Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 05:10:37 Player: leiavoia Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (4062) 4062 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9787 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 64/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer System Shield > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Light Angular Momentum Engine Huge Storage Unit Makeshift Armor Plating Proton Cannon Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Power Amplifier Huge Storage Unit Improved Targeting Computer Weapon Cycler Transmission Jammer System Shield > --- WEAPON ----------- Gatling Laser Phase Cannon Flak Gun Micro-nuke Launcher > --- INVENTORY -------- Light Angular Momentum Engine Improved Airjet Improved Gravmag System Power Amplifier Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Trap Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Advanced ECM Suite Makeshift Armor Plating Makeshift System Shield Long-range Tractor Beam Recalibrator Advanced Beam Rifle Proton Cannon Heavy Plasma Cannon Assault Cannon Gauss Cannon Gauss Cannon Power Maul Makeshift Spear [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . Utility 4 | . . 1 . 1 . . . . . 2 . . Weapon 2 | . . . . 1 1 . . . . . . . Parts Attached 134 | 2 20 21 8 12 29 3 3 10 12 4 5 5 Power 13 | . 4 2 3 1 2 . . . 1 . . . Engine 12 | . 4 2 3 1 2 . . . . . . . Core 1 | . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 43 | . 9 10 3 5 5 . 2 4 4 1 . . Treads 13 | . 2 6 . . 2 . 1 2 . . . . Leg 19 | . 7 4 2 2 2 . . . 2 . . . Wheel 11 | . . . 1 3 1 . 1 2 2 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 37 | 1 2 6 . 4 9 2 1 2 3 3 3 1 Device 21 | 1 1 1 . 2 5 2 1 1 2 2 3 . Storage 4 | . 1 2 . 1 . . . . . . . . Processor 2 | . . 1 . 1 . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . Protection 9 | . . 2 . . 4 . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 41 | 1 5 3 2 2 13 1 . 4 4 . 2 4 Energy Gun 16 | . 4 3 1 1 4 . . 1 2 . . . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 6 | 1 1 . . 1 2 . . . 1 . . . Ballistic Cannon 6 | . . . 1 . 2 . . 1 . . . 2 Launcher 5 | . . . . . 1 . . 2 . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . Slashing Weapon 4 | . . . . . 3 . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 53 | . 7 12 5 1 3 . 1 6 8 1 4 5 Power 5 | . . 1 2 . 1 . . 1 . . . . Propulsion 19 | . 2 5 1 . . . 1 2 5 1 1 1 Utility 10 | . 1 3 . 1 . . . . 1 . 2 2 Weapon 19 | . 4 3 2 . 2 . . 3 2 . 1 2 Highest Loss Streak 8 | . 4 8 2 1 1 . 1 6 6 1 3 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 90 95 99 99 100 99 81 86 86 66 27 Engine 7 | . 14 9 10 9 7 7 7 4 . . . . Treads 10 | . 1 25 23 . 7 7 13 18 1 . . . Leg 8 | . 25 6 5 9 7 7 5 . 10 8 3 . Wheel 8 | . . . 4 18 15 15 10 10 8 8 6 3 Device 11 | . 13 5 11 17 9 15 15 10 10 18 16 4 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 4 . Processor 7 | . . 8 11 9 7 7 7 7 7 6 6 6 Protection 1 | . . 4 . . 5 . . 3 4 . . . Energy Gun 8 | . 4 16 10 9 11 7 7 1 6 6 3 . Ballistic Gun 4 | . 23 1 . 9 3 . . . 5 6 3 . Ballistic Cannon 4 | . . . 7 9 8 7 7 1 . . . . Launcher 1 | . . . . . . 7 7 4 . . 2 . Impact Weapon 2 | . . . . . 2 7 7 7 7 6 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 13 30 92 92 100 113 111 111 114 107 103 117 11 Greatest Support 85 | 20 40 69 69 26 22 22 28 85 32 38 28 28 Greatest Overweight (x) 10 | . 