Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.20 @ 12:53:32 Player: Krieg Result: Destroyed self with Precision Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (149) 745 Value Destroyed (5152) 5152 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2269) 2269 TOTAL SCORE: 12226 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 635 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 185/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Power Amplifier Thermal Generator Advanced Heat Sink Compact Battery (200) Trap Scanner Precision Matter Filter Transmission Jammer Improved Transmission Jammer Improved Propulsion Shielding Layered Medium Armor Plating Medium Insulated Plating Advanced Force Field Hacking Suite Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Great Maul Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Improved Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Armored Treads Armored Treads Wheel Wheel Thermal Generator Compact Battery Trap Scanner Transmission Jammer Hardened Medium Armor Plating Reactive Plating Hacking Suite Hacking Suite Precision Shock Rifle Precision Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Guided Missile Launcher Precision Grenade Launcher Precision Grenade Launcher Great Maul [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . Utility 3 | . . 1 . . . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 118 | 7 9 21 13 1 9 13 7 12 14 6 2 4 Power 16 | 1 2 2 1 1 1 2 1 1 2 1 . 1 Engine 10 | 1 2 2 1 1 1 2 . . . . . . Core 6 | . . . . . . . 1 1 2 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 2 8 4 . 2 3 . 2 4 1 . 1 Treads 12 | . . 2 2 . 2 2 . 1 2 . . 1 Leg . | . . . . . . . . . . . . . Wheel 17 | 2 2 6 2 . . 1 . 1 2 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 2 3 4 2 . 1 2 . 4 4 1 . . Device 9 | 1 2 1 1 . . 2 . 1 1 . . . Storage 3 | 1 1 1 . . . . . . . . . . Processor 2 | . . . . . . . . 2 . . . . Hackware 1 | . . . . . . . . . 1 . . . Protection 8 | . . 2 1 . 1 . . 1 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 50 | 2 2 7 6 . 5 6 6 5 4 3 2 2 Energy Gun 12 | 1 1 2 . . . 2 . 3 2 1 . . Energy Cannon 3 | . . 1 1 . . 1 . . . . . . Ballistic Gun 21 | 1 . 4 4 . 2 2 4 2 1 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 11 | . . . 1 . 3 1 2 . . 1 1 2 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 2 . . 3 . . . . . . Parts Lost 45 | . 9 2 2 . 1 . . 6 8 9 3 5 Power 9 | . 2 . . . 1 . . 1 2 1 1 1 Propulsion 15 | . 3 2 1 . . . . 1 3 3 . 2 Utility 7 | . . . 1 . . . . 2 1 1 2 . Weapon 14 | . 4 . . . . . . 2 2 4 . 2 Highest Loss Streak 9 | . 9 1 1 . 1 . . 3 2 6 2 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 88 99 90 89 99 98 99 97 88 52 40 Engine 6 | . 12 9 11 18 16 18 16 7 . . . . Core 5 | . . . . . . . 1 6 13 11 6 1 Treads 12 | . . 10 11 9 17 17 18 15 14 10 . 1 Wheel 7 | . 26 9 10 9 9 9 9 6 7 7 7 . Device 7 | . 13 9 11 9 9 9 9 6 6 7 5 . Storage 8 | . 13 10 11 9 9 9 9 7 7 7 7 7 Processor 8 | . . . . . . . . 15 15 15 15 15 Protection 6 | . . 9 10 9 9 9 9 6 7 6 6 . Energy Gun 4 | . 12 2 . . . 7 9 6 6 4 . . Energy Cannon 1 | . . 2 11 9 1 . . . . . . . Ballistic Gun 11 | . 11 23 21 18 15 18 16 14 8 6 . . Ballistic Cannon 1 | . . . . . . . . . 6 4 . . Launcher 1 | . . . . . 3 . . . . 1 . 7 Impact Weapon 1 | . . . . . . . . . . . . 6 Naked Turns 37 | . 4 33 . . . . . . . . . . Heaviest Build 130 | 13 91 107 108 111 116 120 122 116 130 122 101 104 Greatest Support 40 | 20 20 40 40 16 16 16 12 20 40 10 10 28 Greatest Overweight (x) 35 | . 