Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 22:28:16 Player: SKIP Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (206) 1030 Value Destroyed (6652) 6652 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1318) 1318 TOTAL SCORE: 12920 Bonus ------- High Alert Combat Kills 861 Follower Combat Kills 245 Registered with UFD 300 Friendly Fire -88 Cogmind --------- Core Integrity 143/850 Matter 23/300 Energy 59/100 System Corruption 21% Temperature Warning (384) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (5) --- Light Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Trap Scanner Improved Hardlight Generator > --- WEAPON (3) ------- Rocket Launcher > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Compact Matter Pod (150) Experimental Sensor Array A0-MCA's Component Scanner Improved Field Recycling Unit (0) Multitool DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Trap Scanner Advanced Signal Interpreter Improved Targeting Computer Improved Core Shielding > --- WEAPON ----------- Plasma Rifle Phase Cannon Precision Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Light Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Compact Matter Pod Experimental Sensor Array Improved Hardlight Generator A0-MCA's Component Scanner Improved Field Recycling Unit Rocket Launcher Multitool DRS Beacon Botcube [Rating: 73] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Protection Improved Core Shielding Weapon Assault Cannon Energy Gun EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . Utility 4 | . . . . . . . 4 . Weapon 1 | . . . . . . . 1 . Parts Attached 180 | 7 16 3 15 29 11 7 86 6 Power 24 | 1 2 . 3 4 3 1 8 2 Engine 21 | 1 2 . 3 4 3 1 6 1 Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 52 | 2 4 1 7 9 3 . 23 3 Treads 40 | 2 4 1 7 9 3 . 13 1 Leg 12 | . . . . . . . 10 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 2 3 . 1 3 . 1 25 . Device 24 | 1 1 . . 2 . . 20 . Storage 3 | 1 2 . . . . . . . Processor 4 | . . . 1 . . . 3 . Hackware 1 | . . . . . . 1 . . Protection 3 | . . . . 1 . . 2 . Artifact . | . . . . . . . . . Weapon 69 | 2 7 2 4 13 5 5 30 1 Energy Gun 8 | . 3 2 . 1 . . 2 . Energy Cannon 8 | . 1 . . 4 . . 3 . Ballistic Gun 23 | 2 3 . 1 3 3 . 11 . Ballistic Cannon 13 | . . . 3 2 . 4 4 . Launcher 10 | . . . . 1 2 . 6 1 Special Weapon 7 | . . . . 2 . 1 4 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 12 | . . . . 4 1 . 7 . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 2 | . . . . . . 2 . . Parts Lost 64 | . 1 1 3 6 1 . 43 9 Power 8 | . . . 1 1 1 . 3 2 Propulsion 23 | . . 1 . . . . 19 3 Utility 16 | . 1 . . 3 . . 10 2 Weapon 17 | . . . 2 2 . . 11 2 Highest Loss Streak 6 | . 1 1 1 3 1 . 5 6 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 95 | . 95 100 99 98 99 99 92 77 Engine 9 | . 13 14 10 11 10 11 4 5 Treads 32 | . 26 28 43 43 44 44 21 5 Leg 3 | . . . . . . . 8 23 Device 8 | . 6 . . 7 11 . 17 17 Storage 11 | . 21 28 12 11 11 11 6 6 Processor 4 | . . . 9 1 . . 8 . Hackware 2 | . . . . . . 11 . . Energy Gun 1 | . 9 14 . . . . . . Energy Cannon 1 | . . . . 4 . . 1 6 Ballistic Gun 7 | . 16 14 2 5 17 4 8 . Ballistic Cannon 9 | . . . 19 10 3 17 8 . Peak Build Rating 73 | 8 10 11 20 23 22 28 73 66 Average Rating 31 | 5 8 10 18 18 19 26 57 58 On Entrance 19 | . 8 10 11 18 19 20 28 65 Naked Turns . | . . . . . . . . . Heaviest Build 91 | 14 70 70 75 59 55 60 91 81 Greatest Support 100 | 40 40 40 80 80 80 80 100 80 Greatest Overweight (x) 22 | 1 22 1 . . . . 5 1 Average Overweight (x) . | . . 1 . