Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 14:46:50 Player: Anbaraen Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (110) 550 Value Destroyed (4633) 4633 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 13143 Bonus ------- High Alert Combat Kills 20 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 9/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Melee Analysis Suite Focal Shield Advanced Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Shield Generator Hacking Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite > --- WEAPON ----------- Advanced Micro-nuke Launcher Advanced Remote Datajack Heavy Mace > --- INVENTORY -------- Light Quantum Reactor Antigrav System Experimental Gyrokinetic Inverter Advanced Gravity Neutralizer Advanced Force Field Smartbomb Launcher [Rating: 135] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Authchip [Device] Protection Layered Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . . 1 . Utility 11 | . . 1 1 . . . . . 2 2 . 2 1 2 Weapon 2 | . . . . 1 . 1 . . . . . . . . Parts Attached 229 | . 3 14 26 1 5 13 3 11 22 11 49 28 7 36 Power 26 | . . 1 1 . 1 3 . 2 2 2 6 2 3 3 Engine 9 | . . 1 . . 1 3 . 1 . . 2 . . 1 Core 9 | . . . 1 . . . . 1 1 2 3 . . 1 Reactor 8 | . . . . . . . . . 1 . 1 2 3 1 Propulsion 79 | . 1 5 11 1 . 3 . 2 12 . 13 7 3 21 Treads 11 | . . . 1 . . 1 . . 7 . 2 . . . Leg 23 | . 1 5 3 . . . . 2 5 . 4 . . 3 Wheel 5 | . . . . . . 1 . . . . 2 . . 2 Hover 10 | . . . . . . . . . . . 2 2 . 6 Flight 30 | . . . 7 1 . 1 . . . . 3 5 3 10 Utility 65 | . 1 6 9 . 3 2 1 2 6 4 11 15 . 5 Device 32 | . . . 2 . 1 1 1 2 6 1 6 7 . 5 Storage 12 | . 1 2 6 . . . . . . . 2 1 . . Processor 12 | . . . 1 . . 1 . . . 1 2 7 . . Hackware 1 | . . . . . 1 . . . . . . . . . Protection 8 | . . 4 . . 1 . . . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 59 | . 1 2 5 . 1 5 2 5 2 5 19 4 1 7 Energy Gun 22 | . . . 2 . . . 2 3 . 3 10 1 . 1 Energy Cannon 4 | . . . . . . . . . . . 3 . . 1 Ballistic Gun 14 | . 1 2 2 . 1 2 . 1 2 1 . 1 . 1 Ballistic Cannon 7 | . . . 1 . . 2 . . . . 4 . . . Launcher 4 | . . . . . . . . . . . . . 1 3 Special Weapon 5 | . . . . . . 1 . . . . 1 2 . 1 Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . . . . 3 1 2 Corrupted Parts 2 | . . . . . . . . . 2 . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . Parts Lost 135 | . 1 3 4 . 3 5 2 15 10 2 41 6 9 34 Power 18 | . . . . . 1 1 . 4 1 . 4 2 3 2 Propulsion 54 | . . 1 4 . 1 3 1 3 5 . 14 2 3 17 Utility 33 | . . 1 . . 1 1 . 3 2 1 13 1 2 8 Weapon 30 | . 1 1 . . . . 1 5 2 1 10 1 1 7 Highest Loss Streak 16 | . 1 2 2 . 3 2 2 7 8 1 16 3 8 16 To Critical Strikes 3 | . . . . . . . . . . . 2 . . 1 Average Slot Usage (%) 74 | . 93 99 81 92 88 78 82 55 61 88 79 68 64 36 Engine 4 | . 14 11 . . 3 12 13 . . . . 1 . . Core 3 | . . . 8 7 3 . . 5 1 8 6 . . . Treads 5 | . . . 1 . . 3 6 . 6 26 13 . . . Leg 7 | . 28 32 21 . . . . 8 12 . 4 . . 1 Wheel 1 | . . . . . . 1 6 1 . . 1 . . . Flight 5 | . . . 2 38 34 21 10 . . . 1 8 10 8 Device 8 | . . . 6 15 9 4 8 3 10 20 12 11 8 7 Storage 8 | . 22 22 21 7 7 6 6 6 5 5 4 3 4 2 Processor 7 | . . . . 7 4 5 6 6 5 4 7 28 27 9 Protection 1 | . . 11 . . 2 . . . . 7 4 . . . Energy Gun 5 | . 8 . 4 7 7 6 8 11 7 4 8 . . . Ballistic Gun 4 | . 19 22 13 7 9 1 . 