Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.07 @ 19:53:02 // Winter2022/Polymind Player: IzRey Result: Destroyed by TK-5E9(g) with Beamcaster Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (3932) 3932 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5349) 5349 TOTAL SCORE: 13411 Bonus ------- Polymind Skill 4959 High Alert Combat Kills 390 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Improved Heat Sink Improved Heat Sink > --- WEAPON (1) ------- Beamcaster > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Slots Evolved . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Parts Attached . | . . . . . . . . . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility . | . . . . . . . . . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 42 | . 1 6 5 1 1 7 19 2 Power 5 | . . 1 1 . . 1 2 . Propulsion 13 | . 1 1 1 . 1 2 6 1 Utility 12 | . . 2 1 . . 3 6 . Weapon 12 | . . 2 2 1 . 1 5 1 Highest Loss Streak 6 | . 1 3 2 1 1 6 4 2 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 85 | . 84 86 96 98 83 85 79 80 Engine 8 | . 19 13 11 . 16 9 4 20 Core 2 | . . . . 16 . . 2 . Treads 13 | . . 18 23 . . 19 8 . Leg 4 | . . . . 33 . . 7 20 Wheel 2 | . . . . . 41 4 3 . Device 19 | . . 18 24 . . 18 21 20 Processor 6 | . . . . 16 . . 13 . Protection 5 | . . 7 10 . . 8 2 . Energy Gun 5 | . . 10 11 . . 9 . 20 Ballistic Gun 11 | . 11 13 12 31 . 9 10 . Naked Turns 38 | . 31 1 . . . 1 4 1 Heaviest Build 58 | . 4 18 18 11 5 23 58 16 Greatest Support 60 | 3 12 40 40 30 20 40 60 30 Greatest Overweight (x) 2 | . . . . . . 1 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 1 1 Average Capacity . | . . . 1 1 1 . . . Most Carried . | . . . . . . . . . Average Carried . | . . . . . . . . . Final Capacity 1 | . . 1 1 1 1 . 1 1 Final Carried . | . . . . . . . . . Class Distribution -------------------- 45% | Sentry 20% | Heavy 19% | Hunter 5% | Builder 3% | Worker Dominant Class ---------------- Swarmer | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Hunter | -7/Factory Worker | -7/Waste Sentry | -7/Factory Heavy | -6/Factory Grunt | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Matter Collected 1719 | . 28 99 111 98 . 212 1171 . Remotely . | . . . . . . . . . Salvage Created 3081 | . 127 359 228 369 . 471 1527 . Parts 223 | . 19 30 25 34 . 17 98 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 78 | . 7 13 8 4 . 8 38 . Guns 64 | . 7 13 8 4 . 8 24 . Cannons 13 | . . . . . . . 13 . Classes Destroyed 16 | . 2 3 1 4 . 2 4 . Worker 11 | . . . . 9 . . 2 . Builder 9 | . . . . 5 . . 4 . Tunneler 2 | . . . . . . . 2 . Recycler 1 | . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . Watcher 6 | . . 2 . 1 . 1 2 . Swarmer 16 | . 4 3 . 3 . . 6 . Grunt 29 | . 3 6 2 1 . 2 15 . Brawler 2 | . . 1 . . . 1 . . Duelist 3 | . . . 1 . . . 2 . Sentry 14 | . . 3 5 . . 2 4 . Demolisher 1 | . . . . . . . 1 . Hunter 5 | . . . . . . 2 3 . Programmer 6 | . . . . . . 1 5 . Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 16 | . 3 4 3 16 . 3 6 . Combat Bots Only 5 | . 3 4 3 2 . 3 5 . Max Kills in Single Turn 8 | . 1 2 1 8 . 1 2 . Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Damage Taken 8508 | . 186 1068 751 331 46 1135 4757 234 Core 1644 | . 103 235 142 9 46 252 773 84 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 58 41 74 . . 56 . . Volleys Fired 305 | . 30 63 28 13 . 30 133 8 Largest 3 | . 