Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.19 @ 22:47:50 Player: zzxc Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (191) 955 Value Destroyed (8120) 8120 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3595) 3595 TOTAL SCORE: 22050 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 424 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/1600 Matter 263/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- AWS/Gauss Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Gravmag Array Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Improved System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Behemoth] Advanced Drone Bay > --- WEAPON ----------- Advanced Remote Datajack Lance > --- INVENTORY -------- Gravmag Array Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Maneuvering Thrusters Cloaking Device Relay Coupler [Brawler] Relay Coupler [Duelist] Advanced Drone Bay Enhanced Nova Cannon AWS/Gauss Heavy Shock Bomb Launcher Smartbomb Launcher Improved Remote Datajack [Rating: 128] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Duelist] Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . 2 . 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Utility 14 | . . . . . 4 . . . 2 . 2 . 2 . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 301 | 6 9 2 5 6 21 16 33 . 24 17 5 28 29 4 32 19 . 4 7 7 27 Power 19 | 1 2 . . 2 2 2 2 . 2 . . . 3 . 1 . . . . . 2 Engine 9 | 1 2 . . 2 1 1 1 . . . . . 1 . . . . . . . . Core 9 | . . . . . 1 1 1 . 2 . . . 2 . 1 . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 45 | 2 . . . . 3 4 5 . 3 1 . 2 7 . 5 7 . . . . 6 Treads 29 | 2 . . . . 3 4 5 . 3 1 . 2 4 . 5 . . . . . . Leg 3 | . . . . . . . . . . . . . 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . 7 . . . . 4 Flight 2 | . . . . . . . . . . . . . . . . . . . . . 2 Utility 132 | 1 2 1 2 1 9 5 11 . 8 6 5 14 9 1 14 11 . 4 7 6 15 Device 59 | . . 1 . . 6 4 3 . 6 2 . 8 4 . 6 4 . 1 4 . 10 Storage 14 | 1 1 . 2 1 1 1 2 . . . 1 . 1 . . 1 . . 2 . . Processor 8 | . . . . . 1 . 1 . . . . . 1 . 1 2 . 1 . 1 . Hackware 32 | . . . . . . . 1 . . 3 4 5 3 . 5 3 . 2 . 3 3 Protection 19 | . 1 . . . 1 . 4 . 2 1 . 1 . 1 2 1 . . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 5 1 3 3 7 5 15 . 11 10 . 12 10 3 12 1 . . . 1 4 Energy Gun 10 | 2 2 . . . . . 6 . . . . . . . . . . . . . . Energy Cannon 56 | . . . 2 1 6 4 7 . 9 5 . 7 6 2 6 . . . . . 1 Ballistic Gun 8 | . . 1 1 2 1 1 1 . . . . . . . . . . . . . 1 Ballistic Cannon 11 | . 3 . . . . . 1 . . 1 . 1 1 1 3 . . . . . . Launcher 8 | . . . . . . . . . 1 3 . 3 . . . . . . . . 1 Special Weapon 10 | . . . . . . . . . 1 1 . 1 3 . 3 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . 1 . 1 1 . . . . . . 1 1 Parts Lost 66 | . 3 . . . 2 10 6 . . 1 . 10 12 . 8 . . . . 1 13 Power 9 | . 1 . . . 1 2 . . . . . . 1 . 1 . . . . . 3 Propulsion 12 | . . . . . . 2 2 . . . . 2 3 . . . . . . . 3 Utility 21 | . . . . . . 3 . . . . . 4 6 . 2 . . . . 1 5 Weapon 24 | . 2 . . . 1 3 4 . . 1 . 4 2 . 5 . . . . . 2 Highest Loss Streak 10 | . 1 . . . 1 8 4 . . 1 . 5 7 . 5 . . . . 1 10 Average Slot Usage (%) 94 | . 99 100 99 100 94 97 99 100 93 91 86 93 93 89 88 98 94 94 92 92 82 Engine 3 | . 13 14 14 14 3 6 2 9 1 . . . 1 . . . . . . . . Core 4 | . . . . . 5 2 6 . 5 7 6 6 3 5 5 5 5 5 4 4 6 Treads 13 | . 28 28 28 28 18 17 18 18 14 15 13 13 4 11 6 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 19 15 15 14 13 14 Device 10 | . . 3 8 . 17 19 11 9 15 6 2 12 9 11 10 12 10 10 12 12 9 Storage 21 | . 14 14 19 28 27 31 28 27 23 23 20 20 20 23 23 10 10 10 13 13 10 Processor 2 | . . . . . 2 . 7 9 7 . . . 3 1 . 6 5 5 4 4 4 Hackware 12 | . . . . . . . . . . 13 23 21 29 18 25 30 31 31 28 32 26 Protection 4 | . 13 10 . . 2 1 6 9 8 7 6 6 . 3 2 . 5 5 3 4 3 Energy Gun 2 | . 15 . . . . . 3 18 2 . . . . . . . . . . . . Energy Cannon 7 | . . . 10 25 17 17 13 . 11 6 6 7 3 4 5 . . . . . . Ballistic Cannon 1 | . 12 21 8 . . . . . . . . . 1 . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . 6 6 3 4 5 3 5 5 5 4 4 3 Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . . 