Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 19:02:31 Player: EX-OCT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2326) 2326 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (984) 984 TOTAL SCORE: 6645 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 215 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 92/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Graphene Brace > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [Heavy] (13) Skeleton Box Plasma Cannon Improved Datajack Improved Datajack Flail Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Heat Sink Improved Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Particle Cannon Makeshift Hammer > --- INVENTORY -------- Deuterium Engine VSS Leg Experimental Sensor Array Skeleton Box Improved Datajack [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VSS Leg Leg VSS Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 69 | 4 11 1 2 1 28 19 3 Power 9 | . 2 . . . 5 1 1 Engine 7 | . 2 . . . 3 1 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 20 | 2 3 . . 1 8 6 . Treads . | . . . . . . . . Leg 13 | 2 . . . . 5 6 . Wheel . | . . . . . . . . Hover 5 | . 3 . . 1 1 . . Flight 2 | . . . . . 2 . . Utility 25 | 1 3 . 2 . 9 8 2 Device 12 | 1 2 . 2 . 4 2 1 Storage 2 | . . . . . 1 . 1 Processor 2 | . 1 . . . 1 . . Hackware 3 | . . . . . 1 2 . Protection 6 | . . . . . 2 4 . Artifact . | . . . . . . . . Weapon 15 | 1 3 1 . . 6 4 . Energy Gun 5 | . 3 1 . . 1 . . Energy Cannon 6 | . . . . . 4 2 . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 24 | . 2 . . 4 3 10 5 Power 4 | . 1 . . . . 1 2 Propulsion 9 | . . . . 2 . 5 2 Utility 6 | . . . . 1 1 3 1 Weapon 5 | . 1 . . 1 2 1 . Highest Loss Streak 7 | . 2 . . 4 1 7 4 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 4 5 5 4 4 6 8 Power . | . . . . . . . . Propulsion 1 | . 1 2 1 . . . . Utility 1 | . . . 1 1 1 2 4 Weapon 1 | . 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . 2 1 . . 1 1 4 Power 1 | . 1 . . . . . . Propulsion . | . . . . . . . . Utility 5 | . 1 . . . . 1 3 Weapon 1 | . . 1 . . . . . Tool/Special 2 | . . . . . 1 . 1 Average Slot Usage (%) 95 | . 95 100 100 91 95 90 93 Engine 7 | . 12 14 14 14 2 4 4 Core 2 | . . . . . 6 3 . Leg 19 | . . . . . 33 33 35 Hover 12 | . 27 28 28 23 1 . . Device 10 | . 13 14 14 11 5 10 14 Storage 3 | . . . . . 2 9 9 Processor 10 | . 13 14 14 14 11 4 . Hackware 2 | . . . . . 7 . . Protection 3 | . . . . . 6 6 10 Energy Gun 11 | . 24 28 28 26 2 . . Energy Cannon 5 | . . . . . 10 7 14 Impact Weapon 3 | . . . . . 4 8 3 Peak Build Rating 35 | 4 13 14 19 15 35 35 32 Average Rating 22 | 2 12 13 14 13 32 26 30 On Entrance 14 | . 4 13 14 15 9 35 29 Naked Turns . | . . . . . . . . Heaviest Build 39 | 3 11 11 11 11 30 39 39 Greatest Support 48 | 20 14 14 14 14 48 47 40 Greatest Overweight (x) 1 | . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 8 8 10 Average Capacity 6 | 5 5 5 5 5 5 8 9 Most Carried 9 | . 5 5 5 5 7 8 9 Average Carried 5 | . 4 4 4 4 4 6 8 Final Capacity 10 | 5 5 5 5 5 8 8 10 Final Carried 9 | . 5 5 5 4 7 8 9 Class Distribution -------------------- 81% | Mutant 15% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1288 | 276 135 20 50 . 410 342 55 Remotely . | . . . . . . . . Salvage Created 2445 | 135 265 28 . . 1140 442 435 Parts 123 | 6 23 7 . . 60 16 11 Haulers Intercepted 4 | . 1 . . . 3 . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 54 | . 10 2 . . 24 10 8 Melee 10 | . . . . . 2 5 3 Guns 23 | . 10 2 . . 11 . . Cannons 12 | . . . . . 