . 8 12 7 7 Combat Bots Only 16 | . 4 1 . 3 6 5 1 1 4 1 10 16 5 . . 8 6 2 . 8 8 7 4 Max Kills in Single Turn 5 | 1 3 1 . 2 3 4 2 1 3 2 5 3 3 . . 3 4 1 . 5 4 4 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 5 | . 2 . . 2 2 4 . . 3 . 5 2 3 . . 3 4 . . 5 3 4 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Hostile Shots Fired 1341 | . 25 3 . 1 63 80 4 63 45 10 204 124 78 . 4 42 216 33 . 26 107 160 53 Missed 567 | . 6 1 . . 24 38 1 38 20 4 87 67 33 . 2 19 86 15 . 10 39 59 18 Damage Taken 15081 | . 292 24 . 10 1013 680 46 464 618 88 1270 764 717 . 27 493 2638 246 . 419 1958 2513 801 Core 2591 | . 33 7 . . 157 140 . 15 93 30 216 116 65 . . 40 476 19 . 30 375 445 334 Absorbed by Shields 438 | . . . . . . . . . . . 179 208 . . . . 23 . . . . 23 5 Ignored by Resistances 171 | . . . . . 32 . . . . . . . . . . 37 . . . 102 . . . Regen/Repaired (Parts) 367 | . . . . . 56 . . . . . . . . . . . 195 . 116 . . . . Core Remaining (%) 66 | 100 . . . 84 . . 46 . . . 49 . . . . 74 . . . 47 . . . Volleys Fired 1064 | 7 53 56 . 2 63 97 33 78 46 17 77 121 53 . 1 19 93 20 . 16 102 89 21 Largest 2 | 2 2 1 . 1 2 2 2 2 2 2 2 2 2 . 1 1 2 2 . 2 2 2 2 Hottest 115 | 60 90 60 . 30 64 84 96 96 87 70 80 104 106 . 43 43 90 70 . 68 101 115 82 Shots Fired 1484 | 14 101 56 . 2 119 116 37 90 56 35 92 142 65 . 1 19 151 34 . 27 169 130 28 Gun 897 | 14 47 . . . 102 88 . . 12 35 73 74 19 . . . 119 34 . 23 148 91 18 Cannon 383 | . 39 55 . . . 7 37 87 19 . 13 44 34 . . . 16 . . . 3 29 . Launcher 204 | . 15 1 . 2 17 21 . 3 25 . 6 24 12 . 1 19 16 . . 4 18 10 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1155 | 7 38 . . . 102 95 37 87 31 35 71 118 53 . . . 135 34 . 23 151 120 18 Thermal 125 | 7 48 55 . . . . . . . . 15 . . . . . . . . . . . . Explosive 204 | . 15 1 . 2 17 21 . 3 25 . 6 24 12 . 1 19 16 . . 4 18 10 10 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 5 9 6 . . 11 6 5 16 17 7 13 10 7 . . 7 17 16 . 26 13 8 8 Robot Miss Streak 6 | 1 4 4 . . 3 3 2 4 2 3 4 6 2 . . 2 6 2 . 1 5 3 2 Penetration Max 2 | . . . . . 1 . 1 . . 1 2 1 . . . . 1 . . 1 1 1 1 Secondary Targets 4 | . . . . . 1 . . . . . . . . . . . 2 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Shots Hit Robots 855 | 10 48 33 . . 67 49 17 51 27 17 62 87 41 . . 13 88 25 . 23 104 75 18 Core Hits 818 | 6 40 16 . 3 51 48 13 16 49 10 63 111 58 . 1 28 79 11 . 31 105 58 21 Critical Kills 25 | . . . . . 1 . . . . . . . . . . . 12 1 . 1 5 5 . Critical Parts Destroyed 25 | . . . . . 2 . . . . . . 3 . . . . 7 2 . 2 1 8 . Critical Strikes 81 | . . . . . 3 . 3 5 4 . 3 8 8 . . . 20 4 . 3 6 14 . Burn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Destroy 53 | . . . . . 3 . . . . . . 3 . . . . 20 4 . 3 6 14 . Blast 27 | . . . . . . . 3 5 4 . 2 5 8 . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44367 | 113 1535 642 . 124 2918 2121 494 1638 2889 538 2294 6482 3095 . 8 1794 3795 277 . 1458 6205 3847 2100 Guns 12369 | 113 278 . . . 1267 842 . . 143 538 1174 1302 251 . . . 1563 277 . 333 2600 1333 355 Cannons 6463 | . 339 602 . . . 100 494 1522 308 . 405 1245 867 . . . 171 . . . 55 355 . Explosions 25535 | . 918 40 . 124 1651 1179 . 116 2438 . 715 3935 1977 . 8 1794 2061 . . 1125 3550 2159 1745 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17477 | 70 223 . . . 1267 942 494 1522 451 538 1263 2547 1118 . . . 1734 277 . 333 2655 1688 355 Thermal 2193 | 43 394 602 . . . . . . . . 316 . . . . . 151 . . . 495 . 192 Explosive 24547 | . 918 40 . 124 1651 1179 . 116 2438 . 715 3871 1977 . 8 1794 1910 . . 1125 2969 2159 1553 Electromagnetic 150 | . . . . . . . . . . . . 64 . . . . . . . . 86 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 1 1 1 2 3 5 . . . . . 6 6 . . 7 20 23 Average Corruption 6 | . . . . . . 1 1 1 1 2 4 . . . . . 3 4 . . 5 17 21 Corruption Purged 8 | . . . . . . . . 1 . . . . . . . . 1 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 179 | . . . . . . 7 3 5 4 6 28 . . . . . 19 5 . . 14 60 28 Message Errors 44 | . . . . . . 3 1 . . . 8 . . . . . 6 2 . . 4 12 8 Matter Fused 31 | . . . . . . 1 1 2 1 3 2 . . . . . 3 1 . . 2 10 5 Heat Flow Errors 23 | . . . . . . . . . . . 5 . . . . . 4 1 . . 2 7 4 Energy Discharges 20 | . . . . . . 1 1 . . 1 5 . . . . . 1 . . . . 10 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . . . 1 . 1 1 . 4 . . . . . 2 . . . 4 6 2 Data Loss (major) 10 | . . . . . . . . 2 . . . . . . . . 2 1 . . . 2 3 Misfires 8 | . . . . . . 1 . . 1 1 2 . . . . . . . . . . 2 1 Alerts 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 Weapon Failures 8 | . . . . . . . . . . . 1 . . . . . 1 . . . . 5 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1255 | . 31 11 . . 50 66 20 112 17 . 15 262 69 . . 4 106 . . . 183 98 211 Projectiles 278 | . . 11 . . . . 20 112 . . 15 72 36 . . . 12 . . . . . . Explosions 977 | . 31 . . . 50 66 . . 17 . . 190 33 . . 4 94 . . . 183 98 211 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 35 | . . . . . . . 1 11 6 . 2 7 7 . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . 1 11 6 . 2 7 7 . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1072 | . 88 . . . 170 78 . . 134 . . 113 37 . . 51 43 . . . 238 120 . Shots 32 | . 3 . . . 5 4 . . 4 . . 4 3 . . 1 1 . . . 4 3 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 291 140 . . 249 47 18 105 56 27 204 209 152 8 . 76 263 261 . . 133 498 255 Average Temperature 58 | . 67 42 . . 82 15 7 27 17 9 37 69 56 6 . 25 67 58 . . 60 126 114 Received Heat Transfer 2997 | . 93 . . . 315 198 9 72 54 . 228 244 309 . . 150 390 9 . 54 57 770 45 Effects 5 | . . . . . 3 . . . . . . . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . 2 . . . . . . 1 . . . . 1 . . . . . . Heat Transferred 3415 | 100 828 1258 . . . . . . . . 629 . . . . . 150 . . . 350 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Peak Influence 2349 | 25 476 256 . 136 831 2041 1220 552 1569 990 2032 2336 . . . . 1260 1271 698 759 1540 2349 1363 Initial 1190 | . 16 185 . . 52 540 994 472 336 823 693 1066 . . . . 191 899 656 356 398 1078 1190 Average 967 | 10 196 171 . 105 468 1298 1084 458 1044 909 1422 1555 . . . . 445 1099 665 609 1079 2014 1112 Maximum Alert Level 5 | . 2 1 . . 3 5 4 2 4 3 5 5 . . . . 4 4 2 3 4 5 4 Low Security (%) 11 | 100 45 57 . 100 20 . . . . . . . . . . . 24 . . . . . . Level 1 9 | . 49 42 . . 17 . . 22 3 . . . . . . . 26 . . 13 1 . . Level 2 18 | . 4 . . . 34 18 . 77 20 . . . . . . . 33 . 100 40 13 . . Level 3 19 | . . . . . 27 22 55 . 27 100 18 3 . . . . 8 48 . 45 27 1 49 Level 4 25 | . . . . . . 23 44 . 48 . 51 57 . . . . 6 51 . . 58 16 50 Level 5 15 | . . . . . . 35 . . . . 28 36 . . . . . . . . . 81 . High Security . | . . . . . . . . . . . . 1 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 70 | . 4 . . . 3 . 4 8 . 1 . 11 . . . 1 19 . . 2 14 . 3 Investigation 16 | . 2 . . . 1 . 1 3 . . . . . . . . 8 . . . 1 . . Extermination 5 | . . . . . . . . 1 . 1 . . . . . . . . . . 3 . . Reinforcement 27 | . 2 . . . 2 . 1 2 . . . 4 . . . . 8 . . 2 5 . 1 Assault 13 | . . . . . . . 2 . . . . 4 . . . 1 2 . . . 2 . 2 Garrison 9 | . . . . . . . . 2 . . . 3 . . . . 1 . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 1 . . . 2 . . . . 2 . . . 2 . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Distress Signals 12 | . 2 1 . . . . . 1 . . . . 1 . . . 5 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 502 | . 20 8 . 3 35 29 9 18 27 5 45 59 20 . 1 22 85 8 . 9 42 33 24 Peak Tracking Total 15 | . 4 3 . 3 5 5 4 7 5 2 7 13 5 . 2 6 15 5 . 5 7 6 4 Tactical Retreats 41 | . . 3 . . 2 1 . 3 5 . 2 . 3 . . 1 11 . . 2 2 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Traps Triggered 38 | . 1 . . . 1 9 . 2 6 . 4 . . . . . 3 4 . 1 . 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 1 . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Machines Disabled 108 | . 5 . . 4 7 11 . 9 7 1 9 8 . . . . 18 2 . . 13 9 5 Max in Single Turn 5 | . 2 . . 4 1 2 . 2 2 1 2 1 . . . . 5 1 . . 5 2 5 Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Garrison Relay 16 | . . . . . . 5 . . 3 . 3 . . . . . . 2 . . . 3 . Phase Generator 4 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Machines Accessed 108 | . 6 . 5 1 11 5 3 12 3 8 2 5 . . . . 23 . 9 . 6 1 8 Terminals 62 | . 4 . . . 8 5 2 6 3 4 2 2 . . . . 12 . 6 . 3 1 4 Fabricators 10 | . . . . . . . . 2 . 2 . . . . . . 4 . . . 1 . 1 Repair Stations 10 | . 1 . . . 2 . . . . 1 . . . . . . 3 . 2 . . . 1 Recycling Units 8 | . 1 . . . . . 1 2 . . . 2 . . . . . . 1 . . . 1 Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Garrison Access 10 | . . . . . 