39 Heaviest Build 185 | 13 28 28 61 61 88 111 118 97 123 120 133 137 141 182 185 51 51 51 60 63 85 Greatest Support 79 | 40 40 40 40 40 40 40 40 40 40 40 40 40 54 54 70 65 62 62 62 62 79 Greatest Overweight (x) 5 | 2 . . 1 1 2 2 2 2 3 2 3 3 5 3 3 . . . . 1 4 Average Overweight (x) 1 | . . . . 1 1 1 2 2 2 2 2 2 2 2 1 . . . . . . Largest Inventory Capacity 34 | 6 10 10 18 18 24 32 34 26 26 26 28 28 34 34 34 34 16 16 20 20 20 Average Capacity 24 | 5 7 10 12 18 23 28 27 26 26 26 26 28 31 34 34 16 16 16 19 20 18 Most Carried 34 | 4 10 10 18 18 24 27 31 26 26 26 26 28 34 34 34 34 16 16 20 20 20 Average Carried 23 | 1 6 10 12 17 22 23 26 26 25 24 25 24 29 33 31 16 16 16 18 19 17 Final Capacity 34 | 6 10 10 18 18 24 32 26 26 26 26 28 28 34 34 34 16 16 16 20 20 4 Final Carried 34 | 4 10 10 18 18 24 27 26 26 26 26 25 28 33 34 34 16 16 16 20 20 2 Class Distribution -------------------- 36% | Botlord-Mutant 33% | Hauler-Mutant 16% | Mutant 12% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Botlord-Mutant | -5/Factory Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Mutant | -3/Research Botlord-Mutant | -2/Research Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 5047 | 248 297 93 30 95 220 165 361 20 233 229 172 301 604 151 895 226 . 31 186 . 490 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8499 | . 603 30 . 117 615 463 1184 100 540 164 50 518 661 551 1607 226 . 31 300 . 739 Parts 344 | . 37 3 . 4 26 21 48 6 26 15 4 13 25 9 54 10 . 3 7 . 33 Haulers Intercepted 6 | . 1 . . . 1 . 2 . 1 . . . . . . 1 . . . . . Recyclers Shooed 18 | . 4 . . . . . . . 4 . . . 3 . 5 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 148 | . 10 3 . 9 13 13 16 6 8 9 2 15 13 2 21 . . . . . 8 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 24 | . 5 . . . 2 2 5 6 . . . . . . . . . . . . 4 Cannons 91 | . 3 3 . 9 11 11 8 . 5 2 2 5 12 2 18 . . . . . . AOE 25 | . 2 . . . . . 1 . 2 7 . 10 . . . . . . . . 3 Classes Destroyed 16 | . 6 . . 1 3 . 1 . 1 . . 1 . 1 . . . . 1 . 1 Worker 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . Builder 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler 6 | . 1 . . . 1 . 2 . 1 . . . . . . 1 . . . . . Recycler 14 | . 2 . . . . . 2 . 1 . . . 1 . 3 1 . . 2 . 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Operator 4 | . . . . . 1 . 1 . 2 . . . . . . . . . . . . Watcher 10 | . 2 . . . . . . . 2 . . . 1 . 3 . . 1 . . 1 Swarmer 46 | . 3 3 . 3 3 5 . 6 3 7 2 3 . . 1 . . . . . 7 Grunt 64 | . 7 . . . 7 7 10 . . 1 . 10 10 . 11 . . . . . 1 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sentry 9 | . . . . . 2 1 3 . 1 . . . . . 2 . . . . . . Hunter 10 | . . . . . 1 . 3 . 3 . . . . . 3 . . . . . . Programmer 10 | . . . . . . . . . 1 1 . 1 3 . 4 . . . . . . Compactor 2 | . . . . . . . . . . . . . . 2 . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 5 3 . 3 3 4 5 3 4 4 2 9 4 1 4 1 . 1 1 . 4 Combat Bots Only 9 | . 3 3 . 3 3 4 3 3 3 4 2 9 2 1 4 . . . . . 4 Max Kills in Single Turn 4 | . 4 1 . 1 1 1 1 1 3 3 1 3 1 1 1 1 . 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . 1 . 2 3 . 3 . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Damage Taken 15880 | . 408 96 . 56 673 1371 1103 157 600 428 284 1165 1778 . 3228 . . 91 . 400 4042 Core 3035 | . 78 5 . . 87 153 141 6 70 8 46 148 252 . 330 . . . . 91 1620 Absorbed by Shields 166 | . . . . . . 35 . . . . . . 15 . 116 . . . . . . Reduced by Siege Mode 75 | . . . . . . . . . . . . . . . 75 . . . . . . Core Remaining (%) 77 | 100 . . . 66 . . . 29 . 88 . 77 . . 41 . . 100 100 93 . Volleys Fired 810 | . 37 6 . 16 50 50 58 15 31 24 23 48 122 129 152 9 1 3 9 9 18 Largest 2 | . 2 2 . 2 2 2 2 2 2 1 1 2 2 1 2 1 1 1 1 1 1 Hottest 173 | . 80 70 . 136 150 150 136 122 155 80 80 140 150 75 173 40 40 40 40 40 120 Shots Fired 1070 | . 73 12 . 32 97 95 98 30 53 24 23 56 129 125 161 9 1 3 9 9 31 Gun 149 | . 59 . . 9 3 7 26 30 2 . . . . . . . . . . . 13 Cannon 776 | . 14 12 . 23 94 88 72 . 50 10 11 35 104 117 144 . . . . . 2 Launcher 15 | . . . . . . . . . 1 5 . 7 . . . . . . . . 2 Special 130 | . . . . . . . . . . 9 12 14 25 8 17 9 1 3 9 9 14 Kinetic 151 | . 