Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.10 @ 06:56:39 Player: Jiyva Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (176) 880 Value Destroyed (8495) 8495 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1085) 1085 TOTAL SCORE: 17940 Bonus ------- High Alert Combat Kills 710 Follower Combat Kills 1027 Friendly Fire -652 Cogmind --------- Core Integrity 0/1600 Matter 237/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Light Quantum Reactor Myomer Leg Myomer Leg Improved Matter Compressor (180) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Medium Storage Unit Advanced Particle Charger Advanced EM Disruption Field > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Railgun Helical Railgun > --- INVENTORY -------- Heavy Antimatter Reactor Light Quantum Reactor Myomer Leg Improved Matter Compressor Recoil Stabilizer Precision Energy Filter Advanced Component Analysis Suite Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator [Rating: 159] Favorites ----------- Power Micro Antimatter Reactor Engine Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Heavy Siege Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Proton Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . 1 . Propulsion 3 | . . . 1 . 1 . . . . . . 1 . Utility 7 | . . . . 1 . . 1 1 . 2 . . 2 Weapon 6 | . . . 1 1 1 1 1 1 . . . . . Parts Attached 271 | 6 4 1 22 13 9 10 27 13 50 14 96 5 1 Power 34 | 1 1 . 3 2 . 4 2 1 4 2 12 2 . Engine 11 | 1 1 . 3 2 . 3 1 . . . . . . Core 5 | . . . . . . 1 1 . 2 . . 1 . Reactor 18 | . . . . . . . . 1 2 2 12 1 . Propulsion 57 | 2 1 . 5 4 3 . 4 2 16 . 19 . 1 Treads 1 | . . . . . . . . . . . 1 . . Leg 50 | 2 1 . 5 4 1 . 3 2 15 . 17 . . Wheel 3 | . . . . . 2 . 1 . . . . . . Hover 2 | . . . . . . . . . 1 . . . 1 Flight 1 | . . . . . . . . . . . 1 . . Utility 74 | 1 1 . 3 3 1 2 7 4 13 7 30 2 . Device 55 | . . . 3 1 . 2 5 4 8 5 26 1 . Storage 8 | 1 . . . . . . 2 . 3 1 1 . . Processor 5 | . . . . . 1 . . . . 1 3 . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . 1 . . 2 . . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 106 | 2 1 1 11 4 5 4 14 6 17 5 35 1 . Energy Gun 59 | 1 1 . 7 2 4 4 5 1 7 4 22 1 . Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 36 | 1 . . 4 . . . 9 5 7 1 9 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . Launcher 8 | . . 1 . 2 1 . . . 1 . 3 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 2 . . 1 . Corrupted Parts 6 | . . . . . . . 3 . 1 . 2 . . System Corruption 32 | . . . . . . . 13 . 5 . 14 . . Parts Lost 77 | . . . 3 . 1 . 6 3 25 . 34 4 1 Power 8 | . . . . . . . 1 1 3 . 2 1 . Propulsion 16 | . . . 2 . . . . . 6 . 7 . 1 Utility 16 | . . . 1 . . . . . 3 . 12 . . Weapon 37 | . . . . . 1 . 5 2 13 . 13 3 . Highest Loss Streak 14 | . . . 2 . 1 . 3 3 10 . 14 3 1 To Critical Strikes 2 | . . . 1 . . . . . 1 . . . . Average Slot Usage (%) 90 | . 94 100 96 99 88 85 86 94 93 98 96 55 2 Engine 4 | . 13 14 11 9 7 8 5 4 . . . . . Core 1 | . . . . . . 4 4 5 4 . . . . Reactor 3 | . . . . . . . . . 4 8 9 5 . Leg 18 | . 28 28 30 26 17 . . 17 20 19 18 12 . Wheel 2 | . . . . . 5 13 10 . . . . . . Device 12 | . . . 9 8 7 5 7 11 15 22 22 9 . Storage 7 | . 14 14 11 9 7 6 8 10 8 4 4 2 . Processor 2 | . . . . . 6 6 5 2 . 3 3 2 . Protection 1 | . 