Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 22:27:42 Player: veb_robotron Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2766) 2766 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 7358 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/1000 Matter 92/300 Energy 310/310 System Corruption 2% Temperature Critical (1596) Movement Rolling (130) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (6) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Thermal Generator Improved Thermal Generator Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Field Recycling Unit > --- WEAPON (3) ------- Heavy Laser Proton Cannon Advanced Plasma Cannon > --- INVENTORY (15) --- Light Angular Momentum Engine Fusion Compressor Advanced Heat Sink Compact Battery (200) Advanced Targeting Computer Target Analyzer Precision Matter Filter Improved Weapon Cycler Improved EM Pulse Cannon Heavy Phase Cannon Coil Gun Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Thermal Generator Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Wave Gun Heavy Ion Cannon Advanced Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Fission Core Improved Thermal Generator Compact Battery Advanced Targeting Computer Target Analyzer Precision Matter Filter Improved Weapon Cycler Reactive Plating Drone Bay Heavy Laser Improved EM Pulse Cannon Proton Cannon Coil Gun [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . 1 . 1 . 2 . Utility 5 | . . 1 . 1 1 . 2 Weapon 1 | . . . . . 1 . . Parts Attached 89 | 8 6 10 1 22 17 16 9 Power 16 | 1 1 . 1 3 7 2 1 Engine 4 | 1 . . . 1 2 . . Core 12 | . 1 . 1 2 5 2 1 Reactor . | . . . . . . . . Propulsion 17 | 2 2 2 . 8 . 2 1 Treads 1 | . . . . 1 . . . Leg 11 | 2 2 2 . 5 . . . Wheel 5 | . . . . 2 . 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 2 1 4 . 6 6 8 3 Device 13 | 1 . 2 . . 3 5 2 Storage 9 | 1 1 1 . 3 1 2 . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 7 | . . . . 3 2 1 1 Artifact . | . . . . . . . . Weapon 26 | 3 2 4 . 5 4 4 4 Energy Gun 15 | 2 2 1 . 3 3 2 2 Energy Cannon 7 | . . 2 . 1 . 2 2 Ballistic Gun 2 | 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 9 | . . 1 . 2 1 1 4 Power . | . . . . . . . . Propulsion 4 | . . . . 2 . . 2 Utility 2 | . . . . . 1 . 1 Weapon 3 | . . 1 . . . 1 1 Highest Loss Streak 4 | . . 1 . 2 1 1 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 96 83 79 75 Engine 1 | . 6 . . . 2 . . Core 7 | . 7 11 11 9 4 6 5 Leg 13 | . 28 33 33 25 . . . Wheel 9 | . . . . 3 15 19 16 Device 11 | . 14 11 11 9 9 12 23 Storage 8 | . 14 11 11 9 7 9 5 Processor 6 | . . 11 11 9 7 4 . Protection 6 | . . . . 9 12 5 5 Energy Gun 12 | . 22 10 11 15 11 5 6 Energy Cannon 5 | . . 7 11 2 2 12 9 Ballistic Cannon 2 | . . . . . 6 . . Naked Turns . | . . . . . . . . Heaviest Build 85 | 12 21 24 23 41 56 76 85 Greatest Support 84 | 20 26 39 39 56 56 84 84 Greatest Overweight (x) 1 | . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 Average Capacity 13 | 7 8 10 10 12 15 15 15 Most Carried 15 | 5 9 10 10 15 15 15 15 Average Carried 12 | 3 7 9 9 12 14 14 13 Final Capacity 15 | 8 10 10 10 15 15 15 15 Final Carried 15 | 4 9 10 10 15 14 15 11 Class Distribution -------------------- 32% | Mutant 30% | Tank 20% | Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Gunner | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 1594 | 228 122 218 10 220 419 344 33 Remotely . | . . . . . . . . Salvage Created 3461 | 19 191 771 129 751 996 359 245 Parts 171 | 2 8 54 7 43 35 13 9 Haulers Intercepted 7 | . 1 2 . 2 2 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled 44 | . . . . . . 27 17 Retrieved Matter 956 | . . . . . . 649 307 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 62 | . 3 12 3 17 15 7 5 Guns 30 | . 3 4 . 13 8 . 2 Cannons 26 | . . 7 3 1 6 6 3 AOE 3 | . . . . 3 . . . Classes Destroyed 14 | 1 2 4 . 3 3 . 1 Worker 2 | . . 1 . 1 . . . Builder 1 | . . . . . 1 . . Tunneler 2 | 1 . . . . . 1 . Hauler 7 | . 1 2 . 2 2 . . Recycler 5 | . . 1 . 2 2 . . Operator 1 | . . . . . . . 1 Watcher 4 | . . 1 . 1 2 . . Swarmer 11 | . . . . 8 . 1 2 Grunt 32 | . 3 6 3 6 7 5 2 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 11 | . . 6 . 1 4 . . Hunter 3 | . . . . . 3 . . Programmer 3 | . . . . . 1 1 1 Best Kill Streak 5 | 1 2 5 3 5 4 3 3 Combat Bots Only 5 | . 2 3 3 5 3 3 3 Max Kills in Single Turn 3 | 1 1 1 1 3 2 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 5754 | . 107 600 98 719 880 1054 2296 Core 1800 | . 42 78 10 100 117 423 1030 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 86 | . . . . 