14 12 . 9 3 7 15 . . . . . 20 . 58 . . . . . 13 Thermal 637 | . . . . 23 94 88 51 30 41 10 11 35 76 117 59 . . . . . 2 Explosive 13 | . . . . . . . . . 1 5 . 7 . . . . . . . . . Electromagnetic 139 | . 59 . . . . . 32 . 11 . . . 8 . 27 . . . . . 2 Robot Hit Streak 35 | . 8 5 . 8 13 9 19 5 18 14 7 17 11 23 35 12 7 10 12 4 10 Robot Miss Streak 6 | . 3 2 . 6 3 4 2 6 1 1 4 4 2 3 3 1 . . 4 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . Autonomous 13 | . . . . . . . . . . . . . . . . . . . . . 13 Shots Hit Robots 778 | . 53 7 . 14 72 60 81 15 39 14 13 33 90 101 118 12 1 4 9 7 35 Core Hits 306 | . 28 3 . 10 24 24 37 6 20 13 2 29 30 11 46 2 . 1 3 . 17 Critical Hits 32 | . . . . 1 5 7 4 . . . . . 5 3 5 . . . 1 . 1 Critical Kills 10 | . . . . 1 2 . 2 . . . . . 1 . 2 . . . 1 . 1 Critical Parts Destroyed 19 | . . . . . 3 6 2 . . . . . 4 1 3 . . . . . . Melee Attacks 70 | . . . . . . . . . . . . . . . . 8 2 2 17 5 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . . . . . . . 8 2 2 17 5 36 Sneak Attacks 11 | . . . . . . . . . . . . . . . . 3 . 1 3 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21338 | . 899 108 . 243 1639 1267 1612 200 1296 807 107 1892 2943 2675 3425 356 . 147 394 . 1328 Guns 1668 | . 514 . . 18 28 110 375 200 20 . . . . . . . . . . . 403 Cannons 15154 | . 171 108 . 225 1611 1157 1178 . 894 133 107 640 2867 2675 3388 . . . . . . Explosions 2724 | . 211 . . . . . 59 . 324 674 . 1252 64 . 21 . . . . . 119 Melee 1695 | . . . . . . . . . . . . . . . . 356 . 147 394 . 798 Ramming 97 | . 3 . . . . . . . 58 . . . 12 . 16 . . . . . 8 Kinetic 2565 | . 171 108 . 18 28 110 187 . . . . . 299 . 1241 . . . . . 403 Thermal 12111 | . 211 . . 225 1611 1157 790 200 721 133 107 640 2341 2675 1300 . . . . . . Explosive 2172 | . . . . . . . . . 225 674 . 1252 . . 21 . . . . . . Electromagnetic 2698 | . 514 . . . . . 635 . 292 . . . 291 . 847 . . . . . 119 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1695 | . . . . . . . . . . . . . . . . 356 . 147 394 . 798 Highest Corruption 32 | . . . . . . . . . 1 1 . 2 4 29 32 . 5 5 . 2 13 Average Corruption 14 | . . . . . . . . . 1 1 . 1 3 23 30 . 5 5 . 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 258 | . . . . . . . . . 2 3 . 6 10 72 139 . 1 9 . 2 14 Message Errors 47 | . . . . . . . . . . 2 . 1 1 7 24 . 1 5 . 2 4 Matter Fused 32 | . . . . . . . . . . . . . 5 7 16 . . 1 . . 3 Heat Flow Errors 12 | . . . . . . . . . . . . . . 3 7 . . 1 . . 1 Energy Discharges 20 | . . . . . . . . . 1 1 . 2 . 6 7 . . . . . 3 Parts Rejected 3 | . . . . . . . . . . . . . . . 3 . . . . . . Data Loss (minor) 16 | . . . . . . . . . 1 . . 2 2 2 8 . . 1 . . . Data Loss (major) 6 | . . . . . . . . . . . . . . 1 3 . . 1 . . 1 Misfires 3 | . . . . . . . . . . . . . . 1 2 . . . . . . Alerts 6 | . . . . . . . . . . . . . . . 6 . . . . . . Misdirections 22 | . . . . . . . . . . . . . . 8 13 . . . . . 1 Targeting Errors 75 | . . . . . . . . . . . . 1 2 32 39 . . . . . 1 Weapon Failures 16 | . . . . . . . . . . . . . . 5 11 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 809 | . 18 . . . 45 33 15 . 1 59 . 82 157 . 89 57 . . 120 . 133 Projectiles 367 | . 9 . . . 45 33 15 . 1 . . 18 157 . 89 . . . . . . Explosions 132 | . 9 . . . . . . . . 59 . 64 . . . . . . . . . Melee 310 | . . . . . . . . . . . . . . . . 57 . . 120 . 133 Knockbacks 20 | . 1 . . . . . . . 1 . . . 2 . 16 . . . . . . Impact 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . Kinetic 15 | . 1 . . . . . . . . . . . 2 . 12 . . . . . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 436 | . 61 . . . . . . . 27 52 . 292 . . . . . . . . 4 Shots 11 | . 2 . . . . . . . 1 1 . 7 . . . . . . . . . Rammed 13 | . 3 1 . . . . . . 3 . . . 1 . 3 . . . . . 2 Targets Rammed 14 | . 3 1 . . . . . . 4 . . . 1 . 3 . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 467 | . 162 54 . 142 75 467 447 120 270 138 320 70 51 222 168 27 27 239 57 41 441 Average Temperature 70 | . 59 28 . 49 20 189 133 43 65 33 107 23 17 107 41 14 14 81 25 15 57 Received Heat Transfer 2997 | . 135 . . . 198 525 333 . 42 30 9 342 474 . 