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 18 Average Carried 18 | 6 15 19 19 19 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 19 19 20 20 20 18 12 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Mutant 21% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Matter Collected 5721 | 291 239 191 831 1050 273 220 2443 183 Remotely . | . . . . . . . . . Salvage Created 7039 | 96 573 341 819 1348 444 . 3254 164 Parts 407 | 15 46 27 55 87 14 . 154 9 Haulers Intercepted 16 | . 2 . 5 6 . . 3 . Recyclers Shooed 12 | . 1 . 1 . 2 . 8 . Parts Field Recycled 34 | . . . . . . . 34 . Retrieved Matter 722 | . . . . . . . 722 . Parts Self-Destructed 9 | . . . . . . . . 9 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 150 | . 14 11 23 27 7 . 64 4 Guns 56 | . 13 10 2 8 2 . 21 . Cannons 76 | . . . 20 16 1 . 36 3 AOE 17 | . . 1 1 3 4 . 7 1 Classes Destroyed 17 | 1 5 1 4 3 1 . 2 . Worker 7 | . . . 1 1 . . 5 . Builder 12 | . 1 . 2 1 2 . 6 . Tunneler 6 | 5 . . . . . . 1 . Hauler 16 | . 2 . 5 6 . . 3 . Recycler 9 | . . 1 1 1 3 . 3 . Mechanic 1 | . . . . 1 . . . . Operator 2 | . 1 . . 1 . . . . Watcher 4 | . . . . 1 . . 3 . Swarmer 36 | . 6 9 7 3 1 . 10 . Grunt 52 | . 8 2 6 10 . . 26 . Brawler 4 | . . . 1 1 . . 2 . Duelist 5 | . . . 1 . . . 2 2 Protector 2 | . . . . 1 1 . . . Sentry 29 | . . . 8 12 3 . 5 1 Specialist 2 | . . . . . . . 2 . Hunter 9 | . . . . . 2 . 7 . Programmer 11 | . . . . . . . 10 1 Best Kill Streak 7 | 2 5 3 4 6 6 . 7 3 Combat Bots Only 5 | . 5 3 4 4 4 . 5 3 Max Kills in Single Turn 4 | 1 2 1 3 3 4 . 4 1 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . 1 1 3 3 . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Hostile Shots Fired 1101 | . 69 45 100 114 40 . 659 74 Missed 343 | . 18 11 32 32 12 . 212 26 Damage Taken 11247 | . 638 312 950 1401 478 . 6671 797 Core 1174 | . 125 62 80 171 29 . 574 133 Absorbed by Shields 82 | . . . . . . . 82 . Redirected to Shielding 109 | . . . . 51 . . 38 20 Ignored by Resistances 436 | . . . . . . . 436 . Regen/Repaired (Parts) 1344 | . 95 . 418 161 . 494 176 . Core Remaining (%) 51 | 100 . 25 . . . 30 . . Volleys Fired 512 | 7 58 22 71 119 14 . 208 13 Largest 3 | 2 2 2 2 2 2 . 3 3 Hottest 191 | 40 76 65 88 112 77 . 191 161 Shots Fired 1105 | 14 109 43 141 202 27 . 544 25 Gun 535 | 14 101 43 7 86 13 . 271 . Cannon 534 | . 8 . 134 107 9 . 264 12 Launcher 35 | . . . . 8 5 . 9 13 Special 1 | . . . . 1 . . . . Kinetic 910 | 14 82 22 141 167 22 . 462 . Thermal 112 | . . . . 27 . . 73 12 Explosive 35 | . . . . 8 5 . 9 13 Electromagnetic 48 | . 27 21 . . . . . . Robot Hit Streak 22 | 4 13 6 11 20 7 . 22 19 Robot Miss Streak 11 | 1 5 4 4 3 3 . 11 2 Penetration Max 2 | . . . . . . . 2 . Secondary Targets 8 | . 6 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 701 | 9 76 28 95 113 15 . 345 20 Core Hits 341 | 7 33 17 34 60 21 . 158 11 Critical Kills 4 | . . . . 1 . . 3 . Critical Parts Destroyed 4 | . 1 . . . . . 3 . Critical Strikes 25 | . 1 . 5 4 . . 15 . Destroy 8 | . 1 . . 1 . . 6 . Blast 17 | . . . 5 3 . . 9 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19538 | 103 880 391 2701 2999 715 . 10803 946 Guns 6172 | 95 669 331 100 985 121 . 3871 . Cannons 8966 | . 140 . 2282 1362 123 . 4706 353 Explosions 4174 | . 39 60 318 633 471 . 2060 593 Melee . | . . . . . . . . . Ramming 226 | 8 32 . 1 19 . . 166 . Kinetic 12524 | 95 422 122 2382 2024 244 . 7235 . Thermal 2586 | . 39 60 . 323 . . 1811 353 Explosive 3606 | . . . 318 633 471 . 1591 593 Electromagnetic 596 | . 387 209 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . 1 2 2 4 20 20 Average Corruption 3 | . . . 1 1 2 4 1 20 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 139 | . . . 11 35 12 . 39 42 Message Errors 34 | . . . 2 11 4 . 