8 10 35 6 7 9 10 11 12 12 10 29 Average Overweight (x) 9 | . 1 6 9 6 6 8 9 9 11 11 8 16 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 23 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 8 22 25 18 22 25 25 24 23 17 18 22 Average Carried 19 | 3 7 9 23 17 19 24 22 22 19 15 16 18 Final Capacity 25 | 8 5 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 5 22 18 18 21 25 25 22 17 14 16 20 Class Distribution -------------------- 24% | Mutant 23% | Gunner 17% | Tank 15% | Scavenger-Gunner 12% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Tank | -8/Materials Scavenger-Mutant | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Matter Collected 4133 | 285 50 490 287 . 351 350 480 418 927 302 27 166 Remotely 132 | 132 . . . . . . . . . . . . Salvage Created 6034 | 72 173 665 455 82 368 758 639 885 1206 391 72 268 Parts 315 | 7 12 40 23 6 21 53 35 52 50 10 4 2 Haulers Intercepted 5 | . . 1 . . . 2 . 1 . . . 1 Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 38 6 . . Prevented 11 | . . . . . . . . . 8 3 . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 116 | . 3 16 6 . 14 10 17 12 23 8 1 6 Melee 2 | . . 1 . . . . . . . . 1 . Guns 75 | . 3 14 5 . 5 8 12 10 16 2 . . Cannons 13 | . . 1 1 . 1 2 . . 6 2 . . AOE 25 | . . . . . 8 . 5 1 1 4 . 6 Classes Destroyed 18 | 2 2 5 1 . 1 1 1 2 2 . 1 . Worker 7 | . . . 2 . . 1 . 4 . . . . Builder 2 | . . . . . . . . 2 . . . . Tunneler 2 | 1 1 . . . . . . . . . . . Hauler 5 | . . 1 . . . 2 . 1 . . . 1 Recycler 4 | 1 . . 1 1 . . . 1 . . . . Mechanic 3 | . . 1 1 . . . . 1 . . . . Operator 3 | . . 1 1 . . 1 . . . . . . Watcher 5 | . 1 . . 1 . 2 . 1 . . . . Swarmer 25 | . . 5 . . 7 . 4 3 6 . . . Grunt 52 | . 3 7 3 . 4 3 10 3 8 6 . 5 Brawler 5 | . . . . . 1 . 1 3 . . . . Duelist 3 | . . . . . . 1 . . 1 1 . . Sentry 16 | . . 4 3 . 2 6 . . 1 . . . Hunter 5 | . . . . . . . 2 1 . 1 . 1 Programmer 2 | . . . . . . . . 2 . . . . Zionite 2 | . . . . . . . . . . . 2 . Samaritan 3 | . . . . . . . . . 2 1 . . Thug 4 | . . . . . . . . . 4 . . . Savage 1 | . . . . . . . . . 1 . . . Butcher 2 | . . . . . . . . . 1 . 1 . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | 2 3 6 4 1 7 4 6 5 4 4 3 5 Combat Bots Only 7 | . 2 6 3 . 7 3 6 3 4 4 1 5 Max Kills in Single Turn 4 | 1 1 1 2 1 2 2 2 4 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 1 1 1 . 2 Melee 1 | . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Damage Taken 7899 | . 854 882 468 33 564 367 482 818 1344 1031 610 446 Core 1410 | . 239 270 41 . 45 41 69 61 172 86 199 187 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 49 | 100 4 . 22 . . . 71 . . . . . Volleys Fired 367 | 5 29 46 29 5 36 30 38 42 66 25 2 14 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 1 1 Hottest 128 | 60 100 114 114 114 114 121 105 105 128 128 36 39 Shots Fired 906 | 10 48 110 77 15 64 90 92 126 198 60 2 14 Gun 753 | 10 47 104 58 10 43 82 83 126 154 36 . . Cannon 112 | . . 6 19 5 11 8 . . 44 19 . . Launcher 40 | . . . . . 10 . 9 . . 5 2 14 Special 1 | . 1 . . . . . . . . . . . Kinetic 602 | 5 19 88 58 10 43 60 54 84 136 45 . . Thermal 80 | . 14 22 19 5 11 9 . . . . . . Explosive 40 | . . . . . 10 . 9 . . 5 2 14 Electromagnetic 184 | 5 15 . . . . 21 29 42 62 10 . . Robot Hit Streak 32 | 3 7 19 9 4 9 15 11 17 28 21 23 32 Robot Miss Streak 3 | 2 3 3 3 2 3 2 2 2 2 1 . . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 12 | . 1 3 . . . . 4 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 1 . . . Shots Hit Robots 628 | 5 31 78 47 9 40 65 54 93 142 45 4 15 Core Hits 286 | 3 10 33 19 5 22 30 34 33 54 23 3 17 Critical Kills 3 | . . . . . . . . . 3 . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . Critical Strikes 10 | . . 1 1 . . . 2 . 5 1 . . Destroy 5 | . . 1 1 . . . . . 3 . . . Blast 3 | . . . . . . . . . 2 1 . . Corrupt 2 | . . . . . . . 2 . . . . . Melee Attacks 9 | . . . . . . . . . . . 2 7 Impact 9 | . . . . . . . . . . . 2 7 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14358 | 62 436 988 808 156 1264 1142 1613 2064 2742 1122 258 1703 Guns 8950 | 62 436 937 621 115 519 992 1023 1580 2078 587 . . Cannons 1437 | . . 41 187 41 143 150 . . 625 250 . . Explosions 3376 | . . . . . 602 . 590 484 39 285 166 1210 Melee 585 | . . . . . . . . . . . 92 493 Ramming 10 | . . 10 . . . . . . . . . . Kinetic 6698 | 37 159 782 621 115 519 670 490 981 1693 631 . . Thermal 1364 | . 124 196 187 41 143 150 . 484 39 . . . Explosive 2853 | . . . . . 602 . 590 . . 285 166 1210 Electromagnetic 2848 | 25 153 . . . . 322 533 599 1010 206 . . Impact 585 | . . . . . . . . . . . 92 493 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . 1 1 . . . . 13 13 13 13 . Average Corruption 10 | . . 1 1 . . . . 12 13 13 13 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 219 | . . 5 6 . . . . 35 134 26 13 . Message Errors 48 | . . 2 1 . . . . 7 30 6 2 . Matter Fused 49 | . . 2 4 . . . . 2 31 6 4 . Heat Flow Errors 30 | . . . . . . . . 4 22 1 3 . Energy Discharges 28 | . . . . . . . . 6 13 7 2 . Parts Rejected 2 | . . . . . . . . . 2 . . . Data Loss (minor) 25 | . . 1 1 . . . . 6 12 3 2 . Data Loss (major) 10 | . . . . . . . . 3 7 . . . Misfires 15 | . . . . . . . . 3 9 3 . . Alerts 6 | . . . . . . . . 1 5 . . . Weapon Failures 6 | . . . . . . . . 3 3 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 147 | . . . . . 6 . . 47 39 9 . 46 Projectiles 48 | . . . . . . . . . 39 9 . . Explosions 59 | . . . . . 6 . . 47 . . . 6 Melee 40 | . . . . . . . . . . . . 40 Knockbacks 4 | . . . . . . . . . 3 1 . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 3 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 322 | . . 4 . . . . . 83 . 51 108 76 Shots 9 | . . . . . . . . 2 . 2 2 3 Rammed 3 | . . 3 . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 429 | . 242 294 322 6 133 94 163 208 429 144 253 12 Average Temperature 80 | . 93 102 99 2 78 34 55 45 95 65 111 9 Received Heat Transfer 2568 | . 486 291 255 18 324 144 225 90 441 240 . 54 Effects 4 | . . 1 . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 5 | . . . . . . 1 . . 3 1 . . Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 2146 | . 370 444 327 74 259 222 . 400 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Peak Influence 679 | 10 129 327 319 181 679 521 676 427 . . . . Initial 354 | . 6 29 74 134 104 330 277 354 . . . . Average 328 | 3 56 183 151 152 454 398 524 290 . . . . Maximum Alert Level 2 | . . 1 1 . 2 2 2 2 . . . . Low Security (%) 27 | 100 100 60 76 100 8 . . 11 . . . . Level 1 39 | . . 39 23 . 35 58 27 67 . . . . Level 2 32 | . . . . . 55 41 72 20 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . 2 3 1 . . . 3 . . . . Investigation 2 | . . 1 . . . . . 1 . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 2 | . . 1 1 . . . . . . . . . Assault 2 | . . . 2 . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Distress Signals 8 | . 2 1 1 . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 192 | . 13 26 30 3 12 18 19 17 33 9 5 7 Peak Tracking Total 12 | . 5 7 12 2 7 5 5 4 7 5 5 5 Tactical Retreats 15 | . 2 2 . . 1 . . 2 7 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Traps Triggered 14 | . . 1 . . 2 . 7 4 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Machines Disabled 23 | . . . . . 3 1 2 15 2 . . . Max in Single Turn 12 | . . . . . 2 1 2 12 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Machines Accessed 14 | . 2 2 5 2 . 2 . . 1 . . . Terminals 12 | . 2 2 5 1 . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . Total Hacks 35 | . 6 7 8 5 . 5 . . 4 . . . Successful 19 | . 2 3 4 2 . 4 . . 4 . . . Failed 16 | . 4 4 4 3 . 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 6 6 2 3 . 3 . . . . . . Terminals 32 | . 6 7 8 3 . 4 . . 4 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . . . . . Terminal Hacks 10 | . . 1 4 . . 1 . . 4 . . . Record 4 | . . . . . . . . . 4 . . . Open Door 3 | . . . 3 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . Unauthorized Hacks 7 | . 2 2 . 1 . 2 . . . . . . Terminals 7 | . 2 2 . 1 . 2 . . . . . . Botnet 4 | . 1 1 . 1 . 1 . . . . . . Operators 3 | . 1 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 11 | . 2 2 3 1 . 2 . . 1 . . . Full Trace Events 2 | . . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Used RIF Installer 2 | . . . . . 1 . 1 . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Total Allies 14 | . . . 12 . . . . . 2 . . . Largest Group 10 | . . . 10 1 . . . . 2 . . . Highest-Rated Group 88 | . . . 88 26 . . . . 50 . . . Highest-Rated Ally 31 | . . . 31 26 . . . . 25 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 130 | . . . 113 3 . . . . 14 . . . Total Damage 1851 | . . . 1371 43 . . . . 437 . . . Kills 28 | . . . 22 1 . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Turns Passed 13861 | 65 307 858 1113 78 880 1000 1592 1478 3411 681 421 1977 Spaces Moved 4839 | 41 194 356 418 31 389 386 629 564 1215 245 190 181 Core 173 | 3 8 68 1 . . . . . . . . 93 Treads 135 | . . 16 6 . . . . 1 24 . . 88 Legs . | . . . . . . . . . . . . . Wheels 4531 | 38 186 272 411 31 389 386 629 563 1191 245 190 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 190 190 190 190 225 210 230 215 200 400 Average Speed 249 | 77 105 183 233 190 194 215 225 234 253 245 214 964 Slowest Speed 1800 | 80 200 320 1800 190 205 225 240 570 410 260 230 1500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 41 30 69 6 70 42 68 17 99 45 14 21 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . 1 . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . 5 1 . . Spaces Dug 9 | . . . . . . . . . . . . 9 Terrain Destroyed 253 | . 1 . . . 38 2 22 19 13 42 10 106 Melee . | . . . . . . . . . . . . . Projectile 14 | . 1 . . . . 2 . . 8 3 . . AOE 239 | . . . . . 38 . 22 19 5 39 10 106 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Gar Mat Gar Fac Low Low Zio Pro Total 5943 | 60 248 473 496 38 461 503 751 638 1412 279 199 385 Wait 355 | . 6 21 2 . . 26 4 14 110 2 . 170 Move 4829 | 40 193 355 417 31 388 386 628 563 1214 244 189 181 Hop . | . . . . . . . . . . . . . Pick Up 86 | 8 5 17 8 1 5 18 6 6 1 1 3 7 Fast Attach 54 | 7 2 15 4 . 2 12 . 4 5 1 . 2 Attach 57 | . 5 6 5 1 7 1 6 8 9 5 2 2 Detach 30 | . . 6 3 . 5 4 6 . 3 1 1 1 Swap 7 | . 2 . 4 . . . 