2 1 9 6 5 5 9 3 10 10 4 1 Average Overweight (x) 3 | . . . 4 3 4 5 6 2 7 4 2 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 8 14 19 25 25 25 25 25 25 25 25 21 5 Most Carried 25 | 7 15 23 25 25 25 25 25 25 22 25 25 5 Average Carried 21 | 6 13 16 24 24 24 25 24 24 19 22 21 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 7 15 23 24 25 25 25 25 22 20 25 5 5 Class Distribution -------------------- 46% | Mutant 30% | Scavenger-Mutant 14% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 3051 | 244 669 177 222 340 543 158 142 . 374 36 . 146 Remotely 75 | . . . . . . . 75 . . . . . Salvage Created 4610 | 79 950 862 432 543 692 97 146 45 312 36 277 139 Parts 230 | 6 60 37 24 34 49 4 6 . 2 2 2 4 Haulers Intercepted 6 | . 2 2 . 1 1 . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 3 4 . 2 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 98 | . 21 14 11 15 12 3 6 4 7 1 1 3 Melee 1 | . . 1 . . . . . . . . . . Guns 59 | . 21 12 4 10 7 . . . 4 1 . . Cannons 18 | . . . 6 5 4 1 1 . . . . 1 AOE 15 | . . . 1 . . 2 5 4 . . 1 2 Classes Destroyed 15 | 2 4 4 1 1 1 . 1 . . . 1 . Worker 8 | . . 1 1 2 4 . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . Tunneler 5 | 1 . . 3 . . . . . . . . 1 Hauler 6 | . 2 2 . 1 1 . . . . . . . Recycler 5 | 1 1 2 . . 1 . . . . . . . Watcher 5 | . . 1 . 1 3 . . . . . . . Swarmer 24 | . 3 3 3 5 4 . 5 . 1 . . . Grunt 46 | . 18 5 7 2 3 3 . . 5 . . 3 Brawler 4 | . . 1 . 3 . . . . . . . . Duelist 5 | . . . 1 4 . . . . . . . . Sentry 9 | . . 5 . . 2 . 1 . 1 . . . Hunter 2 | . . . . 1 1 . . . . . . . Programmer 3 | . . . . . 2 . . . . 1 . . Compactor 1 | . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . 4 . . . . Tinkerer 1 | . . . . . . . 1 . . . . . Best Kill Streak 10 | 2 5 7 3 10 5 3 3 4 3 1 1 4 Combat Bots Only 8 | . 5 4 3 8 4 3 3 4 3 1 1 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 . . 2 2 1 . . 1 2 Melee 1 | . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 8109 | . 1041 1592 545 353 958 119 133 977 727 76 288 1300 Core 1696 | . 155 194 40 77 85 . 11 145 136 . 153 700 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 62 | 100 38 . 41 86 . . . . 46 . . . Volleys Fired 338 | 4 79 67 41 43 50 3 6 11 9 3 9 13 Largest 4 | 2 2 2 2 3 4 3 3 3 2 2 4 1 Hottest 242 | 40 60 112 101 142 204 163 163 163 108 108 242 85 Shots Fired 635 | 8 155 101 64 93 111 9 12 20 16 6 27 13 Gun 473 | 8 155 101 39 54 72 3 2 5 16 6 12 . Cannon 133 | . . . 25 39 39 3 4 3 . . 9 11 Launcher 29 | . . . . . . 3 6 12 . . 6 2 Special . | . . . . . . . . . . . . . Kinetic 327 | 8 125 7 25 67 60 3 4 3 9 3 6 7 Thermal 239 | . 30 90 21 26 33 3 2 5 7 3 15 4 Explosive 29 | . . . . . . 3 6 12 . . 6 2 Electromagnetic 40 | . . 4 18 . 18 . . . . . . . Robot Hit Streak 24 | 6 12 24 8 13 22 3 5 15 11 5 7 3 Robot Miss Streak 7 | 1 4 2 3 3 4 3 1 2 7 4 4 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 5 | . 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 487 | 7 110 80 41 71 89 4 8 18 24 5 22 8 Core Hits 253 | 3 48 30 19 31 34 4 11 32 19 3 6 13 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . 2 . . . Critical Strikes 19 | . 1 7 4 2 1 . . . 2 . . 2 Burn 8 | . . 7 1 . . . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . Blast 6 | . . . 2 2 . . . . . . . 2 Corrupt 1 | . . . 1 . . . . . . . . . Smash 2 | . . . . . . . . . 