8 9 Matter Fused 29 | . . . 1 7 3 . 12 6 Heat Flow Errors 23 | . . . 2 5 4 . 4 8 Energy Discharges 18 | . . . . 5 1 . 6 6 Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 16 | . . . 3 3 . . 4 6 Data Loss (major) 6 | . . . 1 1 . . 1 3 Misfires 2 | . . . . 1 . . 1 . Alerts 6 | . . . 1 1 . . 1 3 Weapon Failures 3 | . . . . 1 . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 258 | . . . 37 21 38 . 155 7 Projectiles 121 | . . . 18 21 . . 82 . Explosions 137 | . . . 19 . 38 . 73 7 Melee . | . . . . . . . . . Knockbacks 55 | . . . 14 6 1 . 34 . Impact . | . . . . . . . . . Kinetic 52 | . . . 13 6 1 . 32 . Secondary 3 | . . . 1 . . . 2 . Self-Inflicted Damage 482 | . 31 . 61 65 57 . 197 71 Shots 10 | . 1 . 1 2 2 . 3 1 Rammed 15 | 2 4 . 1 1 . . 7 . Targets Rammed 28 | 2 4 . 1 3 . . 18 . Kicked 10 | . . . . . . . 10 . Crushed 3 | . . . . 2 . . 1 . Highest Temperature 408 | . 47 60 219 269 192 . 408 384 Average Temperature 67 | . 13 11 57 34 81 . 101 82 Received Heat Transfer 2270 | . 270 66 198 360 81 . 1169 126 Effects 5 | . . . . . . . 5 . Energy Bleed 4 | . . . . . . . 4 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . 1 . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 3 | . 2 . . . . . 1 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . Heat Transferred 3212 | . . . . 500 . . 2305 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Peak Influence 1462 | 25 200 189 360 564 270 . 1462 . Initial 207 | . 16 54 19 141 207 . . . Average 263 | 9 50 83 202 355 94 . 399 . Maximum Alert Level 4 | . 1 . 1 2 1 . 4 . Low Security (%) 57 | 100 98 100 57 15 73 . 48 . Level 1 21 | . 1 . 42 45 26 . 13 . Level 2 10 | . . . . 39 . . 9 . Level 3 8 | . . . . . . . 23 . Level 4 1 | . . . . . . . 4 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 1 . 1 6 . . 21 . Investigation 8 | . . . 1 2 . . 5 . Extermination 8 | . . . . . . . 8 . Reinforcement 6 | . 1 . . 2 . . 3 . Assault 4 | . . . . 2 . . 2 . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Distress Signals 13 | . 4 . 2 4 . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 237 | . 30 12 42 50 8 . 89 6 Peak Tracking Total 8 | . 4 3 5 8 4 . 7 3 Tactical Retreats 13 | . 2 2 1 3 . . 5 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Traps Triggered 9 | . 6 . 1 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Machines Disabled 25 | . 1 . 2 4 . . 18 . Max in Single Turn 4 | . 1 . 2 1 . . 4 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Machines Accessed 52 | . 7 . 6 12 7 5 15 . Terminals 32 | . 6 . 3 10 6 . 7 . Fabricators 2 | . . . . . . . 2 . Repair Stations 6 | . 1 . 2 1 . . 2 . Recycling Units 3 | . . . . 1 1 . 1 . Scanalyzers 3 | . . . 1 . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 127 | . 16 . 17 23 17 24 30 . Successful 79 | . 11 . 12 11 8 24 13 . Failed 48 | . 5 . 5 12 9 . 17 . Catastrophic 18 | . 1 . 2 7 3 . 5 . Database Lockouts . | . . . . . . . . . Manual 44 | . 5 . 5 8 12 . 14 . Terminals 67 | . 12 . 6 17 16 . 16 . Fabricators 3 | . . . . . . . 3 . Repair Stations 25 | . 4 . 10 5 . . 6 . Recycling Units 3 | . . . . 1 1 . 1 . Scanalyzers 4 | . . . 1 . . . 3 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 50 | . 8 . 3 6 7 24 2 . Record 26 | . . . . . 1 24 1 . Part Schematic 2 | . 1 . . . 1 . . . Robot Analysis 1 | . . . . . 1 . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 3 | . . . . 3 . . . . Branch Access Points 2 | . . . 1 . . . 1 . Repair Station Index 1 | . . . . . 1 . . . Alert Level 6 | . 2 . 1 1 2 . . . Unreport Threat 3 | . . . . 2 1 . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 19 | . 3 . 8 4 . . 4 . Scan Component 10 | . 2 . 