7 4 1 Classes Destroyed 10 | 2 5 1 . . 2 . . Worker 2 | . . 1 . . . . 1 Tunneler 2 | 2 . . . . . . . Hauler 4 | . 1 . . . 3 . . Recycler 4 | 1 1 . . . 2 . . Operator 1 | . 1 . . . . . . Watcher 4 | . 2 . . . 2 . . Swarmer 20 | . 5 2 . . 10 3 . Grunt 25 | . 5 . . . 6 6 8 Sentry 8 | . . . . . 7 1 . Heavy 1 | . . . . . 1 . . Best Kill Streak 7 | 2 3 3 . . 5 4 7 Combat Bots Only 6 | . 3 2 . . 5 4 6 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 344 | . 29 6 . 6 126 96 81 Missed 87 | . 6 1 . . 32 25 23 Hits 257 | . 23 5 . 6 94 71 58 Projectile 257 | . 23 5 . 6 94 71 58 AOE 8 | . . 1 . 7 . . . Critical Strikes 10 | . . . . . 2 3 5 Actively Blocked 5 | . . . . . . . 5 Damage Taken 3628 | . 240 48 . 307 1132 1021 880 Core 659 | . 26 18 . 61 196 222 136 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 88 | . 34 . . . 54 . . Core Remaining (%) 79 | 100 . . . 58 . . . Volleys Fired 151 | 12 35 4 . 4 70 22 4 Largest 2 | 1 2 2 . 2 2 2 2 Hottest 160 | 20 130 130 . 130 150 150 160 Shots Fired 234 | 12 60 8 . 7 102 37 8 Gun 121 | 12 60 8 . 7 34 . . Cannon 113 | . . . . . 68 37 8 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 17 | 12 5 . . . . . . Thermal 217 | . 55 8 . 7 102 37 8 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 5 10 2 . 11 17 10 5 Robot Miss Streak 13 | 1 13 5 . 3 7 6 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 213 | 10 51 6 . 7 73 49 17 Core Hits 154 | 4 56 9 . 8 62 11 4 Critical Kills 3 | . . . . . 1 2 . Critical Parts Destroyed 11 | . . . . . 2 4 5 Critical Strikes 14 | . . . . . 3 6 5 Smash 14 | . . . . . 3 6 5 Melee Attacks 104 | . . . . . 32 50 22 Impact 97 | . . . . . 32 43 22 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 3 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . . 4 . Damage Inflicted 4990 | 113 692 45 . 97 1799 1499 745 Guns 1388 | 113 692 45 . 97 441 . . Cannons 1479 | . . . . . 774 575 130 Explosions . | . . . . . . . . Melee 2098 | . . . . . 559 924 615 Ramming 25 | . . . . . 25 . . Kinetic 168 | 113 55 . . . . . . Thermal 2699 | . 637 45 . 97 1215 575 130 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 2098 | . . . . . 559 924 615 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 604 | . . . . . 127 169 308 Projectiles 30 | . . . . . 5 25 . Explosions . | . . . . . . . . Melee 574 | . . . . . 122 144 308 Knockbacks 6 | . . . . . 2 1 3 Impact 6 | . . . . . 2 1 3 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 367 | . 58 27 . 127 367 86 144 Average Temperature 72 | . 17 12 . 52 99 33 52 Received Heat Transfer 1470 | . 84 9 . . 378 513 486 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . . . . 5 1 4 Combat Hostiles 9 | . . . . . 4 1 4 Parts Fried 17 | . . . . . 7 2 8 Impact Corruptions 18 | . . . . . 5 5 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 1 . . . 5 2 1 Heat Transferred 3778 | . 815 60 . 125 1677 851 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 2 | . . . . . 1 2 1 Low Security (%) 47 | 100 100 100 . 100 25 . . Level 1 40 | . . . . . 74 31 100 Level 2 11 | . . . . . . 68 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 588 | 5 147 53 . 32 357 588 381 Initial 286 | . 3 8 . . 12 232 286 Average 211 | 1 76 38 . 4 220 470 307 Influence Increases 2255 | 15 433 75 . 47 859 516 310 Destroy 0b10 Robot/C 1220 | . 200 40 . 20 480 260 220 Destroy 0b10 Robot/NC 100 | 15 25 5 . . 35 10 10 Destroy Leader 268 | . 56 . . 10 130 20 52 Allied During Kill 23 | . . . . 2 . 4 17 Successful Hack 107 | . 47 . . . 52 . 8 Select Force Hacks 60 | . 