2 . . . Melee Attacks 67 | . . . . . 34 3 3 11 10 6 . . Impact 37 | . . . . . 10 3 3 11 10 . . . Slashing 24 | . . . . . 24 . . . . . . . Piercing 6 | . . . . . . . . . . 6 . . Sneak Attacks 3 | . . . . . 2 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12515 | 79 1302 1128 766 1325 1818 290 642 1705 690 125 1813 832 Guns 5462 | 79 1299 1064 362 796 993 24 34 86 315 125 285 . Cannons 2136 | . . . 340 529 592 41 42 78 . . 248 266 Explosions 3942 | . . . 56 . . 225 294 1541 . . 1280 546 Melee 880 | . . . . . 233 . 272 . 375 . . . Ramming 95 | . 3 64 8 . . . . . . . . 20 Kinetic 3887 | 79 1025 54 340 892 864 41 42 78 142 26 133 171 Thermal 3326 | . 274 947 231 433 530 24 34 86 173 99 400 95 Explosive 3886 | . . . . . . 225 294 1541 . . 1280 546 Electromagnetic 441 | . . 63 187 . 191 . . . . . . . Impact 728 | . . . . . 81 . 272 . 375 . . . Slashing 152 | . . . . . 152 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 1 2 2 . 6 6 6 6 6 2 2 4 Average Corruption 3 | . 1 2 2 . 4 6 6 6 6 1 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 137 | . 2 9 26 . 28 20 16 10 23 . 1 2 Message Errors 26 | . . 3 2 . 10 3 3 1 4 . . . Matter Fused 35 | . . 1 9 . 5 5 5 2 6 . 1 1 Heat Flow Errors 18 | . 1 . 5 . 3 3 2 1 3 . . . Energy Discharges 19 | . . 2 3 . 2 4 1 3 3 . . 1 Parts Rejected 2 | . . 1 . . 1 . . . . . . . Data Loss (minor) 17 | . . 1 3 . 3 2 3 2 3 . . . Data Loss (major) 11 | . 1 1 2 . 2 1 . . 4 . . . Misfires 7 | . . . 2 . 1 1 2 1 . . . . Alerts 1 | . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 430 | . . . 4 . 32 . 207 11 148 . . 28 Projectiles 8 | . . . . . 8 . . . . . . . Explosions 43 | . . . 4 . . . . 11 . . . 28 Melee 379 | . . . . . 24 . 207 . 148 . . . Knockbacks 28 | . . 1 4 5 8 . 1 3 1 . . 5 Impact 3 | . . 1 . . . . 1 . 1 . . . Kinetic 21 | . . . 4 5 5 . . 3 . . . 4 Secondary 4 | . . . . . 3 . . . . . . 1 Self-Inflicted Damage 165 | . . . 38 . . 59 . . . . . 68 Shots 3 | . . . 1 . . 1 . . . . . 1 Rammed 23 | . . 15 1 . . . . . . . . 7 Targets Rammed 29 | . 2 19 1 . . . . . . . . 7 Kicked 3 | . 2 1 . . . . . . . . . . Crushed 3 | . . 3 . . . . . . . . . . Highest Temperature 533 | . 217 357 225 266 298 254 148 301 249 54 533 20 Average Temperature 91 | . 45 97 78 64 94 104 74 157 99 29 221 7 Received Heat Transfer 2556 | . 546 567 234 117 189 36 18 . 378 . . 471 Effects 2 | . . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 7 | . . . . . 3 . 1 . 3 . . . Impact Corruptions 8 | . . . . . . . 4 . 4 . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 13 | . . 10 2 . 1 . . . . . . . Heat Transferred 7848 | . 600 2857 534 975 1125 50 75 300 400 175 646 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 364 | 10 297 356 242 364 313 . . . . 35 48 124 Initial 165 | . 6 95 138 . 165 . . . . . 12 16 Average 141 | 7 125 232 93 116 222 . . . . 11 25 63 Maximum Alert Level 1 | . 1 1 1 1 1 . . . . . . . Low Security (%) 63 | 100 58 37 85 68 38 . . . . 100 100 100 Level 1 36 | . 41 62 14 31 61 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 6 2 . 5 5 . . . . 1 . 3 Investigation 5 | . 1 . . . 3 . . . . . . 1 Extermination 2 | . . . . . 1 . . . . 1 . . Reinforcement 12 | . 5 2 . 2 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 7 | . 3 2 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 160 | . 31 29 13 25 23 3 6 4 7 1 5 13 Peak Tracking Total 9 | . 