Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.21 @ 00:34:20 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (130) 650 Value Destroyed (5919) 5919 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (5454) 5454 TOTAL SCORE: 20943 Bonus ------- High Alert Combat Kills 957 Follower Combat Kills 1366 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -469 Cogmind --------- Core Integrity 0/1450 Matter 3/300 Energy 63/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Diametric Drive Relay Coupler [Swarmer] (42) Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Medium Armor Plating Hacking Suite Improved System Shield Experimental System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Tesla Rifle Tesla Rifle Tesla Rifle Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Improved Medium Treads Large Storage Unit Compact Battery System Shield Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Specialist] Supersonic Drone Bay KE Penetrator KE Penetrator Improved Datajack Remote Datajack [Rating: 119] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Flight Unit Experimental Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Duelist] Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Slots Evolved 16 | . . . 2 . . . 2 . . . . . 4 . 2 . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . . . . . . . 4 . 2 . 1 2 . 1 Weapon 3 | . . . . . . . 1 . . . . . . . . . 1 . . 1 Parts Attached 205 | . 2 4 8 . 1 6 5 . 6 23 10 14 2 18 6 24 24 1 25 26 Power 25 | . . 2 . . . . 3 . . 3 1 2 . 3 . 2 3 . 2 4 Engine 14 | . . 2 . . . . 3 . . 3 1 2 . 2 . . . . . 1 Core 3 | . . . . . . . . . . . . . . 1 . 1 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . 1 2 . 2 3 Propulsion 39 | . 1 . 3 . . . . . . 5 2 4 . 4 . 5 6 . 1 8 Treads 22 | . . . 3 . . . . . . 4 2 4 . 1 . 4 1 . 1 2 Leg 11 | . 1 . . . . . . . . . . . . 3 . 1 5 . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Flight 4 | . . . . . . . . . . . . . . . . . . . . 4 Utility 49 | . . . 3 . 1 4 1 . 2 4 3 1 2 5 3 5 6 1 5 3 Device 9 | . . . . . 1 1 . . . . 1 . 1 1 . . 3 . 1 . Storage 3 | . . . 2 . . . . . . . . . . . . 1 . . . . Processor 3 | . . . . . . . . . . . . . . 1 . . 1 . . 1 Hackware 22 | . . . . . . . . . 2 . 1 1 1 3 3 3 2 . 4 2 Protection 12 | . . . 1 . . 3 1 . . 4 1 . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 92 | . 1 2 2 . . 2 1 . 4 11 4 7 . 6 3 12 9 . 17 11 Energy Gun 21 | . 1 . . . . . 1 . . 7 2 2 . . . . 5 . 2 1 Energy Cannon 21 | . . . 2 . . . . . . . . . . 5 2 6 . . . 6 Ballistic Gun 20 | . . . . . . 2 . . 2 2 1 1 . . . 1 2 . 8 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 . . . . . . . . 1 1 . 1 . . . . . 3 Special Weapon 12 | . . . . . . . . . . . . 1 . . 1 4 1 . 5 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . . . . . . 2 2 . 2 . . . 1 1 . 2 . Unidentified Prototypes 11 | . . . . . . . 1 . . 3 1 . . . . . 2 . . 4 Corrupted Parts 8 | . . . . . . 1 . . . . . . . . . 6 1 . . . System Corruption 58 | . . . . . . 8 . . . . . . . . . 47 3 . . . Parts Lost 63 | . . 2 1 . . . . . . 1 2 5 . 11 1 13 1 . 15 11 Power 13 | . . 1 . . . . . . . . . 2 . 3 . 2 . . 3 2 Propulsion 18 | . . . . . . . . . . 1 1 3 . 4 . 3 . . 3 3 Utility 14 | . . . . . . . . . . . . . . 2 1 3 . . 3 5 Weapon 18 | . . 1 1 . . . . . . . 1 . . 2 . 5 1 . 6 1 Highest Loss Streak 12 | . . 2 1 . . . . . . 1 1 4 . 4 1 12 1 . 12 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 85 83 70 88 93 97 98 100 100 98 99 97 86 92 96 88 96 85 89 33 Engine 10 | . 14 14 11 11 11 11 17 18 18 17 18 16 13 9 5 2 . . . 2 Treads 16 | . . . 13 33 33 33 27 27 27 25 26 25 20 11 . 4 1 . . . Leg 4 | . 28 28 12 . . . . . . . . . . 7 17 8 11 14 13 1 Device 2 | . . . . . 5 7 . . . . 3 . 6 6 5 2 4 9 7 . Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 6 6 5 6 9 4 3 . Hackware 14 | . . . . . . . . . 5 9 9 17 20 25 31 33 31 33 34 16 Protection 5 | . . . . 11 11 12 17 18 12 9 5 . . . . 1 4 . 2 . Energy Gun 10 | . 21 21 . . . . 9 9 9 18 24 16 13 5 . . 16 14 12 . Energy Cannon 4 | . . . 