5 2 7 1 . . . Ballistic Cannon 3 | . . . . . . 11 13 1 . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 93 | 13 18 31 53 23 30 41 44 44 40 67 93 52 56 43 Greatest Support 150 | 20 20 30 40 30 30 31 20 33 150 120 150 58 62 43 Greatest Overweight (x) 11 | . . 1 4 . 1 4 4 2 2 . 11 1 1 1 Average Overweight (x) . | . . . . . . 1 3 . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 10 10 10 10 10 10 10 15 10 10 10 Average Capacity 9 | 8 8 8 12 10 10 10 10 10 10 10 9 8 10 8 Most Carried 15 | 6 8 10 15 9 10 10 7 9 9 10 10 10 8 10 Average Carried 6 | 6 6 7 7 9 8 6 6 5 5 8 5 8 6 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 10 10 5 Final Carried 10 | 6 6 8 10 9 9 7 7 5 6 7 5 9 6 4 Class Distribution -------------------- 53% | Mutant 16% | Gunner 15% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Matter Collected 3159 | 200 49 139 364 . 13 165 321 224 200 157 724 270 212 121 Remotely 20 | . . . . . . . . 20 . . . . . . Salvage Created 5047 | . 279 183 380 . . 202 89 241 317 111 1262 1265 408 310 Parts 189 | . 23 10 25 . . 11 1 3 17 6 36 27 11 19 Haulers Intercepted 9 | . . . 3 . . . . . . . 2 3 1 . Recyclers Shooed 10 | . 4 4 . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 1 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 86 | . 9 4 10 . . 4 2 5 8 1 16 12 7 8 Melee 7 | . . . . . . . . . 2 . . 4 1 . Guns 48 | . 9 4 10 . . 2 . 4 6 1 12 . . . Cannons 6 | . . . . . . 2 2 . . . 2 . . . AOE 11 | . . . . . . . . . . . . . 3 8 Classes Destroyed 14 | . 3 . 1 . . 3 1 1 1 1 2 1 . . Worker 1 | . . . . . . 1 . . . . . . . . Builder 2 | . . . . . . . . . . . 1 1 . . Hauler 9 | . . . 3 . . . . . . . 2 3 1 . Recycler 3 | . 1 . . . . . . . . . 1 1 . . Operator 3 | . . . . . . . . . . . . 3 . . Watcher 6 | . . . . . . . . . . 1 1 3 1 . Swarmer 31 | . 5 . 6 . . . . . 4 . 4 3 4 5 Grunt 29 | . 4 4 4 . . 1 . 2 2 . 7 3 . 2 Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . . 1 . . . 1 . . Sentry 11 | . . . . . . 2 1 1 . 1 2 2 2 . Specialist 2 | . . . . . . . . . 2 . . . . . Hunter 6 | . . . . . . . 1 . . . 2 2 . 1 Programmer 4 | . . . . . . 1 . 1 . . . 1 1 . Best Kill Streak 7 | . 7 2 4 . . 2 1 3 6 1 3 5 5 6 Combat Bots Only 6 | . 6 2 3 . . 2 1 3 6 1 3 4 4 6 Max Kills in Single Turn 6 | . 1 1 1 . . 1 1 1 1 1 2 1 2 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . 2 6 Melee 1 | . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Damage Taken 17549 | . 366 491 779 . 432 410 555 952 1325 627 5180 1180 953 4299 Core 3687 | . 75 64 105 . 70 20 171 42 135 . 867 405 118 1615 Absorbed by Shields 917 | . . . . . . . . 89 . . 604 112 . 112 Regen/Repaired (Parts) 151 | . . 151 . . . . . . . . . . . . Core Remaining (%) 76 | 100 70 84 80 . 90 . . 72 86 . 24 68 91 . Volleys Fired 277 | . 32 29 49 . 4 9 7 23 17 9 66 10 11 11 Largest 4 | . 2 2 2 . 2 2 4 3 2 3 3 1 1 1 Hottest 225 | . 70 40 85 . 50 88 210 150 145 129 225 10 30 120 Shots Fired 559 | . 64 56 92 . 8 17 24 48 22 23 173 10 11 11 Gun 475 | . 64 56 92 . 8 8 8 42 22 23 146 . . 6 Cannon 59 | . . . . . . 8 16 6 . . 27 . . 2 Launcher 7 | . . . . . . . . . . . . . 4 3 Special 18 | . . . . . . 1 . . . . . 10 7 . Kinetic 307 | . 35 56 73 . 8 16 16 16 6 19 57 . . 5 Thermal 225 | . 29 . 19 . . . 8 32 14 4 116 . . 3 Explosive 7 | . . . . . . . . . . . . . 4 3 Electromagnetic 2 | . . . . . . . . . 