6 6 3 9 4 3 3 4 4 1 5 7 Tactical Retreats 8 | . 1 1 1 2 2 . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 5 | . 2 . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 4 | . . . . 1 . 1 1 1 . . . . Max in Single Turn 1 | . . . . 1 . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 23 | . 3 . . 4 8 . . 4 . 1 . 3 Terminals 15 | . 2 . . 4 7 . . . . . . 2 Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 77 | . 7 . . 11 17 . . 30 . 4 . 8 Successful 50 | . 3 . . 5 5 . . 30 . 2 . 5 Failed 27 | . 4 . . 6 12 . . . . 2 . 3 Catastrophic 8 | . 1 . . 1 6 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . 2 . . 5 2 . . . . 1 . 4 Terminals 36 | . 5 . . 11 16 . . . . . . 4 Fabricators 8 | . . . . . . . . . . 4 . 4 Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 43 | . 2 . . 5 4 . . 30 . . . 2 Record 12 | . . . . . 1 . . 11 . . . . Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . Robot Analysis 3 | . 1 . . 2 . . . . . . . . Prototype ID Bank 7 | . 1 . . 1 1 . . 3 . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . . . 1 . 1 Terminals 1 | . . . . . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . 1 Prioritize 1 | . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . 4 8 . . . . 1 . 3 Full Trace Events 5 | . 1 . . . 3 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . Parts Built 2 | . . . . . . . . . . 1 . 1 Authchips . | . . . . . . . . . . . . . Time 193 | . . . . . . . . . . 117 . 76 Total Part Build Rating 12 | . . . . . . . . . . 7 . 5 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . Highest-Rated Group 32 | . . . . . 32 . . . . . . . Highest-Rated Ally 32 | . . . . . 32 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . . . . 1 . . . . . . . Total Damage 39 | . . . . . 39 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 3 | . 1 . . 2 . . . . . . . . Derelict Logs Recovered 6 | . . . 3 . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 8738 | 38 934 767 1605 666 1510 698 676 323 822 291 205 203 Spaces Moved 4042 | 19 319 258 629 312 794 422 351 165 373 124 130 146 Core 123 | . . . . . . . . . . . . 123 Treads 613 | . 31 207 346 . 8 . . 21 . . . . Legs 363 | 19 288 51 . 5 . . . . . . . . Wheels 2943 | . . . 283 307 786 422 351 144 373 124 130 23 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 215 135 145 160 140 130 130 120 100 50 Average Speed 173 | 120 182 202 228 144 149 160 184 149 200 161 133 82 Slowest Speed 560 | 120 260 240 240 540 560 160 225 236 230 230 160 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 65 31 99 41 21 60 69 80 53 4 67 6 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 1 1 1 . . . Scrap Searched 8 | . . . 2 . . 1 3 . 2 . . . Spaces Dug 29 | . . . . . 26 . . . . 3 . . Terrain Destroyed 245 | . . . 5 . 26 21 48 41 . 3 82 19 Melee 29 | . . . . . 26 . . . . 3 . . Projectile 5 | . . . 2 . . . 1 . . . . 2 AOE 211 | . . . 3 . . 21 47 41 . . 82 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total 5074 | 25 522 386 733 456 973 435 363 202 414 205 144 216 Wait 311 | . 79 3 42 65 15 . . 3 5 56 1 42 Move 4031 | 18 318 257 628 311 793 421 350 164 372 124 129 146 Hop . | . . . . . . . . . . . . . Pick Up 80 | 1 11 16 7 11 18 2 . . 6 7 . 1 Fast Attach 35 | 1 6 9 3 1 3 . 1 3 2 4 . 2 Attach 36 | . 2 7 3 2 7 . 1 3 8 . . 3 Detach 4 | . . . . . . . 1 . . 1 . 2 Swap 63 | 1 12 5 2 9 19 3 1 4 2 . 