Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 18:09:31 Player: blue Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1593) 1593 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1239) 1239 TOTAL SCORE: 8642 Bonus ------- Follower Combat Kills 470 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 95/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Targeting Computer Microactuators Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Barrage Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Compact Battery Compact Matter Pod Advanced Melee Analysis Suite Launcher Guidance Computer Microactuators EM Disruption Field Recalibrator Heavy Missile Launcher Heavy Mace [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Slots Evolved 10 | . . . . . 4 2 . . 2 . 2 . Power 2 | . . . . . . 1 . . . . 1 . Propulsion 3 | . . . . . 2 . . . 1 . . . Utility 4 | . . . . . 2 . . . 1 . 1 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 108 | 6 8 . . 10 30 16 . . 1 16 8 13 Power 12 | 1 2 . . . 3 3 . . . 2 1 . Engine 9 | 1 2 . . . 1 2 . . . 2 1 . Core 3 | . . . . . 2 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 2 . . . 9 2 . . . 7 . 3 Treads . | . . . . . . . . . . . . . Leg 20 | 2 2 . . . 7 2 . . . 7 . . Wheel 2 | . . . . . 2 . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Utility 41 | 1 2 . . 9 7 6 . . 1 3 5 7 Device 28 | . 1 . . 9 5 3 . . 1 1 4 4 Storage 3 | 1 1 . . . . . . . . . . 1 Processor 4 | . . . . . 1 1 . . . . . 2 Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . 1 2 . . . 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 2 . . 1 11 5 . . . 4 2 3 Energy Gun 9 | . 1 . . . 5 2 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . . 1 2 . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . 2 . . Launcher 2 | . . . . . . . . . . 1 . 1 Special Weapon 7 | . 1 . . 1 3 1 . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 33 | . 3 . . . 4 4 2 . . . . 20 Power 6 | . 1 . . . 1 1 . . . . . 3 Propulsion 11 | . 2 . . . 1 1 2 . . . . 5 Utility 11 | . . . . . 1 2 . . . . . 8 Weapon 5 | . . . . . 1 . . . . . . 4 Highest Loss Streak 13 | . 3 . . . 2 3 2 . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 100 100 100 86 77 84 84 79 80 96 48 Engine 8 | . 13 14 14 14 4 2 7 7 6 4 13 6 Core 3 | . . . . . 4 3 7 7 6 5 . . Leg 21 | . 27 28 28 28 22 29 15 15 13 20 29 9 Device 11 | . 12 14 14 14 14 10 7 7 12 9 16 8 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 5 3 Processor 4 | . . . . . 6 7 7 7 6 6 5 7 Protection 3 | . . . . . 2 2 7 7 6 6 5 1 Energy Gun 7 | . 4 14 14 14 10 4 7 7 6 6 . . Ballistic Gun 7 | . 22 . . . . 5 15 15 13 4 5 1 Special Weapon 2 | . . 14 14 14 2 . . . . . . . Peak Build Rating 67 | 6 8 8 9 13 27 34 34 32 37 53 65 67 Average Rating 24 | 4 7 7 8 9 20 24 32 32 36 40 61 33 On Entrance 24 | . 6 8 8 9 13 23 34 32 32 37 53 65 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 73 | 13 20 19 19 20 29 35 35 35 36 55 73 73 Greatest Support 80 | 20 20 20 20 20 40 40 40 20 20 80 80 80 Greatest Overweight (x) 18 | 1 2 . . . 1 . 1 1 1 2 . 18 Average Overweight (x) . | . . . . . . . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 6 9 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 9 9 9 9 9 9 10 10 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 10 . Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Gunner 19% | Scavenger-Mutant 11% | Skirmisher 5% | Scavenger-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Matter Collected 1624 | 223 194 10 . 51 303 168 96 4 . 296 23 256 Remotely . | . . . . . . . . . . . . . Salvage Created 2027 | . 321 26 . 95 633 125 134 . . 250 88 355 Parts 89 | . 18 7 . 3 29 8 8 . . 11 2 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled 2 | . . . . . 2 . . . . . . . Retrieved Matter 15 | . . . . . 15 . . . . . . . Parts Self-Destructed 17 | . . . . . . . 17 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Combat Hostiles Destroyed 30 | . 7 . . . 10 1 3 . . 7 1 1 Guns 21 | . 7 . . . 9 1 3 . . . . 1 Cannons 4 | . . . . . . . . . . 3 1 . AOE 4 | . . . . . . . . . . 4 . . Classes Destroyed 14 | . 2 1 . 1 2 . 2 . . 3 . 3 Worker 3 | . . . . . . . . . . . . 3 Builder 2 | . . . . . . . . . . . . 2 Tunneler 2 | . . 2 . . . . . . . . . . Recycler 6 | . . . . 1 2 1 . . . . . 2 Watcher 3 | . 1 . . . . . . . . . 1 1 Swarmer 1 | . . . . . . . 1 . . . . . Grunt 14 | . 