9 14 . 9 . . . . . . . . . Energy Gun 21 | . 14 14 21 31 27 32 26 7 11 26 27 7 . Ballistic Gun 9 | . 14 9 10 . . . 10 31 22 4 5 4 . Launcher 2 | . . 4 . 4 6 6 1 . 1 . . 6 . Naked Turns 194 | . . . . . . . . . . . . 92 102 Heaviest Build 100 | 11 16 18 21 36 36 54 56 68 80 84 100 99 . Greatest Support 100 | 20 20 20 30 38 56 56 56 80 95 90 100 100 10 Greatest Overweight (x) 3 | . . . 1 . 1 . 2 . 1 . 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 20 10 10 10 5 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 7 8 10 8 5 Most Carried 10 | 2 6 7 8 8 8 7 8 8 8 9 10 5 5 Average Carried 7 | 1 4 6 7 7 7 6 7 5 6 7 8 3 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 10 5 5 Final Carried 9 | 2 6 7 8 8 7 7 6 7 8 9 2 5 5 Class Distribution -------------------- 44% | Scavenger-Executioner 17% | Scavenger-Gunner 9% | Mutant 7% | Gunner 6% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Tank 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Executioner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Matter Collected 5715 | 190 161 . 360 196 127 130 522 588 1892 255 1106 188 . Remotely . | . . . . . . . . . . . . . . Salvage Created 8751 | . 199 . 929 1076 474 581 779 808 1383 281 1886 355 . Parts 423 | . 9 . 61 58 20 29 41 49 41 10 89 16 . Haulers Intercepted 5 | . 1 . 1 2 1 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Combat Hostiles Destroyed 149 | . 3 . 25 14 9 11 14 15 20 3 28 7 . Guns 120 | . 3 . 19 13 7 4 13 15 16 3 24 3 . Cannons 4 | . . . . . . . . . 2 . 2 . . AOE 19 | . . . 5 1 2 6 . . . . 1 4 . Classes Destroyed 12 | . 2 . 4 3 1 1 . . . . 1 . . Worker 6 | . . . . 4 . . 1 . . . . 1 . Builder 4 | . . . . 2 . . . . 2 . . . . Hauler 5 | . 1 . 1 2 1 . . . . . . . . Mechanic 3 | . . . 1 . . . . . . 1 1 . . Watcher 9 | . . . 3 3 . 1 1 . 1 . . . . Swarmer 34 | . . . 9 . 3 4 4 5 4 . . 5 . Grunt 48 | . 3 . 10 5 5 5 2 7 5 2 2 2 . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 28 | . . . 6 7 . . 1 . 9 . 5 . . Hunter 11 | . . . . 2 . 1 2 . 2 . 4 . . Programmer 26 | . . . . . . 1 5 3 . 1 16 . . Heavy 1 | . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 1 . 5 6 4 8 4 10 8 3 5 8 . Combat Bots Only 10 | . 1 . 5 4 4 8 3 10 8 2 4 7 . Max Kills in Single Turn 5 | . 1 . 3 4 1 3 2 1 2 2 2 5 . Gunslinging 1 | . . . . 1 . . 1 . . . . . . Exploded 4 | . . . 2 1 1 3 . . . . 1 4 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Damage Taken 15544 | . 160 . 792 429 286 122 1467 958 3361 252 5153 897 1667 Core 3122 | . . . 114 75 30 33 213 48 368 23 303 310 1605 Absorbed by Shields 901 | . . . . . . . . 309 592 . . . . Regen/Repaired (Parts) 143 | . . . 71 72 . . . . . . . . . Core Remaining (%) 84 | 100 . 100 71 86 95 96 78 . 63 . 74 78 . Volleys Fired 393 | . 17 . 57 29 18 13 35 27 100 7 78 12 . Largest 8 | . 2 . 3 4 5 6 7 8 8 8 8 5 . Hottest 560 | . 85 . 155 191 239 325 416 264 465 560 555 260 . Shots Fired 1558 | . 34 . 167 98 61 53 150 185 348 43 376 43 . Gun 1452 | . 34 . 162 95 55 47 149 185 288 38 359 40 . Cannon 67 | . . . . . . . . . 52 5 10 . . Launcher 39 | . . . 5 3 6 6 1 . 8 . 7 3 . Special . | . . . . . . . . . . . . . . Kinetic 581 | . 17 . 50 . . . 50 169 198 11 71 15 . Thermal 723 | . 17 . 112 12 8 26 88 16 142 28 256 18 . Explosive 19 | . . . 5 3 2 . . . . . 