5 . Drop 66 | . 13 3 6 14 20 3 . 3 . 4 . . Fire 338 | 4 79 67 41 43 50 3 6 11 9 3 9 13 Melee 67 | . . . . . 34 3 3 11 10 6 . . Ram 7 | . . . . . . . . . . . . 7 Kick 3 | . 2 1 . . . . . . . . . . Crush 19 | . . 18 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 14 | . . . . . 14 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Build established: Scavenger-Mutant 916 | -10/Materials | Core integrity fell below 50% 939 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Lost 4 parts (1n1u2w) 973 | -10/Materials | Entered another Materials area 973 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -9/Materials | Lost 8 parts (1p3n2u2w) 1538 | -9/Materials | Discovered new exit (range 12) 1678 | -9/Materials | Build established: Mutant 1740 | -9/Materials | Entered Mines 1837 | -9/Mines | Identified exit to Materials 1880 | -9/Mines | Discovered exit to Materials (range 14) 1900 | -9/Mines | Core integrity fell below 50% 2844 | -9/Mines | Build established: Scavenger-Mutant 3345 | -9/Mines | Entered Materials 3345 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3763 | -8/Materials | Garrison activated, responded to threat 3833 | -8/Materials | Destroyed 8 combat bots 3999 | -8/Materials | Discovered new exit (range 4) 4011 | -8/Materials | Entered Factory 4011 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4121 | -7/Factory | Build established: Scavenger-Gunner 5006 | -7/Factory | Identified exit to Lower Caves 5521 | -7/Factory | Entered Lower Caves 5529 | -7/Lower Caves | Learned Factory terminal intel 5980 | -7/Lower Caves | Discovered new exit (range 15) 6219 | -7/Lower Caves | Entered another Lower Caves area 6347 | -7/Lower Caves | Build established: Scavenger-Mutant 6353 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6649 | -7/Lower Caves | Build established: Mutant 6830 | -7/Lower Caves | Learned Factory terminal intel 6878 | -7/Lower Caves | Discovered new exit (range 11) 6895 | -7/Lower Caves | Entered Data Miner 6895 | -7/Data Miner | Discovered new exit (range 6) 6924 | -7/Data Miner | Met Data Miner 6957 | -7/Data Miner | Learned location of Section 7 (-2) 6957 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6980 | -7/Data Miner | Received God Mode back door access code from Data Miner 7088 | -7/Data Miner | Data Conduit disabled 7139 | -7/Data Miner | Lost 6 parts (1p2n3w) 7218 | -7/Data Miner | Entered Proximity Caves 7338 | -6/Proximity Caves | Core integrity fell below 50% 7358 | -6/Proximity Caves | Lost 6 parts (4n1u1w) 7432 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7709 | -6/Proximity Caves | Learned 4 Factory zone layouts 7988 | -6/Proximity Caves | Discovered new exit (range 7) 8040 | -6/Proximity Caves | Entered Factory 8040 | -6/Factory | Evolved 2 slots: Utility x2 8042 | -6/Factory | Loaded intel: 26 terminal locations 8245 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 8331 | -6/Factory | Sucked down chute 8331 | -6/Factory | Entered Waste 8347 | -6/Waste | Spotted C-40 Crusher 8380 | -6/Waste | Spotted C-40 Crusher 8382 | -6/Waste | Destroyed C-40 Crusher 8391 | -6/Waste | Spotted C-40 Crusher 8405 | -6/Waste | Spotted C-40 Crusher 8432 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8435 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8461 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8479 | -6/Waste | Spotted C-40 Crusher 8484 | -6/Waste | Spotted C-40 Crusher 8492 | -6/Waste | Lost 3 parts (1n1u1w) 8497 | -6/Waste | Crushed by Compactor (1 part destroyed) 8526 | -6/Waste | Discovered new exit (range 11) 8536 | -6/Waste | Entered Factory 8537 | -6/Factory | Loaded intel: 26 terminal locations 8619 | -6/Factory | Fabricated Prc. Rocket Launcher (x1) 8638 | -6/Factory | Core integrity fell below 50% 8652 | -6/Factory | Identified exit to Factory 8664 | -6/Factory | Discovered new exit (range 14) 8668 | -6/Factory | Lost 5 parts (1n2u2w) 8693 | -6/Factory | Core integrity fell below 20% 8739 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08694_ System corrupted: Matter fused (-9). 08696_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08704_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. 08722_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Prc. Matter Filter F-cell Engine 08724_ Triggered Shock Trap. 08724_ The floor emits a surge of raw power. 08724_ System corrupted (+1). 08727_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08732_ O-24 Administrator sends out distress signal. 08734_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 08734_ Penetrated by Slug. 08738_ Slug penetrates Garrison Access. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????? ??????? | | ????????????????????????????? #?????? | | ???????????????????????????? ??????? | | ???????????????????????????? ###????? | | ????????????????????######## # ?????? | | ????????????????????# +??????? | | ?????T????????????### #??????? | | ??????????????????#"" """ #????""? | | ??????????????????#"" """ #?????""? | | ??????????????????#Gh """ #?????T"? | | ??????????????????#"" #?????""? | | ??????????????????#"" #?????""? | | ????????????????????# !! #???????? | | ????????????????????# ! #???????? | | ????????????????????# ######??? | | ????????????????????# ![! #??? | | ????????????????????# ![ #??? | | ????????????????????# !!@ #??? | | ????????????????????# l ! #??? | | ????????????????????# #??? | | ????????????????????###### ###? | | ?????????????????????????#g ^ ! ""#? | | ?????????????????????????# o ""#? | | ?????????????????????????#g T"#? | | ?????????????????????????# u ""#? | | ????????????????????##+### "" ! ""#? | | ??????????????????? "T ###? | | ????????????????????##### "" #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# ##""T""###### | | ????????????????????????# ##"""""# # | | ??????????????????????### ######## # | | ??????????????????????# ###### # | | ??????????????????????# # ! # | | ??????????????????????+ ! + # | | ??????????????????????# # # | | ??????????????????????# ## # * # | | ??????????????????????###+#### # # | | ???????????????????????# ### # | # | | ???????????????????????# / ###### | | ???????????????????????# ### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Micro-nuke Launcher | x1 | -6/Factory | Preloaded Prc. Rocket Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingRecoilDesublimator Manual? 0 Play Time 01:14:14 Cumulative 601.6 hours Start 2022.04.02 @ 03:57:48 End 2022.04.02 @ 05:10:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 118 Adventurer 31 Explorer 0 Win Type - Total 29 Types 24/0/2/3/0/0/0/0/0 Lore% 75 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 955b6072-26f8-4cd2-a6dc-c8e766675957