747 . . 9 . 36 117 Effects 10 | . . . . . . 4 4 . 1 . . . . . . . . . . . 1 Shutdowns 4 | . . . . . . 2 1 . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 3 . . . . . . Total Turns 84 | . . . . . . . . . . . . . . . 84 . . . . . . Longest Duration 74 | . . . . . . . . . . . . . . . 74 . . . . . . Robots Corrupted 8 | . . . . . . . 2 . 1 . . . 1 . 4 . . . . . . Combat Hostiles 7 | . . . . . . . 2 . 1 . . . 1 . 3 . . . . . . Parts Fried 14 | . 1 . . . . . 3 . 2 . . . . . 8 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 25 | . . . . . 3 4 2 2 6 1 . 3 2 . 2 . . . . . . Heat Transferred 16748 | . 350 . . 407 2516 1840 1443 370 1192 199 200 927 1828 3959 1517 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 592 | . 270 111 . 79 317 516 374 315 303 520 291 592 466 333 461 237 106 146 161 145 303 Average Influence 232 | . 152 74 . 61 127 352 280 261 143 349 258 351 315 222 317 143 55 124 115 115 170 Maximum Alert Level 2 | . 1 . . . 1 2 1 1 1 2 1 2 2 1 2 1 . . . . 1 Low Security (%) 40 | 100 62 100 . 100 72 14 7 11 90 23 . . 12 46 . 67 100 100 100 100 57 Level 1 45 | . 37 . . . 27 44 92 88 9 24 100 53 52 53 80 32 . . . . 42 Level 2 13 | . . . . . . 41 . . . 52 . 46 34 . 18 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . . . 3 . 3 . 3 . 3 . 4 . 10 1 . 1 . 2 4 Investigation 15 | . 2 . . . 2 . 2 . 1 . 1 . . . 2 . . 1 . 2 2 Extermination 7 | . . . . . . . . . 1 . . . 1 . 3 1 . . . . 1 Reinforcement 6 | . 1 . . . . . 1 . 1 . . . . . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . 1 . . . . . 2 . 3 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . . . Alert ID Control Effect 13 | . . . . . . . . . . 3 1 . 4 . 4 . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 16 | . 3 . . . . . 3 . . . 1 . 1 . 1 . . . 1 . 6 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . 6 Times Spotted 338 | . 25 3 . 12 19 21 21 7 13 16 10 21 33 5 40 2 3 4 5 15 63 Peak Tracking Total 22 | . 4 3 . 3 4 7 6 3 3 4 5 8 6 2 8 3 3 4 4 14 22 Tactical Retreats 41 | . 4 . . 1 2 5 5 1 . . . 2 6 . 3 . . 1 2 3 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 27 | . 3 . . . . 3 1 3 . 4 . 6 1 . 2 1 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 31 | . 2 . . . 2 2 . . 7 3 . 4 8 . 3 . . . . . . Max in Single Turn 4 | . 1 . . . 1 1 . . 2 1 . 1 4 . 1 . . . . . . Garrison Access 5 | . . . . . . . . . 1 . . . 1 . . . . . 1 1 1 Garrison Relay 7 | . . . . . . 2 . . . 2 . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 50 | . 3 . 2 1 5 . 4 . 5 . 1 . 4 . 5 3 . 2 3 5 7 Terminals 26 | . 2 . . 1 3 . 2 . 3 . . . 2 . 2 2 . 1 1 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 2 Recycling Units 8 | . 1 . . . 1 . 1 . . . . . 1 . 2 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 2 . 1 . 1 . . . . 1 1 1 1 Total Hacks 142 | . 10 . 2 2 13 . 12 . 15 . 3 . 11 . 19 9 . 13 7 11 15 Successful 85 | . 7 . 2 2 6 . 8 . 11 . 3 . 7 . 8 5 . 8 6 7 5 Failed 57 | . 3 . . . 7 . 4 . 4 . . . 4 . 11 4 . 5 1 4 10 Catastrophic 10 | . . . . . . . . . 1 . . . 1 . 1 1 . 1 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 1 . 1 2 5 . 4 . 5 . 1 . 5 . 8 5 . 8 1 5 5 Terminals 85 | . 9 . . 2 9 . 9 . 9 . . . 3 . 8 7 . 11 3 6 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . . . . . . 5 . . . 2 . 3 Recycling Units 19 | . 1 . . . 1 . 1 . . . . . 5 . 6 2 . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 26 | . . . . . 3 . 2 . 6 . 3 . 3 . . . . 2 2 2 3 Terminal Hacks 27 | . 6 . 2 1 3 . 2 . 4 . . . 1 . 1 1 . 3 1 1 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . . . . . . . . . . 1 . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . Registered Components 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Zone Layout 5 | . . . . . 1 . . . 1 . . . . . . . . 1 1 . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . 3 . . . 2 . 2 Scan Component 4 | . . . . . . . . . . . . . . . 2 . . . 1 . 1 Repair 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . Retrieve Components 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 17 | . . . . . 1 . 2 . 4 . 2 . 2 . . . . 1 2 2 1 Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . . 1 . . . . . 1 1 1 Coupler Status 8 | . . . . . . . 1 . 2 . 1 . 1 . . . . 1 1 1 . Unauthorized Hacks 83 | . 2 . . 2 7 . 8 . 8 . 2 . 8 . 11 9 . 10 2 8 6 Terminals 18 | . . . . 1 1 . 3 . 2 . . . . . 1 4 . 3 1 1 1 Track 8 | . . . . 1 . . 1 . 1 . . . . . 1 2 . 1 1 . . Botnet 8 | . . . . . 1 . 1 . 1 . . . . . . 2 . 1 . 1 1 Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . 1 . 1 . . . . . 3 . 2 . . . . 2 . Reject 4 | . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mask 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . Tunnel 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . Eject 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . . . 4 . 2 . 4 . . . 4 . 5 3 . 1 2 2 7 Full Trace Events 6 | . . . . . 1 . . . . . . . . . 2 . . . . 2 1 Feedback Events 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Corruption 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 Time 111 | . . . . . . . . . . . . . . . 78 . . . 16 . 17 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . 1 . 9 . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 72 | . . . . . . . . . . 5 6 4 8 6 13 5 1 3 5 6 10 Non-combat 30 | . . . . . . . . . . . 1 . 4 . 7 5 . 1 2 4 6 Combat 42 | . . . . . . . . . . 5 5 4 4 6 6 . 1 2 3 2 4 Robot Hacks Applied 89 | . . . . . . . . . . 5 6 6 15 6 15 7 1 3 6 7 12 parse_system 5 | . . . . . . . . . . . . . . . 1 2 . . 1 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . . generate_echo 1 | . . . . . . . . . . . . . . . . . . . . . 1 find_chute 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . hold_bot 3 | . . . . . . . . . . . . . 3 . . . . . . . . start_disposal 1 | . . . . . . . . . . . . . 1 . . . . . . . . ignore_repairs 3 | . . . . . . . . . . . . . . . 3 . . . . . . map_walls 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . map_earth 1 | . . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 9 | . . . . . . . . . . . . . . . 2 3 . 1 1 1 1 recall_reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . locate_traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . disarm_traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . block_reporting 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 map_route 5 | . . . . . . . . . . . 1 . . . 2 . . . . . 2 relay_feed 1 | . . . . . . . . . . . . . 1 . . . . . . . . ignore_targets 7 | . . . . . . . . . . . . . . 6 . . 1 . . . . disrupt_area 2 | . . . . . . . . . . . . . . . . . . . . 2 . overload_power 1 | . . . . . . . . . . . . . . . 1 . . . . . . wipe_record 4 | . . . . . . . . . . . . 1 . . . . . . 3 . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . . . . reboot_system 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 overwrite_iff 10 | . . . . . . . . . . . 1 1 2 . 2 . . 2 . . 2 formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 19 | . . . . . . . . . . 4 4 3 3 . 1 . . . . 1 3 Relay Couplers Released 43 | . . . . . . 9 . . 4 7 . 14 3 . . . . 3 1 2 . Ejected 7 | . . . . . . . . . 4 . . . . . . . . 3 . . . Machine Destruction 36 | . . . . . . 9 . . . 7 . 14 3 . . . . . 1 2 . Attached 31 | . . . . . . . 1 . . 3 4 5 3 . 5 2 . 2 . 3 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Total Allies 32 | . . . . 2 . . . . . 4 5 4 4 . 3 . 1 2 . 1 6 Largest Group 5 | . . . . 2 . . . . . 3 5 1 3 . 1 . 1 2 . 1 2 Highest-Rated Group 154 | . . . . 50 . . . . . 76 154 29 73 . 49 . 46 24 . 44 116 Highest-Rated Ally 64 | . . . . 31 . . . . . 32 32 29 49 . 49 . 46 12 . 44 64 Total Orders 5 | . . . . . . . . . . . 2 1 . . . . . . . . 2 STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . GOTO 1 | . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 150 | . . . . 15 . . . . . 26 24 13 27 . 21 . 4 8 . . 12 Total Damage 3467 | . . . . 171 . . . . . 541 554 199 613 . 755 . 117 90 . . 427 Kills 20 | . . . . 3 . . . . . 4 3 . 5 . 4 . . . . . 1 Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 15133 | 88 814 332 739 473 915 959 1282 666 1303 481 298 1246 1226 654 1523 284 50 360 341 392 707 Spaces Moved 7251 | 49 399 185 434 224 306 349 414 277 539 189 111 341 399 175 556 303 73 258 383 414 873 Core 77 | 4 . . . . . . . . . . . . . . . . . . . . 