Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 15:25:58 Player: Kai Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1393) 1393 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 3421 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 430/550 Matter 52/300 Energy 160/160 System Corruption 0% Temperature Cool (66) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Flight Unit Visual Processing Unit Minigun Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- EM Shotgun Rocket Launcher > --- INVENTORY -------- Ion Engine Flight Unit Visual Processing Unit Hammer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Rocket Launcher Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 57 | 6 13 21 17 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 20 | 2 8 6 4 Treads 9 | . 6 3 . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 8 | . 1 3 4 Utility 12 | 1 3 4 4 Device 3 | . 3 . . Storage 2 | 1 . 1 . Processor 4 | . . 3 1 Hackware 3 | . . . 3 Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 2 10 8 Energy Gun 8 | . 1 4 3 Energy Cannon 4 | . . 3 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 6 | . 1 3 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 1 3 Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 88 96 98 Engine 12 | . 14 11 8 Treads 19 | . 25 19 . Flight 8 | . . 13 26 Device 4 | . 4 6 . Storage 10 | . 14 10 . Processor 8 | . . 15 18 Hackware 3 | . . . 26 Energy Gun 9 | . 10 9 5 Energy Cannon 1 | . . 2 2 Ballistic Gun 3 | . 6 . 1 Launcher 9 | . 10 7 7 Naked Turns . | . . . . Heaviest Build 34 | 13 18 34 13 Greatest Support 63 | 20 40 63 15 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 9 | 6 8 13 5 Most Carried 15 | 4 8 15 14 Average Carried 7 | 2 6 9 4 Final Capacity 15 | 8 8 15 5 Final Carried 15 | 4 8 15 5 Class Distribution -------------------- 86% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1321 | 260 239 649 173 Remotely . | . . . . Salvage Created 1050 | . 172 605 273 Parts 86 | . 23 52 11 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 5 | . 4 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 10 17 8 Guns 8 | . 1 4 3 Cannons 4 | . . 4 . AOE 23 | . 9 9 5 Classes Destroyed 12 | . 5 6 1 Worker 3 | . 1 1 1 Builder 3 | . . 3 . Tunneler 1 | . . 1 . Hauler 2 | . . 2 . Recycler 1 | . . 1 . Operator 3 | . 1 1 1 Watcher 5 | . 2 2 1 Swarmer 12 | . 6 6 . Grunt 16 | . 4 7 5 Brawler 1 | . . 1 . Sentry 4 | . . 3 1 Hunter 2 | . . . 2 Best Kill Streak 7 | . 4 7 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 118 | . 18 48 52 Missed 47 | . 3 19 25 Damage Taken 1075 | . 264 393 418 Core 198 | . 27 51 120 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 89 87 . Volleys Fired 107 | . 29 44 34 Largest 2 | . 2 2 2 Hottest 113 | . 89 113 101 Shots Fired 172 | . 49 73 50 Gun 87 | . 37 29 21 Cannon 23 | . . 15 8 Launcher 62 | . 12 29 21 Special . | . . . . Kinetic 23 | . 18 . 5 Thermal 45 | . 19 18 8 Explosive 62 | . 12 29 21 Electromagnetic 42 | . . 26 16 Robot Hit Streak 14 | . 4 8 14 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 92 | . 23 31 38 Core Hits 89 | . 18 39 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4101 | . 1139 1471 1491 Guns 776 | . 200 261 315 Cannons 286 | . . 183 103 Explosions 3027 | . 933 1021 1073 Melee . | . . . . Ramming 12 | . 6 6 . Kinetic 154 | . 68 . 86 Thermal 716 | . 385 228 103 Explosive 2774 | . 680 1021 1073 Electromagnetic 445 | . . 216 229 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 39 | . 25 14 . Projectiles . | . . . . Explosions 39 | . 25 14 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 171 | . 130 41 . Shots 3 | . 2 1 . Rammed 4 | . 3 1 . Targets Rammed 5 | . 3 2 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 172 | . 124 172 150 Average Temperature 46 | . 40 50 47 Received Heat Transfer 315 | . 18 135 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1186 | . 483 518 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 621 | . 347 621 610 Initial 118 | . . . 118 Average 195 | . 96 316 304 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 52 | 100 83 7 41 Level 1 32 | . 16 63 20 Level 2 15 | . . 29 38 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 20 24 21 Peak Tracking Total 9 | . 4 5 9 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 15 | . 4 7 4 Max in Single Turn 2 | . 2 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 6 2 Terminals 11 | . 4 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 34 | . 13 15 6 Successful 18 | . 6 6 6 Failed 16 | . 7 9 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 6 | . . 3 3 Terminals 32 | . 13 13 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 6 6 6 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 . 1 Alert Level 6 | . 1 3 2 Unreport Threat 4 | . 1 2 1 Locate Traps 2 | . 1 1 . Dispatch Records 1 | . 1 . . Transport Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 4 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1785 | 88 841 623 233 Spaces Moved 1317 | 62 455 477 323 Core 2 | 2 . . . Treads 658 | . 436 222 . Legs 79 | 60 19 . . Wheels . | . . . . Hover . | . . . . Flight 578 | . . 255 323 Fastest Speed 34 | 50 120 34 34 Average Speed 102 | 117 158 93 34 Slowest Speed 160 | 120 160 160 112 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 73 56 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 466 | . 118 188 160 Melee 1 | . . . 1 Projectile . | . . . . AOE 465 | . 118 188 159 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1576 | 77 527 580 392 Wait 13 | . 6 6 1 Move 1312 | 61 454 476 321 Hop 1 | . . . 1 Pick Up 47 | 10 12 19 6 Fast Attach 13 | . 6 2 5 Attach 25 | 6 4 8 7 Detach 5 | . . 4 1 Swap 19 | . 3 11 5 Drop 28 | . 10 8 10 Fire 107 | . 29 44 34 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush 5 | . 3 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Discovered new exit (range 4) 326 | -10/Materials | Build established: Mutant 724 | -10/Materials | Discovered new exit (range 7) 858 | -10/Materials | Discovered new exit (range 16) 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1037 | -9/Materials | Discovered new exit (range 8) 1140 | -9/Materials | Discovered new exit (range 15) 1517 | -9/Materials | Discovered new exit (range 14) 1551 | -9/Materials | Identified exit to Materials 1553 | -9/Materials | Entered another Materials area 1553 | -8/Materials | Evolved 2 slots: Utility x2 1786 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. G-47 Trooper destroyed. Acquired 60 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. EM Shotgun destroyed. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Dropped Ion Engine. Acquired Lgt. Nuclear Core. Acquired Minigun. U-05 Engineer lays Concrete. W-25 Informer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Destroyed Imp. Sensor Array. U-05 Engineer lays Concrete. EM Shotgun destroyed. Rocket Launcher destroyed. 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