1 . . 1 . 1 . 1 . . . . 3 . . . 2 . 1 Total Hacks 341 | . 21 . 50 1 28 10 14 26 3 19 2 9 . . . . 106 . 23 . 11 2 16 Successful 192 | . 5 . 50 1 13 2 8 12 3 5 1 2 . . . . 66 . 10 . 5 1 8 Failed 147 | . 15 . . . 15 8 6 14 . 14 1 7 . . . . 39 . 13 . 6 1 8 Catastrophic 36 | . 1 . . . 3 3 1 4 . 6 1 2 . . . . 5 . 2 . 2 1 5 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . Manual 84 | . 12 . 1 . 13 . 7 2 . 8 . 2 . . . . 28 . 5 . 3 1 2 Terminals 182 | . 16 . . . 21 10 11 11 3 12 2 4 . . . . 60 . 16 . 5 2 9 Fabricators 19 | . . . . . . . . 3 . 4 . . . . . . 9 . . . 2 . 1 Repair Stations 29 | . 4 . . . 6 . . . . 2 . . . . . . 9 . 6 . . . 2 Recycling Units 15 | . 1 . . . . . 3 4 . . . 3 . . . . . . 1 . . . 3 Scanalyzers 28 | . . . . . . . . 6 . . . . . . . . 22 . . . . . . Garrison Access 17 | . . . . . 1 . . 2 . 1 . 2 . . . . 6 . . . 4 . 1 Terminal Hacks 123 | . 4 . 50 1 7 2 5 4 3 3 1 . . . . . 31 . 6 . 2 1 3 Record 49 | . . . 49 . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 10 | . 3 . . . 1 . . . . . . . . . . . 4 . 2 . . . . Prototype ID Bank 12 | . 1 . . . 1 . 2 1 . . . . . . . . 6 . 1 . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . 1 Emergency Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Terminal Index 5 | . . . . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 7 | . . . . . 1 . . 1 . . . . . . . . 4 . . . . . 1 Locate Traps 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 12 | . . . . . 2 . 2 . . 1 . . . . . . 6 . . . . . 1 Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . . . . 7 . . . 2 . 1 Network Status 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 Load Schematic 4 | . . . . . . . . . . . . . . . . . 3 . . . 1 . . Build 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . Repair Station Hacks 13 | . . . . . 5 . . . . 1 . . . . . . 3 . 3 . . . 1 Scan Component 9 | . . . . . 3 . . . . 1 . . . . . . 2 . 2 . . . 1 Repair 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 11 | . 1 . . . . . 3 1 . . . 2 . . . . . . 1 . . . 3 Recycle Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Process 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Retrieve Components 5 | . 1 . . . . . . 1 . . . 2 . . . . . . 1 . . . . Scanalyzer 27 | . . . . . . . . 6 . . . . . . . . 21 . . . . . . Insert Component 12 | . . . . . . . . 3 . . . . . . . . 9 . . . . . . Analyze 15 | . . . . . . . . 3 . . . . . . . . 12 . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . 1 . . . . . . 3 . . . 1 . . Unlock Access 5 | . . . . . 1 . . 1 . 1 . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . 1 1 . . . 1 . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 86 | . 4 . . . 10 4 3 12 2 6 1 4 . . . . 20 . 7 . 6 1 6 Full Trace Events 17 | . 1 . . . 1 3 1 3 . . . . . . . . 7 . . . 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 3 . . . . . . 14 . 10 . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . 4 . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 285 | . . . . . . . . . . . . . . . . . 190 . . . 95 . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . . 20 . . . 10 . . Parts Repaired 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . Time 110 | . . . . . 82 . . . . . . . . . . . . . 28 . . . . Parts Recycled 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Recycled Matter 51 | . . . . . . . 20 . . . . . . . . . . . . . . . 31 Retrieved Matter 51 | . . . . . . . 20 . . . . . . . . . . . . . . . 31 Retrieved Components 8 | . . . . . . . . 2 . . . 6 . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . . . . 3 . . . . . . . . 9 . . . . . . Part Schematics Acquired 12 | . . . . . . . . 3 . . . . . . . . 9 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 70 | . . . . . . 23 . . 11 . 13 . . . . . 4 6 . . . 13 . Machine Destruction 66 | . . . . . . 19 . . 11 . 13 . . . . . 4 6 . . . 13 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 3 . 7 . . . . . . 1 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Total Allies 29 | . . 1 . 5 . . . . 3 . 9 . . . 6 . . 3 . . . 2 . Largest Group 7 | . . 1 . 5 5 1 . . 3 2 7 4 . . 6 . . 2 . . . 2 . Highest-Rated Group 309 | . . 31 . 91 91 13 . . 101 70 309 204 . . 163 . . 190 . . . 190 . Highest-Rated Ally 95 | . . 31 . 31 31 13 . . 