2 . . . . . Robot Hit Streak 16 | . 9 8 9 . 2 14 16 15 5 8 16 13 3 5 Robot Miss Streak 5 | . 3 2 4 . 5 3 2 3 2 2 3 . 3 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 1 . . . . 2 . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . 1 . . . Shots Hit Robots 462 | . 41 32 57 . 5 16 14 35 12 16 135 61 27 11 Core Hits 180 | . 18 15 22 . 3 10 5 23 10 7 46 4 4 13 Critical Kills 7 | . . 1 . . . . . . . . 4 1 1 . Critical Parts Destroyed 18 | . . . . . . . . . . . 7 7 4 . Critical Strikes 39 | . 2 1 . . . 2 2 3 1 1 13 9 5 . Burn 9 | . 2 . . . . . . 3 1 1 2 . . . Destroy 11 | . . 1 . . . . . . . . 10 . . . Blast 4 | . . . . . . 2 2 . . . . . . . Smash 15 | . . . . . . . . . . . 1 9 5 . Melee Attacks 106 | . . . . . . . . . 15 3 3 56 25 4 Impact 88 | . . . . . . . . . . . 3 56 25 4 Slashing 15 | . . . . . . . . . 15 . . . . . Piercing 3 | . . . . . . . . . . 3 . . . . Sneak Attacks 9 | . . . . . . . . . . . 2 5 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12484 | . 402 263 624 . 145 348 265 790 259 275 3109 3037 1793 1174 Guns 5378 | . 402 263 624 . 145 156 80 664 190 275 2526 . . 53 Cannons 933 | . . . . . . 192 185 126 . . 345 . . 85 Explosions 1410 | . . . . . . . . . . . . . 562 848 Melee 4755 | . . . . . . . . . 69 . 230 3037 1231 188 Ramming 8 | . . . . . . . . . . . 8 . . . Kinetic 2967 | . 202 263 470 . 145 348 185 355 38 227 699 . . 35 Thermal 3318 | . 200 . 154 . . . 80 435 126 48 2172 . . 103 Explosive 1410 | . . . . . . . . . . . . . 562 848 Electromagnetic 26 | . . . . . . . . . 26 . . . . . Impact 4686 | . . . . . . . . . . . 230 3037 1231 188 Slashing 69 | . . . . . . . . . 69 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 5 5 6 4 5 10 4 1 1 Average Corruption 5 | . . . . . . 1 5 5 3 5 7 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 128 | . . . . . . 1 43 23 5 2 51 1 1 1 Message Errors 34 | . . . . . . . 10 3 2 1 15 1 1 1 Matter Fused 28 | . . . . . . 1 11 7 . . 9 . . . Heat Flow Errors 11 | . . . . . . . 7 . . . 4 . . . Energy Discharges 14 | . . . . . . . 2 3 3 . 6 . . . Parts Rejected 2 | . . . . . . . . 1 . . 1 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . . . 3 2 . . 7 . . . Data Loss (major) 11 | . . . . . . . 4 4 . . 3 . . . Misfires 7 | . . . . . . . 3 1 . 1 2 . . . Alerts 3 | . . . . . . . 2 1 . . . . . . Weapon Failures 5 | . . . . . . . 1 1 . . 3 . . . Overload Shots 2 | . . . . . . . . . . . 2 . . . Overflow Damage 1614 | . . . . . . . . . . . 41 1050 523 . Projectiles . | . . . . . . . . . . . . . . . Explosions 103 | . . . . . . . . . . . . . 103 . Melee 1511 | . . . . . . . . . . . 41 1050 420 . Knockbacks 29 | . . . . . . . 4 . . . 5 19 . 1 Impact 16 | . . . . . . . . . . . . 15 . 1 Kinetic 9 | . . . . . . . 4 . . . 5 . . . Secondary 4 | . . . . . . . . . . . . 4 . . Self-Inflicted Damage 227 | . . . . . . . . . . . . . 59 168 Shots 3 | . . . . . . . . . . . . . 1 2 Rammed 2 | . . . . . . . . . . . 1 . . 1 Targets Rammed 3 | . . . . . . . . . . . 2 . . 1 Kicked 1 | . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 659 | . 258 60 260 . . 50 659 267 69 57 652 . . 25 Average Temperature 126 | . 106 20 97 . . 27 191 110 18 26 162 . . 14 Received Heat Transfer 2233 | . 84 285 351 . 72 108 18 242 102 48 595 76 27 225 Effects 20 | . . . . . . . 