1 2 2 2 . 2 3 1 Hottest 108 | . 20 79 79 48 . 108 108 69 Shots Fired 535 | . 30 93 56 26 . 58 263 9 Gun 486 | . 30 93 56 26 . 58 214 9 Cannon 49 | . . . . . . . 49 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 420 | . 30 63 31 26 . 29 241 . Thermal 115 | . . 30 25 . . 29 22 9 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 6 13 18 5 . 20 14 9 Robot Miss Streak 7 | . 2 4 3 3 . 7 5 1 Penetration Max 1 | . . . . 1 . . 1 . Secondary Targets 4 | . . 3 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 387 | . 24 64 40 16 . 54 182 7 Core Hits 224 | . 12 26 18 21 . 45 101 1 Critical Kills 3 | . . . 1 . . . 2 . Critical Parts Destroyed 4 | . . 1 . . . . 3 . Critical Strikes 18 | . . 4 5 . . . 8 1 Burn 8 | . . 3 4 . . . . 1 Destroy 7 | . . 1 1 . . . 5 . Blast 3 | . . . . . . . 3 . Melee Attacks 3 | . 3 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9276 | . 166 845 622 1660 . 1039 4810 134 Guns 6110 | . 166 845 622 299 . 1038 3006 134 Cannons 1691 | . . . . . . . 1691 . Explosions 1462 | . . . . 1361 . . 101 . Melee . | . . . . . . . . . Ramming 13 | . . . . . . 1 12 . Kinetic 5940 | . 166 507 334 299 . 425 4209 . Thermal 1861 | . . 338 288 . . 613 488 134 Explosive 1462 | . . . . 1361 . . 101 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 7 7 8 8 Average Corruption 6 | . . . . . 7 7 6 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 136 | . . . . . 2 50 83 1 Message Errors 34 | . . . . . 2 18 14 . Matter Fused 32 | . . . . . . 13 19 . Heat Flow Errors 15 | . . . . . . 4 11 . Energy Discharges 18 | . . . . . . 5 13 . Data Loss (minor) 11 | . . . . . . 6 5 . Data Loss (major) 11 | . . . . . . 2 9 . Misfires 10 | . . . . . . 1 8 1 Alerts 2 | . . . . . . 1 1 . Weapon Failures 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 361 | . . . . 344 . . 17 . Projectiles 7 | . . . . . . . 7 . Explosions 354 | . . . . 344 . . 10 . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . . 10 . Impact . | . . . . . . . . . Kinetic 9 | . . . . . . . 9 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 254 | . . . . 148 . . 106 . Shots 5 | . . . . 2 . . 3 . Rammed 1 | . . . . . . 1 . . Targets Rammed 4 | . . . . . . 1 3 . Kicked 3 | . . . . . . . 3 . Crushed . | . . . . . . . . . Highest Temperature 389 | . 28 238 26 4 . 389 291 75 Average Temperature 60 | . 12 66 7 4 . 127 44 36 Received Heat Transfer 2235 | . 42 342 252 27 . 246 1191 135 Effects 3 | . . . . . . 1 2 . Interference 3 | . . . . . . 1 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 9 | . . 3 . . . 2 4 . Heat Transferred 4663 | . . 1036 999 . . 1275 1020 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Peak Influence 1001 | . 251 450 166 551 122 193 1001 . Initial 122 | . . 105 61 29 122 64 101 . Average 185 | . 96 194 41 83 106 56 309 . Maximum Alert Level 3 | . 1 2 . 2 . . 3 . Low Security (%) 68 | 100 78 54 100 90 100 100 44 . Level 1 16 | . 21 43 . 6 . . 21 . Level 2 10 | . . 1 . 3 . . 23 . Level 3 4 | . . . . . . . 9 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 2 3 . 3 . 4 11 . Investigation 2 | . . . . . . . 2 . Extermination 9 | . . . . . . 4 5 . Reinforcement 10 | . 2 3 . 1 . . 4 . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses 2 | . . . . . . . 2 . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Distress Signals 6 | . 2 . 1 . . 2 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 162 | . 