60 . . . . . . Disable Machine 45 | . . . . 15 15 15 . Anti-Garrison Action 100 | . . . . . . 100 . Destroy Structure 77 | . . . . . 42 32 3 Partial Spotted 30 | . 15 15 . . . . . Lose Combat Pursuer 225 | . 30 15 . . 105 75 . Influence Decreases 1909 | 10 415 75 23 15 534 285 552 Entered New Map 487 | . 2 15 23 . 20 125 302 Time Decay 1059 | 10 393 60 . . 476 . 120 Lost Part 215 | . 20 . . 15 30 100 50 Lost Ally 148 | . . . . . 8 60 80 Squads Dispatched 11 | . 4 . . . 3 . 4 Investigation 5 | . 4 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . . . . . 3 . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 1 . . . 6 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 16 6 . 2 52 21 15 Peak Tracking Total 9 | . 4 2 . 2 6 9 5 Tactical Retreats 11 | . 2 2 . . 4 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . 2 . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 5 | . . . . 1 1 3 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 27 | . 10 . 5 . 11 . 1 Terminals 14 | . 7 . . . 7 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 124 | . 35 . 50 . 37 . 2 Successful 95 | . 19 . 50 . 24 . 2 Failed 27 | . 15 . . . 12 . . Catastrophic 2 | . 2 . . . . . . Database Lockouts 2 | . 1 . . . 1 . . Manual 54 | . 26 . 2 . 25 . 1 Terminals 58 | . 30 . . . 28 . . Fabricators . | . . . . . . . . Repair Stations 6 | . 3 . . . 3 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 4 | . . . . . 2 . 2 Terminal Hacks 62 | . 6 . 50 . 6 . . Record 49 | . . . 49 . . . . Robot Analysis 3 | . 1 . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 3 | . 1 . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 . . . 3 . . Scan Component 3 | . 1 . . . 2 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 2 | . . . . . 1 . 1 Unauthorized Hacks 22 | . 11 . . . 10 . 1 Terminals 19 | . 9 . . . 10 . . Botnet 8 | . 4 . . . 4 . . Operators 1 | . . . . . 1 . . Skim 10 | . 5 . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Reprogram 1 | . . . . . . . 1 Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 6 . . . 10 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 54 | . 16 . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 5 | . . . . . . 5 . Non-combat . | . . . . . . . . Combat 5 | . . . . . . 5 . Robot Hacks Applied 5 | . . . . . . 5 . reboot_system 1 | . . . . . . 1 . overwrite_iff 1 | . . . . . . 1 . formatsys_high 3 | . . . . . . 3 . Relay Couplers Released 8 | . . . . . . 8 . Machine Destruction 8 | . . . . . . 8 . Attached 2 | . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . 4 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 11 | . . . 4 . . 4 3 Largest Group 4 | . . . 4 4 1 2 4 Highest-Rated Group 63 | . . . 45 45 21 45 63 Highest-Rated Ally 29 | . . . 21 21 21 29 16 Total Orders 1 | . . . . . . . 1 STAY 1 | . . . . . . . 1 Ally Attacks 48 | . . . . 5 1 18 24 Total Damage 696 | . . . . 98 14 301 283 Kills 8 | . . . . 1 . 3 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 324 | 2 72 . 6 . 244 . . Terrain 6 | . . . 6 . . . . Seismic 318 | 2 72 . . . 244 . . Robot Analysis Total 3 | . 1 . . . 2 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 3754 | 56 989 137 360 94 1278 589 251 Spaces Moved 2953 | 47 919 177 481 104 764 321 140 Core 48 | 44 4 . . . . . . Treads . | . . . . . . . . Legs 1138 | 3 . . . . 674 321 140 Wheels . | . . . . . . . . Hover 1767 | . 915 177 481 104 90 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 56 56 56 51 90 120 Average Speed 78 | 54 55 56 56 56 107 111 120 Slowest Speed 190 | 120 60 56 56 60 180 180 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 99 50 91 29 85 45 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 9 | . 