4 2 . . 2 . Repair 9 | . 1 . 4 2 . . 2 . Recycling Unit Hacks 3 | . . . . 1 1 . 1 . Report Inventory 3 | . . . . 1 1 . 1 . Scanalyzer 3 | . . . 1 . . . 2 . Insert Component 2 | . . . 1 . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 35 | . 5 . 5 9 6 . 10 . Full Trace Events 8 | . . . . 2 1 . 5 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 1 . 1 . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 47 | . . . . . . . 47 . Total Part Build Rating 10 | . . . . . . . 10 . Parts Repaired 9 | . 1 . 4 2 . . 2 . Time 268 | . 36 . 116 64 . . 52 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 62 | . . . . 62 62 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . . 20 8 . . . Total Damage 484 | . . . . 377 107 . . . Kills 10 | . . . . 9 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Turns Passed 20245 | 320 1922 1300 2471 2571 975 3824 5868 994 Spaces Moved 9839 | 179 803 500 1209 1222 555 2363 2509 499 Core 21 | 18 3 . . . . . . . Treads 8393 | 161 800 500 1209 1222 555 2363 1583 . Legs 1425 | . . . . . . . 926 499 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 120 190 Average Speed 174 | 152 206 240 160 160 160 160 179 190 Slowest Speed 1150 | 160 1150 240 160 160 160 160 470 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . 1 . . 1 . Exploration Rate (%) 74 | 7 95 97 74 95 97 94 50 64 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 8 | . . 1 . . . 7 . . Spaces Dug 14 | . . . . 11 . . 3 . Terrain Destroyed 410 | . 4 7 27 87 37 . 161 87 Melee . | . . . . . . . . . Projectile 84 | . . . 14 26 1 . 42 1 AOE 325 | . 4 7 13 61 36 . 118 86 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Total 11941 | 212 971 558 1609 1617 614 2410 3432 518 Wait 1119 | . 56 28 274 200 28 13 520 . Move 9831 | 178 802 499 1208 1221 554 2362 2508 499 Hop . | . . . . . . . . . Pick Up 146 | 16 25 3 19 15 3 12 53 . Fast Attach 41 | 1 3 . 7 8 . 2 20 . Attach 75 | 6 7 1 5 7 1 . 42 6 Detach 1 | . . . . . . . 1 . Swap 65 | . 6 2 3 14 10 5 25 . Drop 106 | 2 10 3 18 21 4 15 33 . Fire 512 | 7 58 22 71 119 14 . 208 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 10 | . . . . . . . 10 . Crush 18 | 2 4 . 1 3 . . 8 . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . 3 . . 1 . . Trap . | . . . . . . . . . Miscellaneous 13 | . . . . 9 . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 321 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 932 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Repaired Broken Lgt. Treads 1042 | -10/Materials | Discovered new exit (range 10) 1469 | -10/Materials | Discovered new exit (range 9) 1554 | -10/Materials | Discovered new exit (range 15) 2084 | -10/Materials | Discovered new exit (range 4) 2243 | -10/Materials | Entered Mines 2279 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2284 | -10/Mines | Found Prototype Device 2338 | -10/Mines | Core integrity fell below 50% 2485 | -10/Mines | Discovered new exit (range 10) 2938 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3099 | -10/Mines | Learned location of Storage (-9) 3511 | -10/Mines | Discovered new exit (range 7) 3526 | -10/Mines | Learned location of Zion (-6) 3533 | -10/Mines | Discovered new exit (range 9) 3543 | -10/Mines | Entered Materials 3543 | -9/Materials | Evolved 2 slots: Propulsion x2 3587 | -9/Materials | Discovered new exit (range 16) 3709 | -9/Materials | Repaired Lgt. Treads 3844 | -9/Materials | Discovered new exit (range 9) 4181 | -9/Materials | Identified Exp. Sensor Array 4461 | -9/Materials | Discovered new exit (range 16) 4988 | -9/Materials | Discovered new exit (range 12) 5438 | -9/Materials | Repaired