18 25 15 9 6 15 67 7 Peak Tracking Total 6 | . 6 4 4 3 6 3 5 5 Tactical Retreats 13 | . 1 3 . . . . 9 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Traps Triggered 6 | . . . . 1 . . 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Machines Disabled 29 | . . 1 . 20 . . 8 . Max in Single Turn 6 | . . 1 . 6 . . 4 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Machines Accessed 2 | . 2 . . . . . . . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . 4 . . . . . . . Successful 4 | . 4 . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 4 . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 15 | . 3 3 1 1 . 2 5 . Non-combat 3 | . 1 . . 1 . 1 . . Combat 12 | . 2 3 1 . . 1 5 . Robot Hacks Applied 22 | . 3 3 2 1 . 3 10 . parse_system 1 | . 1 . . . . . . . find_chute 1 | . . . . 1 . . . . map_walls 1 | . . . . . . 1 . . find_terminals 1 | . 1 . . . . . . . find_shortcuts 11 | . 1 3 1 . . 1 5 . find_garrison 7 | . . . 1 . . 1 5 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . Total Damage 84 | . . . . . 84 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Robot Analysis Total 11 | . 2 1 1 1 . 2 3 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Turns Passed 9467 | 10 236 1488 1395 421 61 1810 3991 55 Spaces Moved 4465 | 19 345 467 208 305 76 681 2335 29 Core 453 | 19 60 1 1 1 . 87 282 2 Treads 1553 | . . 287 184 . . 226 856 . Legs 1221 | . . . 23 302 . . 869 27 Wheels 774 | . . . . 2 76 368 328 . Hover 135 | . 135 . . . . . . . Flight 329 | . 150 179 . . . . . . Fastest Speed 37 | 50 37 40 50 50 80 50 50 50 Average Speed 115 | 50 47 113 155 119 80 108 125 115 Slowest Speed 170 | 50 56 160 160 120 80 160 170 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . 7 . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 61 50 22 13 70 22 41 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 99 | . . . . 49 . . 50 . Melee . | . . . . . . . . . Projectile 18 | . . . . . . . 18 . AOE 81 | . . . . 49 . . 32 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Total 8277 | 18 385 1337 1224 336 75 1686 3174 42 Wait 3511 | . 15 808 989 18 . 975 701 5 Move 4444 | 18 330 466 207 305 75 680 2334 29 Hop 7 | . 7 . . . . . . . Pick Up . | . . . . . . . . . Fast Attach . | . . . . . . . . . Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire 305 | . 30 63 28 13 . 30 133 8 Melee 3 | . 3 . . . . . . . Ram 1 | . . . . . . 1 . . Kick 3 | . . . . . . . 3 . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 8) 242 | -10/Materials | Discovered new exit (range 8) 247 | -10/Materials | Entered another Materials area 527 | -9/Materials | Discovered new exit (range 8) 642 | -9/Materials | Core integrity fell below 50% 678 | -9/Materials | Lost 3 parts (1n2u) 1709 | -9/Materials | Discovered new exit (range 16) 1735 | -9/Materials | Entered another Materials area 3083 | -8/Materials | Discovered new exit (range 10) 3130 | -8/Materials | Entered Factory 3432 | -7/Factory | Garrison activated, responded to threat 3551 | -7/Factory | Sucked down chute 3551 | -7/Factory | Entered Waste 3552 | -7/Waste | Met a frightened Derelict 3560 | -7/Waste | Spotted C-40 Crusher 3566 | -7/Waste | EMP discharged 3575 | -7/Waste | Spotted C-40 Crusher 3583 | -7/Waste | Spotted C-40 Crusher 3586 | -7/Waste | Spotted C-40 Crusher 3586 | -7/Waste | Spotted C-40 Crusher 3589 | -7/Waste | Spotted C-40 Crusher 3593 