Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.09 @ 19:12:50 Player: potator Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (849) 849 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1909 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 132/250 System Corruption 0% Temperature Warm (107) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (8) ---- Structural Scanner Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Particle Charger > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Ion Engine Structural Scanner Field Laser Field Laser Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 27 | 6 4 17 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 . 5 Device 3 | . . 3 Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 1 8 Energy Gun 7 | 2 . 5 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 4 | 3 4 4 Power . | . . . Propulsion . | 1 . . Utility . | . . . Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 80 | . 85 75 Engine 12 | . 14 11 Treads 21 | . 28 14 Device 4 | . . 9 Storage 12 | . 14 11 Processor 3 | . . 8 Energy Gun 21 | . 27 15 Ballistic Gun 1 | . . 2 Ballistic Cannon 1 | . . 3 Peak Build Rating 17 | 6 6 17 Average Rating 8 | 1 6 11 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 22 | 14 14 22 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | 1 . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 7 | 5 6 7 Average Carried 4 | 3 4 4 Final Capacity 8 | 8 8 8 Final Carried 5 | . 5 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 544 | 249 101 194 Remotely . | . . . Salvage Created 965 | . 387 578 Parts 50 | . 19 31 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 12 13 Guns 23 | . 12 11 Cannons 2 | . . 2 Classes Destroyed 4 | . 3 1 Watcher 7 | . 3 4 Swarmer 9 | . 6 3 Grunt 12 | . 6 6 Sentry 4 | . . 4 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 190 | . 59 131 Missed 48 | . 13 35 Hits 142 | . 46 96 Projectile 142 | . 46 96 AOE 1 | . . 1 Critical Strikes 3 | . 1 2 Damage Taken 1746 | . 479 1267 Core 523 | . 121 402 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 51 . Volleys Fired 106 | . 37 69 Largest 2 | . 2 2 Hottest 126 | . 100 126 Shots Fired 205 | . 74 131 Gun 191 | . 74 117 Cannon 13 | . . 13 Launcher . | . . . Special 1 | . . 1 Kinetic 33 | . . 33 Thermal 172 | . 74 98 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 10 14 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 8 | . 4 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 130 | . 51 79 Core Hits 50 | . 22 28 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 11 | . 3 8 Burn 11 | . 3 8 Melee Attacks 14 | . 14 . Impact . | . . . Slashing 14 | . 14 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1803 | . 644 1159 Guns 1677 | . 644 1033 Cannons 126 | . . 126 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 219 | . . 219 Thermal 1584 | . 644 940 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles 1 | . . 1 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 408 | . 285 408 Average Temperature 115 | . 118 114 Received Heat Transfer 618 | . 210 408 Effects 6 | . . 6 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Damage (major) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . 3 5 Heat Transferred 5032 | . 2109 2923 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 81 | . 81 76 Initial . | . . . Average 17 | . 24 10 Influence Increases 810 | . 341 469 Destroy 0b10 Robot/C 500 | . 240 260 Destroy 0b10 Robot/NC 35 | . 15 20 Destroy Leader 124 | . 56 68 Successful Hack 22 | . 9 13 Disable Machine 30 | . . 30 Destroy Structure 9 | . 6 3 Lose Combat Pursuer 90 | . 15 75 Influence Decreases 755 | . 341 414 Time Decay 645 | . 341 304 Lost Part 110 | . . 110 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 19 24 Peak Tracking Total 5 | . 3 5 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 5 5 Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 11 6 Successful 8 | . 4 4 Failed 9 | . 7 2 Catastrophic 5 | . 3 2 Database Lockouts . | . . . Manual 10 | . 7 3 Terminals 17 | . 