Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 22:17:35 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (205) 205 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1385 Bonus ------- None Cogmind --------- Core Integrity 328/400 Matter 274/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Small Storage Unit Huge Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Small Matter Pod (21) Beam Rifle Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Huge Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Matter Pod Beam Rifle Beam Cannon Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 9 | . 4 . 5 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 . 1 Treads . | . . . . Leg . | . . . . Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 3 | . 1 . 2 Device . | . . . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 3 | . 1 . 2 Energy Gun . | . . . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 99 100 78 Engine 12 | . 14 14 11 Wheel 25 | . 28 28 21 Storage 25 | . 27 28 22 Energy Cannon 12 | . 13 14 9 Ballistic Gun 12 | . 14 14 9 Peak Build Rating 10 | . 7 7 10 Average Rating 7 | . 6 7 7 On Entrance 6 | 6 6 7 7 Naked Turns . | . . . . Heaviest Build 98 | 13 95 95 98 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 9 | . 4 4 9 Average Overweight (x) 4 | . 3 4 4 Largest Inventory Capacity 25 | . 25 25 25 Average Capacity 24 | . 24 25 25 Most Carried 6 | . 6 4 5 Average Carried 4 | . 3 4 4 Final Capacity 25 | 8 25 25 25 Final Carried 6 | 6 4 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 348 | 188 73 . 87 Remotely . | . . . . Salvage Created 225 | . . 34 191 Parts 14 | . . 3 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 6 | . . 3 3 Guns 3 | . . 2 1 Cannons 2 | . . . 2 AOE 1 | . . 1 . Classes Destroyed 5 | . . 1 4 Mechanic 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 3 | . . 3 . Grunt 2 | . . . 2 Sentry 1 | . . . 1 Best Kill Streak 4 | . . 3 4 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 29 | . . 12 17 Missed 5 | . . 2 3 Damage Taken 334 | . . 135 199 Core 87 | . . 15 72 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 93 | . . . 93 Core Remaining (%) 97 | 100 . 94 . Volleys Fired 21 | . 5 6 10 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 80 Shots Fired 42 | . 10 12 20 Gun 21 | . 5 6 10 Cannon 21 | . 5 6 10 Launcher . | . . . . Special . | . . . . Kinetic 21 | . 5 6 10 Thermal 21 | . 5 6 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 2 4 10 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 22 | . 2 7 13 Core Hits 11 | . . 3 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 399 | . 32 163 204 Guns 96 | . 14 35 47 Cannons 246 | . 18 71 157 Explosions 57 | . . 57 . Melee . | . . . . Ramming . | . . . . Kinetic 96 | . 14 35 47 Thermal 303 | . 18 128 157 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . . 56 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . 54 120 69 Average Temperature 37 | . 22 59 29 Received Heat Transfer 96 | . . . 96 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 568 | . 37 198 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 202 | . 26 120 202 Initial 46 | . . 9 46 Average 70 | . 11 113 104 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | . 100 100 78 Level 1 7 | . . . 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 10 | . 1 3 6 Peak Tracking Total 5 | . 1 3 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 8 . 8 Successful 9 | . 4 . 5 Failed 7 | . 4 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 8 | . . . 8 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 715 | . 278 184 253 Spaces Moved 405 | 1 181 119 104 Core . | . . . . Treads . | . . . . Legs 5 | 1 4 . . Wheels 400 | . 177 119 104 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 140 140 Average Speed 140 | 120 139 140 143 Slowest Speed 215 | 120 140 140 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 2 36 31 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . 14 . Melee . | . . . . Projectile . | . . . . AOE 14 | . . 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 508 | . 199 124 185 Wait 64 | . . . 64 Move 402 | . 180 118 104 Hop . | . . . . Pick Up 5 | . 4 . 1 Fast Attach 6 | . 1 . 5 Attach 3 | . 3 . . Detach . | . . . . Swap . | . . . . Drop 7 | . 6 . 1 Fire 21 | . 5 6 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Discovered new exit (range 9) 279 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 338 | -10/Mines | Found a hidden stash of uninstalled traps 458 | -10/Mines | Discovered new exit (range 3) 463 | -10/Mines | Entered Materials 463 | -9/Materials | Evolved 2 slots: Utility x2 513 | -9/Materials | Repaired Beam Cannon 564 | -9/Materials | Repaired Assault Rifle 716 | -9/Materials | Self-destructed Last Messages --------------- 00564_ Acquired Assault Rifle. 00578_ K-01 Serf collects debris. 00622_ G-47 Trooper destroyed. 00625_ G-34 Mercenary destroyed. 00643_ Y-45 Defender destroyed. 00643_ R-06 Scavenger collects Aluminum Leg. 00644_ U-05 Engineer builds a Door. 00646_ Acquired 38 matter. 00648_ Acquired Beam Rifle. 00648_ R-06 Scavenger collects Hvy. Assault Rifle. 00652_ Acquired Lgt. Armor Plating. 00661_ W-16 Scout destroyed. 00664_ Acquired 17 matter. 00667_ Acquired Visual Processing Unit. 00668_ K-01 Serf collects debris. 00676_ R-06 Scavenger collects Hover Unit. 00680_ K-01 Serf collects debris. 00680_ R-06 Scavenger collects Hover Unit. 00684_ R-06 Scavenger collects Lgt. Ion Engine. 00716_ Connecting with Terminal... 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