73 Treads 4726 | 45 399 185 434 224 306 349 414 277 539 189 111 341 182 175 556 . . . . . . Legs 217 | . . . . . . . . . . . . . 217 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 2214 | . . . . . . . . . . . . . . . . 303 73 258 383 414 783 Flight 17 | . . . . . . . . . . . . . . . . . . . . . 17 Fastest Speed 40 | 50 160 160 160 180 180 180 200 200 200 205 205 200 200 210 180 50 58 58 58 58 40 Average Speed 150 | 153 160 160 166 180 193 192 200 200 208 205 210 206 215 221 195 55 58 58 58 58 56 Slowest Speed 270 | 160 160 160 180 180 200 200 200 200 225 205 225 225 270 230 230 58 58 58 58 94 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 72 44 90 66 30 53 23 61 24 46 4 64 11 79 17 10 60 7 17 14 33 Regions Visited 21 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . 1 1 . 1 . 1 . 1 . . . . . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . . . . . . . . . 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 107 | . . . . . 2 . . . 1 30 . 35 3 . 2 3 2 . 9 3 17 Terrain Destroyed 271 | . 4 . . . 13 . 4 . 18 39 . 69 31 . 58 3 2 . 9 3 18 Melee 32 | . . . . . . . . . . . . . . . . 3 2 . 9 3 15 Projectile 37 | . . . . . 13 . . . 2 . . . 5 . 14 . . . . . 3 AOE 202 | . 4 . . . . . 4 . 16 39 . 69 26 . 44 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Fac Was Fac Res Res Acc Total 10413 | 59 501 209 451 261 533 543 778 360 662 259 157 830 651 319 834 414 76 464 473 552 1027 Wait 1560 | 1 30 14 . 11 126 100 223 63 27 13 16 380 68 8 48 40 1 195 32 112 52 Move 7231 | 48 398 184 433 223 306 348 413 276 538 188 111 340 399 174 555 303 72 257 382 413 870 Hop 1 | . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 195 | 4 15 . 8 2 14 17 24 . 16 7 2 16 20 1 23 9 . . 7 1 9 Fast Attach 83 | 6 5 2 1 . 8 3 7 . 4 . . 6 9 1 6 9 . 2 6 4 4 Attach 101 | . 3 . 3 . 4 10 6 . 4 3 3 14 11 . 13 9 . . . 2 16 Detach 27 | . . . . . 4 . 1 . . . . 3 1 3 4 3 . 2 . 1 5 Swap 117 | . 1 . 1 6 9 3 20 . 16 14 2 8 9 3 13 1 . 2 1 1 7 Drop 154 | . 9 2 5 3 12 7 26 . 22 4 . 3 11 . 13 23 . 1 6 3 4 Fire 810 | . 37 6 . 16 50 50 58 15 31 24 23 48 122 129 152 9 1 3 9 9 18 Melee 70 | . . . . . . . . . . . . . . . . 8 2 2 17 5 36 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 3 1 . . . . . . 4 . . . 1 . 3 . . . . . . Escape Stasis 46 | . . . . . . 5 . 6 . 6 . 12 . . 4 . . . 13 . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 6) 738 | -10/Materials | Discovered new exit (range 6) 903 | -10/Materials | Entered Mines 910 | -10/Mines | Met a Derelict bent on vengeance 1036 | -10/Mines | Discovered new exit (range 9) 1070 | -10/Mines | Learned Materials trap positions 1081 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1229 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1229 | -10/Mines | Discovered new exit (range 5) 1235 | -10/Mines | Entered Exiles 1256 | -10/Exiles | Discovered new exit (range 15) 1279 | -10/Exiles | Met 8R-AWN 1299 | -10/Exiles | Met EX-HEX 1373 | -10/Exiles | Met EX-DEC 1400 | -10/Exiles | Visited The Gauntlet 1591 | -10/Exiles | Learned location of Zion (-7) 1619 | -10/Exiles | Met EX-BIN 1642 | -10/Exiles | Aligned with FarCom system 1643 | -10/Exiles | Given EX-Vault access code 1680 | -10/Exiles | Opened EX-Vault 1696 | -10/Exiles | Found AWS/Gauss 1704 | -10/Exiles | Found Chronowheel 1717 | -10/Exiles | Found Flying Fortress v7 1762 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1952 | -10/Exiles | Discovered new exit (range 10) 1974 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Chronowheel, AWS/Gauss 1974 | -10/Exiles | Entered Mines 2002 | -9/Mines | Assembled infested the area 2180 | -9/Mines | Identified exit to Materials 2447 | -9/Mines | Entered Materials 2447 | -8/Materials | Evolved 4 slots: Utility x4 2448 | -8/Materials | Loaded intel: 17 trap records 2710 | -8/Materials | Build established: Hauler-Mutant 2776 | -8/Materials | Discovered new exit (range 4) 3042 | -8/Materials | Garrison activated, responded to threat 3362 | -8/Materials | Identified exit to Garrison 3362 | -8/Materials | Entered