8 1 . . 11 . . . Shutdowns 10 | . . . . . . . 4 . . . 6 . . . Energy Bleed 2 | . . . . . . . . 1 . . 1 . . . Interference 3 | . . . . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . 1 . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 29 | . . . . . . . . . . . 3 24 2 . Impact Corruptions 50 | . . . . . . . . . . . 2 35 13 . Robots Melted 3 | . . . . . . . . 1 . . 2 . . . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . . . Parts Melted 16 | . 1 . 1 . . . . 3 1 1 9 . . . Heat Transferred 6470 | . 740 . 370 . . . 148 962 450 148 3541 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Peak Influence 501 | . 280 228 189 44 34 123 . . 212 59 246 291 501 416 Initial 300 | . . 118 9 44 34 2 . . . 15 11 34 163 300 Average 114 | . 181 175 65 44 18 98 . . 53 34 58 151 305 257 Maximum Alert Level 2 | . 1 1 . . . . . . 1 . 1 1 2 2 Low Security (%) 76 | 100 49 56 100 100 100 100 . . 96 100 94 59 22 19 Level 1 22 | . 50 43 . . . . . . 3 . 5 40 51 80 Level 2 1 | . . . . . . . . . . . . . 26 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . . 1 1 . 1 . . . 2 1 1 3 . 3 Investigation 3 | . . 1 1 . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . 1 . . 1 . 1 Reinforcement 7 | . . . . . 1 . . . 1 1 1 2 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Distress Signals 7 | . . 1 . . . 1 . . 1 . 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 189 | . 13 11 14 . 3 8 2 11 22 4 38 28 12 23 Peak Tracking Total 10 | . 6 6 4 . 3 4 1 4 6 1 7 5 5 10 Tactical Retreats 22 | . 2 1 1 . . . . 1 1 . 7 1 2 6 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Traps Triggered 6 | . . 1 1 . . 2 . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Machines Disabled 2 | . . . 1 . . . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Machines Accessed 26 | . 3 3 2 1 . . . 1 3 4 5 2 1 1 Terminals 17 | . 2 2 2 1 . . . 1 1 3 4 1 . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . 1 1 1 . . . Scanalyzers 2 | . . . . . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 67 | . 10 13 6 1 . . . 1 10 6 11 6 2 1 Successful 33 | . 8 8 3 1 . . . 1 3 3 3 3 . . Failed 34 | . 2 5 3 . . . . . 7 3 8 3 2 1 Catastrophic 5 | . . . . . . . . . 1 1 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . . . . . . . . 2 4 7 . . . Terminals 41 | . 4 8 6 1 . . . 1 4 4 9 4 . . Fabricators 4 | . . . . . . . . . 3 . . . . 1 Repair Stations 5 | . . 5 . . . . . . . . . . . . Recycling Units 13 | . 6 . . . . . . . 3 2 2 . . . Scanalyzers 4 | . . . . . . . . . . . . 2 2 . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 20 | . 2 4 3 1 . . . 1 3 1 2 3 . . Record 5 | . . . . . . . . 1 . . 2 2 . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . Reinforcement Status 2 | . . 1 1 . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . Recycling Unit Hacks 9 | . 6 . . . . . . . . 2 1 . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . Process 3 | . 3 . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . . 1 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 2 2 . . . . . 3 3 5 2 1 1 Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . Recycled Matter 15 | . 15 . . . . . . . . . . . . . Retrieved Matter 15 | . 15 . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . . . . 1 1 . Non-combat 2 | . . . . . . 1 . . . . . . 1 . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 4 | . . . . . . 1 . . . . . 1 2 . parse_system 3 | . . . . . . 1 . . . . . 1 1 . no_distress 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Turns Passed 8333 | 2 339 437 780 5 58 328 1466 825 578 596 1367 690 272 590 Spaces Moved 5213 | 2 182 219 386 17 94 175 399 511 346 304 687 871 303 717 Core 47 | . . . . . . . . . . . 33 . . 14 Treads 771 | . . . 1 . . . 186 5 40 304 235 . . . Legs 1680 | 2 182 219 276 . . . . 437 306 . 218 . . 40 Wheels 69 | . . . . . . . . 69 . . . . . . Hover 368 | . . . . . . . . . . . 116 131 . 121 Flight 2278 | . . . 109 17 94 175 213 . . . 85 740 303 542 Fastest Speed 23 | 120 120 120 26 24 24 23 297 120 120 160 34 34 34 25 Average Speed 116 | 120 120 120 145 24 38 147 350 138 125 160 130 39 44 48 Slowest Speed 600 | 120 120 190 355 24 106 377 377 320 260 160 600 117 125 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 28 | 2 29 19 28 1 87 7 63 67 8 9 53 23 8 20 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 1 2 . . . . . . Spaces Dug 22 | . . . . . . . . . 11 3 . 4 4 . Terrain Destroyed 123 | . . . . . . . 1 . 11 3 10 4 45 49 Melee 22 | . . . . . . . . . 11 3 . 4 4 . Projectile 11 | . . . . . . . 1 . . . 10 . . . AOE 90 | . . . . . . . . . . . . . 41 49 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Total 6867 | 1 247 348 526 17 109 234 453 587 457 396 1034 1123 393 942 Wait 741 | . 21 70 11 . . 22 42 33 29 58 169 111 42 133 Move 5193 | 1 181 218 385 16 93 174 398 510 345 303 686 870 302 711 Hop 3 | . . . . . . . . . . . . . . 3 Pick Up 211 | . 6 11 32 . 4 10 3 9 24 7 42 25 5 33 Fast Attach 20 | . . 1 . . . . . . . 4 5 10 . . Attach 176 | . 2 8 17 1 4 13 3 11 20 4 37 16 7 33 Detach 13 | . . 2 2 . 1 1 . . . . 1 1 1 4 Swap 33 | . 1 5 9 . 1 . . . 2 3 7 2 . 3 Drop 91 | . 4 4 21 . 2 5 . 1 5 5 16 22 . 6 Fire 277 | . 32 29 49 . 4 9 7 23 17 9 66 10 11 11 Melee 106 | . . . . . . . . . 15 3 3 56 25 4 Ram 2 | . . . . . . . . . . . 1 . . 1 Kick 1 | . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Extension -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 382 | -9/Materials | Repaired Aluminum Leg 461 | -9/Materials | Repaired Aluminum Leg 640 | -9/Materials | Build established: Scavenger-Mutant 769 | -9/Materials | Discovered new exit (range 9) 779 | -9/Materials | Entered another Materials area 779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -8/Materials | Build established: Mutant 1549 | -8/Materials | Discovered new exit (range 16) 1558 | -8/Materials | Identified exit to Factory 1559 | -8/Materials | Entered Factory 1559 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1564 | -7/Factory | Identified exit to DSF 1564 | -7/Factory | Entered DSF 1591 | -7/DSF | Additional patrols routed to DSF 1609 | -7/DSF | Discovered new exit (range 14) 1622 | -7/DSF | Entered Factory 1622 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1628 | -6/Factory | Lost 3 parts (1p1n1u) 1862 | -6/Factory | Build established: Gunner 1935 | -6/Factory | Discovered new exit (range 8) 1950 | -6/Factory | Entered Lower Caves 2033 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 2482 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3115 | -6/Lower Caves | Build established: Mutant 3329 | -6/Lower Caves | Discovered new