Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.10 @ 12:58:35 Player: viper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (187) 935 Value Destroyed (5775) 5775 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 9511 Bonus ------- Follower Combat Kills 241 Cogmind --------- Core Integrity 138/700 Matter 18/450 Energy 465/465 System Corruption 10% Temperature Cool (0) Movement Walking (196) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Large Matter Pod Structural Scanner Armor Integrity Analyzer > --- WEAPON (4) ------- Gauss Rifle Mini Assault Cannon Mini Assault Cannon (fused) Mini Assault Cannon > --- INVENTORY (20) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Core Analyzer Minigun Gauss Rifle Flak Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Large Matter Pod Structural Scanner > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Heat Sink Core Analyzer Armor Integrity Analyzer Minigun Gauss Rifle Flak Gun Flak Gun [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . 1 . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon 2 | . . . . 2 Parts Attached 123 | 7 9 38 14 55 Power 28 | 1 3 8 3 13 Engine 24 | 1 2 8 2 11 Core 4 | . 1 . 1 2 Reactor . | . . . . . Propulsion 42 | 2 4 15 4 17 Treads . | . . . . . Leg 42 | 2 4 15 4 17 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 27 | 2 1 4 4 16 Device 12 | 1 . 2 2 7 Storage 7 | 1 1 1 . 4 Processor 7 | . . 1 2 4 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 26 | 2 1 11 3 9 Energy Gun 2 | 1 . 1 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 19 | 1 1 8 1 8 Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 31 | . . 4 . 27 Power 6 | . . 1 . 5 Propulsion 11 | . . 1 . 10 Utility 10 | . . 1 . 9 Weapon 4 | . . 1 . 3 Highest Loss Streak 7 | . . 2 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 100 98 100 95 Engine 14 | . 14 18 15 12 Core 1 | . 9 1 . . Leg 23 | . 25 29 25 19 Device 11 | . 12 9 16 12 Storage 10 | . 12 10 8 11 Processor 8 | . . 10 16 8 Energy Gun 1 | . 12 1 . . Ballistic Gun 10 | . 12 14 15 6 Ballistic Cannon 10 | . . . . 21 Peak Build Rating 50 | 7 11 26 36 50 Average Rating 30 | 4 10 19 28 42 On Entrance 15 | . 7 11 21 36 Naked Turns . | . . . . . Heaviest Build 81 | 20 35 44 48 81 Greatest Support 58 | 20 20 51 42 58 Greatest Overweight (x) 19 | 4 2 11 1 19 Average Overweight (x) . | . 1 . . 1 Largest Inventory Capacity 20 | 10 15 15 15 20 Average Capacity 14 | 9 10 15 15 15 Most Carried 15 | 2 11 15 15 15 Average Carried 10 | . 8 12 14 10 Final Capacity 20 | 10 15 15 15 20 Final Carried 15 | 2 11 15 14 10 Class Distribution -------------------- 28% | Hacker-Skirmisher 27% | Hacker-Mutant 15% | Scavenger-Skirmisher 12% | Hacker-Gunner 10% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 6584 | 270 418 1166 508 4222 Remotely . | . . . . . Salvage Created 7859 | . 735 2327 1032 3765 Parts 418 | . 41 133 56 188 Haulers Intercepted 12 | . 2 6 2 2 Recyclers Shooed 13 | . 2 8 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 133 | . 11 35 11 76 Guns 62 | . 11 32 11 8 Cannons 71 | . . 3 . 68 Classes Destroyed 16 | . 6 3 1 6 Worker 13 | . 1 1 3 8 Builder 10 | . 1 1 . 8 Tunneler 3 | . . . 1 2 Hauler 12 | . 2 6 2 2 Recycler 22 | . 1 4 3 14 Operator 3 | . . 1 1 1 Watcher 12 | . 3 5 1 3 Swarmer 1 | . . . . 1 Grunt 86 | . 11 24 8 43 Brawler 2 | . . . . 2 Duelist 5 | . . 1 . 4 Sentry 21 | . . 10 3 8 Specialist 4 | . . . . 4 Hunter 2 | . . . . 2 Programmer 11 | . . . . 11 Heavy 1 | . . . . 1 Best Kill Streak 7 | . 5 5 5 7 Combat Bots Only 6 | . 5 5 5 6 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 824 | . 43 265 76 440 Missed 237 | . 10 67 32 128 Damage Taken 5708 | . 272 1768 434 3234 Core 1005 | . 