7 . . . 7 . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . Sentry 5 | . . . . . 2 1 1 . . . 1 . Hunter 1 | . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . 2 . . Guerrilla 1 | . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . . . 2 . . Best Kill Streak 6 | . 4 2 . 1 4 1 1 . . 6 2 4 Combat Bots Only 6 | . 2 . . . 3 1 1 . . 6 1 1 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 . . 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Hostile Shots Fired 597 | . 58 . . . 109 186 21 . . 50 6 167 Missed 233 | . 17 . . . 27 105 9 . . 15 2 58 Damage Taken 5985 | . 517 . . . 1223 621 174 . . 609 101 2740 Core 1466 | . 23 . . . 267 97 . . . 62 51 966 Absorbed by Shields 147 | . . . . . . . . . . 147 . . Core Remaining (%) 83 | 100 . . . 90 51 . . 86 . 92 . . Volleys Fired 166 | . 27 3 . 2 62 19 9 1 . 20 10 13 Largest 3 | . 2 1 . 1 2 2 2 2 . 2 2 3 Hottest 161 | . 70 50 . 50 111 80 108 108 . 133 81 161 Shots Fired 237 | . 54 3 . 3 73 22 13 2 . 22 16 29 Gun 194 | . 54 3 . 3 69 20 13 2 . 5 8 17 Cannon 32 | . . . . . . . . . . 12 8 12 Launcher 3 | . . . . . . . . . . 3 . . Special 8 | . . . . . 4 2 . . . 2 . . Kinetic 128 | . 48 . . . . 19 9 1 . 15 16 20 Thermal 101 | . 6 3 . 3 72 1 4 1 . 2 . 9 Explosive 3 | . . . . . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | . 10 10 . 13 14 10 7 1 . 16 5 11 Robot Miss Streak 4 | . 2 . . . 4 2 2 2 . 4 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 188 | . 38 3 . 3 57 15 8 2 . 15 13 34 Core Hits 81 | . 19 2 . 2 19 9 7 . . 11 5 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 6 | . 2 . . . . . . . . 2 . 2 Burn 1 | . 1 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Blast 4 | . . . . . . . . . . 2 . 2 Melee Attacks 14 | . . . . . 6 . . . . . 1 7 Impact 8 | . . . . . . . . . . . 1 7 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 4 . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4490 | . 443 38 . 38 911 298 209 30 . 966 319 1238 Guns 2460 | . 443 38 . 38 876 298 209 30 . 33 149 346 Cannons 754 | . . . . . . . . . . 270 170 314 Explosions 663 | . . . . . . . . . . 663 . . Melee 578 | . . . . . . . . . . . . 578 Ramming 3 | . . . . . 3 . . . . . . . Kinetic 1807 | . 380 . . . . 264 100 18 . 287 319 439 Thermal 1439 | . 63 38 . 38 908 34 109 12 . 16 . 221 Explosive 663 | . . . . . . . . . . 663 . . Electromagnetic . | . . . . . . . . . . . . . Impact 578 | . . . . . . . . . . . . 578 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 7 7 7 7 . . . . . 1 . . Average Corruption 5 | . 2 7 7 7 . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . 11 5 13 9 . . . . . . . . Message Errors 9 | . 1 2 6 . . . . . . . . . Matter Fused 2 | . . . 1 1 . . . . . . . . Heat Flow Errors 8 | . 5 . 2 1 . . . . . . . . Energy Discharges 5 | . . 2 2 1 . . . . . . . . Data Loss (minor) 9 | . 3 1 1 4 . . . . . . . . Data Loss (major) 2 | . . . 1 1 . . . . . . . . Misfires 2 | . 1 . . 1 . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 326 | . . . . . . . . . . . . 326 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 326 | . . . . . . . . . . . . 326 Knockbacks 5 | . . . . . 1 . . . . 1 . 3 Impact 4 | . . . . . 1 . . . . . . 3 Kinetic 1 | . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 262 | . 261 30 166 218 249 17 262 48 . 29 96 32 Average Temperature 86 | . 84 16 81 77 103 10 132 26 . 20 42 11 Received Heat Transfer 1683 | . 306 . . . 621 192 99 . . 51 18 396 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . 9 Impact Corruptions 15 | . . . . . . . . . . . . 15 Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 7 | . . . . . 6 . . . . . . 1 Heat Transferred 3508 | . 259 111 . 111 2127 75 250 25 . 75 . 475 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Peak Influence 462 | . 122 29 . 5 225 108 . . 42 108 137 462 Initial 66 | . . 19 . . 1 33 . . 37 29 64 66 Average 76 | . 37 28 . 3 74 55 . . 37 49 87 219 Maximum Alert Level 2 | . . . . . 1 . . . . . . 2 Low Security (%) 88 | 100 100 100 . 100 87 100 . . 100 100 100 45 Level 1 9 | . . . . . 12 . . . . . . 39 Level 2 2 | . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 10 | . 2 . . . 4 . . . . 2 1 1 Investigation 3 | . 1 . . . 2 . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . 2 . . . . 2 . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Distress Signals 4 | . 2 . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 82 | . 12 . . . 14 6 8 1 . 13 3 25 Peak Tracking Total 10 | . 6 . . . 4 4 4 1 . 9 1 10 Tactical Retreats 10 | . . . . . . . . . . 1 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Traps Triggered 6 | . 4 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Machines Disabled 2 | . . . . . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Machines Accessed 19 | . 2 . 5 . 5 5 . . 2 . . . Terminals 11 | . 2 . . . 4 4 . . 1 . . . Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 98 | . 10 . 50 . 18 17 . . 3 . . . Successful 75 | . 5 . 50 . 9 10 . . 1 . . . Failed 23 | . 5 . . . 9 7 . . 2 . . . Catastrophic 3 | . . . . . 2 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 2 . 5 . . . . . 1 . 3 . Terminals 43 | . 10 . . . 17 15 . . 1 . . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 74 | . 5 . 50 . 8 10 . . 1 . . . Record 55 | . 1 . 49 . 2 3 . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 5 | . 1 . . . 3 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . Locate Traps 3 | . . . . . 1 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 2 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 4 5 . . 1 . 1 . Full Trace Events 4 | . 1 . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Total Allies 5 | . . . . . 1 2 . . . 2 . . Largest Group 2 | . . . . . 1 1 1 1 1 2 . . Highest-Rated Group 133 | . . . . . 15 32 32 28 28 133 . . Highest-Rated Ally 90 | . . . . . 15 32 32 28 28 90 . . Total Orders 3 | . . . . . . 2 . . . 1 . . FOLLOW 1 | . . . . . . . . . . 1 . . GUARD 1 | . . . . . . 1 . . . . . . AID 1 | . . . . . . 1 . . . . . . Ally Attacks 65 | . . . . . 10 2 9 6 . 38 . . Total Damage 2113 | . . . . . 223 74 280 97 . 1439 . . Kills 15 | . . . . . 2 2 4 1 . 6 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . 1 2 . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Turns Passed 5711 | 86 567 224 433 379 819 618 1174 214 78 268 215 636 Spaces Moved 3785 | 67 369 177 360 292 398 389 599 107 41 116 135 735 Core 606 | 28 4 . . . . . . . . . . 574 Treads . | . . . . . . . . . . . . . Legs 3169 | 39 365 177 360 292 393 389 599 107 41 116 135 156 Wheels 5 | . . . . . 5 . . . . . . . Hover 5 | . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 120 120 190 190 120 120 50 Average Speed 127 | 101 120 120 120 120 145 120 189 190 190 165 120 67 Slowest Speed 950 | 120 150 120 120 120 190 120 190 190 190 260 120 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 44 43 72 63 30 13 84 16 2 78 7 36 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . . . 2 . . 2 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 38 | . . . . . . 1 . . . 34 3 . Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . 1 . . . 2 3 . AOE 32 | . . . . . . . . . . 32 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Ext Total 4433 | 84 444 186 361 316 567 517 624 116 41 171 170 836 Wait 213 | 1 23 1 . 6 16 74 9 7 . 4 12 60 Move 3773 | 66 368 176 359 291 397 388 598 106 40 115 134 735 Hop . | . . . . . . . . . . . . . Pick Up 81 | 11 10 4 1 3 26 12 4 1 . 3 3 3 Fast Attach 17 | 1 3 . . . 2 3 . . 1 5 2 . Attach 43 | 5 2 . . . 10 9 . . . 2 3 12 Detach 7 | . . . . . 2 2 . . . 1 . 2 Swap 48 | . 3 . . 10 18 4 . . . 9 3 1 Drop 68 | . 8 2 1 4 25 6 4 1 . 12 2 3 Fire 166 | . 27 3 . 2 62 19 9 1 . 20 10 13 Melee 14 | . . . . . 6 . . . . . 1 7 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -5/Extension History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 466 | -10/Materials | Lost 3 parts (1p2n) 474 | -10/Materials | Identified exit to Mines 654 | -10/Materials | Entered Mines 671 | -10/Mines | Met a Derelict bent on vengeance 696 | -10/Mines | Found a hidden stash of uninstalled traps 709 | -10/Mines | Discovered new exit (range 15) 872 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 872 | -10/Mines | Discovered new exit (range 5) 878 | -10/Mines | Entered Exiles 895 | -10/Exiles | Discovered new exit (range 15) 943 | -10/Exiles | Met 8R-AWN 968 | -10/Exiles | Met EX-HEX 1015 | -10/Exiles | Met EX-DEC 1054 | -10/Exiles | Learned location of Zion (-7) 1080 | -10/Exiles | Met EX-BIN 1114 | -10/Exiles | Aligned with FarCom system 1115 | -10/Exiles | Given EX-Vault access code 1170 | -10/Exiles | Opened EX-Vault 1178 | -10/Exiles | Found Field Lobotomy Kit 1205 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1299 | -10/Exiles | Discovered new exit (range 11) 1311 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1311 | -10/Exiles | Entered Mines 1652 | -9/Mines | Discovered new exit (range 14) 1659 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1690 | -9/Mines | Entered Materials 1690 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1741 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 1843 | -8/Materials | Build established: Skirmisher 2459 | -8/Materials | Discovered new exit (range 16) 2509 | -8/Materials | Entered Factory 2509 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2509 | -7/Factory | Discovered new exit (range 11) 2661 | -7/Factory | Discovered new exit (range 15) 2704 | -7/Factory | Build established: Scavenger-Mutant 2864 | -7/Factory | Lost 3 parts (1p2u) 2874 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 2878 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 2977 | -7/Factory | Discovered new exit (range 11) 3127 | -7/Factory | Entered Lower Caves 3127 | -7/Lower Caves | Accompanied by 1 ally 3150 | -7/Lower Caves | Encountered a Warlord checkpoint 3170 | -7/Lower Caves | Learned 8 Factory zone layouts 3275 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3313 | -7/Lower Caves | Build established: Scavenger-Gunner 4238 | -7/Lower Caves | Discovered new exit (range 7) 4301 | -7/Lower Caves | Entered another Lower Caves area 4301 | -7/Lower Caves | Accompanied by 1 ally 4380 | -7/Lower Caves | Discovered new exit (range 11) 4515 | -7/Lower Caves | Entered Factory 4515 | -6/Factory | Accompanied by 1 ally 4515 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4516 | -6/Factory | Identified exit to Factory 4591 | -6/Factory | Identified exit to DSF 4593 | -6/Factory | Entered DSF 4593 | -6/DSF | Accompanied by 1 ally 4626 | -6/DSF | Additional patrols routed to DSF 4660 | -6/DSF | Assimilated H-61 Shepherd with FLK Orb 4666 | -6/DSF | Assimilated X-67 Chaingunner with FLK Orb 4709 | -6/DSF | Wild Derelicts raided the area 4771 | -6/DSF | Discovered exit to Factory (range 16) 4859 | -6/DSF | Sterilization system engaged 4861 | -6/DSF | Entered Factory 4861 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5005 | -5/Factory | Garrison activated, responded to threat 5064 | -5/Factory | Discovered new exit (range 11) 5076 | -5/Factory | Entered Extension 5156 | -5/Extension | Build established: Scavenger-Mutant 5224 | -5/Extension | Spotted B-75 Beast 5288 | -5/Extension | Destroyed B-75 Beast 5335 | -5/Extension | Spotted B-75 Beast 5367 | -5/Extension | Lost 13 parts (3p5n2u3w) 5462 | -5/Extension | Disrupted transfer network 5603 | -5/Extension | Build established: Mutant 5643 | -5/Extension | Core integrity fell below 50% 5673 | -5/Extension | Core integrity fell below 20% 5682 | -5/Extension | Lost 4 parts (4u) 5712 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05640_ Com. Battery destroyed. 05640_ Penetrated by Slug. 05643_ Acquired 5 matter. 05645_ Adv. Melee Analysis Suite destroyed. 05645_ Penetrated by Slug. 05646_ Slug penetrates Wall. 05648_ Penetrated by Slug. 05648_ Microactuators destroyed. 05650_ Penetrated by Slug. 05651_ EM Disruption Field destroyed. 05662_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E005. 05666_ Machine disabled. 05687_ Acquired Gyrokinetic Inverter. 05703_ C-30 ARC bursts open, deploying its payload. 05703_ B-60 Warrior unfolds itself. 05703_ G-50 Soldier unfolds itself. 05712_ Adv. ECM Suite destroyed. 05712_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ????# ######???????????????????????????????????? | | ????# #???????????????????????????????????? | | ????# #### #???????????????????????????????????? | | ######+################################??????????? | | ?????????? | | g ?????????? | | g % ????????? | | b g g ????????? | | @ g ????????? | | ##################################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 42 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: EM 25 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Serviceable Loadout Challenges ------------ None Game ------ Seed BiocellPhasingEdition Manual? 0 Play Time 02:28:04 Cumulative 6.3 hours Start 2024.12.18 @ 18:08:15 End 2024.12.21 @ 18:09:31 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6048b2f0-2beb-43af-8e8e-e03442154ec2