4 22 22 12 . . . . . . . 9 13 13 . . . 3 Ballistic Gun 4 | . 7 . . . . 9 18 18 16 8 . 8 6 2 . . 1 . 3 . Naked Turns 67 | . . . . . . . . . . . . . . . . . . . . 67 Heaviest Build 86 | 12 13 14 39 36 37 39 59 59 59 60 57 47 42 61 62 81 86 67 80 29 Greatest Support 80 | 20 20 20 63 63 63 63 63 63 63 63 60 60 60 60 45 76 80 80 80 75 Greatest Overweight (x) 22 | . . . 1 . . . . . . 1 1 1 . 3 1 22 2 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | . 8 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 8 8 11 11 11 15 15 15 15 15 15 15 14 15 15 15 15 15 15 5 Average Carried 12 | . 6 7 9 11 11 12 13 14 14 14 14 14 13 14 14 12 14 14 12 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 11 11 11 15 14 15 15 15 15 15 13 15 14 11 15 14 5 5 Class Distribution -------------------- 34% | Bothacker-Skirmisher 25% | Mutant 8% | Skirmisher 8% | Botlord-Skirmisher 7% | Commander-Skirmisher 6% | Tank 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Garrison Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Bothacker-Skirmisher | -8/Garrison Bothacker-Skirmisher | -8/Recycling Bothacker-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/DSF Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -5/Garrison Botlord-Skirmisher | -4/Factory Botlord-Skirmisher | -3/Research Botlord-Skirmisher | -3/Garrison Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Matter Collected 2812 | 200 36 50 55 . . 199 . 116 208 394 168 163 . 264 91 257 263 . 176 172 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5168 | . 288 33 91 . . 152 . 82 546 995 707 168 . 397 263 386 226 . 479 355 Parts 280 | . 23 4 7 . . 11 . 4 20 56 50 11 . 19 8 18 12 . 13 24 Haulers Intercepted 5 | . 1 . 1 . . . . . . 3 . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Combat Hostiles Destroyed 106 | . 8 3 1 . . 5 . 2 9 13 21 6 . 8 5 5 7 . 5 8 Melee 4 | . . . . . . . . . . . 1 1 . . . . . . . 2 Guns 62 | . 8 . . . . 1 . 2 9 13 19 2 . 3 . . 2 . 3 . Cannons 18 | . . . . . . 4 . . . . . . . 4 4 3 . . . 3 AOE 17 | . . 3 1 . . . . . . . 1 3 . 1 . . 4 . 1 3 Classes Destroyed 20 | . 3 . 2 . . 1 . 1 3 1 3 1 . 2 . 1 . . . 2 Worker 4 | . . . 1 . . . . . . 1 . . . . . . 1 . . 1 Builder 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . 1 . 1 . . . . . . 3 . . . . . . . . . . Recycler 4 | . . . . . . . . . 1 2 . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . . . . . . . . . 1 2 . . . . . . . . . . Swarmer 28 | . 3 3 . . . 3 . 2 . . 6 1 . . 1 . 4 . 1 4 Cutter 5 | . . . . . . . . . . . 3 . . 2 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 39 | . 5 . . . . . . . 7 7 7 1 . 3 4 2 2 . . 1 Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . Sentry 18 | . . . 1 . . . . . 2 4 2 2 . 1 . 2 . . 4 . Hunter 3 | . . . . . . 2 . . . 1 . . . . . . . . . . Programmer 6 | . . . . . . . . . . . 2 . . . . . 1 . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 4 3 2 . . 3 . 2 6 5 3 4 . 3 2 2 5 . 1 7 Combat Bots Only 5 | . 4 3 1 . . 3 . 2 5 2 3 4 . 3 2 2 4 . 1 4 Max Kills in Single Turn 4 | . 2 2 2 . . 1 . 3 2 2 1 3 . 2 1 1 4 . 1 2 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . 2 1 . . . . . . . 1 2 . 1 . . 4 . 1 1 Melee 1 | . . . . . . . . . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Hostile Shots Fired 839 | . 32 11 6 . . 24 8 3 15 41 67 17 . 45 22 152 37 . 162 197 Missed 283 | . 8 2 1 . . 7 4 1 5 6 23 2 . 15 5 50 13 . 56 85 Damage Taken 12050 | . 234 218 129 . . 177 58 15 162 610 760 376 . 809 170 2167 459 . 2522 3184 Core 3783 | . 49 41 15 . . 40 13 8 42 43 235 37 . 117 10 909 60 . 696 1468 Absorbed by Shields 329 | . . . . . . . . . . . . 12 . 38 121 124 . . 34 . Regen/Repaired (Parts) 80 | . . . . . . . 80 . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 64 . . . 86 . . . . . 31 . 86 . 8 94 . 46 . Volleys Fired 315 | . 23 3 4 2 . 12 . 6 19 41 55 6 . 19 16 31 10 . 39 29 Largest 4 | . 2 2 2 2 . 2 . 3 3 3 3 3 . 3 3 3 4 . 4 2 Hottest 289 | . 80 70 60 112 . 112 . 119 119 183 183 147 . 191 260 244 260 . 289 233 Shots Fired 732 | . 