Lgt. Treads 5478 | -9/Materials | Repaired Lgt. Deuterium Engine 5505 | -9/Materials | Repaired Lgt. Treads 5943 | -9/Materials | Identified exit to Mines 5943 | -9/Materials | Identified exit to Storage 6014 | -9/Materials | Entered Storage 6065 | -9/Storage | Repaired Lgt. Treads 6105 | -9/Storage | Repaired Assault Cannon 6398 | -9/Storage | Crushed by falling debris 6940 | -9/Storage | Build established: Scavenger-Mutant 7053 | -9/Storage | Lost 3 parts (1p1u1w) 7291 | -9/Storage | Discovered new exit (range 8) 7658 | -9/Storage | Met a pair of Derelict thieves 7784 | -9/Storage | Core integrity fell below 50% 8198 | -9/Storage | Build established: Mutant 8579 | -9/Storage | Discovered new exit (range 4) 8585 | -9/Storage | Entered Recycling 8585 | -9/Recycling | Accompanied by 2 allies 8933 | -9/Recycling | Build established: Scavenger-Mutant 9306 | -9/Recycling | Discovered new exit (range 16) 9496 | -9/Recycling | Scanned before Scraplab entrance 9520 | -9/Recycling | Entered Scraplab 9543 | -9/Recycling | Discovered new exit (range 2) 9560 | -9/Recycling | Entered Scraptown 9562 | -9/Scraptown | System corruption cleaned by C-Scrubber 10029 | -9/Scraptown | Discovered new exit (range 3) 10080 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10149 | -9/Scraptown | Visited Bundlers 10294 | -9/Scraptown | Visited Shadow of the Wyrm 10330 | -9/Scraptown | Visited CR-KLE's Repair Center 10359 | -9/Scraptown | CR-KLE repaired 8 parts 10381 | -9/Scraptown | Visited Junk Repository 10458 | -9/Scraptown | Visited Cave Peace 10535 | -9/Scraptown | Visited TADAMA 10621 | -9/Scraptown | Visited UFD Registry 10621 | -9/Scraptown | Registered with UFD as "Electroparser" 10663 | -9/Scraptown | Visited Botcube Research 10675 | -9/Scraptown | Found Botcube 10720 | -9/Scraptown | Visited Science Testing Area 10751 | -9/Scraptown | Visited Chapter 10 10877 | -9/Scraptown | Visited Scrapoid Research Area 10928 | -9/Scraptown | Visited Derelict Rescue Squad 10947 | -9/Scraptown | Found DRS Beacon 11043 | -9/Scraptown | Visited Abandonware Association 11067 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 11108 | -9/Scraptown | Visited A0-MCA Data Center 11118 | -9/Scraptown | Given a B rating by A0-MCA 11123 | -9/Scraptown | Found A0-MCA's Component Scanner 11161 | -9/Scraptown | Visited LU-1G1's Boring Crew 11273 | -9/Scraptown | Visited Curators Association 11688 | -9/Scraptown | Visited Research Penetration Think Tank 11755 | -9/Scraptown | Discovered new exit (range 3) 11838 | -9/Scraptown | Found Scrap Suit 13384 | -9/Scraptown | Entered Factory 13384 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 13678 | -6/Factory | Build established: Scavenger-Gunner 14017 | -6/Factory | Repaired Lgt. Treads 14045 | -6/Factory | Repaired Lgt. Treads 14387 | -6/Factory | Lost 4 parts (1p1n1u1w) 14515 | -6/Factory | Discovered new exit (range 15) 15648 | -6/Factory | Build established: Gunner 16330 | -6/Factory | Lost 3 parts (2n1w) 16735 | -6/Factory | Garrison activated, responded to threat 16753 | -6/Factory | Lost 3 parts (2n1u) 16915 | -6/Factory | Lost 3 parts (1p2n) 17065 | -6/Factory | Identified exit to Lower Caves 17156 | -6/Factory | Lost 4 parts (3n1u) 17442 | -6/Factory | Build established: Scavenger-Gunner 17772 | -6/Factory | Found Prototype Launcher 17772 | -6/Factory | Identified Scatter Rocket Array 18634 | -6/Factory | Discovered new exit (range 5) 18642 | -6/Factory | Identified exit to Factory 18941 | -6/Factory | Core integrity fell below 50% 18968 | -6/Factory | Fabricated Flexi-carbon Leg? 18984 | -6/Factory | First assault squad dispatched 