39 39 80 80 . . 31 . . 95 . . . 95 . Warlord Squad Rendezvous 12 | . . . . . . . . . . . . . . . . . 8 . . . 3 . 1 Dakka 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Infantry 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Ranger 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Pyro 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Total Orders 9 | . . . . . . . . . 4 . 1 4 . . . . . . . . . . . STAY 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 269 | . . . . . 101 3 . . 37 9 56 21 . . . . . 34 . . . 8 . Total Damage 6310 | . . . . . 1094 28 . . 529 102 1922 956 . . . . . 1278 . . . 401 . Kills 63 | . . . . . 10 . . . 9 1 23 10 . . . . . 8 . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Robot Analysis Total 10 | . 3 . . . 1 . . . . . . . . . . . 4 . 2 . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . . . . 1 3 1 3 . . . . . . . Drone Launches 19 | . . . . . . . . . . . 16 . . . . . 3 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 102 | . . . . . . . . . . . . . . . . . 10 . 10 6 32 29 15 Traps 25 | . . . . . . . . . . . . . . . . . . . 2 1 3 16 3 Emergency Access 12 | . . . . . . . . . . . . . . . . . 2 . 2 . 6 . 2 Items 59 | . . . . . . . . . . . . . . . . . 8 . 4 5 21 13 8 Machines 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Patrols 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Turns Passed 15234 | 75 717 634 164 371 762 1291 432 930 882 317 1334 813 482 225 357 271 1196 503 458 170 1067 1186 597 Spaces Moved 24840 | 45 665 968 420 640 883 2292 595 1913 1422 749 1167 1370 1156 891 997 780 2326 566 1139 252 1575 1360 669 Core 6 | 2 . . . . . . . . . . 2 . . . . . . . . . . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 31 | . . . . . . . . . . . . . . . . . . . . . . 15 16 Wheels 1035 | 43 665 327 . . . . . . . . . . . . . . . . . . . . . Hover 3254 | . . . . . . . . . . . 644 . . . . . . . . . 903 1054 653 Flight 20514 | . . 641 420 640 883 2292 595 1913 1422 749 521 1370 1156 891 997 780 2326 566 1139 252 672 289 . Fastest Speed 14 | 50 80 37 37 37 26 26 26 22 25 27 25 15 25 25 25 25 14 20 20 26 20 24 55 Average Speed 35 | 78 80 51 37 37 46 26 26 30 27 27 59 25 25 25 25 25 25 20 23 26 40 53 71 Slowest Speed 435 | 80 80 80 37 277 50 106 27 104 104 31 435 114 25 25 26 27 103 95 26 26 110 190 124 Overloaded Moves 117 | . . . . . . . . 1 . . . 7 . . . . 104 . . . 5 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hopped 102 | . . 4 . 8 7 1 8 11 . 19 1 8 1 2 . 3 17 . 8 . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 91 99 90 98 65 99 45 29 83 20 86 28 97 96 85 94 57 34 18 94 27 90 19 Regions Visited 23 Branch Regions 7 Pre-discovered Areas 8 | . . . 1 1 . . . . . . . . 2 1 2 1 . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 1 . 1 . 1 . . . 1 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . 1 1 1 . . . . . . . . Scrap Searched 12 | . . 1 . 3 . . . . . . . . 2 4 2 . . . . . . . . Spaces Dug 52 | . . . . . . . 9 5 . . . 13 . . 11 . 2 . 3 . . . 9 Terrain Destroyed 2828 | . 164 12 . 6 142 257 18 31 294 8 99 301 227 . 11 234 236 . 3 56 334 260 135 Melee 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Projectile 148 | . . . . . 2 1 18 22 1 8 7 40 17 . . . 14 . . . 11 6 1 AOE 2675 | . 164 12 . 6 140 256 . 9 293 . 92 261 210 . 11 234 221 . . 56 322 254 134 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac DSF Fac Gar Fac Total 29775 | 67 754 1048 431 763 1117 2855 827 2163 1854 812 1713 1672 1281 892 1101 827 2760 919 1311 337 1835 1676 760 Wait 2079 | . 2 5 . 118 66 230 182 94 187 52 227 82 23 . 99 14 143 217 150 6 52 106 24 Move 24625 | 44 664 960 419 625 868 2287 581 1893 1421 712 1164 1353 1153 886 996 773 2294 565 1122 251 1566 1359 669 Hop 89 | . . 3 . 6 7 1 5 8 . 17 1 8 1 2 . 3 15 . 8 . 4 . . Pick Up 220 | 5 11 7 4 4 30 11 5 14 11 1 12 21 5 2 . . 22 3 8 11 15 13 5 Fast Attach 206 | 8 3 1 . 2 12 6 . 11 13 3 19 11 7 . . 1 42 3 2 4 25 19 14 Attach 157 | . 2 2 2 . 8 14 3 15 8 . 13 7 10 . 1 5 25 7 1 4 15 10 5 Detach 146 | 1 3 2 . 1 10 13 3 14 7 1 17 7 10 . 1 5 26 5 . 2 11 4 3 Swap 259 | . 4 2 . . 25 16 7 18 20 3 16 34 2 . 2 4 38 9 8 9 24 14 4 Drop 313 | 2 12 10 6 5 28 18 8 18 20 6 20 28 6 2 1 3 43 6 9 16 21 16 9 Fire 1064 | 7 53 56 . 2 63 97 33 78 46 17 77 121 53 . 