45 5 7 4 . 24 . 18 51 122 162 14 . 56 33 53 36 . 71 31 Gun 547 | . 45 3 . . . 8 . 18 51 122 157 12 . 30 . . 35 . 62 4 Cannon 134 | . . . . 4 . 16 . . . . . . . 24 26 43 . . . 21 Launcher 23 | . . 2 7 . . . . . . . 5 1 . 2 . . . . . 6 Special 28 | . . . . . . . . . . . . 1 . . 7 10 1 . 9 . Kinetic 171 | . 16 . . . . 8 . 12 33 44 1 6 . 11 . . 3 . 33 4 Thermal 396 | . 22 . . . . . . 6 18 78 156 6 . 43 15 25 . . 6 21 Explosive 23 | . . 2 7 . . . . . . . 5 1 . 2 . . . . . 6 Electromagnetic 114 | . 7 3 . 4 . 16 . . . . . . . . 11 18 32 . 23 . Robot Hit Streak 20 | . 10 2 4 6 . 3 . 4 10 20 13 5 . 13 15 11 7 . 13 7 Robot Miss Streak 6 | . 6 1 1 1 . 2 . 1 2 3 6 2 . 2 2 3 3 . 3 3 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . . . . . 1 . Secondary Targets 3 | . 2 . . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 422 | . 32 3 5 3 . 11 . 5 30 79 48 25 . 36 23 34 23 . 44 21 Core Hits 231 | . 16 6 6 . . 5 . 3 16 38 31 13 . 21 8 9 16 . 14 29 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Critical Strikes 16 | . . . . . . 1 . . 4 3 7 . . . . . . . 1 . Burn 12 | . . . . . . . . . 2 3 7 . . . . . . . . . Destroy 4 | . . . . . . 1 . . 2 . . . . . . . . . 1 . Melee Attacks 25 | . . . . . . . . . 2 4 . 17 . . . . 1 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . 1 4 . 16 . . . . . . . . Combat Hostiles 9 | . . . . . . . . . . . . 9 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11593 | . 317 176 180 75 . 242 3 156 535 1533 1181 304 . 889 599 988 1058 . 1003 2354 Guns 5660 | . 317 24 . . . 33 . 156 535 1430 1131 125 . 330 . . 502 . 988 89 Cannons 2668 | . . . . 75 . 192 . . . . . . . 373 592 854 . . . 582 Explosions 2991 | . . 143 180 . . . . . . . 45 146 . 186 . 133 531 . 15 1612 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 274 | . . 9 . . . 17 3 . . 103 5 33 . . 7 1 25 . . 71 Kinetic 1875 | . 78 . . . . 33 . 122 258 465 . 45 . 128 . . 44 . 613 89 Thermal 5287 | . 178 . . . . . . 34 277 965 1131 80 . 575 307 539 531 . 88 582 Explosive 2327 | . . 143 180 . . . . . . . 45 146 . 186 . . . . 15 1612 Electromagnetic 1830 | . 61 24 . 75 . 192 . . . . . . . . 285 448 458 . 287 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . . 8 1 2 2 3 3 3 . 2 1 48 4 . 2 5 Average Corruption 4 | . . . . . . 8 1 1 2 2 3 3 . 2 1 17 3 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . 12 3 2 4 18 15 11 . 8 1 25 . . 1 5 Message Errors 22 | . . . . . . 4 . 1 1 . 2 1 . 3 . 9 . . . 1 Matter Fused 28 | . . . . . . 3 3 . . 5 2 4 . 3 . 6 . . . 2 Heat Flow Errors 12 | . . . . . . . . . 1 3 2 . . 1 1 3 . . 1 . Energy Discharges 12 | . . . . . . . . 1 . 3 3 2 . . . 2 . . . 1 Parts Rejected 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . 2 . . 1 4 3 1 . . . 2 . . . 1 Data Loss (major) 6 | . . . . . . 1 . . . 1 1 . . . . 3 . . . . Misfires 3 | . . . . . . . . . . 1 1 1 . . . . . . . . Alerts 3 | . . . . . . 1 . . . . 1 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 213 | . . . . . . 18 . . . . . . . . . . 39 . . 156 Projectiles 70 | . . . . . . 18 . . . . . . . . . . . . . 52 Explosions 143 | . . . . . . . . . . . . . . . . . 39 . . 104 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 Impact 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 365 | . . . 51 . . . . . . . 34 31 . 28 . . . . . 221 Shots 7 | . . . 2 . . . . . . . 1 1 . 1 . . . . . 2 Rammed 55 | . . . . . . 1 1 . . 16 . 5 . . . 1 . . . 31 Targets Rammed 67 | . . 1 . . . 1 1 . . 18 1 5 . . 1 1 5 . . 33 Kicked 7 | . . 1 . . . . . . . . . . . . 1 . 5 . . . Crushed 5 | . . . . . . . . . . 2 1 . . . . . . . . 2 Highest Temperature 587 | . 114 6 7 108 . 109 1 94 204 428 587 139 . 206 336 254 198 . 178 136 Average Temperature 88 | . 39 3 6 55 . 49 1 36 71 98 125 55 . 56 114 70 97 . 68 41 Received Heat Transfer 1732 | . 72 . 18 . . . 36 . 81 234 135 68 . 197 50 427 93 . 177 144 Effects 14 | . . . . . . . . . . . 14 . . . . . . . . . Shutdowns 4 | . . . . . . . . . . . 4 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . 1 2 1 . 