1 . . . . . Drop 64 | . 6 4 16 . 2 26 6 1 2 . . 1 Fire 367 | 5 29 46 29 5 36 30 38 42 66 25 2 14 Melee 9 | . . . . . . . . . . . 2 7 Ram 3 | . . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 80 | . . . 8 . 16 . 56 . . . . . Rewire 2 | . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 12) 324 | -10/Materials | Build established: Mutant 339 | -10/Materials | Core integrity fell below 50% 369 | -10/Materials | Core integrity fell below 20% 369 | -10/Materials | Released all parts (3) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 399 | -9/Materials | Lost 9 parts (2p3n4w) 862 | -9/Materials | Core integrity fell below 50% 930 | -9/Materials | Build established: Scavenger-Tank 1222 | -9/Materials | Discovered new exit (range 5) 1231 | -9/Materials | Entered Storage 1401 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1558 | -9/Storage | Found Prototype Launcher 1558 | -9/Storage | Identified Gui. Missile Launcher 2192 | -9/Storage | Met a pair of Derelict thieves 2305 | -9/Storage | Discovered new exit (range 8) 2344 | -9/Storage | Entered Materials 2344 | -8/Materials | Accompanied by 1 ally 2344 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2395 | -8/Materials | Garrison activated, responded to threat 2422 | -8/Materials | Identified exit to Garrison 2422 | -8/Materials | Entered Garrison 2602 | -8/Garrison | Triggered checkpoint 2705 | -8/Garrison | Discovered new exit (range 8) 2816 | -8/Garrison | Triggered checkpoint 2848 | -8/Garrison | Destroyed 7 combat bots 2934 | -8/Garrison | Build established: Scavenger-Mutant 2940 | -8/Garrison | Discovered new exit (range 10) 3075 | -8/Garrison | Triggered checkpoint 3179 | -8/Garrison | Discovered new exit (range 10) 3213 | -8/Garrison | Installed Relay Interface Framework 3302 | -8/Garrison | Entered Materials 3372 | -8/Materials | Build established: Scavenger-Tank 3934 | -8/Materials | Build established: Tank 3934 | -8/Materials | Discovered new exit (range 11) 4302 | -8/Materials | Identified exit to Garrison 4302 | -8/Materials | Entered Garrison 4460 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Triggered checkpoint 4851 | -8/Garrison | Discovered new exit (range 9) 4980 | -8/Garrison | Triggered checkpoint 5139 | -8/Garrison | Discovered new exit (range 8) 5181 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5262 | -8/Garrison | Triggered checkpoint 5409 | -8/Garrison | Discovered new exit (range 9) 5578 | -8/Garrison | Triggered checkpoint 5894 | -8/Garrison | Entered Factory 5894 | -7/Factory | Evolved 2 slots: Utility x2 6190 | -7/Factory | Build established: Gunner 6673 | -7/Factory | System corruption reached 10% 6703 | -7/Factory | Lost 3 parts (1p1n1u) 7336 | -7/Factory | Discovered new exit (range 4) 7372 | -7/Factory | Entered Lower Caves 7535 | -7/Lower Caves | Attacked by a faux Warlord 7638 | -7/Lower Caves | Learned Factory stockpile data 7895 | -7/Lower Caves | Encountered a Warlord checkpoint 7927 | -7/Lower Caves | Learned Factory terminal intel 8139 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8535 | -7/Lower Caves | Build established: Scavenger-Gunner 8564 | -7/Lower Caves | Discovered new exit (range 7) 9765 | -7/Lower Caves | Attracted the attention of an 0b10 base 9884 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 10286 | -7/Lower Caves | Build established: Gunner 10783 | -7/Lower Caves | Entered another Lower Caves area 10876 | -7/Lower