7 2 . Electromagnetic 235 | . . . . 83 51 27 12 . 8 4 42 8 . Robot Hit Streak 20 | . 5 . 13 11 11 12 20 12 17 4 17 4 . Robot Miss Streak 7 | . 2 . 3 7 4 3 4 4 4 3 5 6 . Penetration Max 1 | . . . . . . . . 1 . . . 1 . Secondary Targets 26 | . . . 1 1 . . 3 4 5 1 11 . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 1 1 1 . . Shots Hit Robots 921 | . 23 . 102 65 36 26 108 106 187 16 234 18 . Core Hits 414 | . 8 . 46 57 25 22 41 41 62 11 79 22 . Critical Kills 4 | . . . . . . . . 2 1 . 1 . . Critical Parts Destroyed 8 | . . . . . . . . . 4 . 4 . . Critical Strikes 32 | . 1 . 7 . . 1 7 2 7 . 7 . . Burn 19 | . 1 . 7 . . 1 7 . 1 . 2 . . Destroy 13 | . . . . . . . . 2 6 . 5 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23635 | . 290 . 1635 1749 828 891 2194 1984 4254 766 8021 1021 2 Guns 19371 | . 290 . 1323 1128 543 349 2176 1984 3437 501 7136 504 . Cannons 993 | . . . . . . . . . 612 37 344 . . Explosions 3249 | . . . 312 621 265 542 18 . 205 228 541 517 . Melee . | . . . . . . . . . . . . . . Ramming 22 | . . . . . 20 . . . . . . . 2 Kinetic 6592 | . 136 . 379 . . . 760 1714 1893 118 1478 114 . Thermal 11808 | . 154 . 944 484 97 404 1245 270 2156 534 5279 241 . Explosive 1575 | . . . 312 273 69 . . . . . 541 380 . Electromagnetic 3638 | . . . . 992 642 487 189 . 205 114 723 286 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 49 | . . . 2 . . 1 22 5 11 . 49 2 2 Average Corruption 6 | . . . 2 . . 1 4 3 9 . 10 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 133 | . . . 12 . . 2 12 4 61 . 41 . 1 Message Errors 29 | . . . 3 . . 1 2 2 13 . 8 . . Matter Fused 24 | . . . 2 . . . 3 1 11 . 6 . 1 Heat Flow Errors 16 | . . . 1 . . . 1 . 6 . 8 . . Energy Discharges 13 | . . . . . . . 2 . 8 . 3 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 15 | . . . 1 . . . 2 . 6 . 6 . . Data Loss (major) 8 | . . . 1 . . 1 . 1 2 . 3 . . Misfires 9 | . . . 3 . . . . . 5 . 1 . . Alerts 3 | . . . 1 . . . . . 2 . . . . Misdirections 1 | . . . . . . . . . 1 . . . . Weapon Failures 14 | . . . . . . . 2 . 6 . 6 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 70 | . . . . . 11 2 . . 40 . 17 . . Projectiles . | . . . . . . . . . . . . . . Explosions 70 | . . . . . 11 2 . . 40 . 17 . . Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . 1 . . . . . 3 . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . 21 59 10 9 . . 39 . 62 33 1 Shots 10 | . . . 3 2 . 1 . . 2 . 1 1 . Rammed 3 | . . . . . 1 . . . . . . . 2 Targets Rammed 3 | . . . . . 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 480 | . 99 . 344 228 168 382 381 404 480 172 310 198 . Average Temperature 118 | . 35 . 130 59 63 131 164 172 140 92 107 110 . Received Heat Transfer 1988 | . 90 . 273 153 72 18 90 169 715 30 234 108 36 Effects 17 | . . . . . . 2 2 4 9 . . . . Shutdowns 7 | . . . . . . . 1 2 4 . . . . Energy Bleed 5 | . . . . . . 1 . 2 2 . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 19 | . . . . 6 6 . 2 . 3 . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . 1 1 . 2 . 1 . . Combat Hostiles 6 | . . . 1 . . 1 1 . 2 . 1 . . Parts Melted 64 | . . . 8 1 . 3 9 . 15 1 27 . . Heat Transferred 18193 | . 422 . 2990 646 198 433 2851 422 3307 585 6043 296 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 4 1 3 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Peak Influence 643 | . 