1 . Combat Hostiles 5 | . . . . . . . . . . . . . . . 1 2 1 . 1 . Parts Fried 11 | . . . . . . 2 . . . . . . . . 1 4 2 . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . . . . . 3 4 5 . . . . 1 2 . 1 . Heat Transferred 8923 | . 400 . . . . . . 74 740 2106 2383 138 . 1036 435 669 350 . 111 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Peak Influence 1537 | . 238 169 160 62 . 145 11 292 452 1086 1537 880 628 466 388 406 841 309 545 854 Initial 705 | . . 92 65 62 . . . 7 142 190 705 691 628 439 223 271 200 309 231 264 Average 462 | . 113 108 107 62 . 28 6 66 293 485 1096 678 628 436 275 350 503 309 464 503 Maximum Alert Level 4 | . 1 . . . . . . 1 2 3 4 3 2 2 1 2 3 1 2 3 Low Security (%) 23 | . 80 100 100 100 . 100 100 90 27 16 . . . . . . . . . . Level 1 26 | . 19 . . . . . . 9 58 40 . 10 . . 100 98 36 100 13 9 Level 2 26 | . . . . . . . . . 14 18 . 38 100 99 . 1 36 . 86 81 Level 3 17 | . . . . . . . . . . 24 53 50 . . . . 26 . . 9 Level 4 6 | . . . . . . . . . . . 46 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . Squads Dispatched 34 | . 3 . 1 . . . 1 . 2 8 . . . 2 2 . 8 . . 7 Investigation 20 | . 3 . 1 . . . 1 . 2 6 . . . . 2 . 3 . . 2 Extermination 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Reinforcement 6 | . . . . . . . . . . . . . . 2 . . 2 . . 2 Assault 4 | . . . . . . . . . . 2 . . . . . . 1 . . 1 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Distress Signals 13 | . 2 . . . . . . . 3 5 . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 11 17 1 . . 5 3 4 14 41 25 8 . 12 10 13 20 . 25 33 Peak Tracking Total 11 | . 5 11 1 . . 3 3 4 5 6 5 5 . 4 4 8 5 . 8 9 Tactical Retreats 24 | . . 1 . . . . . 1 . 3 5 . . 3 1 1 . . 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Traps Triggered 11 | . . . . . . . . 1 1 1 1 . . 1 1 1 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . 5 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 1 . . . . 5 . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Machines Disabled 24 | . . . . . . 1 . 1 2 5 3 1 . . . 1 2 . 4 4 Max in Single Turn 2 | . . . . . . 1 . 1 1 1 1 1 . . . 1 2 . 2 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 5 | . . . . . . . . 1 . . 2 . . . . 1 . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Machines Accessed 49 | . 5 . 2 . 1 . 3 1 1 9 3 10 1 . 4 1 2 1 1 4 Terminals 34 | . 4 . 2 . . . 1 1 1 8 3 5 1 . 3 1 . . 1 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 Recycling Units 5 | . . . . . . . . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . 1 . 1 1 . . Total Hacks 149 | . 19 . 8 . 1 . 9 4 4 24 8 31 1 . 12 6 8 2 3 9 Successful 70 | . 9 . 3 . 1 . 6 . 2 13 2 18 1 . 5 1 3 2 1 3 Failed 79 | . 10 . 5 . . . 3 4 2 11 6 13 . . 7 5 5 . 2 6 Catastrophic 15 | . 1 . 2 . . . . 1 1 3 1 3 . . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 9 . 4 . 1 . . . 2 4 1 15 . . . 1 3 . 2 2 Terminals 109 | . 16 . 8 . . . 4 4 4 22 8 16 1 . 10 6 . . 3 7 Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . . . Repair Stations 9 | . 3 . . . . . 4 . . . . . . . . . . . . 2 Recycling Units 15 | . . . . . . . . . . . . 15 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . 2 . . . . 2 . 4 2 . . Terminal Hacks 37 | . 8 . 3 . 1 . 1 . 2 8 1 6 1 . 3 1 . . 1 1 Record 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Schematic 3 | . . . . . . . . . . 2 . 1 . . . . . . . . Robot Analysis 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . . . 3 . 1 . . . . . . . 1 Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . 1 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 1 . . . . Alert Level 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . 1 . 2 . . . . . . . . Locate Traps 4 | . 2 . 1 . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 4 . . . . . . . . . . . . 1 Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . . . . . . . . . . . . 7 . . . . . . . . Report Inventory 5 | . . . . . . . . . . . . 5 . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . . 2 . . . . 2 . 1 2 . . Unlock Access 4 | . . . . . . . 