1 19 93 20 . 16 102 89 21 Melee 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 436 | . . . . . . 162 . . 90 . 14 . . . . . 19 81 . 18 . 46 6 Rewire 167 | . . . . . . . . . 31 . 133 . . . . . . 3 . . . . . Trap 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -4/Factory (discovered 2 exits: *Upp / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Central database locked down 687 | -10/Materials | Discovered new exit (range 11) 793 | -10/Materials | Entered Mines 852 | -10/Mines | Assembled infested the area 857 | -10/Mines | Assisted by a Guerilla fighting off Assembled 857 | -10/Mines | Learned Materials trap positions 1010 | -10/Mines | Learned 4 Materials zone layouts 1015 | -10/Mines | Received a Mining Laser from a helpful Derelict 1150 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1163 | -10/Mines | Discovered new exit (range 8) 1170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1170 | -10/Mines | Discovered new exit (range 5) 1238 | -10/Mines | Discovered new exit (range 4) 1286 | -10/Mines | Discovered new exit (range 6) 1427 | -10/Mines | Entered Exiles 1437 | -10/Exiles | Met 8R-AWN 1443 | -10/Exiles | Met EX-HEX 1454 | -10/Exiles | Met EX-BIN 1459 | -10/Exiles | Aligned with FarCom system 1459 | -10/Exiles | Given EX-Vault access code 1474 | -10/Exiles | Opened EX-Vault 1481 | -10/Exiles | Found Flying Fortress v7 1491 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1502 | -10/Exiles | Met EX-DEC 1505 | -10/Exiles | Learned location of Zion (-6) 1520 | -10/Exiles | Visited The Gauntlet 1587 | -10/Exiles | Discovered new exit (range 10) 1591 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1591 | -10/Exiles | Entered Mines 1603 | -9/Mines | Met a Derelict bent on vengeance 1605 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1622 | -9/Mines | Learned location of Storage (-8) 1624 | -9/Mines | Discovered new exit (range 8) 1657 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1812 | -9/Mines | Discovered new exit (range 7) 1816 | -9/Mines | Found the Drone Emporium 1870 | -9/Mines | Found Prototype Device 1962 | -9/Mines | Entered Materials 1962 | -8/Materials | Accompanied by 5 allies 1962 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1964 | -8/Materials | Loaded intel: 24 trap records 1967 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1967 | -8/Materials | Identified Decoy Drone Bay 1995 | -8/Materials | Identified exit to Factory 2668 | -8/Materials | Identified exit to Garrison 2695 | -8/Materials | Repaired Lgt. Nuclear Core 2709 | -8/Materials | Repaired Gauss Rifle 2724 | -8/Materials | Entered Garrison 2724 | -8/Garrison | Accompanied by 1 ally 2746 | -8/Garrison | Triggered checkpoint 2895 | -8/Garrison | Garrison Relay disabled 2956 | -8/Garrison | Triggered checkpoint 3026 | -8/Garrison | Build established: Scavenger-Sprinter 3076 | -8/Garrison | Triggered checkpoint 3133 | -8/Garrison | Garrison Relay disabled 3148 | -8/Garrison | Discovered new exit (range 11) 3218 | -8/Garrison | Triggered checkpoint 3240 | -8/Garrison | Learned Materials security intel 3241 | -8/Garrison | Discovered new exit (range 12) 3256 | -8/Garrison | Triggered checkpoint 3292 | -8/Garrison | Garrison Relay disabled 3410 | -8/Garrison | Triggered checkpoint 3515 | -8/Garrison | Core integrity fell below 50% 3568 | -8/Garrison | Triggered checkpoint 3573 | -8/Garrison | Garrison Relay disabled 3579 | -8/Garrison | Garrison Relay disabled 3631 | -8/Garrison | Discovered new exit (range 13) 3736 | -8/Garrison | Phase Generator disabled 3788 | -8/Garrison | Triggered checkpoint 3900 | -8/Garrison | Triggered checkpoint 3936 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3968 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4015 | -8/Garrison | Entered Materials 4233 | -8/Materials | Discovered exit to Factory (range 6) 4415 | -8/Materials | First assault squad dispatched 4447 | -8/Materials | Entered Factory 4447 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4457 | -7/Factory | Discovered new exit (range 5) 4524 | -7/Factory | Build established: Sprinter 4678 | -7/Factory | Identified exit to Lower Caves 4742 | -7/Factory | Identified exit to Garrison 4750 | -7/Factory | Discovered new