11 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Locate Traps 1 | . 1 . Security Status 1 | . . 1 Hauler Manifests 2 | . 1 1 Registered Components 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 612 | . . 612 Optics 612 | . . 612 Sensors 261 | . . 261 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3685 | 48 1966 1671 Spaces Moved 1702 | 39 997 666 Core 47 | 33 . 14 Treads 1655 | 6 997 652 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 175 | 96 160 202 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 3 99 55 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . 8 1 Terrain Destroyed 11 | . 8 3 Melee 8 | . 8 . Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2174 | 50 1263 861 Wait 282 | . 196 86 Move 1700 | 38 996 666 Hop . | . . . Pick Up 29 | 6 8 15 Fast Attach . | . . . Attach 16 | 6 . 10 Detach . | . . . Swap 17 | . 9 8 Drop 10 | . 3 7 Fire 106 | . 37 69 Melee 14 | . 14 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 406 | -10/Materials | Identified exit to Mines 420 | -10/Materials | Discovered new exit (range 3) 664 | -10/Materials | Discovered new exit (range 8) 978 | -10/Materials | Discovered new exit (range 15) 1377 | -10/Materials | Discovered new exit (range 12) 2015 | -10/Materials | Entered another Materials area 2015 | -9/Materials | Evolved 2 slots: Utility x2 2457 | -9/Materials | Discovered new exit (range 16) 2637 | -9/Materials | Lost 3 parts (1n1u1w) 2719 | -9/Materials | Discovered new exit (range 12) 3656 | -9/Materials | Core integrity fell below 50% 3677 | -9/Materials | Core integrity fell below 20% 3686 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf cleans the Terminal. Destroyed Particle Gun. K-01 Serf cleans the Terminal. Terminal disabled. K-01 Serf cleans the Terminal. Overheating: Energy bleed (-33). K-01 Serf cleans the Terminal. Particle Charger destroyed. Imp. Ion Engine destroyed. S-10 Pest destroyed. Field Laser destroyed. K-01 Serf collects debris. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. K-01 Serf collects debris. Fusion Modulator explodes. Terminal disabled. Fusion Modulator explodes. K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | # # #??# #???# + #??????????????????? | | # #???# #???# # #??????????????????? | | # ????# #???# # #??????????????????? | | # ##????### #???# # #??????????????????? | | # #??????? #???# ########??????????????????? | | + #??????# #???# #?????????????????????????? | | # #??????# #???# #?????????????????????????? | | ############?# #???# #########?????????????????? | | ## #?# #???# #?????????????????? | | ## """ ""#?# #???# #?????????????????? | | ## """ T"#?# #???# k ##????????????????? | | ## """ ""#?# #???# ;;######???????????? | | ## ### ##### ; #???????????? | | ## ## ## ; #???????????? | | ## ## ## ; #???????????? | | ## ## ## #???????????? | | #####+###### ## #???????????? | | % ## #???????????? | | % ###### ### #######???????????? | | #????# ##" "#????????????????? | | ########????# ##T #????????????????? | | ##???????????# ## #????????????????? | | #?########### ### ;;#????????????????? | | #?# # #?# ;###???????????????? | | #?# # ### k #???????????????? | | #?# # k ! @ =#???????????????? | | #?# + %[#???????????????? | | #?# "" # * a#???????????????? | | #?# "T" ! ####+##########=%s kkk ????????????? | | #?# """ #?# #???????##s #### ?????????? | | #?# #?# #????????? #?????? ????????? | | #?###########?#]]]#????????? #????????????????? | | #?????????????#]]]#????????? #????????????????? | | #?????????????#]]]#????????? #????????????????? | | ##?????????????# #????????? #????????????????? | | ??????????????? #????????? #????????????????? | | ???????????????#####????????? #????????????????? | | ?????????????????????????????? +????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ???????????!?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed TransportConceptTriangulator Manual? 0 Play Time 00:25:03 Cumulative 22.6 hours Start 2025.09.09 @ 18:49:47 End 2025.09.09 @ 19:12:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6cacf8b3-d9f3-4fbe-ae4c-d878907a676c