1 . . 1 . . . . 1 . . 1 . . Coupler Status 4 | . . . . . . . . . . 1 . . . . 1 . 1 1 . . Unauthorized Hacks 13 | . 1 . . . . . . . . 3 1 5 . . . . 2 . . 1 Terminals 6 | . 1 . . . . . . . . 3 1 . . . . . . . . 1 Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . Sabotage 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 Search 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 5 . . . . . . . . Tunnel 5 | . . . . . . . . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Reprogram 1 | . . . . . . . . . . . . . . . . . 1 . . . Eject 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 3 | . . . . . . . . . 1 2 . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 39 | . 4 . 2 . . . 2 1 1 6 3 7 1 . 3 1 2 1 1 4 Full Trace Events 23 | . 3 . 2 . . . 1 1 1 5 2 4 . . 2 . 1 . . 1 Feedback Events 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . Corruption 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 2 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Used RIF Installer 4 | . . . . . . . . 2 . . 1 . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 32 | . . . . . . . . . 2 1 . 5 . . 4 6 4 . 9 1 Non-combat 8 | . . . . . . . . . 1 1 . 4 . . 2 . . . . . Combat 24 | . . . . . . . . . 1 . . 1 . . 2 6 4 . 9 1 Autoassimilated 5 | . . . . . . . . . . . . . . . . . 2 . 2 1 Robot Hacks Applied 29 | . . . . . . . . . 2 2 . 6 . . 4 6 2 . 7 . generate_echo 1 | . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . map_walls 1 | . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . ignore_parts 4 | . . . . . . . . . . . . 4 . . . . . . . . disable_shields 1 | . . . . . . . . . . . . 1 . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 2 | . . . . . . . . . . . . . . . . 2 . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 9 | . . . . . . . . . . . . 1 . . 1 3 . . 4 . reboot_system 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . formatsys_low 1 | . . . . . . . . . 1 . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . 1 . . . . . . 1 1 . . . Relay Couplers Released 21 | . . . . . . . . 3 . . 7 . . . . 3 3 . 5 . Ejected 3 | . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 18 | . . . . . . . . 3 . . 7 . . . . 3 . . 5 . Attached 15 | . . . . . . . . . 2 . 1 1 . . 1 3 1 . 4 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 8 . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Total Allies 34 | . . . . . . . . . 2 12 . 8 . . 1 1 5 . 4 1 Largest Group 10 | . . . . . . . . . 2 10 3 8 6 6 1 1 3 1 4 1 Highest-Rated Group 209 | . . . . . . . . . 29 173 91 136 87 87 65 65 183 48 209 58 Highest-Rated Ally 68 | . . . . . . . . . 15 31 31 34 27 27 65 65 68 48 64 58 Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 232 | . . . . . . . . . 10 155 6 5 . . . 3 44 . 9 . Total Damage 4663 | . . . . . . . . . 190 2095 64 150 . . . 168 1875 . 121 . Kills 42 | . . . . . . . . . 1 25 1 1 . . . 1 12 . 1 . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Robot Analysis Total 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Turns Passed 8425 | . 188 109 304 34 333 536 267 326 229 1101 1049 754 9 360 306 806 446 16 469 783 Spaces Moved 4677 | 1 95 79 183 18 208 296 117 187 88 516 429 431 5 149 129 279 222 12 299 934 Core 501 | . . . . . . . . . . . . . . . . 18 . . 51 432 Treads 2556 | . . . 74 18 208 296 117 187 88 516 429 431 5 92 . 85 8 . . 2 Legs 1251 | 1 95 79 109 . . . . . . . . . . 57 129 176 214 12 248 131 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 84 | . . . . . . . . . . . . . . . . . . . . 84 Flight 285 | . . . . . . . . . . . . . . . . . . . . 285 Fastest Speed 20 | 120 120 120 120 160 160 160 160 160 160 160 160 160 160 160 190 190 120 120 50 20 Average Speed 141 | 120 120 120 148 160 160 160 160 160 160 167 162 160 160 176 190 229 157 120 108 61 Slowest Speed 1150 | 120 120 120 190 160 160 160 160 160 160 240 240 240 160 330 190 1150 260 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 29 27 19 9 42 68 9 41 11 72 50 87 . 