exit (range 3) 5252 | -7/Factory | Garrison activated, responded to threat 5377 | -7/Factory | Entered Garrison 5588 | -7/Garrison | Triggered checkpoint 5590 | -7/Garrison | Triggered checkpoint 5636 | -7/Garrison | Discovered new exit (range 12) 5653 | -7/Garrison | Phase Generator disabled 5771 | -7/Garrison | Triggered checkpoint 5771 | -7/Garrison | Triggered checkpoint 5835 | -7/Garrison | Discovered new exit (range 10) 5844 | -7/Garrison | Triggered checkpoint 5897 | -7/Garrison | Spotted B-75 Beast 6074 | -7/Garrison | Learned Factory security intel 6076 | -7/Garrison | Garrison Relay disabled 6122 | -7/Garrison | Lost 4 parts (1p3n) 6190 | -7/Garrison | Discovered new exit (range 11) 6259 | -7/Garrison | Entered Factory 6259 | -7/Factory | Accompanied by 2 allies 6450 | -7/Factory | Identified exit to Garrison 6523 | -7/Factory | Found Rocket Array 6576 | -7/Factory | Entered Garrison 6576 | -7/Garrison | Accompanied by 1 ally 6586 | -7/Garrison | Phase Generator disabled 6633 | -7/Garrison | Destroyed 10 combat bots 6643 | -7/Garrison | Lost 4 parts (2p2n) 6756 | -7/Garrison | Triggered checkpoint 6824 | -7/Garrison | Lost 3 parts (1p2n) 6844 | -7/Garrison | Triggered checkpoint 6861 | -7/Garrison | Destroyed 7 combat bots 6888 | -7/Garrison | Found embedded Infiltrators 7123 | -7/Garrison | Build established: Scavenger-Mutant 7143 | -7/Garrison | Learned Factory security intel 7175 | -7/Garrison | Garrison Relay disabled 7266 | -7/Garrison | Triggered checkpoint 7286 | -7/Garrison | Triggered checkpoint 7296 | -7/Garrison | Triggered checkpoint 7302 | -7/Garrison | Core integrity fell below 50% 7394 | -7/Garrison | Triggered checkpoint 7394 | -7/Garrison | Discovered new exit (range 49) 7438 | -7/Garrison | Lost 8 allies 7448 | -7/Garrison | Discovered new exit (range 8) 7486 | -7/Garrison | Triggered checkpoint 7513 | -7/Garrison | Garrison Relay disabled 7565 | -7/Garrison | Spotted B-75 Beast 7749 | -7/Garrison | Garrison Relay disabled 7835 | -7/Garrison | Discovered new exit (range 6) 7910 | -7/Garrison | Entered Factory 7910 | -6/Factory | Accompanied by 4 allies 7910 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8010 | -6/Factory | Build established: Scavenger-Sprinter 8090 | -6/Factory | Discovered new exit (range 22) 8112 | -6/Factory | Identified exit to Factory 8260 | -6/Factory | First assault squad dispatched 8385 | -6/Factory | Discovered new exit (range 15) 8429 | -6/Factory | Garrison activated, responded to threat 8501 | -6/Factory | Destroyed 16 combat bots 8624 | -6/Factory | Discovered new exit (range 15) 8643 | -6/Factory | Identified exit to Lower Caves 8659 | -6/Factory | Spotted B-75 Beast 8709 | -6/Factory | High security lockdown imminent 8723 | -6/Factory | Entered Lower Caves 8735 | -6/Lower Caves | Met a Warlord Commander 8736 | -6/Lower Caves | Learned location of Warlord (-4) 8737 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8738 | -6/Lower Caves | Destroyed 7 combat bots 8741 | -6/Lower Caves | Found Encrypted Comm Array 8794 | -6/Lower Caves | Spotted B-75 Beast 8864 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9062 | -6/Lower Caves | Build established: Sprinter 9103 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9160 | -6/Lower Caves | Discovered new exit (range 14) 9205 | -6/Lower Caves | Entered another Lower Caves area 9207 | -6/Lower Caves | Discovered exit to Factory (range 5) 9294 | -6/Lower Caves | Encountered a Warlord checkpoint 9297 | -6/Lower Caves | Learned Factory garrison access intel 9379 | -6/Lower Caves | Learned Factory security intel 9392 | -6/Lower Caves | Spotted B-75 Beast 9412 | -6/Lower Caves | Discovered new exit (range 9) 9430 | -6/Lower Caves | Entered Zion 9444 | -6/Zion | Discovered new exit (range 16) 9504 | -6/Zion | Identified exit to Deep Caves 9527 | -6/Zion | Gained Derelict followers 9565 | -6/Zion | Given A8's code to call for help 9656 | -6/Zion | Rebuked by Imprinter 9780 | -6/Zion | Attacked by Zionites 9787 | -6/Zion | Entered Proximity Caves 9811 | -5/Proximity Caves | Spotted B-75 Beast 9936 | -5/Proximity Caves | Learned Factory terminal intel 9945 | -5/Proximity Caves | Destroyed 8 combat bots 10028 | -5/Proximity Caves | Discovered exit