Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 23:15:02 Player: Sorus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (1914) 1914 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4009 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/280 System Corruption 7% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Maul > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Shield Generator > --- WEAPON ----------- Heavy EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Small Laser Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 60 | 7 10 31 12 Power 12 | 1 2 7 2 Engine 11 | 1 1 7 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 18 | 2 2 10 4 Treads 3 | . . 1 2 Leg 15 | 2 2 9 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 5 2 Device 6 | 1 2 3 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 20 | 3 4 9 4 Energy Gun 13 | 2 1 9 1 Energy Cannon 2 | . 2 . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 36 | . 2 17 17 Power 5 | . 1 1 3 Propulsion 14 | . 1 8 5 Utility 6 | . . 3 3 Weapon 11 | . . 5 6 Highest Loss Streak 10 | . 2 5 10 To Critical Strikes 3 | . . . 3 Average Backups 4 | 2 4 4 3 Power . | . . 1 1 Propulsion . | 1 . . . Utility . | . . . 1 Weapon 2 | . 3 2 . Tool/Special . | . . . . Unused Backups 4 | . 3 1 . Power 1 | . . 1 . Propulsion 2 | . 2 . . Utility 1 | . 1 . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 82 | . 97 80 64 Engine 16 | . 5 19 16 Core 3 | . 8 2 . Treads 2 | . . 1 12 Leg 18 | . 27 18 2 Device 14 | . 26 11 8 Protection 4 | . . 4 7 Energy Gun 16 | . 10 18 10 Ballistic Gun 2 | . 3 1 3 Launcher 2 | . 8 . . Peak Build Rating 16 | 6 10 16 16 Average Rating 10 | 3 8 10 12 On Entrance 7 | . 6 10 13 Naked Turns . | . . . . Heaviest Build 34 | 7 13 31 34 Greatest Support 63 | 20 20 30 63 Greatest Overweight (x) 8 | . 1 8 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | 2 4 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 1 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1134 | 270 202 513 149 Remotely . | . . . . Salvage Created 2650 | 50 543 1566 491 Parts 144 | 2 30 91 21 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 54 | 1 10 29 14 Melee 2 | . . . 2 Guns 39 | 1 3 26 9 AOE 10 | . 6 3 1 Classes Destroyed 10 | 1 6 3 . Worker 5 | . 1 4 . Builder 1 | . 1 . . Hauler 3 | . 1 2 . Recycler 3 | . 1 2 . Operator 1 | . . 1 . Watcher 8 | . 3 5 . Swarmer 17 | . 2 9 6 Grunt 27 | 1 8 13 5 Brawler 1 | . . 1 . Sentry 9 | . . 6 3 Best Kill Streak 6 | 1 6 5 4 Combat Bots Only 5 | 1 5 5 4 Max Kills in Single Turn 5 | 1 5 3 2 Gunslinging 1 | . . . 1 Exploded 4 | . 4 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 469 | 2 58 214 195 Missed 113 | . 15 56 42 Hits 356 | 2 43 158 153 Projectile 356 | 2 43 158 153 Critical Strikes 10 | . . 5 5 Damage Taken 4718 | 22 489 1917 2290 Core 888 | . 58 268 562 Absorbed by Shields 170 | . 28 142 . Regen/Repaired (Parts) 49 | . . 49 . Core Remaining (%) 69 | 100 76 33 . Volleys Fired 187 | 2 31 121 33 Largest 2 | 2 2 2 2 Hottest 112 | 80 112 101 85 Shots Fired 338 | 4 53 226 55 Gun 315 | 4 32 224 55 Cannon 14 | . 14 . . Launcher 9 | . 7 2 . Special . | . . . . Kinetic 65 | . 4 38 23 Thermal 103 | 2 19 65 17 Explosive 9 | . 7 2 . Electromagnetic 161 | 2 23 121 15 Robot Hit Streak 14 | 2 6 8 14 Robot Miss Streak 7 | 1 4 7 1 Penetration Max . | . . . . Secondary Targets 8 | . . 6 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 199 | 2 29 115 53 Core Hits 118 | 2 27 64 25 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . 1 2 1 Burn 1 | . . 1 . Corrupt 2 | . 1 1 . Smash 1 | . . . 1 Melee Attacks 19 | . . . 19 Impact 19 | . . . 19 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3949 | 22 924 2113 890 Guns 2571 | 22 254 1767 528 Cannons 235 | . 235 . . Explosions 811 | . 435 329 47 Melee 315 | . . . 315 Ramming 17 | . . 17 . Kinetic 414 | . 42 232 140 Thermal 1157 | 10 146 785 216 Explosive 494 | . 408 86 . Electromagnetic 1552 | 12 328 993 219 Impact 315 | . . . 315 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 5 7 Average Corruption 5 | . . 5 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 46 | . . 40 6 Message Errors 11 | . . 11 . Matter Fused 13 | . . 13 . Heat Flow Errors 5 | . . 3 2 Energy Discharges 4 | . . 2 2 Parts Fused 2 | . . 2 . Data Loss (minor) 6 | . . 5 1 Data Loss (major) 1 | . . 1 . Misfires 3 | . . 3 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 113 | . 53 15 45 Projectiles 8 | . 8 . . Explosions 60 | . 45 15 . Melee 45 | . . . 45 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 340 | . 81 239 20 Shots 9 | . 3 5 1 Rammed . | . . . . Targets Rammed 12 | . . 12 . Kicked 12 | . . 12 . Crushed . | . . . . Highest Temperature 345 | 48 39 345 285 Average Temperature 94 | 27 12 102 83 Received Heat Transfer 1356 | 12 124 446 774 Effects 3 | . . 2 1 Energy Bleed 2 | . . 1 1 Short Circuit 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . 1 . 2 Combat Hostiles 3 | . 1 . 2 Parts Fried 13 | . 3 3 7 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 2348 | 25 325 1527 471 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . 1 6 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 1 . Low Security (%) 55 | 100 76 41 100 Level 1 44 | . 23 58 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 271 | 20 253 271 160 Initial 78 | . . 78 73 Average 166 | 2 132 196 83 Influence Increases 1826 | 20 490 959 357 Destroy 0b10 Robot/C 1080 | 20 200 580 280 Destroy 0b10 Robot/NC 105 | . 35 70 . Destroy Leader 282 | . 48 184 50 Successful Hack 29 | . 20 5 4 Disable Machine 135 | . 75 60 . Destroy Structure 120 | . 67 45 8 Lose Combat Pursuer 75 | . 45 15 15 Influence Decreases 1788 | 20 303 971 494 Entered New Map 211 | . . 109 102 Time Decay 1217 | 20 283 692 222 Lost Part 360 | . 20 170 170 Squads Dispatched 11 | . 2 5 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . 2 4 . Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | 1 22 43 17 Peak Tracking Total 7 | 1 7 6 4 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 5 4 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 7 1 Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 30 | . 11 18 1 Successful 20 | . 9 10 1 Failed 10 | . 2 8 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 22 | . 11 11 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 13 | . 7 6 . Record 1 | . . 1 . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 5 | . 3 2 . Recall Investigation 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 5 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 277 | . 277 . . Structural 277 | . 277 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4161 | 142 728 2830 461 Spaces Moved 2041 | 114 488 1299 140 Core 135 | 23 . 108 4 Treads 289 | . . 164 125 Legs 1617 | 91 488 1027 11 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 163 | 105 120 181 196 Slowest Speed 450 | 120 190 450 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 37 | 7 61 75 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 123 | . 67 48 8 Melee . | . . . . Projectile . | . . . . AOE 123 | . 67 48 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2477 | 127 574 1541 235 Wait 98 | 1 27 48 22 Move 2038 | 113 487 1298 140 Hop . | . . . . Pick Up 23 | 4 7 9 3 Fast Attach 26 | 6 4 12 4 Attach 18 | . 1 8 9 Detach 3 | . 1 1 1 Swap 30 | 1 8 18 3 Drop 23 | . 8 14 1 Fire 187 | 2 31 121 33 Melee 19 | . . . 19 Ram . | . . . . Kick 12 | . . 12 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 102 | -11/Scrapyard | Discovered new exit (range 8) 143 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 758 | -10/Materials | Build established: Scavenger-Mutant 853 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1223 | -9/Materials | Discovered new exit (range 3) 1282 | -9/Materials | Lost 5 parts (2n1u2w) 1614 | -9/Materials | Lost 5 parts (1p3n1w) 1635 | -9/Materials | Core integrity fell below 50% 2127 | -9/Materials | Discovered new exit (range 11) 2490 | -9/Materials | Discovered new exit (range 9) 2550 | -9/Materials | Repaired Aluminum Leg 2635 | -9/Materials | Build established: Mutant 3701 | -9/Materials | Entered another Materials area 3701 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3818 | -8/Materials | Garrison activated, responded to threat 3881 | -8/Materials | Identified exit to Garrison 3944 | -8/Materials | Crushed by falling debris 3975 | -8/Materials | Lost 3 parts (1p1n1w) 4113 | -8/Materials | Core integrity fell below 50% 4123 | -8/Materials | Garrison activated, responded to threat 4144 | -8/Materials | Core integrity fell below 20% 4162 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer destroyed. Lgt. Armor Plating destroyed. Lgt. Assault Rifle destroyed. Heat Sink destroyed. Beam Rifle destroyed. Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper system terminally corrupted. Imp. Heat Sink fried. Acquired 10 matter. Critical hit (Destroy). Lgt. Treads destroyed. S-10 Pest suffers critical hit (Smash). Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. Lgt. Assault Rifle fried. Lgt. Ion Engine fried. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ########################;##!= #????????????????? | | ==%%%== #????????????????? | | %sag%% #????????????????? | | !%!=* #????????????????? | | ###+#####+########## @# = #????????????????? | | # !#????# ## ##????????????????? | | # #????#! !## ####??????????????? | | # """ |#????##!!!!### """#??????????????? | | # """ #?????######## >G"#??????????????? | | ######## """ !#????????????# """#??????????????? | | ???????# #????????????# ####??????????????? | | ???????########????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????+ /?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????+ ?????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 45% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- True Hacker Unlikely Earthworm Challenges ------------ None Game ------ Seed WaveFlightBrace Manual? 0 Play Time 00:51:55 Cumulative 1.7 hours Start 2025.05.10 @ 22:20:41 End 2025.05.10 @ 23:15:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d85569f-e992-4c3a-8957-865b0252ef4b