exit (range 15) 3369 | -6/Lower Caves | Encountered a Warlord checkpoint 3416 | -6/Lower Caves | Entered another Lower Caves area 3428 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3489 | -6/Lower Caves | Lost 7 parts (2p2n2u1w) 3907 | -6/Lower Caves | Learned Factory trap positions 4207 | -6/Lower Caves | Spotted B-75 Beast 4223 | -6/Lower Caves | Discovered new exit (range 12) 4241 | -6/Lower Caves | Entered Factory 4241 | -5/Factory | Evolved 2 slots: Utility x2 4242 | -5/Factory | Loaded intel: 108 trap records 4268 | -5/Factory | Lost 4 parts (2p1u1w) 4666 | -5/Factory | Lost 8 parts (1p3n2u2w) 4725 | -5/Factory | Discovered new exit (range 10) 4819 | -5/Factory | Entered another Factory area 4819 | -4/Factory | Evolved 2 slots: Utility x2 4916 | -4/Factory | Build established: Scavenger-Mutant 5363 | -4/Factory | Crushed by falling debris 5391 | -4/Factory | Build established: Scavenger-Tank 5407 | -4/Factory | Discovered new exit (range 5) 5415 | -4/Factory | Entered Extension 5630 | -4/Extension | Lost 3 parts (1n2u) 5684 | -4/Extension | Energy Cycler disabled 5684 | -4/Extension | Rescued a captive Derelict 5684 | -4/Extension | Rescued a captive Derelict 5685 | -4/Extension | Rescued a captive Derelict 5694 | -4/Extension | Rescued a captive Derelict 6111 | -4/Extension | System corruption reached 10% 6141 | -4/Extension | Lost 16 parts (3p6n5u2w) 6329 | -4/Extension | Lost 6 parts (1n1u4w) 6338 | -4/Extension | Spotted B-86 Titan 6528 | -4/Extension | Spotted B-86 Titan 6547 | -4/Extension | Core integrity fell below 50% 6590 | -4/Extension | Lost 13 parts (1p5n4u3w) 6778 | -4/Extension | Discovered new exit (range 14) 6782 | -4/Extension | Entered Research 6782 | -3/Research | Evolved 2 slots: Utility x2 6880 | -3/Research | Build established: Mutant 7405 | -3/Research | Spotted B-86 Titan 7467 | -3/Research | Discovered new exit (range 11) 7471 | -3/Research | Found Prototype Launcher 7472 | -3/Research | Entered another Research area 7472 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7490 | -2/Research | Lost 3 parts (2p1n) 7517 | -2/Research | Discovered new exit (range 15) 7632 | -2/Research | Spotted B-90 Cyclops 7665 | -2/Research | Identified Adv. Micro-nuke Launcher 7736 | -2/Research | Lost 8 parts (3p2n2u1w) 7744 | -2/Research | Entered Access 7744 | -1/Access | Evolved 2 slots: Utility x2 7873 | -1/Access | Lost 4 parts (2n2w) 7969 | -1/Access | Lost 7 parts (2n4u1w) 8052 | -1/Access | Lost 3 parts (1p2n) 8083 | -1/Access | Spotted B-99 Colossus 8127 | -1/Access | Core integrity fell below 50% 8163 | -1/Access | Core integrity fell below 20% 8192 | -1/Access | Lost 16 parts (1p8n4u3w) 8334 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08217_ Penetrated by Slug. 08228_ Slug penetrates Wall. 08244_ ALERT: Rogue bot located, Programmers report to Access Zone 2J. 08269_ Acquired Lgt. Quantum Reactor. 08274_ Dropped Adv. Recalibrator. 08274_ Acquired Unknown Hackware. 08290_ Dropped Adv. ECM Suite. 08291_ Acquired Adv. Shield Generator. 08306_ Dropped Adv. Gravity Neutralizer. 08307_ Acquired Imp. Antigrav System. 08315_ Terminal disabled. 08315_ Gravmag Array destroyed. 08327_ Dropped Imp. Antigrav System. 08327_ Acquired Cmb. Linear Gravjet. 08330_ H1PHWUCXK4JM7TPBLMIJRD J