4 1 1 1 2 . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 23 | . . . . . 21 2 . Terrain Destroyed 47 | . . . . . 42 2 3 Melee 15 | . . . . . 13 2 . Projectile 32 | . . . . . 29 . 3 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4049 | 62 1333 206 572 131 1084 467 194 Wait 635 | . 348 23 46 23 144 31 20 Move 2946 | 46 918 176 480 103 763 320 140 Hop . | . . . . . . . . Pick Up 24 | . 9 1 1 . 7 5 1 Fast Attach 49 | 4 8 . 4 . 24 8 1 Attach 13 | . 2 . . 1 3 6 1 Detach 7 | . 2 . 1 . 2 1 1 Swap 40 | . 4 1 . . 16 17 2 Drop 45 | . 7 1 5 . 22 8 2 Fire 151 | 12 35 4 . 4 70 22 4 Melee 100 | . . . . . 32 46 22 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 38 | . . . 35 . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 13) 233 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 11) 389 | -10/Materials | Discovered new exit (range 14) 417 | -10/Materials | Discovered new exit (range 14) 418 | -10/Materials | Central database locked down 580 | -10/Materials | Repaired Imp. Hover Unit 606 | -10/Materials | Discovered new exit (range 14) 719 | -10/Materials | Loaded intel: 10 interactive machine locations 779 | -10/Materials | Learned 2 Mines zone layouts 828 | -10/Materials | Learned 2 Storage zone layouts 869 | -10/Materials | Learned location of 1 exit from Storage 939 | -10/Materials | Loaded intel: 7 terminal locations 987 | -10/Materials | Identified exit to Mines 1045 | -10/Materials | Learned location of Recycling (-9) 1046 | -10/Materials | Entered Mines 1046 | -10/Mines | Discovered new exit (range 7) 1047 | -10/Mines | Identified exit to Materials 1093 | -10/Mines | Learned location of 1 exit from Materials 1168 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1171 | -10/Mines | Found Prototype Device 1180 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1180 | -10/Mines | Discovered new exit (range 5) 1183 | -10/Mines | Entered Exiles 1183 | -10/Exiles | Found Exiles lab destroyed 1368 | -10/Exiles | Learned location of Zion (-7) 1418 | -10/Exiles | Opened EX-Vault 1421 | -10/Exiles | Found Skeleton Box 1495 | -10/Exiles | Discovered new exit (range 11) 1543 | -10/Exiles | Entered Mines 1543 | -9/Mines | Accompanied by 4 allies 1551 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1604 | -9/Mines | Assembled infested the area 1625 | -9/Mines | Discovered new exit (range 11) 1637 | -9/Mines | Entered Materials 1637 | -8/Materials | Accompanied by 1 ally 1637 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1638 | -8/Materials | Identified exit to Factory 1645 | -8/Materials | Lost 3 allies 1651 | -8/Materials | Lost 4 parts (2n1u1w) 2190 | -8/Materials | Identified Exp. Sensor Array 2501 | -8/Materials | Discovered exit to Factory (range 9) 2544 | -8/Materials | Learned location of 2 exits from Factory 2597 | -8/Materials | Repaired VSS Leg 2617 | -8/Materials | Learned location of 3 exits from Factory 2640 | -8/Materials | Learned Factory trap positions 2652 | -8/Materials | Learned Storage emergency access door positions 2653 | -8/Materials | Learned Storage interactive machine intel 2654 | -8/Materials | Central database locked down 2673 | -8/Materials | Learned location of 3 exits from Factory 2696 | -8/Materials | Learned Factory emergency access door positions 2911 | -8/Materials | Identified exit to Garrison 2915 | -8/Materials | Entered Garrison 2924 | -8/Garrison | Installed Relay Interface Framework 2951 | -8/Garrison | Triggered checkpoint 2965 | -8/Garrison | Garrison Relay disabled 3090 | -8/Garrison | Triggered checkpoint 3134 | -8/Garrison | Core integrity fell below 50% 3202 | -8/Garrison | Lost 7 parts (1p3n2u1w) 3301 | -8/Garrison | Garrison Relay disabled 3485 | -8/Garrison | Build established: Scavenger-Mutant 3490 | -8/Garrison | Discovered new exit (range 3) 3504 | -8/Garrison | Entered Materials 3504 | -8/Materials | Accompanied by 1 ally 3512 | -8/Materials | Identified exit to Garrison 3676 | -8/Materials | Core integrity fell below 20% 3755 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03724_ Acquired Lgt. Ion Engine. 03727_ Acquired 10 matter. 03741_ Aluminum Leg destroyed. 03741_ G-47 Trooper knocked back. 03742_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 03747_ Aluminum Leg destroyed. 03749_ Hrd. Medium Armor Plating destroyed. 03749_ Destroyed Aluminum Leg. 03749_ G-47 Trooper system corrupted by crushing effect. 03749_ Lgt. Ion Engine destroyed. 03750_ G-47 Trooper system terminally corrupted. 03750_ Aluminum Leg fried. 03750_ Imp. Heat Sink fried. 03751_ Dropped Plasma Cannon. 03755_ Destroyed Lgt. Nuclear Core. 03755_ G-47 Trooper system corrupted by crushing effect. 03755_ G-47 Trooper IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ###?????????? | | ?????????????????????????????????"" #????????? | | ?????????????????????????????????? #????????? | | ?????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ????????????????????????????????### #????????? | | ???????????????????????????????? /## #????????? | | ??????????????????????????T""? ## #####????? | | ????????????????????????? ## ?????? | | #########????????????????""" """ # ??????? | | #??????????????????"""""" ## ????????? | | #???????????????????"""" ?# #??######## | | #???????????????????? ?## ##? | | #???????????????#######+### # | | #???????????????# gg % %= # | | #???????????????#@ !% %%[ + | | #??######???????#%] !%a%=% # | | ! #?## !!!##??????# %####### # | | #?#! !#??????# ##????## ##? | | ?###+####?# #??????# % ##?????# #?? | | ?# #### ########!==#??????# #???####### | | ?# = !%[% ##?????# #?????????? | | ?# " [%[ =%= ##?????# #?????????? | | ?# %! ##?????# #?????????? | | ?# ##### ################??????# #?????????? | | ?## ######+####??????????????????# #?????????? | | ??# # #??????????????????# #?????????? | | ??# # [[[#??????????????????# #?????????? | | ??# + [[ #??????????????????# #?????????? | | ??# # [[ #??????????????????# #?????????? | | ??# ###########??????????????????? #?????????? | | ??# ########?????????????????????? #?????????? | | ??# # ! #??????????????????????## ??????????? | | ??# #] #???????????????????????????????????? | | ??# # ">" #???????????????????????????????????? | | ??# + "G" #???????????????????????????????????? | | ??# # """ #???????????????????????????????????? | | ??# # #???????????????????????????????????? | | ??# ########???????????????????????????????????? | | ??#####??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 5 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 2% | -10/Materials VSS Leg | 40% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultTimingNanoactuators Manual? 0 Play Time 00:50:58 Cumulative 276.6 hours Start 2025.06.25 @ 18:10:51 End 2025.06.25 @ 19:02:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 17 Types 6/0/5/1/4/1/0/0/0/0 Lore% 83 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ee6a551-1235-4097-8144-e4a4a0dec2f5