to Factory (range 16) 10051 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10058 | -5/Proximity Caves | Entered Factory 10058 | -5/Factory | Evolved 2 slots: Utility x2 10060 | -5/Factory | Loaded intel: 26 terminal locations 10061 | -5/Factory | Loaded intel: 4 garrison access locations 10066 | -5/Factory | Discovered new exit (range 6) 10073 | -5/Factory | Joined by Warlord Pyro squad 10116 | -5/Factory | Joined by Warlord Ranger squad 10170 | -5/Factory | Joined by Warlord Infantry squad 10171 | -5/Factory | Joined by Warlord Infantry squad 10178 | -5/Factory | Identified exit to Upper Caves 10280 | -5/Factory | Lost 4 allies 10375 | -5/Factory | Joined by Warlord Dakka squad 10382 | -5/Factory | Lost 7 allies 10418 | -5/Factory | Build established: Hacker-Sprinter 10455 | -5/Factory | Lost 4 allies 10474 | -5/Factory | Central database locked down 10474 | -5/Factory | Hacking Suite fried by hacking feedback 10513 | -5/Factory | Fabricated 0b10 Decoder Chip [Generic]? 10518 | -5/Factory | Joined by Warlord Pyro squad 10588 | -5/Factory | Lost 4 parts (3n1u) 10690 | -5/Factory | Fabricated Imp. System Restoration Module? 10738 | -5/Factory | Cargo convoy interrupted 10812 | -5/Factory | Found Prototype Processor 10812 | -5/Factory | Identified Exp. Core Analyzer 10821 | -5/Factory | Found Exp. Core Analyzer 10958 | -5/Factory | First assault squad dispatched 11081 | -5/Factory | Joined by Warlord Dakka squad 11108 | -5/Factory | Discovered new exit (range 15) 11111 | -5/Factory | Joined by Warlord Pyro squad 11179 | -5/Factory | Spotted B-75 Beast 11203 | -5/Factory | Lost 3 allies 11206 | -5/Factory | Garrison activated, responded to threat 11254 | -5/Factory | Identified exit to Garrison 11254 | -5/Factory | Entered Garrison 11263 | -5/Garrison | Lost 3 parts (2n1w) 11310 | -5/Garrison | Found embedded Infiltrators 11320 | -5/Garrison | Triggered checkpoint 11347 | -5/Garrison | Garrison Relay disabled 11386 | -5/Garrison | Spotted B-75 Beast 11554 | -5/Garrison | Destroyed B-75 Beast 11596 | -5/Garrison | Triggered checkpoint 11620 | -5/Garrison | Triggered checkpoint 11626 | -5/Garrison | Triggered checkpoint 11648 | -5/Garrison | Discovered new exit (range 15) 11664 | -5/Garrison | Triggered checkpoint 11684 | -5/Garrison | Garrison Relay disabled 11688 | -5/Garrison | Discovered new exit (range 6) 11692 | -5/Garrison | Triggered checkpoint 11757 | -5/Garrison | Entered Factory 11770 | -5/Factory | Identified exit to DSF 12004 | -5/Factory | Repaired Hyp. Coil Gun 12215 | -5/Factory | Entered DSF 12231 | -5/DSF | Additional patrols routed to DSF 12268 | -5/DSF | Discovered new exit (range 16) 12298 | -5/DSF | Core integrity fell below 50% 12328 | -5/DSF | Sterilization system engaged 12348 | -5/DSF | Ambient heat levels rising (+10) 12348 | -5/DSF | Destroyed 8 combat bots 12363 | -5/DSF | Ambient heat levels rising (+10) 12378 | -5/DSF | Ambient heat levels rising (+10) 12385 | -5/DSF | Entered Factory 12385 | -4/Factory | Evolved 2 slots: Utility x2 12416 | -4/Factory | Joined by Warlord Infantry squad 12449 | -4/Factory | Identified exit to Upper Caves 12536 | -4/Factory | Build established: Sprinter 12556 | -4/Factory | Joined by Warlord Infantry squad 12571 | -4/Factory | Destroyed 7 combat bots 12581 | -4/Factory | Lost 3 parts (1p2n) 12599 | -4/Factory | Joined by Warlord Muscle squad 12724 | -4/Factory | Lost 3 parts (1p1n1u) 12733 | -4/Factory | Lost 3 allies 12759 | -4/Factory | Destroyed 8 combat bots 12767 | -4/Factory | Lost 3 parts (1p2n) 13171 | -4/Factory | First assault squad dispatched 13221 | -4/Factory | Spotted B-86 Titan 13296 | -4/Factory | Destroyed B-86 Titan 13317 | -4/Factory | Lost 3 parts (1p2n) 13449 | -4/Factory | Fabricated Imp. System Restoration Module? 