30 349 64 562 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . . . 53 Ignored by Resistances 3465 | . 172 1090 263 1940 Regen/Repaired (Parts) 9 | . . 9 . . Core Remaining (%) 72 | 100 88 12 88 . Volleys Fired 533 | . 51 236 56 190 Largest 4 | . 2 2 2 4 Hottest 172 | . 70 91 48 172 Shots Fired 1303 | . 101 370 112 720 Gun 701 | . 101 327 112 161 Cannon 602 | . . 43 . 559 Launcher . | . . . . . Special . | . . . . . Kinetic 1189 | . 51 306 112 720 Thermal 114 | . 50 64 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 48 | . 47 48 18 20 Robot Miss Streak 5 | . 1 1 2 5 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . 1 4 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 972 | . 91 315 90 476 Core Hits 382 | . 38 107 42 195 Critical Kills 4 | . . 1 1 2 Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 33 | . 3 4 1 25 Burn 4 | . 3 1 . . Destroy 6 | . . 3 1 2 Blast 23 | . . . . 23 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 18954 | . 1158 3953 1366 12477 Guns 8057 | . 1147 3129 1366 2415 Cannons 10759 | . . 742 . 10017 Explosions 77 | . . 77 . . Melee . | . . . . . Ramming 61 | . 11 5 . 45 Kinetic 17253 | . 561 2894 1366 12432 Thermal 1640 | . 586 1054 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 2 . . 10 Average Corruption 6 | . 1 . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 144 | . 9 . . 135 Message Errors 41 | . 3 . . 38 Matter Fused 35 | . 1 . . 34 Heat Flow Errors 16 | . 1 . . 15 Energy Discharges 13 | . 2 . . 11 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 15 | . 1 . . 14 Data Loss (major) 6 | . . . . 6 Misfires 3 | . . . . 3 Alerts 3 | . . . . 3 Weapon Failures 10 | . 1 . . 9 Overload Shots . | . . . . . Overflow Damage 146 | . . 7 . 139 Projectiles 140 | . . 1 . 139 Explosions 6 | . . 6 . . Melee . | . . . . . Knockbacks 69 | . . . . 69 Impact . | . . . . . Kinetic 66 | . . . . 66 Secondary 3 | . . . . 3 Self-Inflicted Damage 63 | . . 63 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 16 | . 2 3 . 11 Kicked 16 | . 2 3 . 11 Crushed . | . . . . . Highest Temperature 517 | . 499 470 18 517 Average Temperature 123 | . 124 109 13 135 Received Heat Transfer 3114 | . 246 1359 414 1095 Effects 67 | . 10 21 . 36 Shutdowns 16 | . 3 6 . 7 Energy Bleed 11 | . 2 2 . 7 Interference 4 | . . . . 4 Matter Decay 3 | . 1 . . 2 Short Circuit 5 | . . 3 . 2 Damage (minor) 8 | . . 3 . 5 Damage (major) 20 | . 4 7 . 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 5 4 . . Heat Transferred 4158 | . 1961 2197 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 277 | . 261 277 176 262 Initial 26 | . . 26 1 26 Average 87 | . 63 110 71 84 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 91 | 100 89 82 100 95 Level 1 8 | . 10 17 . 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 42 | . 2 5 2 33 Investigation 17 | . 2 3 2 10 Extermination 8 | . . . . 8 Reinforcement 10 | . . 2 . 8 Assault . | . . . . . Garrison 7 | . . . . 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 3 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 187 | . 15 60 12 100 Peak Tracking Total 9 | . 3 5 5 9 Tactical Retreats 8 | . . . . 8 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 7 | . 4 3 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 4 . 3 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 32 | . 8 10 2 12 Terminals 27 | . 8 9 2 8 Fabricators 3 | . . . . 3 Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 121 | . 33 41 7 40 Successful 91 | . 31 29 6 25 Failed 30 | . 2 12 1 15 Catastrophic 5 | . . 1 1 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 110 | . 33 38 7 32 Fabricators 6 | . . . . 6 Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 82 | . 