147 57 531 639 249 496 500 534 553 608 455 590 643 Initial 353 | . . 57 22 155 235 105 166 146 261 244 273 217 353 Average 318 | . 77 57 408 322 166 327 321 290 430 419 203 356 414 Maximum Alert Level 2 | . . . 2 2 1 2 2 2 2 2 2 2 2 Low Security (%) 22 | 100 100 100 5 20 43 21 10 52 . . 44 . . Level 1 44 | . . . 36 60 56 56 77 11 33 33 53 46 65 Level 2 33 | . . . 58 19 . 21 12 36 66 66 2 53 34 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 1 2 1 4 3 4 2 3 7 2 . Investigation 5 | . . . 1 . . 2 1 1 . . . . . Extermination 10 | . . . . . . 1 1 1 . 1 5 1 . Reinforcement 12 | . 3 . . 1 1 1 1 1 2 . 2 . . Assault 3 | . . . . 1 . . . . . 1 . 1 . Garrison 2 | . . . . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 1 2 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Distress Signals 15 | . 2 . 4 4 1 . . 2 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 256 | . 5 . 33 25 12 16 20 18 34 13 32 19 29 Peak Tracking Total 15 | . 4 . 5 4 3 6 5 10 7 5 5 10 15 Tactical Retreats 24 | . 2 . 2 1 2 1 1 1 4 . 1 4 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Traps Triggered 9 | . . . 1 . 1 4 . . 1 . . 1 1 Indirectly 3 | . . . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . 3 . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Machines Disabled 21 | . . . 1 4 3 2 . . 2 1 8 . . Max in Single Turn 2 | . . . 1 1 2 1 . . 1 1 1 . . Garrison Access 2 | . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Machines Accessed 47 | . 2 . 8 8 4 4 4 1 11 3 1 1 . Terminals 31 | . . . 5 4 2 2 3 1 11 1 1 1 . Fabricators 2 | . . . . . 1 1 . . . . . . . Repair Stations 5 | . 1 . 1 1 1 1 . . . . . . . Recycling Units 4 | . 1 . 1 1 . . . . . 1 . . . Scanalyzers 3 | . . . 1 1 . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . Total Hacks 109 | . 3 . 18 24 14 9 10 2 21 5 2 1 . Successful 48 | . 2 . 9 13 7 2 5 . 8 . 2 . . Failed 61 | . 1 . 9 11 7 7 5 2 13 5 . 1 . Catastrophic 13 | . . . 2 1 1 2 2 1 2 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 1 . 9 7 5 5 5 . 4 3 . 1 . Terminals 71 | . . . 13 11 9 4 7 2 21 1 2 1 . Fabricators 5 | . . . . . 2 3 . . . . . . . Repair Stations 14 | . 2 . 2 5 3 2 . . . . . . . Recycling Units 7 | . 1 . 2 2 . . . . . 2 . . . Scanalyzers 8 | . . . 1 4 . . 3 . . . . . . Garrison Access 4 | . . . . 2 . . . . . 2 . . . Terminal Hacks 22 | . . . 3 3 2 . 4 . 8 . 2 . . Record 3 | . . . 2 . . . 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . Open Door 6 | . . . . . . . . . 6 . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 4 | . . . 1 . 1 . 1 . . . 1 . . Unreport Threat 2 | . . . . . 1 . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 4 1 1 . . . . . . . Scan Component 5 | . . . 1 2 1 1 . . . . . . . Repair 3 | . . . 1 2 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 1 . . . . . . . . . Report Inventory 3 | . 1 . 1 1 . . . . . . . . . Scanalyzer 3 | . . . . 2 . . 1 . . . . . . Insert Component 2 | . . . . 1 . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . 1 . 3 2 4 1 . . . . . . . Terminals 4 | . . . 1 . 3 . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . Fabricators 2 | . . . . . 1 1 . . . . . . . Report 2 | . . . . . 1 1 . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . Mechanics 2 | . 1 . . 1 . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . Monitor 2 | . . . 1 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . . . 7 8 4 4 4 1 6 3 1 1 . Full Trace Events 3 | . . . . . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . . . . . . . Time 78 | . . . 26 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . . 2 . 1 . Machine Destruction 3 | . . . . . . . . . . 2 . 1 . Programmers 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 14 . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Total Allies 27 | . . . . . . 3 . . 24 . . . . Largest Group 14 | . . . . . . 3 . . 14 7 . . . Highest-Rated Group 701 | . . . . . . 93 . . 701 329 . . . Highest-Rated Ally 159 | . . . . . . 31 . . 159 51 . . . Total Orders 1 | . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . 1 . . . . Ally Attacks 218 | . . . . . . 65 . . 62 91 . . . Total Damage 5045 | . . . . . . 720 . . 1846 2479 . . . Kills 23 | . . . . . . 2 . . 10 11 . . . Allies Corrupted 2 | . . . . . . . . . 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Robot Analysis Total 1 | . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Turns Passed 9934 | 67 382 152 1225 852 663 491 994 390 1512 1121 1490 360 235 Spaces Moved 6487 | 52 243 125 747 472 422 413 778 191 764 681 758 320 521 Core 348 | 8 . . . . . . . . . . . 138 202 Treads 2 | . . . . . . . . . . . 2 . . Legs 4543 | 44 243 125 747 472 328 . 10 191 764 681 756 182 . Wheels 1275 | . . . . . 94 413 768 . . . . . . Hover 319 | . . . . . . . . . . . . . 319 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 100 100 100 120 120 120 112 50 40 Average Speed 108 | 109 120 120 120 120 115 100 101 120 120 120 119 89 43 Slowest Speed 330 | 120 120 120 190 120 120 100 260 120 190 120 330 120 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 25 | 4 48 29 58 45 10 8 15 5 54 14 41 13 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 40 | . . . . . . . . . 12 . . 28 . Terrain Destroyed 389 | . . . 38 64 25 9 . 2 45 11 140 55 . Melee . | . . . . . . . . . . . . . . Projectile 81 | . . . . . . . . 2 45 8 23 3 . AOE 308 | . . . 38 64 25 9 . . . 3 117 52 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Fac Ext Res Arm Res Acc Total 8484 | 59 299 126 954 692 558 460 891 289 1157 967 1141 363 528 Wait 956 | . 30 . 105 163 96 12 30 50 70 244 132 24 . Move 6474 | 51 242 124 746 471 421 412 777 190 763 680 757 319 521 Hop . | . . . . . . . . . . . . . . Pick Up 75 | 2 3 1 7 6 2 3 6 3 4 7 26 3 2 Fast Attach 137 | 6 2 . 10 5 5 7 14 7 35 8 32 5 1 Attach 52 | . . . 3 3 3 2 5 3 7 2 24 . . Detach 26 | . 1 . 1 . 3 1 3 3 6 1 7 . . Swap 82 | . 2 1 9 5 1 1 8 3 8 4 40 . . Drop 139 | . 2 . 16 10 8 9 13 3 17 14 45 . 2 Fire 393 | . 17 . 57 29 18 13 35 27 100 7 78 12 . Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . . 1 . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . Rewire 142 | . . . . . . . . . 