13449 | -4/Factory | Identified exit to Garrison 13452 | -4/Factory | Entered Garrison 13456 | -4/Garrison | Spotted B-86 Titan 13505 | -4/Garrison | Build established: Scavenger-Mutant 13630 | -4/Garrison | Triggered checkpoint 13659 | -4/Garrison | System corruption reached 10% 13706 | -4/Garrison | Destroyed 7 combat bots 13747 | -4/Garrison | Lost 5 parts (1n4u) 13776 | -4/Garrison | Discovered new exit (range 21) 13815 | -4/Garrison | Phase Generator disabled 13819 | -4/Garrison | Found embedded Infiltrators 13865 | -4/Garrison | Triggered checkpoint 13890 | -4/Garrison | Spotted B-86 Titan 13891 | -4/Garrison | Garrison Relay disabled 13954 | -4/Garrison | Core integrity fell below 50% 13962 | -4/Garrison | Garrison Relay disabled 13968 | -4/Garrison | Lost 7 parts (1p2n2u2w) 14051 | -4/Garrison | Discovered new exit (range 13) 14121 | -4/Garrison | Garrison Relay disabled 14178 | -4/Garrison | Triggered checkpoint 14295 | -4/Garrison | Lost 7 parts (2n3u2w) 14448 | -4/Garrison | Lost 4 parts (1p3n) 14624 | -4/Garrison | Discovered new exit (range 21) 14638 | -4/Garrison | Entered Factory 14707 | -4/Factory | Core integrity fell below 20% 14835 | -4/Factory | Identified exit to Extension 14842 | -4/Factory | Joined by Warlord Ranger squad 14888 | -4/Factory | First assault squad dispatched 15235 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15224_ U-05 Engineer builds a Wall. 15224_ R-10 Processor collects Battle Rifle. 15225_ U-05 Engineer builds a Wall. 15225_ U-05 Engineer lays Concrete. 15228_ System corrupted: Micro-nuke Launcher failed to launch. 15228_ U-05 Engineer lays Concrete. 15229_ System corrupted: Matter fused (-10). 15229_ U-05 Engineer builds a Wall. 15230_ U-05 Engineer lays Concrete. 15230_ Destroyed VTOL Module. 15230_ U-05 Engineer destroyed. 15230_ S-27 Virus destroyed. 15230_ U-05 Engineer destroyed. 15231_ The unstable cave ceiling collapses. 15231_ K-01 Serf collects debris. 15233_ The unstable cave ceiling collapses. 15234_ S-27 Virus destroyed. 15234_ U-05 Engineer builds a Wall. 15234_ K-01 Serf collects debris. 15235_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????ss ??????????????????????? | | ?????????????????????# ??????????????????????? | | ??????????????????? # ??????????????????????? | | ??????????????????? # ??????????????????????? | | ??????????????????? + #?????????????????????? | | ??????????????????? # #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? ##???????????????????? | | ????????????????????# ##??????????????????? | | ???????????????????## # #??????????????????? | | ???????????????????? k ##?????????????????? | | ??????????????????### # ##????????????????? | | ??????????????????# ####?????######### | | ??????????????????# ! ######???# | | ??????????????????# [ ## u # #???# | | ???????????????????? !# ####### ?? | | ????????????????????# ## ???? | | ????????????????????# m #?#+##+##+ | | ????????????????????# #?# | | ????????????????]????# #?# % | | ?????????????????????# R #?# """ | | ????????#/############ @ ### """ | | ????? k """ | | ????? | | ????? ! | | ????? % % * ######+### | | ?????? % [ #??? ? | | ??????###/############# # ### | | ??????????????????? # | | ?????????????????# # | | ?????????????????# ] # | | ?????????????????# #!! | | ?????????????????# # +!! | | ?????????????????# # # | | ?????????????????# #? ######## | | ?????????????????# s #? #??????? | | ?????????????????# #?# # ####??????? | | ?????????????????# #??#######?????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????####+#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 41 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 16 Target Analysis 9 Core Analysis 12 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 26 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Beamcaster | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. System Restoration Module | -5/Factory | Hacked Cld. VTOL Module | -5/Factory | Scanalyzed Hyp. Gauss Cannon | -5/Factory | Scanalyzed Imp. Force Field | -5/Factory | Scanalyzed Lyr. Medium Armor Plating | -5/Factory | Scanalyzed Cmb. Gravmag System | -5/Factory | Scanalyzed Matter Compressor | -5/Factory | Scanalyzed KE Penetrator | -5/Factory | Scanalyzed Enh. Gauss Cannon | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ 0b10 Decoder Chip [Generic] | x2 | -5/Factory Imp. System Restoration Module | x2 | -5/Factory Imp. System Restoration Module | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingGravitonShielding Manual? 0 Play Time 06:40:07 Cumulative 285.3 hours Start 2024.04.27 @ 19:26:21 End 2024.04.30 @ 23:26:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d48039cf-dd91-47dc-a692-1bb192fed2d2