18 68 . . Core Remaining (%) 79 | 100 83 . 78 81 83 50 . Volleys Fired 223 | 3 15 44 9 56 52 21 23 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 248 | 70 115 136 124 138 198 225 248 Shots Fired 514 | 6 30 86 18 109 148 56 61 Gun 341 | 6 30 54 9 104 90 18 30 Cannon 172 | . . 32 9 4 58 38 31 Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic 76 | 3 7 20 . . 46 . . Thermal 432 | 2 23 66 18 108 102 56 57 Explosive 1 | . . . . 1 . . . Electromagnetic 5 | 1 . . . . . . 4 Robot Hit Streak 19 | 1 9 11 6 19 16 19 7 Robot Miss Streak 10 | 3 1 3 2 5 5 4 10 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 321 | 2 22 54 13 78 90 44 18 Core Hits 140 | 1 9 24 5 38 39 15 9 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . 2 1 4 5 1 . Burn 11 | . . 2 1 4 4 . . Meltdown 1 | . . . . . . 1 . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6819 | 20 286 876 225 1436 2204 1155 617 Guns 4033 | 20 286 469 103 1219 1236 346 354 Cannons 2648 | . . 407 122 85 962 809 263 Explosions 132 | . . . . 132 . . . Melee . | . . . . . . . . Ramming 6 | . . . . . 6 . . Kinetic 947 | 7 27 151 . . 762 . . Thermal 5727 | 13 259 725 225 1304 1436 1155 610 Explosive 132 | . . . . 132 . . . Electromagnetic 7 | . . . . . . . 7 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . 2 Average Corruption 1 | . . . . . 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 7 . . Message Errors 2 | . . . . . 2 . . Matter Fused 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Data Loss (major) 2 | . . . . . 2 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 95 | . . . . 38 19 21 17 Projectiles 57 | . . . . . 19 21 17 Explosions 38 | . . . . 38 . . . Melee . | . . . . . . . . Knockbacks 5 | . . . . . 5 . . Impact . | . . . . . . . . Kinetic 5 | . . . . . 5 . . Secondary . | . . . . . . . . Self-Inflicted Damage 48 | . . . . 45 3 . . Shots 1 | . . . . 1 . . . Rammed 2 | . . . . . 1 1 . Targets Rammed 2 | . . . . . 1 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1639 | 30 252 538 216 310 361 621 1639 Average Temperature 176 | 17 99 135 114 73 119 250 716 Received Heat Transfer 1146 | . 57 291 54 270 222 243 9 Effects 37 | . 1 9 . . . 10 17 Shutdowns 6 | . . 2 . . . 4 . Energy Bleed 9 | . 1 2 . . . 1 5 Interference 2 | . . 2 . . . . . Matter Decay 7 | . . 1 . . . 2 4 Short Circuit 2 | . . 1 . . . . 1 Damage (minor) 3 | . . 1 . . . . 2 Damage (core) 8 | . . . . . . 3 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . 1 . . 1 1 . Combat Hostiles 3 | . . 1 . . 1 1 . Parts Melted 21 | . 4 2 1 5 4 3 2 Heat Transferred 12717 | 37 740 1776 555 3182 3468 2056 903 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 529 | 5 105 433 213 529 387 329 250 Initial 189 | . 3 44 128 82 127 189 94 Average 186 | 1 40 212 191 293 162 198 136 Maximum Alert Level 2 | . . 2 1 2 1 1 1 Low Security (%) 58 | 100 100 44 27 10 67 83 86 Level 1 36 | . . 44 72 68 32 16 13 Level 2 5 | . . 10 . 20 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 1 . 2 4 2 2 Investigation 4 | . . 1 . . 1 2 . Extermination 2 | . . . . . 1 . 1 Reinforcement 6 | . 1 . . 2 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 8 | . 1 1 . 3 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 5 19 4 39 26 8 9 Peak Tracking Total 7 | . 2 5 3 7 4 5 6 Tactical Retreats 12 | . 1 2 1 4 1 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 5 | . . . . . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 5 | . . 1 . 1 3 . . Max in Single Turn 1 | . . 1 . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 22 | . 1 2 . 4 11 2 2 Terminals 12 | . 1 . . 3 7 . 1 Fabricators 2 | . . . . . 2 . . Repair Stations 4 | . . . . 1 1 1 1 Recycling Units 1 | . . . . . . 1 . Scanalyzers 3 | . . 2 . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 63 | . 2 10 . 12 29 3 7 Successful 39 | . 1 9 . 8 16 1 4 Failed 24 | . 1 1 . 4 13 2 3 Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 35 | . 2 . . 10 18 . 5 Fabricators 5 | . . . . . 5 . . Repair Stations 7 | . . . . 2 1 2 2 Recycling Units 1 | . . . . . . 1 . Scanalyzers 15 | . . 10 . . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 1 . . 7 8 . 3 Prototype ID Bank 3 | . . . . 2 1 . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Alert Level 2 | . . . . 1 1 . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 3 | . 1 . . 1 1 . . Dispatch Records 3 | . . . . 1 1 . 1 Investigation Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . Registered Components 2 | . . . . . 1 . 1 Zone Layout 1 | . . . . . . . 