Caves | Discovered new exit (range 7) 11118 | -7/Lower Caves | Build established: Scavenger-Gunner 11199 | -7/Lower Caves | Spotted B-75 Beast 11313 | -7/Lower Caves | Lost 6 parts (3n1u2w) 11374 | -7/Lower Caves | Discovered new exit (range 14) 11464 | -7/Lower Caves | Entered Zion 11522 | -7/Zion | Build established: Mutant 11629 | -7/Zion | Received a hallucinogenic algorithm 11646 | -7/Zion | Discovered new exit (range 11) 11784 | -7/Zion | System corruption cleaned by Quarantine Array 11792 | -7/Zion | RIF detected upon attempting to enter Zion 11792 | -7/Zion | Attacked by Zionites 11792 | -7/Zion | Spotted 7W-8CU(B) 11792 | -7/Zion | Spotted CT-O0Y(B) 11807 | -7/Zion | Core integrity fell below 50% 11885 | -7/Zion | Entered Proximity Caves 11892 | -6/Proximity Caves | Core integrity fell below 20% 13862 | -6/Proximity Caves | Destroyed self with Precision Grenade Launcher Last Messages --------------- 12557_ Acquired Med. Insulated Plating. 12573_ Acquired Imp. Propulsion Shielding. 12604_ Acquired Adv. Power Amplifier. 12740_ Acquired 91 matter. 13430_ Acquired 30 matter. 13475_ Acquired Med. Treads. 13480_ Acquired Neutrino Core. 13482_ Acquired 20 matter. 13831_ Penetrated by Slug. 13835_ H-66 Slayer destroyed. 13836_ Penetrated by Slug. 13836_ Neutrino Core destroyed. 13839_ Penetrated by Slug. 13839_ Gui. Missile Launcher destroyed. 13839_ Med. Treads destroyed. 13842_ Penetrated by Slug. 13857_ Slug penetrates Wall. 13862_ Prc. Grenade Launcher destroyed. 13862_ Destroyed Prc. Grenade Launcher. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????########???? | | ?????????????????????????????# # ###?? | | ????????????????????????????## #?? | | ????????????????????????????# # ## ##?? | | ??????????????????#####?????# ## # ##? | | ?????????????????## #?????# ## # ## | | ?????????????????# #?????### # | | ?????????????????# #?????# | | ????????????####### ###???## # | | ????????????# ####### | | ????????????# ### | | ????????????# ""#### ### ## | | ????????????# " "### #?## ##? | | ????????????# " "" #??## #?# | | ????????????# """"" #???# #?# | | ????????????# """""" ##??# #?# | | ????????????# """""" #### ## | | ????????????# " """ # | | ????????????# """ ### | | ????????????# """""" ###### #######?? | | ????????????# ###"" #????## #???????? | | ????????????# ####" ####### #???????? | | ????????????# ???????? | | ????????????# @ # ??????? | | ????????????### ###### #?????? | | ??????????????# ## ##????? ? ?????? | | ??????????????# h ##?#?????? ? ????? | | ??????????????# #???????? ??##???? | | ??????????????# #??????? ??????? | | ??????????????# ?????? ??????? | | ?????????????? ????? ??????? | | ?????????????? # ## ??? ??????? | | ?????????????? ?# #???????????? | | ?????????????? % #?? ##???????????? | | ????????????? ???##????????????? | | ????????????? ????????????????? # | | ????????????? ?#???????????????##? | | ?????????????# ???????????????????? | | ?????????????? ????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 29 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Infiltrator It Was An Accident, I Swear Just Browsing Maybe Next Time I'll Detach My Launcher Use The Force Challenges ------------ None Game ------ Seed GravityMachineRail Manual? 0 Play Time 01:18:44 Cumulative 14.7 hours Start 2023.02.20 @ 11:36:53 End 2023.02.20 @ 12:53:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 81eef853-a4ac-4e5d-9f8d-c1a91cca7072