90 4 40 4 1 52 26 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . . . . . . 5 . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . . 1 . 1 1 . . 1 . 1 . 1 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . 1 . . . . . . . . Scrap Searched 2 | . . . . . . 2 . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 322 | . . 17 56 . . 1 . 2 . . 52 2 . 6 2 7 20 . 71 86 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . 1 . 2 . . 7 . . . 2 1 . . 2 6 AOE 301 | . . 17 56 . . . . . . . 45 2 . 6 . 6 20 . 69 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Gar Rec Fac DSF Fac Gar Fac Res Gar Res Total 5878 | . 127 86 210 19 208 335 200 202 134 655 659 475 6 204 164 397 297 13 388 1099 Wait 397 | . 3 . . . . 9 61 3 14 18 151 1 . 5 7 57 5 . 8 55 Move 4657 | . 94 78 182 17 207 295 117 186 87 516 427 430 4 148 129 277 221 12 298 932 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 68 | . 3 . 7 . . 6 7 4 2 7 7 . . 8 1 2 8 . 2 4 Fast Attach 86 | . . 1 4 . 1 2 3 . . 10 4 6 . 13 1 8 12 . 1 20 Attach 42 | . . 1 3 . . 1 2 . 1 . . 1 2 4 3 7 3 1 8 5 Detach 26 | . . . 4 . . 2 2 . 1 1 . . . . 1 2 6 . 4 3 Swap 77 | . 2 2 1 . . 3 . . 5 13 6 7 . 1 2 9 9 . 16 1 Drop 94 | . 2 . 5 . . 4 7 3 1 22 8 . . 6 . 1 16 . 3 16 Fire 315 | . 23 3 4 2 . 12 . 6 19 41 55 6 . 19 16 31 10 . 39 29 Melee 25 | . . . . . . . . . 2 4 . 17 . . . . 1 . 1 . Ram 12 | . . . . . . . . . . . . . . . . 1 . . . 11 Kick 7 | . . 1 . . . . . . . . . . . . 1 . 5 . . . Crush 48 | . . . . . . 1 1 . . 18 1 5 . . . . . . . 22 Escape Stasis 13 | . . . . . . . . . . . . . . . 3 2 . . 8 . Rewire 5 | . . . . . . . . . 2 . . 2 . . . . 1 . . . Trap 5 | . . . . . . . . . . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 3 exits: [*Fac] / Rec / Gar) -8/Garrison -8/Recycling -6/Factory -6/DSF -5/Factory -5/Garrison -4/Factory -3/Research -3/Garrison -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Entered Mines 217 | -10/Mines | Met a Derelict bent on vengeance 265 | -10/Mines | Discovered new exit (range 15) 267 | -10/Mines | Assembled infested the area 272 | -10/Mines | Assisted by a Guerilla fighting off Assembled 298 | -10/Mines | Entered Materials 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 481 | -9/Materials | Identified exit to Mines 602 | -9/Materials | Entered Mines 629 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 629 | -9/Mines | Discovered new exit (range 5) 636 | -9/Mines | Entered Exiles 660 | -9/Exiles | Discovered new exit (range 15) 680 | -9/Exiles | Met 8R-AWN 704 | -9/Exiles | Met EX-HEX 747 | -9/Exiles | Met EX-BIN 764 | -9/Exiles | Aligned with FarCom system 766 | -9/Exiles | Given EX-Vault access code 803 | -9/Exiles | Opened EX-Vault 811 | -9/Exiles | Found Supersonic Drone Bay 846 | -9/Exiles | Warned to stay clear of 0b10 Research branches 969 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 969 | -9/Exiles | Entered Mines 1483 | -8/Mines | Discovered new exit (range 9) 1505 | -8/Mines | Entered Materials 1505 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1684 | -8/Materials | Repaired Imp. Datajack 1715 | -8/Materials | Repaired Lgt. Armor Plating 1772 | -8/Materials | Identified exit to Garrison 1772 | -8/Materials | Entered Garrison 1772 | -8/Garrison | Warlord forces raided the area 1811 | -8/Garrison | Installed Relay Interface Framework 1824 | -8/Garrison | Triggered checkpoint 1824 | -8/Garrison | Triggered checkpoint 1862 | -8/Garrison | Expanded RIF knowledge: Program Shield 1886 | -8/Garrison | Triggered checkpoint 1892 | -8/Garrison | Triggered checkpoint 1955 | -8/Garrison | Warlord forces retreated 2021 | -8/Garrison | Build established: Tank 2023 | -8/Garrison | Garrison Relay disabled 2077 | -8/Garrison | Discovered new exit (range 9) 2098 | -8/Garrison | Entered Materials 2129 | -8/Materials | Identified exit to Storage 2327 | -8/Materials | Entered Storage 2327 | -8/Storage | Accompanied by 2 allies 2392 | -8/Storage | Identified exit to Recycling 2633 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2937 | -8/Storage | Build established: Commander-Skirmisher 3218 | -8/Storage | Discovered new exit (range 5) 3366 | -8/Storage | Met a pair of Derelict thieves 3428 | -8/Storage | Identified exit to Garrison 3428 | -8/Storage | Entered Garrison 3428 | -8/Garrison | Accompanied by 3 allies 3492 | -8/Garrison | Triggered checkpoint 3549 | -8/Garrison | Expanded RIF knowledge: Robot Detection 3572 | -8/Garrison | Build established: Skirmisher 3581 | -8/Garrison | Garrison Relay disabled 3612 | -8/Garrison | Lost 3 allies 3788 | -8/Garrison | Triggered checkpoint 3876 | -8/Garrison | Build established: Bothacker-Skirmisher 4005 | -8/Garrison | Core integrity fell below 50% 4237 | -8/Garrison | Discovered exit to Recycling (range 10) 4294 | -8/Garrison | Triggered checkpoint 4331 | -8/Garrison | Garrison Relay disabled 4362 | -8/Garrison | Learned Recycling security intel 4477 | -8/Garrison | Entered Recycling 4526 | -8/Recycling | Lost 4 parts (2p2n) 5203 | -8/Recycling | Discovered new exit (range 12) 5231 | -8/Recycling | Entered Factory 5231 | -6/Factory | Accompanied by 6 allies 5231 | -6/Factory | Evolved 4 slots: Utility x4 5240 | -6/Factory | Identified exit to DSF 5240 | -6/Factory | Entered DSF 5240 | -6/DSF | Accompanied by 6 allies 5264 | -6/DSF | Additional patrols routed to DSF 5300 | -6/DSF | Lost 5 allies 5335 | -6/DSF | Wild Derelicts raided the area 5369 | -6/DSF | Lost 4 parts (2p1u1w) 5485 | -6/DSF | Sterilization system engaged 5505 | -6/DSF | Ambient heat levels rising (+10) 5520 | -6/DSF | Ambient heat levels rising (+10) 5535 | -6/DSF | Ambient heat levels rising (+10) 5550 | -6/DSF | Ambient heat levels rising (+10) 5556 | -6/DSF | Discovered new exit (range 15) 5565 | -6/DSF | Ambient heat levels rising (+10) 5580 | -6/DSF | Ambient heat levels rising (+10) 5595 | -6/DSF | Ambient heat levels rising (+10) 5600 | -6/DSF | Entered Factory 5600 | -5/Factory | Evolved 2 slots: Utility x2 5746 | -5/Factory | Imp. System Shield fried by hacking feedback 5906 | -5/Factory | Identified exit to Garrison 5906 | -5/Factory | Entered Garrison 5906 | -5/Garrison | Accompanied by 1 ally 5954 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 5994 | -5/Garrison | Triggered checkpoint 6041 | -5/Garrison | Garrison Relay disabled 6229 | -5/Garrison | Spotted B-75 Beast 6292 | -5/Garrison | Triggered checkpoint 6325 | -5/Garrison | Destroyed B-75 Beast 6374 | -5/Garrison | Lost 12 parts (2p3n3u4w) 6379 | -5/Garrison | Core integrity fell below 50% 6402 | -5/Garrison | Core integrity fell below 20% 6435 | -5/Garrison | System corruption reached 10% 6519 | -5/Garrison | System corruption reached 30% 6642 | -5/Garrison | Discovered new exit (range 10) 6712 | -5/Garrison | Entered Factory 6712 | -4/Factory | Accompanied by 1 ally 6712 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6909 | -4/Factory | Garrison activated, responded to threat 7070 | -4/Factory | Discovered new exit (range 9) 7102 | -4/Factory | Found Prototype Hackware 7102 | -4/Factory | Identified Exp. System Shield 7127 | -4/Factory | Identified exit to Research 7158 | -4/Factory | Entered Research 7158 | -3/Research | Accompanied by 1 ally 7158 | -3/Research | Evolved 2 slots: Utility x2 7170 | -3/Research | Lost 3 allies 7173 | -3/Research | Identified exit to Garrison 7174 | -3/Research | Entered Garrison 7174 | -3/Garrison | Accompanied by 1 ally 7194 | -3/Garrison | Build established: Botlord-Skirmisher 7211 | -3/Garrison | Phase Generator disabled 7238 | -3/Garrison | Rescued a captive Derelict 7243 | -3/Garrison | Rescued a captive Derelict 7366 | -3/Garrison | Triggered checkpoint 7374 | -3/Garrison | Garrison Relay disabled 7473 | -3/Garrison | Spotted B-86 Titan 7481 | -3/Garrison | Triggered checkpoint 7484 | -3/Garrison | Triggered checkpoint 7526 | -3/Garrison | Lost 3 allies 7636 | -3/Garrison | Core integrity fell below 50% 7637 | -3/Garrison | Discovered new exit (range 13) 7643 | -3/Garrison | Entered Research 7643 