31 26 6 19 Record 30 | . 13 9 1 7 Part Schematic 1 | . . . . 1 Robot Schematic 2 | . . . . 2 Robot Analysis 2 | . . . 1 1 Prototype ID Bank 5 | . 3 1 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Machine Index 1 | . . 1 . . Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . . . . 1 Scanalyzer Index 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 6 | . 3 2 . 1 Reprogram Traps 2 | . 1 1 . . Dispatch Records 2 | . 2 . . . Maintenance Status 3 | . . 3 . . Security Status 2 | . 1 1 . . Surveillance Status 1 | . 1 . . . Patrol Status 1 | . . 1 . . Transport Status 2 | . . 2 . . Investigation Status 2 | . . 2 . . Reinforcement Status 1 | . . . . 1 Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 2 | . 1 . 1 . Zone Layout 6 | . 2 2 . 2 Fabricator Hacks 6 | . . . . 6 Load Schematic 3 | . . . . 3 Build 3 | . . . . 3 Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used . | . . . . . Hacking Detections 27 | . 7 8 2 10 Full Trace Events 22 | . 7 5 2 8 Feedback Events 2 | . 2 . . . Corruption 2 | . 2 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . . 2 Robots Built 9 | . . . . 9 Authchips . | . . . . . Time 268 | . . . . 268 Total Robot Build Rating 36 | . . . . 36 Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 9 | . . . . 9 Largest Group 3 | . . . . 3 Highest-Rated Group 90 | . . . . 90 Highest-Rated Ally 30 | . . . . 30 Total Orders . | . . . . . Ally Attacks 36 | . . . . 36 Total Damage 690 | . . . . 690 Kills 8 | . . . . 8 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . . . 1 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9602 | 67 1170 2476 912 4977 Spaces Moved 3970 | 45 512 1054 311 2048 Core 39 | 22 . 1 . 16 Treads . | . . . . . Legs 3931 | 23 512 1053 311 2032 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 190 126 123 190 Average Speed 189 | 123 190 167 192 201 Slowest Speed 1000 | 250 260 600 195 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 87 87 22 42 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 73 | . . 19 . 54 Melee . | . . . . . Projectile 54 | . . . . 54 AOE 19 | . . 19 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5006 | 53 604 1420 523 2406 Wait 294 | . 21 68 125 80 Move 3966 | 44 511 1053 310 2048 Hop . | . . . . . Pick Up 27 | 2 6 5 4 10 Fast Attach 28 | 7 . 5 2 14 Attach 41 | . 1 11 2 27 Detach 3 | . . . . 3 Swap 54 | . 8 22 10 14 Drop 44 | . 4 17 14 9 Fire 533 | . 51 236 56 190 Melee . | . . . . . Ram . | . . . . . Kick 16 | . 2 3 . 11 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Power x1 196 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Discovered exit to Mines (range 10) 322 | -10/Materials | Build established: Hacker-Mutant 333 | -10/Materials | Identified exit to Materials 788 | -10/Materials | Discovered exit to Mines (range 7) 1238 | -10/Materials | Entered another Materials area 1238 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1530 | -9/Materials | Build established: Scavenger-Mutant 1926 | -9/Materials | Repaired Terrain Scanner 2105 | -9/Materials | Identified exit to Materials 2105 | -9/Materials | Discovered exit to Materials (range 5) 2156 | -9/Materials | Core integrity fell below 50% 2394 | -9/Materials | Identified exit to Mines 2394 | -9/Materials | Discovered exit to Mines (range 17) 2555 | -9/Materials | Build established: Hacker-Mutant 2701 | -9/Materials | Discovered exit to Materials (range 18) 3000 | -9/Materials | Core integrity fell below 20% 3239 | -9/Materials | Discovered exit to Mines (range 9) 3613 | -9/Materials | Discovered exit to Materials (range 12) 3714 | -9/Materials | Entered another Materials area 3714 | -8/Materials | Evolved 2 slots: Utility x2 4004 | -8/Materials | Build established: Scavenger-Skirmisher 4372 | -8/Materials | Identified exit to Factory 4372 | -8/Materials | Discovered exit to Factory (range 18) 4626 | -8/Materials | Entered Factory 4626 | -7/Factory | Evolved 2 slots: Weapon x2 5140 | -7/Factory | Build established: Hacker-Skirmisher 5206 | -7/Factory | Identified exit to Lower Caves 5240 | -7/Factory | Garrison activated, responded to threat 5353 | -7/Factory | Cargo convoy interrupted 5425 | -7/Factory | Lost 7 parts (1p3n2u1w) 6189 | -7/Factory | Build established: Hacker-Gunner 6207 | -7/Factory | Fabricated L-41 Fighter? 6755 | -7/Factory | Lost 3 parts (2n1u) 6993 | -7/Factory | Lost 4 parts (1p3n) 7265 | -7/Factory | Build established: Hacker-Skirmisher 7525 | -7/Factory | System corruption reached 10% 7562 | -7/Factory | Garrison activated, responded to threat 7837 | -7/Factory | Fabricated B-48 Gladiator? 7913 | -7/Factory | Lost 3 allies 8542 | -7/Factory | Garrison activated, responded to threat 9029 | -7/Factory | Core integrity fell below 50% 9236 | -7/Factory | Fabricated B-48 Gladiator? 9285 | -7/Factory | Lost 3 allies 9411 | -7/Factory | Build established: Scavenger-Skirmisher 9593 | -7/Factory | Lost 5 parts (2p1n2u) 9603 | -7/Factory | Core integrity fell below 20% 9603 | -7/Factory | Self-destructed Last Messages --------------- 09530_ K-01 Serf collects debris. 09531_ Acquired 34 matter. 09533_ K-01 Serf collects debris. 09533_ Acquired 5 matter. 09534_ Carbon-fiber Leg destroyed. 09535_ K-01 Serf destroyed. 09535_ P-60 Hacker destroyed. 09539_ Acquired 1 matter. 09549_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09549_ Identified Armor Integrity Analyzer. 09550_ R-06 Scavenger collects Gravmag System. 09550_ Acquired 3 matter. 09553_ R-06 Scavenger collects Target Analyzer. 09554_ Acquired 24 matter. 09560_ Acquired 35 matter. 09562_ Imp. Cooling System destroyed. 09562_ Critical hit (Blast). 09573_ System corrupted: Matter fused (-5). 09601_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | """ """ """ F" = % | | ##### """ #####+#############+###### | | # """ """ """ "" # #### [ | | ??? # """ """ """ # #### | | ??? # """ """ """ # #### | | ??? + ??? # #### | | ??? # ??? """ """ """ # """ """ #### | | ??? # ??? "?" """ """ # """ """ #### | | ????????? "?" """ """ # """ """ #### ] | | ????????? ??? ?? # #### | | ????????? ??? ??" """ ##+########### | | ????????? ??? ??? ?"" ########### | | ????????? ??? ??" 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""???????????????????????????????????? | | ????## ^ ??????????????????????????????????? | | ????## """"?????????????????????????????????? | | ????## ?????????????????????????????????? | | # ??## """??????????????????????????????????? | | # ??## ???????????????????????????????????? | | # ??## ????????????????????????????????????? | | # ??## ##????????????????????????????????????? | | # ??## ##????????????????????????????????????? | | ###### ######### ????????????????????????????? | | ###### ######### ????????????????????????????? | | + # # ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 485 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 110 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 20 Item Schematics ----------------- Mic. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory B-48 Gladiator | x3 | -7/Factory B-48 Gladiator | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherGammaCore Manual? 0 Play Time 01:05:21 Cumulative 1947.5 hours Start 2024.12.09 @ 15:07:04 End 2024.12.10 @ 12:58:35 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1000 Rogue 62 Adventurer 0 Explorer 938 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5f187bb-8949-4b67-aad3-0b73fb876f54