142 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 450 | -10/Materials | Entered Mines 543 | -10/Mines | Discovered new exit (range 12) 549 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 602 | -10/Mines | Entered Materials 602 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 812 | -9/Materials | Repaired Aluminum Leg 1029 | -9/Materials | Build established: Scavenger-Gunner 1808 | -9/Materials | Discovered new exit (range 14) 1827 | -9/Materials | Entered another Materials area 1827 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1865 | -8/Materials | Repaired Aluminum Leg 1893 | -8/Materials | Repaired Aluminum Leg 2599 | -8/Materials | Identified exit to Factory 2627 | -8/Materials | First assault squad dispatched 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3014 | -7/Factory | Discovered new exit (range 8) 3342 | -7/Factory | Entered another Factory area 3342 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3381 | -6/Factory | Discovered new exit (range 15) 3434 | -6/Factory | Allied Derelicts emerged from ambush trap array 3497 | -6/Factory | Destroyed 8 combat bots 3637 | -6/Factory | Build established: Executioner 3833 | -6/Factory | Entered another Factory area 3833 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3866 | -5/Factory | Discovered new exit (range 12) 4033 | -5/Factory | Discovered new exit (range 16) 4212 | -5/Factory | Lost 3 parts (1p2w) 4576 | -5/Factory | Build established: Scavenger-Gunner 4751 | -5/Factory | System corruption reached 10% 4827 | -5/Factory | Entered another Factory area 4827 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5085 | -4/Factory | Build established: Scavenger-Executioner 5122 | -4/Factory | Destroyed 10 combat bots 5125 | -4/Factory | Garrison activated, responded to threat 5179 | -4/Factory | Lost 3 parts (1p2w) 5190 | -4/Factory | Discovered new exit (range 15) 5217 | -4/Factory | Entered Extension 5335 | -4/Extension | Rescued a captive Derelict 5336 | -4/Extension | Rescued a captive Derelict 5378 | -4/Extension | Rescued a captive Derelict 5379 | -4/Extension | Rescued a captive Derelict 5402 | -4/Extension | Rescued a captive Derelict 5403 | -4/Extension | Rescued a captive Derelict 5415 | -4/Extension | Rescued a captive Derelict 5460 | -4/Extension | System corruption reached 10% 5461 | -4/Extension | Rescued A7 5532 | -4/Extension | Rescued a captive Derelict 5532 | -4/Extension | Rescued a captive Derelict 6172 | -4/Extension | Lost 4 parts (4w) 6214 | -4/Extension | Destroyed 8 combat bots 6222 | -4/Extension | Lost 7 parts (1p2n2u2w) 6301 | -4/Extension | Lost 10 parts (2p3n1u4w) 6678 | -4/Extension | Discovered new exit (range 10) 6680 | -4/Extension | Discovered new exit (range 6) 6729 | -4/Extension | Entered Research 6729 | -3/Research | Accompanied by 7 allies 6729 | -3/Research | Evolved 2 slots: Utility x2 6876 | -3/Research | Garrison activated, responded to threat 6935 | -3/Research | Discovered new exit (range 16) 7752 | -3/Research | Spotted B-86 Titan 7850 | -3/Research | Entered Armory 7951 | -3/Armory | Found Enh. Force Lance 8293 | -3/Armory | Found Prototype Device 8300 | -3/Armory | Identified Adv. EM Disruption Field 8821 | -3/Armory | System corruption reached 10% 8833 | -3/Armory | Lost 6 parts (4n2u) 9111 | -3/Armory | Lost 3 parts (1p2u) 9214 | -3/Armory | Lost 14 parts (2n5u7w) 9262 | -3/Armory | Found Fusion Bomb Launcher 9265 | -3/Armory | Found Fusion Bomb Launcher 9304 | -3/Armory | Discovered new exit (range 11) 9324 | -3/Armory | System corruption reached 30% 9326 | -3/Armory | Found Gamma Bomb Array 9336 | -3/Armory | Crushed by falling debris 9340 | -3/Armory | Entered Research 9340 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9367 | -2/Research | Lost 8 parts (1p1n2u4w) 9532 | -2/Research | Destroyed 7 combat bots 9547 | -2/Research | Lost 3 parts (1p2w) 9569 | -2/Research | Found Prototype Device 9569 | -2/Research | Identified Exp. Cloaking Device 9608 | -2/Research | Released all parts (19) 9615 | -2/Research | Spotted B-90 Cyclops 9689 | -2/Research | Discovered new exit (range 15) 9700 | -2/Research | Entered Access 9700 | -1/Access | Evolved 2 slots: Utility x2 9866 | -1/Access | Spotted B-99 Colossus 9894 | -1/Access | Core integrity fell below 50% 9901 | -1/Access | Build established: Mutant 9921 | -1/Access | Core integrity fell below 20% 9935 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09868_ Slug penetrates Wall. 09868_ Penetrated by Slug. 09868_ Slug penetrates Wall. 09872_ Penetrated by Slug. 09872_ Slug penetrates Wall. 09882_ Penetrated by Slug. 09882_ Slug penetrates Wall. 09892_ Penetrated by Slug. 09895_ Slug penetrates Wall. 09895_ Penetrated by Slug. 09900_ K-01 Serf destroyed. 09903_ Triggered Shock Trap. 09903_ The floor emits a surge of raw power. 09903_ System corrupted (+2). 09908_ K-01 Serf cleans the Spectral Interrupter. 09920_ Slug penetrates Wall. 09923_ Penetrated by Slug. 09930_ System corrupted: Matter fused (-9). 09934_ Slug penetrates Fabricator. 09935_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """"" #?????????????????????????????????????? | | """"? #?????????????????????????????????????? | | " #?????????????????????????????????????? | | ############?????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ##########+######????????????????????? | | ##### ????????????????????? | | ????# ???????????????????? | | ????# ???????????????????? | | ????+ ??????????????????? | | ????# ??????????????????? | | ????# ??????????????????? | | ????# ??????????????????? | | ????### ####### ######h#######???????????????????? | | ??????# #?????# # t #???????????????????? | | ??????# #?????# # #???????????????????? | | ??????# ??????# # #???????????????????? | | ??????# ??????# # #???????????????????? | | ??????# # ????# # #???????????????????? | | ??????# # ??# # @ #???????????????????? | | ????????# # # sss #???????????????????? | | ????????# + + ss"" """ #???????????????????? | | ????????# ### s""F""" #???????????????????? | | ????????# ????# """"" #???????????????????? | | ????????# ??????# s #???????????????????? | | ????????????????# ! #???????????????????? | | ????????????????##############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 120 Energy Generation 45 Energy Capacity 430 Matter Stores 550 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 225 Resistance: EM 50 Evasion (%) 57 Targeting Accuracy 12 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Rockin' Loadout Challenges ------------ None Game ------ Seed SuspensionIntegratedCharger Manual? 0 Play Time 04:12:27 Cumulative 177.0 hours Start 2024.02.10 @ 01:00:37 End 2024.02.10 @ 06:56:39 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 57 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdca6300-0283-4473-8a4e-2f9a0439037f