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7651 | -2/Research | Lost 12 parts (2p3n2u5w) 7874 | -2/Research | Build established: Mutant 7892 | -2/Research | Spotted B-90 Cyclops 7924 | -2/Research | First assault squad dispatched 7928 | -2/Research | Found Prototype Launcher 7928 | -2/Research | Identified Gui. Micro-nuke Launcher 8064 | -2/Research | Lost 5 parts (1p1n2u1w) 8148 | -2/Research | Lost 3 parts (1n2u) 8284 | -2/Research | Spotted B-90 Cyclops 8307 | -2/Research | Core integrity fell below 50% 8386 | -2/Research | Spotted B-90 Cyclops 8398 | -2/Research | Core integrity fell below 20% 8426 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08358_ Massive razor-sharp blades shoot up from within the floor. 08358_ Exp. Q-thruster severed. 08358_ Imp. Diametric Drive severed. 08358_ Relay Coupler [Duelist] severed. 08358_ Acquired Exp. Q-thruster. 08359_ Triggered Blade Trap. 08359_ Massive razor-sharp blades shoot up from within the floor. 08359_ Exp. Q-thruster severed. 08359_ Adv. Signal Interpreter severed. 08359_ Dropped Relay Coupler [Grunt]. 08360_ Acquired Imp. Diametric Drive. 08402_ B-90 Cyclops activates siege mode. 08416_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Vacuum Chamber] NETWORK_OVERLOAD COORDINATES_RETRIEVED 08416_ ALERT: Suspicious activity at Terminal R006. Dispatching Investigation squad. 08425_ System corrupted: Energy discharge (-40). Map ----- +----------------------------------------------------+ | ??????????????????????????????# ""##?????? | | ??????????????????????????????# " #?????? | | ??????????????????????????????# " ####?? | | ??????????????????????????????# +?? | | ??????????????????????????????# #? | | ?????????????????????????????## #? | | ??????????????????????????#### !!! =# | | ??????????????????????????+ !!! # | | ??????????????????????????#### !! + | | ?????????????????????????????# # | | ?????????????????????????????# #### # | | ?????????????????????????????# #??# #? | | ?????????????????????Y???????# #??# #? | | ?????????????????????????????# #??# #?? | | ?????????????????????????????# #??# #?? | | ????????????????????????????## ####/#+######### | | ??????????????????????####### # ! #?? | | ??????????????????????# ##T # #?? | | ??????????????????????# ### # #?? | | ??????????????????????# ### # """ """ #?? | | ??????????????????????+ # """ """ #?? | | ??????????????????????# # """ """ #?? | | ??????????????????????# / """ """ #?? | | ??????????????????????# # """ """ #?? | | ??????????##############/##### # """ """????? | | ??????????# l@ # # """ ""?????? | | ??????????# # # ??????? | | ??????????# p #p # ??????? | | ??????????# """ # ##########?????? | | ??????????# """ # #??????????????? | | ??????????# """ # #??????????????? | | ??????????# """ """ #Y #??????????????? | | ??????????# """T""" # #??????????????? | | ??????????#################### #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ##########????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# + "" #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# # "T ?????????????? | | ??????????????????????# #? """ #????????????? | | ??????????????????????# #? "" #????????????? | | ??????????????????????# #?? ???????????????? | | ??????????????????????# #?? ??????????????? | | ????##############????# #???####??????????????? | | ????# #????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 39 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 28 Relay Coupler Types 6 Relay Coupler Value 144 Item Schematics ----------------- Arm. Treads | -8/Storage | Hacked Med. Treads | -8/Storage | Hacked Flexi-carbon Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicCargoCasing Manual? 0 Play Time 01:02:02 Cumulative 609.0 hours Start 2024.01.20 @ 23:32:09 End 2024.01.21 @ 00:34:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 549 Rogue 276 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 79 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fd73f74-4075-4d70-b1b0-49cd405f632a