Garrison 3481 | -8/Garrison | Triggered checkpoint 3497 | -8/Garrison | Triggered checkpoint 3558 | -8/Garrison | Lost 8 parts (1p2n3u2w) 3667 | -8/Garrison | Discovered new exit (range 12) 3698 | -8/Garrison | Installed Relay Interface Framework 3760 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Garrison Relay disabled 4030 | -8/Garrison | Discovered new exit (range 13) 4066 | -8/Garrison | Triggered checkpoint 4139 | -8/Garrison | Garrison Relay disabled 4321 | -8/Garrison | Entered Materials 4369 | -8/Materials | Identified exit to Garrison 5077 | -8/Materials | Core integrity fell below 50% 5122 | -8/Materials | Lost 4 parts (1n3w) 5603 | -8/Materials | Entered Garrison 5678 | -8/Garrison | Triggered checkpoint 5764 | -8/Garrison | Discovered new exit (range 14) 5886 | -8/Garrison | Triggered checkpoint 5950 | -8/Garrison | Discovered new exit (range 8) 6126 | -8/Garrison | Triggered checkpoint 6215 | -8/Garrison | Discovered new exit (range 8) 6239 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 6269 | -8/Garrison | Entered Factory 6269 | -7/Factory | Evolved 2 slots: Utility x2 6270 | -7/Factory | Identified exit to Storage 6271 | -7/Factory | FarCom data flow suspended 7028 | -7/Factory | Discovered new exit (range 10) 7545 | -7/Factory | Identified exit to Garrison 7572 | -7/Factory | Entered Garrison 7583 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7634 | -7/Garrison | Triggered checkpoint 7684 | -7/Garrison | Garrison Relay disabled 7766 | -7/Garrison | Triggered checkpoint 7777 | -7/Garrison | Build established: Bothacker-Mutant 7846 | -7/Garrison | Triggered checkpoint 7876 | -7/Garrison | Discovered new exit (range 14) 7928 | -7/Garrison | Triggered checkpoint 7939 | -7/Garrison | Garrison Relay disabled 8053 | -7/Garrison | Entered Factory 8053 | -6/Factory | Accompanied by 2 allies 8053 | -6/Factory | Evolved 2 slots: Utility x2 8183 | -6/Factory | Garrison activated, responded to threat 8351 | -6/Factory | Identified exit to Garrison 8351 | -6/Factory | Entered Garrison 8749 | -6/Garrison | Triggered checkpoint 8878 | -6/Garrison | Garrison Relay disabled 8968 | -6/Garrison | Triggered checkpoint 9038 | -6/Garrison | Triggered checkpoint 9038 | -6/Garrison | Lost 5 parts (1n3u1w) 9044 | -6/Garrison | Destroyed 9 combat bots 9117 | -6/Garrison | Discovered new exit (range 10) 9170 | -6/Garrison | Triggered checkpoint 9204 | -6/Garrison | Garrison Relay disabled 9390 | -6/Garrison | Discovered new exit (range 10) 9421 | -6/Garrison | Expanded RIF knowledge: Program Shield 9472 | -6/Garrison | Triggered checkpoint 9513 | -6/Garrison | Lost 4 parts (1n3w) 9526 | -6/Garrison | Garrison Relay disabled 9597 | -6/Garrison | Entered Factory 9597 | -5/Factory | Evolved 2 slots: Utility x2 9708 | -5/Factory | Lost 7 parts (1p2n3u1w) 9926 | -5/Factory | Garrison activated, responded to threat 9959 | -5/Factory | Build established: Botlord-Mutant 10823 | -5/Factory | Sucked down chute 10823 | -5/Factory | Entered Waste 10838 | -5/Waste | EMP discharged 10838 | -5/Waste | System corruption reached 10% 10858 | -5/Waste | Spotted C-40 Crusher 10881 | -5/Waste | Spotted C-40 Crusher 10915 | -5/Waste | Spotted C-40 Crusher 10938 | -5/Waste | EMP discharged 10978 | -5/Waste | Spotted C-40 Crusher 11038 | -5/Waste | EMP discharged 11042 | -5/Waste | Spotted C-40 Crusher 11056 | -5/Waste | Destroyed C-40 Crusher 11073 | -5/Waste | Found Damper Plating 11115 | -5/Waste | Spotted C-40 Crusher 11138 | -5/Waste | EMP discharged 11238 | -5/Waste | EMP discharged 11255 | -5/Waste | Destroyed C-40 Crusher 11338 | -5/Waste | EMP discharged 11385 | -5/Waste | Discovered new exit (range 16) 11438 | -5/Waste | EMP discharged 11477 | -5/Waste | Entered Factory 11706 | -5/Factory | Discovered new exit (range 88) 11820 | -5/Factory | System corruption reached 30% 11890 | -5/Factory | Garrison activated, responded to threat 12478 | -5/Factory | Repaired Hvy. Treads? 