19020 | -6/Factory | Lost 3 parts (2n1w) 19115 | -6/Factory | Lost 5 parts (2n1u2w) 19173 | -6/Factory | Crushed by falling debris 19173 | -6/Factory | System corruption reached 10% 19204 | -6/Factory | Lost 4 parts (1n2u1w) 19252 | -6/Factory | Entered Lower Caves 19657 | -6/Lower Caves | Build established: Scavenger-Mutant 19662 | -6/Lower Caves | Identified exit to Lower Caves 19840 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19887 | -6/Lower Caves | Lost 6 parts (1p3n2u) 20021 | -6/Lower Caves | Spotted B-75 Beast 20130 | -6/Lower Caves | Build established: Mutant 20238 | -6/Lower Caves | Core integrity fell below 20% 20246 | -6/Lower Caves | Self-destructed Last Messages --------------- 20106_ System corrupted: Heat flow error (+271). 20106_ Shock Rifle fries itself beyond repair. 20111_ Unknown Hover Unit fries itself beyond repair. 20122_ Acquired 40 matter. 20123_ 64L5PWGGB4&LG,|VFIKGVSHG 20142_ System corrupted: Heat flow error (+140). 20163_ System corrupted: Matter fused (-9). 20180_ System corrupted: Matter fused (-10). 20210_ System corrupted: Energy discharge (-98). 20223_ Acquired 5 matter. 20226_ Knocked back. 20226_ Acquired 1 matter. 20227_ System corrupted: Energy discharge (-84). 20235_ The unstable cave ceiling collapses. 20240_ Imp. Deuterium Engine destroyed. 20243_ The unstable cave ceiling collapses. 20243_ Prc. Rocket Launcher destroyed. 20244_ System corrupted: Heat flow error (+243). 20246_ Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ?????????????????????????????????????#### """""" | | ?????????????????????????????????????# """""" | | ?????????????????????????????????????# """""" | | ?????????????????????????????????????## """""" | | ??????????????????????????????????????## | | ???????????????????????????????????###### """""" | | ??????????????????????????????????## ## """""" | | ????????????????????????????????### ## """""" | | ????????????????????????????????# ## """""" | | ????????????????????????????????# ## | | ?????????????????????????????????# # | | ????????????????????????????????## | | ???????????????????????????????## #### | | ?????????????????????????????### ##?## | | ??????????????????????????#### ##?## | | ????????????????????????### ##?# ## | | ????????????????????????# #####? | | ????????????????????????## #??# | | ?????????????????????????# ### ?## | | ?????????????????????????# ##?# ## # | | ?????????????????????????###?## #### ## | | ?????????????????????????????# ##??? ##### ## | | ?????????????????????????????# ##???? #???? ? | | ????????????????????>???###### #????# #??????? | | ???????????????????????##@ ;# #????# #??????? | | ???????????????????????# #????# #??????? | | ???????????????????????## % # ##?????? | | ????????????????????????### #????? | | ??????????????????????????## #???? | | ???????????????????????????##p ???? | | ????????????????????????????## BB #??? | | ?????????????????????????????? BB ### | | ??????????????????????????????? | | ???????????????????????????????? ### | | ????????????????????????????????? ##?# | | ????????????????????????????????? ###?## | | ?????????????????????????????????? ?##???# | | ?????????????????????????????????????????### | | ???????????????????????????????????????????## | | ????????????????????????????????????????????## # | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 5 Authchip Count 1 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ExpertBraceBlade Manual? 0 Play Time 03:04:06 Cumulative 39.5 hours Start 2024.09.04 @ 15:49:00 End 2024.09.04 @ 22:28:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c35fc74-1c18-48a4-8198-d237a61356b3