1 Fabricator Hacks 4 | . . . . . 4 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Build 2 | . . . . . 2 . . Repair Station Hacks 3 | . . . . 1 . 1 1 Scan Component 3 | . . . . 1 . 1 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 13 | . . 9 . . 4 . . Insert Component 8 | . . 5 . . 3 . . Analyze 5 | . . 4 . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 20 | . 1 2 . 4 9 2 2 Full Trace Events 2 | . . 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 4 . . 1 . . Parts Built 5 | . . . . . 5 . . Authchips . | . . . . . . . . Time 146 | . . . . . 146 . . Total Part Build Rating 13 | . . . . . 13 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 4 . . 2 . . Part Schematics Acquired 5 | . . 4 . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 4595 | 78 357 487 278 908 1420 715 352 Spaces Moved 3146 | 48 218 249 197 554 1062 569 249 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 1115 | 39 218 249 197 412 . . . Wheels 2022 | . . . . 142 1062 569 249 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 100 100 Average Speed 107 | 106 120 120 120 117 100 100 103 Slowest Speed 190 | 120 120 120 120 190 100 115 115 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 37 27 49 45 32 14 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 31 | . . . . 6 6 5 14 Melee . | . . . . . . . . Projectile 25 | . . . . . 6 5 14 AOE 6 | . . . . 6 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 3921 | 69 291 354 223 707 1313 663 301 Wait 197 | . 10 22 3 11 113 33 5 Move 3139 | 47 217 248 196 553 1061 568 249 Hop . | . . . . . . . . Pick Up 143 | 11 24 17 7 35 27 14 8 Fast Attach 1 | . . . . . 1 . . Attach 28 | 7 . 3 . 7 4 3 4 Detach . | . . . . . . . . Swap 60 | 1 6 7 1 15 12 13 5 Drop 112 | . 19 13 7 30 26 10 7 Fire 223 | 3 15 44 9 56 52 21 23 Melee . | . . . . . . . . Ram 2 | . . . . . 1 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . 16 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 6) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 822 | -9/Materials | Discovered new exit (range 13) 847 | -9/Materials | Discovered new exit (range 16) 923 | -9/Materials | Entered Mines 1189 | -9/Mines | Learned location of Storage (-9) 1191 | -9/Mines | Discovered new exit (range 5) 1201 | -9/Mines | Entered Materials 1201 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1503 | -8/Materials | Build established: Scavenger-Mutant 1900 | -8/Materials | Discovered new exit (range 16) 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2367 | -7/Factory | Fabricated Plasma Rifle (x2) 2426 | -7/Factory | Fabricated Med. Battery? 2649 | -7/Factory | Build established: Tank 3180 | -7/Factory | Identified exit to Lower Caves 3393 | -7/Factory | Build established: Gunner 3474 | -7/Factory | Discovered new exit (range 15) 3529 | -7/Factory | Entered another Factory area 3529 | -6/Factory | Evolved 2 slots: Propulsion x2 3833 | -6/Factory | Discovered new exit (range 10) 4244 | -6/Factory | Entered another Factory area 4244 | -5/Factory | Evolved 2 slots: Utility x2 4331 | -5/Factory | Build established: Tank 4585 | -5/Factory | Core integrity fell below 50% 4594 | -5/Factory | Core integrity fell below 20% 4597 | -5/Factory | Core destroyed Last Messages --------------- Matter decay averted by Imp. Cryofiber Web. Arm. Huge Wheel destroyed. Power failure averted by Imp. Cryofiber Web. Overheating: Energy bleed (-62). K-01 Serf collects debris. Power failure averted by Imp. Cryofiber Web. Critical hit (Destroy). Power failure averted by Imp. Cryofiber Web. Overheating: Imp. Heavy Armor Plating damaged (-117). K-01 Serf collects debris. Overheating: Matter decay (-21). Power failure averted by Imp. Cryofiber Web. Imp. Heavy Armor Plating destroyed. Arm. Huge Wheel destroyed. Overheating: Core damaged (-180). K-01 Serf collects debris. Power failure averted by Imp. Cryofiber Web. Imp. Cryofiber Web broken. Overheating: Short circuit. Overheating: Core damaged (-160). 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Aluminum Leg | -9/Materials | Scanalyzed Med. Battery | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Med. Battery | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Just What I Needed Let's See Who's Tougher Safety First Challenges ------------ None Game ------ Seed GuidedArcSplitter Manual? 0 Play Time 01:57:32 Cumulative 14.7 hours Start 2022.03.20 @ 13:09:41 End 2022.03.20 @ 22:27:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31b140a2-1d55-45b2-af0c-f1ddfe3cecc1