12603 | -5/Factory | Core integrity fell below 50% 12647 | -5/Factory | Identified exit to Upper Caves 12811 | -5/Factory | Lost 5 parts (1p1u3w) 12966 | -5/Factory | Discovered new exit (range 5) 13000 | -5/Factory | Entered another Factory area 13000 | -4/Factory | Evolved 2 slots: Propulsion x2 13264 | -4/Factory | Spotted B-86 Titan 13284 | -4/Factory | Manually triggered Chute Trap 13284 | -4/Factory | Sucked down chute 13284 | -4/Factory | Entered Waste 13285 | -4/Waste | Met a frightened Derelict 13299 | -4/Waste | EMP discharged 13314 | -4/Waste | Spotted C-40 Crusher 13315 | -4/Waste | Spotted C-40 Crusher 13320 | -4/Waste | Spotted C-40 Crusher 13325 | -4/Waste | Discovered new exit (range 16) 13334 | -4/Waste | Entered Factory 13450 | -4/Factory | Discovered new exit (range 4) 13452 | -4/Factory | Identified exit to Research 13694 | -4/Factory | Entered Research 13694 | -3/Research | Evolved 2 slots: Utility x2 13890 | -3/Research | Discovered new exit (range 8) 13893 | -3/Research | Identified exit to Research 13937 | -3/Research | Repaired Hrd. Light Armor Plating 13973 | -3/Research | Found Prototype Device 14035 | -3/Research | Entered another Research area 14035 | -2/Research | Evolved 2 slots: Utility x2 14406 | -2/Research | Discovered new exit (range 3) 14407 | -2/Research | Identified exit to Access 14413 | -2/Research | Found Prototype Processor 14413 | -2/Research | Identified Exp. Melee Analysis Suite 14427 | -2/Research | Entered Access 14427 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 14548 | -1/Access | Identified Exp. Thermal Shield 14780 | -1/Access | Repaired Adv. Sensor Array 14876 | -1/Access | Spotted B-99 Colossus 14957 | -1/Access | Lost 3 parts (1p2u) 15031 | -1/Access | System corruption reached 10% 15062 | -1/Access | Released all parts (18) 15096 | -1/Access | Core integrity fell below 50% 15118 | -1/Access | Core integrity fell below 20% 15134 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15106_ MUPB|SQ< 5//8EPZW 15111_ Door malfunctions. 15112_ Xenon Bombardment Thruster destroyed. 15117_ Acquired 91 matter. 15121_ Penetrated by Slug. 15122_ IWNZK8A&U8ZYFEA1|3R3PB:SL|IG&D 15122_ Slammed into H-88 Terminator. 15122_ Slug penetrates Wall. 15122_ Slug penetrates Terminal. 15123_ Slammed into H-88 Terminator. 15125_ Penetrated by Slug. 15126_ Detecting nearby Garrison Access. 15129_ W-44 Eye sends out distress signal. 15130_ Triggered Alarm Trap. 15130_ An alarm sounds. 15130_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | / #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# "#?#####??????????????????????????????????????? | | #" #? """"" #??????????????????????????????????? | | # "# ""T"" #??????????????????????????????????? | | # #??????????????????????????????????? | | # + #??????????????????????????????????? | | # # #??????????????????????????????????? | | ?# # ! ! #??????????????????????????????????? | | ?# #? #??????????????????????????????????? | | ?# #? ! #??????????????????????????????????? | | ## ##?########??????????????????????????????????? | | # #################+######????????????????????? | | + T" R s s u #????????????????????? | | # "" h s s w @ #????????????????????? | | # #################/### #????????????????????? | | ## ##?????????????? #? #????????????????????? | | ?# #????????????? #?? #????????????????????? | | ?# #??????????? ""G"" #?? #????????????????????? | | ?# #?????????# " " #???#????????????????????? | | ?# #????????# " " #????????????????????????? | | ?# ?????????## #????????????????????????? | | ?# ??????????# #????????????????????????? | | ? = ???????????? #????????????????????????? | | ? ?????????????##?###+##????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 36 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 2400 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed HellfireDefenseBroadsword Manual? 0 Play Time 03:54:45 Cumulative 320.3 hours Start 2019.11.17 @ 21:38:22 End 2019.11.19 @ 22:47:50 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 574 Rogue 574 Adventurer 0 Explorer 0 Win Type - Total 48 Types 36/3/3/2/1/1/2 Lore% 93 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fb0d922-9ad2-4e48-9de4-582a2e90275c