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3601 | -7/Waste | Discovered new exit (range 14) 3612 | -7/Waste | Entered Factory 5350 | -7/Factory | Lost 6 parts (1p2n2u1w) 5387 | -7/Factory | Discovered new exit (range 12) 5422 | -7/Factory | Entered another Factory area 5781 | -6/Factory | Discovered new exit (range 7) 6602 | -6/Factory | Spotted B-75 Beast 6949 | -6/Factory | Discovered new exit (range 15) 7770 | -6/Factory | Identified exit to Factory 8202 | -6/Factory | Core integrity fell below 50% 9038 | -6/Factory | Destroyed B-75 Beast 9219 | -6/Factory | Discovered new exit (range 13) 9268 | -6/Factory | Lost 4 parts (1n2u1w) 9363 | -6/Factory | Core integrity fell below 20% 9413 | -6/Factory | Entered Lower Caves 9468 | -6/Lower Caves | Destroyed by TK-5E9(g) with Beamcaster Last Messages --------------- 09375_ Destroyed Imp. Heat Sink. 09378_ Y-54 Guardian heat spikes uncontrollably. 09379_ Y-54 Guardian heat damages Imp. Heat Sink. 09379_ Imp. Light Armor Plating melted. 09379_ Y-54 Guardian destroyed. 09382_ Acquired 32 Protomatter. 09397_ System corrupted: Component data lost. LOCATION=UNKNOWN GOAL=ESCAPE 09434_ System corrupted: FCS attempts to trigger Hvy. Laser. 09434_ System corrupted: Hvy. Laser misfires. 09438_ Critical hit (Burn: +37). 09459_ TK-5E9(g) suffers critical hit (Burn). 09460_ Carbon-fiber Leg destroyed. 09462_ TK-5E9(g) heat damages Beamcaster. 09462_ Hvy. Laser destroyed. 09463_ Released control of G-50 Soldier. 09464_ Took control of MA-BYJ(g). 09464_ Extracted analysis data for Thug. 09468_ TK-5E9(g) heat damages Imp. Heat Sink. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#######????????????????? | | ????????????????????????### ##???????????????? | | ????????????????????????# ##??????????????? | | ????????????????????????# ### #?????????? | | ???????????????????###??# "" ?????????? | | ??????????????????## #??# ## " ????????? | | ?????????????????## #### ##? " " "???????? | | ?????????????????# gg #?? ????????? | | ?????????????????## gg# #??? "" ????????? | | ??????????????????## ## ###????""""????????? | | ???????????????????##### ### #???????? ?????????? | | ???????????????????????###? #??????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ######????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 240 Matter Stores 200 Matter Capacity 200 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Low Hosts 15 | . 2 3 1 1 . 2 5 1 Combat Hostiles 12 | . 1 3 1 . . 1 5 1 Allies . | . . . . . . . . . Unique Host Classes 8 | . 2 1 1 1 . 1 2 . Average Host Suspicion 79 | . 70 68 63 77 . 72 95 7 Unsuspicious Activity 3459 | . 22 776 965 . 228 1020 368 80 Returns to Shadow 4 | . . 1 1 . . 2 . . Fuzzy Dispatches 3 | . . . . . . 3 . . Protomatter Created 912 | . 24 86 99 20 . . 683 . Used 497 | . 11 52 34 5 . 56 294 45 Decayed 28 | . . . . . . . 28 . Highest Spend 96 | . 6 23 34 5 . 51 96 45 Top 5 Hosts by Kills: H-61 Shepherd (-6/Factory: 13) H-66 Slayer (-6/Factory: 11) S-10 Pest (-10/Materials: 10) Y-45 Defender (-9/Materials: 10) H-66 Slayer (-6/Factory: 9) Game ------ Seed SpreadInsulatedExoskeleton Manual? 0 Play Time 01:13:12 Cumulative 466.1 hours Start 2023.01.07 @ 16:42:09 End 2023.01.07 @ 19:53:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 31 Rogue 14 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b42825de-179c-44e5-a32b-87d8654579a8